JSRO Online cover image
JSRO Online logosu

JSRO Online

SILKROAD ONLINE · CAP 80 ONLINE

80 CAP Only CH · 5x EXP · SOS +8 automatic equipment · Macro Bot, caravan, Battle Pass, and separate Season / ELO competition.

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CAP
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Race
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Server presentation

SILKROAD ONLINE · Only CHJSRO Online

JSRO Online

A classic journey. A new goal every day.

An adventure starting in Jangan · SOS +8 progression, trading, and separate Season / ELO paths

CAP
80
Race
Only CH
Main town
Jangan
Illustrative game model · JSRO Online
Explore the world of Silkroad

A quick look

EXP
5x
SP
Free
Mastery
300
Automatic equipment
1–7 DG · SOS +8 Full Blue
Correct version, open dates

JSRO 80 world

JSRO 80 world Correct version, open dates

The server's approach

JSRO states that it combines the classic Silkroad atmosphere with an 80 CAP Chinese setup, a custom Macro Bot, quests, trading, and PvP / PvE events. This listing is for the official portal's 80 CAP version; it does not combine features from the separate 110 CAP edition.

Date labels on the poster

  1. 24.10.2025

    First Date

Illustrative decorative scene
Illustrative game model · JSRO 80 world

JSRO 80 world

Continued · 2

Date labels on the poster

  1. 28.09.2026

    Last Date · The poster does not explain the function of this date; it has not been treated as a closing date or a new opening date.

Recency limit

The cover mentions 12 months, and the description refers to 11 months of service. At the time of review, the official 80 CAP site had login, download, and ranking pages. No guarantee is made of uninterrupted operation or a real-time player count.

Illustrative decorative scene
Illustrative game model · JSRO 80 world
Level, progression, and city

Server information

Server information Level, progression, and city

Basic settings

CAP
80
Race
Only CH
EXP
5x
SP
Free
Item Rate
Hard
Mastery
300
Main city
Jangan
Illustrative decorative scene
Illustrative game model · Server information
Character, community, and plus

Limits

Limits Character, community, and plus

Area · limit

Item Plus
+13
Devil Plus
+6
Guild
16
Union
3
PC
2 + 1 Stall Char
IP
4 + 1 Stall Char
Bot
Macro Bot

Upgrade distinction

The +13 item limit can only be reached with ADV +2. The normal alchemy table is provided up to +11; the Devil limit is separately +6.

Illustrative decorative scene
Illustrative game model · Limits
Server communication conditions

Free market rules

Free market rules Server communication conditions

All Chat and Global Chat

Using terms such as TL and $ in All Chat and Global Chat is prohibited. Violations will be subject to escalating penalties; the rules apply to everyone who logs in. The JSRO team says it is not responsible for transactions conducted without a mediator. These are the server’s own market and communication rules; PVPBoard does not guarantee transactions.

Illustrative decorative scene
Illustrative game model · General Sonhyeon
Support items with stated quantities and durations

Starter inventory

Starter inventory Support items with stated quantities and durations

Included items

HP Pot · 10000

MP Pot · 10000

Speed Scroll · 10

Pickup pet · 1 item / 3 days

Reverse Return Scroll · 50

Instant Return Scroll · 50

Illustrative decorative scene
Illustrative game model · Starter inventory

Starter inventory

Continued · 2

The item type and variant are different

The HP / MP size, the pet’s exact item code, and its speed percentage have not been specified. Icons represent only the item type. The 10,000,000 Gold shown in the inventory is a screenshot balance; it was not counted as a starter Gold grant.

Starter · source inventory view
Starter · source inventory view · From the server’s promotion; the source language in the image has been preserved.
1 DG to 7 DG

Automatic equipment

Automatic equipment 1 DG to 7 DG

Equipment attributes

Range
1–7 DG
Type
SOS
Plus
+8
Bonuses
Full Blue

Support during progression

The source states that all required items are provided ready within this range. The displayed live 7 DG SOS +8 sets are representative examples of this description; they are not the upper-level Sun package.

Illustrative decorative scene
Illustrative game model · Automatic equipment
Server-exclusive in-game assistant

Macro Bot

Macro Bot Server-exclusive in-game assistant

Feature · function

Script
Route creation
City cycle
Automatic return
NPC and storage
Visit
Party
Automatic creation
Analysis
In-game analysis screen
Language
Turkish / English

Visible controls

The JBot interface shows the Auto-Potion, Auto-Skill (F5), Auto-Hunt (F6), Auto-Alchemy, and Keep Unique Selected options. The server states that it improves this system based on feedback.

Illustrative decorative scene
Illustrative game model · Macro Bot
JBot · open control panels
JBot · open control panels · From the server's promotion; the source language in the image has been preserved.
JBot Control · the center shown in the presentation
JBot Control · the hub shown in the presentation · From the server’s introduction; the source language in the image has been preserved.
Free quest and reward track

Battle Pass

Battle Pass Free quest and reward track

Progression requirements

Price
Free
Season
30 levels each month
Per level
1000 XP
Renewal
On the 1st day of each month

Complete quests

A new reward is earned for every 1000 XP; reward value increases as you progress. The quests shown in the source are examples; they were not presented as the complete quest list.

Illustrative decorative scene
Illustrative game model · Battle Pass
Battle Pass · rewards and quests interface
Battle Pass · rewards and quests interface · From the server’s introduction; the source language in the image has been preserved.
Objectives visible in the interface

Battle Pass quest examples

Battle Pass quest examples Objectives visible in the interface

Objective · total / XP

Glory Temple Boss
5 · +500 XP
Survival Solo opponent
25 · +500 XP
Win an Elo PvP match
2 · +200 XP
Tiger Girl
10 · +200 XP
Battle Arena opponent
25 · +500 XP
Illustrative decorative scene
Illustrative game model · Battle Pass quest examples
Not quest XP, daily login

Royale Pass

Royale Pass Not quest XP, daily login

Fee and period

Activation
Monthly 1500 Silk
Leveling / XP farming
None
Reward condition
Log in every day after activation
Reset
On the 1st day of each month
New period
30 days

Example reward groups

Premium Plus, 30 Day Speed Bless, Pet Division Mastery, Extension Gear, Clock of Reincarnation, Magic POP Card, FGW Stone and Global Chat. Arena Coin and Attack / Defense Scroll are also shown among the additional rewards. Quantities not specified individually were not assumed.

Illustrative decorative scene
Illustrative game model · Royale Pass
Royale Pass · source daily rewards
Royale Pass · source daily rewards · From the server's promotion; the source language in the image has been preserved.
Separate paths for weapons, sets, accessories and shields

Equipment acquisition · SOS

Equipment acquisition · SOS Separate paths for weapons, sets, accessories and shields

Equipment · acquisition

Last Tier weapon / clothing
72+ level mob drops
Accessories
NPC · Coin and Gold
Shield
Roc, Medusa, and Job Unique only

Drop balance

SoS drops are described as higher than Moon’s; no exact rate or NPC price is given.

Illustrative decorative scene
Illustrative game model · Equipment acquisition · SOS
Less frequent drops, different sources

Equipment acquisition · Moon

Equipment acquisition · Moon Less frequent drops, different sources

Equipment · acquisition

Clothing
72+ mobs and Dungeon
Weapon
FGW collection cards
Accessories
NPC only · Coin and Gold
Shield
FGW, Roc, Medusa, and Job Unique · low rate

Dungeon advantage

The Moon armor drop rate is stated to be higher in the Dungeon than from regular monsters. Exact rates and prices have not been disclosed.

Illustrative decorative scene
Illustrative game model · Equipment acquisition · Moon
System to be opened at a later date

Sun upgrade path

Sun upgrade path System to be opened at a later date

Scroll · transformation

Ulu Weapons
Moon weapon → Sun
Ulu Armor
Moon clothing → Sun
Divine Accessories
Moon accessory → Sun

Not yet shown as active

It is stated that Divine Scrolls can be obtained in exchange for Coin and Gold from the Sage of Seals Morveth NPC in Jangan. The system has been announced as opening at a later stage; no exact date or price is available.

Illustrative decorative scene
Illustrative game model · Sun upgrade path
Old-style item economy

Tablets and Elements

Tablets and Elements Old-style item economy

Materials · resources

Attribute / Magic Tablet
1–8 DG · all mobs
Element
JSRO Gold NPC · in exchange for Gold
Tablet → Stone
Automatic conversion feature
Illustrative decorative scene
Illustrative game model · Demirci Chulsan
JSRO Gold Shop · Element tab
JSRO Gold Shop · Element tab · From the server’s promotion; the source language in the image has been preserved.
Each currency has its own path

Coin sources

Coin sources Each currency has its own path

Coin · source

Arena Coin
Roc, Medusa, Job Unique
Job Coin
Automatic / normal caravans and other Job events in the general poster
Activity Coin
In-game events
Unique Coin
Uniques
Mob Coin
Glory Temple and Blood Arena mobs
Illustrative decorative scene
Illustrative game model · Coin sources

Coin sources

Continued · 2

Conflicting source information for normal caravans

The general Coin poster lists normal caravans as a source of Job Coin. However, the details for normal caravans explicitly state that they do not give Coin and that Job Coin comes only from Auto Caravan. This discrepancy has not been concealed; the applicable rules should be confirmed with the server team.

Three routes with Premium Plus

Normal caravan

Normal caravan Three routes with Premium Plus

Route · purchase / sale / profit

Donwhang ↔ Jangan
20M / 60M / 40M Gold
Donwhang ↔ Hotan
20M / 60M / 40M Gold
Jangan ↔ Hotan
20M / 100M / 80M Gold

Participation and limits

Premium Plus is required. The source explains that this is intended to reduce virtual machine usage. The daily limit is 10 runs. According to the detailed poster, normal caravans do not give Coin.

Illustrative decorative scene
Illustrative game model · Arabian camel
Roles other than Trader

Normal caravan job rewards

Normal caravan job rewards Roles other than Trader

Role · reward

Thief
20M Gold for a successful sale
Hunter
12M Gold for each party member
Illustrative decorative scene
Illustrative game model · Fire ox
GM-accompanied Donwhang → Jangan

Auto Caravan

Auto Caravan GM-accompanied Donwhang → Jangan

Hunter and Thief competition

A GM caravan sets out at scheduled times. Only Hunters and Thieves may participate; Job attire must be worn before the start. The exact schedule is not provided in this poster.

Per kill

Reward
2 Gift Silk + 1 Job Coin + 10M Gold Bar + 1 ELO Point
Limit
2 kills per character · 20 kills total per event
Illustrative decorative scene
Illustrative game model · Arabian camel
Auto Caravan outcome rewards

Protect or sell the goods

Protect or sell the goods Auto Caravan outcome rewards

Outcome · condition / reward

Protection
Travel alongside the GM Caravan for 5 minutes
Thief sale
Successfully sell 5 slots of goods
Both outcome packages
10 Gift Silk + 5 Job Coin + 100M Gold + 10 Season Point

Wording of the limit

The source states the Kill limit per character; it is not assumed to be per opposing player. Protection and sale are different conditions.

Illustrative decorative scene
Illustrative game model · Fire ox
Trader · Thief · Hunter

Special Job Suit

Special Job Suit Trader · Thief · Hunter

Special appearance for the three professions

The poster shows a separate Special Suit appearance for Trader, Thief, and Hunter. Acquisition prices or upgrade tiers are not specified. The source's actual images are clearly shown below.

Illustrative decorative scene
Illustrative game model · Special Job Suit
Special Job Suit · appearances for the three professions
Special Job Suit · three job appearances · From the server introduction; the source language in the image has been preserved.
Increase and absorption are separate

Special Job Buff

Special Job Buff Increase and absorption are separate

Attribute · bonus

PHY Damage Absorption
%2
MAG Damage Absorption
%2
PHY Damage Increase
%2
MAG Damage Increase
%2
Attack Rate
%2
Parry Rate
%2
Alchemy Probability
+%1
Lucky
+%2
STR
+2
INT
+2
Illustrative decorative scene
Illustrative game model · Special Job Buff
Heuksal · Pacheon · Bicheon

Weapon skill adjustments

Weapon skill adjustments Heuksal · Pacheon · Bicheon

Skill · change

Annihilating Blade Series
Heuksal bugs fixed
Arrow Combo
Knockback cooldown 8 seconds
Strong Bow — Will
Added for 80 CAP
Flying Dragon Flash
Added for Heuksal · 80 CAP
Hidden Blade
Knockdown cooldown 8 seconds
Illustrative decorative scene
Illustrative game model · Weapon skill adjustments
Effect, duration, and chance

Force and magic skills

Force and magic skills Effect, duration, and chance

Skill · change

Flame Wave Wide
+%10
Piercing Force
Lightning gain fixed at 15%
Vital Spot — Brain
Division · 50% chance / 20 seconds
Vital Spot — Zero
Force skills 50% chance · Impotent 10 seconds
Thunder Walk
Fixed an error in Lightning movement speed skills
Illustrative decorative scene
Illustrative game model · Force and magic skills
Forgotten World and DOI

Dungeon rules

Dungeon rules Forgotten World and DOI

Common rules

Open Dungeons
Only FGW and DOI
Daily entry count
No limit
Cooldown
4 hours
Illustrative decorative scene
Illustrative game model · Dungeon rules
Moon weapon from the collection

Forgotten World

Forgotten World Moon weapon from the collection

Target · counterpart

Complete the collection
8 DG Moon weapon
Card access
All cards drop from day one
FGW Unique
%10 Pet Buff
1–2 star Togui Elder
1–2 collection cards; Moon Shield; Pet Buff; Unique Coin; Immortal / Astral Stone

Probability limit

No unspecified drop percentage or quantity was added to the listed rewards, apart from Pet Buff.

Illustrative decorative scene
Illustrative game model · Forgotten World
Three rarity groups

FGW collection cards

FGW collection cards Three rarity groups

Cards · difficulty

Red Tears / Western Scriptures / Togui Mask
Very Easy
Red Talisman / Puppet / Dull Kitchen Knife
Normal
Spell Paper / Elder Staff
Very rare
Illustrative decorative scene
Illustrative game model · FGW collection cards
Separate drops by boss

DOI reward paths

DOI reward paths Separate drops by boss

Boss · content listed in the source

Hrath
Instant Return
Heron
Reverse Return
Bastet
Magic POP Card
Arrogance
Immortal Stone + Astral Stone
Chief Hyena
Moon Pro Drop + Pet Buff + Arena Coin

Scope of the %10 expression

The description says of the Uniques: “Pet Buff at a rate of %10 and Random Moon costume.” It is unclear whether the rate applies separately to each reward. The Moon Pro label has been retained as in the source.

Illustrative decorative scene
Illustrative game model · DOI reward paths
Monthly personal progression

Season Rank

Season Rank Monthly personal progression

Bonus upon reaching the threshold

Points earned through events turn into personal progression. Instead of weekly ranking competition or Honor Academy, a buff is received directly upon reaching the point threshold. The system is described as monthly.

Level · points required

1 · Bronze
400
2 · Silver
1000
3 · Gold
1500
4 · Platinum
2000
5 · Diamond
2500
6 · Legendary
3000
Illustrative decorative scene
Illustrative game model · Season Rank
The same five fields at every level

Season Rank bonuses

Season Rank bonuses The same five fields at every level

Level · bonus applied to each area

Bronze
%1
Silver
%2
Gold
%3
Platinum
%4
Diamond
%5
Legendary
%6

Bonus fields

Moving Speed Increase, Attack Rate, PHY Damage Increase, MAG Damage Increase, and PHY / MAG Damage Absorption. Each level also has its own character icon.

Illustrative decorative scene
Illustrative game model · Season Rank bonuses
1v1 PvP and 1v1 Unique are separate events

ELO matches

ELO matches 1v1 PvP and 1v1 Unique are separate events

Result · reward in both matches

Winner
1 Immortal & Astral Stone + 5 Activity Coins + 50 Gift Silk + 20 ELO Points
Loser
1 Activity Coin + 10 Gift Silk + 5 ELO Points

Separate match types

The source shows the same reward package separately for 1v1 PvP Match and 1v1 Unique Match. Since the scope of the quantity 1 in “Immortal & Astral” is not explained separately, no total or separate quantity has been assumed.

Illustrative decorative scene
Illustrative game model · ELO matches
STR and INT increase

ELO Rank tiers

ELO Rank tiers STR and INT increase

Tier · threshold / STR / INT

1 · Rookie
400 / +1 / +1
2 · Fighter
1000 / +2 / +2
3 · Elite
1500 / +3 / +3
4 · Master
2000 / +4 / +4
5 · Legend
2500 / +5 / +5
6 · Mythic
3000 / +6 / +6

Character icons

Rookie → Bronze, Fighter → Silver, Elite → Gold, Master → Platinum, Legend → Diamond and Mythic → Legendary icons.

Illustrative decorative scene
Illustrative game model · ELO Rank tiers

ELO Rank tiers

Continued · 2

Point label requires confirmation

The threshold rows in the ELO section say “Season Rank Point,” while match rewards are ELO Point. The two point systems were not treated as the same. The required point type should be confirmed with the server team.

Source difficulty levels, not percentages

Alchemy · item enhancement

Alchemy · item enhancement Source difficulty levels, not percentages

Plus · Difficulty

+1 / +2 / +3
Very Easy
+4 / +5 / +6
Easy
+7 / +8
Hard
+9 / +10 / +11
Very hard
+13
Only with ADV +2

Exact rate not disclosed

The poster gives difficulty levels instead of percentages. No artificial success percentage was calculated from the bars.

Illustrative decorative scene
Illustrative game model · Alchemy · item enhancement
Independent of the item's plus value

Devil enhancement

Devil enhancement Independent of the item's plus value

Plus · Difficulty

+1 / +2
Very Easy
+3
Easy
+4 / +5
Hard
+6
Very hard
Illustrative decorative scene
Illustrative game model · Devil enhancement
Earn cards by playing

Magic POP

Magic POP Earn cards by playing

Card sources

The server states that it has added Magic POP Card rewards to many areas of the game and that cards can also be earned without paying. This statement does not mean guaranteed rewards or an undisclosed chance of winning.

Groups shown in the pool

Gold Dragon Flag
STR / INT 4
Devil’s Spirit
S Grade
Advanced Elixir
Class B and Class A
Appearance
Special Dress
Alchemy
Alchemy Boost
Illustrative decorative scene
Illustrative game model · Magic POP
Not just a companion

Fellow Pet Buff

Fellow Pet Buff Not just a companion

Support attributes

Fellow pets are stated to support HP / MP, Attack and Defense, movement speed, and resistance values. Exact percentages, durations, or the method of obtaining pets have not been disclosed. Since the catalog identity of the special pet in the poster has not been confirmed, a different pet has not been presented as if it were the same one.

Illustrative decorative scene
Illustrative game model · Fellow Pet Buff
Fellow Pet · source buff icons
Fellow Pet · source buff icons · From the server’s promotion; the source language in the image has been preserved.
15–30 minute spawn interval

Classic Unique hunting

Classic Unique hunting 15–30 minute spawn interval

Unique · Coin / chance / points

Tiger Girl
1 Unique Coin · %20 Magic POP · %20 Immortal Stone · 1 Unique Point · 1 Season Point
Uruchi
1 Unique Coin · %20 Magic POP · %20 Immortal Stone · 2 Unique Point · 1 Season Point
Isyutaru
2 Unique Coin · %25 Magic POP · %25 Immortal Stone · 2 Unique Point · 1 Season Point
Lord Yarkan
3 Unique Coin · %50 Magic POP · %50 Immortal Stone · 5 Unique Point · 2 Season Point
Illustrative decorative scene
Illustrative game model · Tiger Girl

Classic Unique hunting

Continued · 2

Quantity and chance

The spawn interval for four Uniques is 15–30 minutes. Magic POP and Immortal Stone are drop chances, unlike the quantities.

Build and spawn city

Special Uniques · 1

Special Uniques · 1 Build and spawn city

Unique · build / region

Launate
INT / Jangan · 2–3 hours
Venefica
STR / Donwhang · 2–3 hours
Kidemonas
INT / Jangan · 2–3 hours
Khulood
STR / Donwhang · 2–3 hours
Illustrative decorative scene
Illustrative game model · Launatun
Build and spawn city

Special Uniques · 2

Special Uniques · 2 Build and spawn city

Unique · build / region

Karkadan
INT / Donwhang · 2–3 hours
Harrison
STR / Karakoram · 2–3 hours
Giant Overlord
INT / Hotan · 2–3 hours
Devil Venefica
STR / Donwhang · 2–3 hours
Illustrative decorative scene
Illustrative game model · Karkadann
Same list for eight Uniques

Shared package for special Uniques

Shared package for special Uniques Same list for eight Uniques

Drop · quantity or chance

Unique Coin
5
Immortal Stone
%100
Astral Stone
%100
Reverse
8
Global
4
Magic POP
2
Lucky Boost
%3
Unique Point
10
Season Point
5
Illustrative decorative scene
Illustrative game model · Venefica

Shared package for special Uniques

Continued · 2

Source names and the % sign

Launate and Karkadan are written this way in the source; the catalog models shown correspond to Launatune and Karkadann. It is not specified whether %3 for Lucky Boost refers to bonus strength or drop chance. For stones, %100 is a probability; no quantity is given.

Job Temple via the Jangan teleport

Job Cave Uniques

Job Cave Uniques Job Temple via the Jangan teleport

Unique · build

Selket
INT
Neith
STR
Anubis
INT
Isis
STR

Shared access and distribution

The four Uniques have similar drop lists. The teleport in Jangan takes you to Job Temple. The poster states that rewards are distributed equally among all party members; the total list below has not been multiplied per person.

Illustrative decorative scene
Illustrative game model · Anubis
Party distribution and per-person points are separate

Job Cave drop package

Job Cave drop package Party distribution and per-person points are separate

Money and Coin

Arena Coin
16
Job Coin
80
Unique Coin
80
Premium Silk
640
Gold
800M

Items and per-person points

Moon Shield
Drop · rate / quantity not specified
Random Moon Pro
Drop · rate / quantity not specified
Immortal Stone
16
Astral Stone
16
Steady Stone
32
Lucky Stone
32
Illustrative decorative scene
Illustrative game model · Anubis

Job Cave drop package

Continued · 2

Items and per-person points

Reverse Return
32
Unique Point
20 · per person
Season Point
10 · per person
Jangan and Donwhang

Open-world Job Bosses

Open-world Job Bosses Jangan and Donwhang

Two separate Job Bosses

Two Job Bosses appear at specific times of day. Their names and exact times have not been disclosed. Since we could not verify the special model shown in the source, no other Unique was presented under its name.

Illustrative decorative scene
Illustrative game model · Open-world Job Bosses
Separate the points stated per person

Job Boss drop package

Job Boss drop package Separate the points stated per person

Money and Coin

Arena Coin
8
Job Coin
40
Unique Coin
40
Premium Silk
320
Gold
400M

Items and per-person points

Moon Shield
Drop · rate / quantity not specified
Random Moon Pro
Drop · rate / quantity not specified
Immortal Stone
8
Astral Stone
8
Steady Stone
16
Lucky Stone
16
Illustrative decorative scene
Illustrative game model · Job Boss drop package

Job Boss drop package

Continued · 2

Items and per-person points

Reverse Return
16
Unique Point
20 · per person
Season Point
10 · per person

Sharing limit

There is no note about equal party distribution in this section. Only Unique Point and Season Point are explicitly stated per person; no per-person reward was assumed for the others.

Special rewards, separate sharing

Medusa challenge

Medusa challenge Special rewards, separate sharing

Participation and sharing

Medusa is described as accessible every day; no exact time is given. It is stated that the rewards will be distributed equally among all party members.

Coins and money

Arena Coin
8
Unique Coin
40
Gold
400M
Premium Silk
320
Illustrative decorative scene
Illustrative game model · BeakYung The White Viper
Total drops and per-person points are separate

Medusa · items and points

Medusa · items and points Total drops and per-person points are separate

Drop · quantity

Moon Shield
Rate / quantity not specified
Random Moon Pro
Rate / quantity not specified
Immortal Stone
8
Astral Stone
8
Steady Stone
32
Lucky Stone
32
Reverse Return Scroll
32
Unique Point
20 · per person
Season Point
10 · per person
Illustrative decorative scene
Illustrative game model · BeakYung The White Viper
Special rewards, separate sharing

Roc Battle

Roc Battle Special rewards, separate sharing

Participation and sharing

A special reward list for Roc and equal distribution to all party members are announced. No exact spawn time is provided.

Coins and money

Arena Coin
8
Unique Coin
40
Gold
400M
Premium Silk
320
Illustrative game model · Roc
Total drops and per-person points are separate

Roc · Items and Points

Roc · Items and Points Total drops and per-person points are separate

Drop · quantity

Moon Shield
Rate / quantity not specified
Random Moon Pro
Rate / quantity not specified
Immortal Stone
8
Astral Stone
8
Steady Stone
32
Lucky Stone
32
Reverse Return Scroll
32
Unique Point
20 · per person
Season Point
10 · per person
Illustrative game model · Roc
Individual Top Five

Survival Arena · Solo

Survival Arena · Solo Individual Top Five

Rank · Reward

1
3 Immortal Stone + 3 Astral Stone + 1 Arena Coin + 3 Activity Coin + 50 Premium Silk
2
2 Immortal Stone + 2 Astral Stone + 2 Activity Coin + 30 Premium Silk
3
1 Immortal Stone + 1 Astral Stone + 1 Activity Coin + 20 Premium Silk
4
1 Astral Stone + 1 Activity Coin + 20 Gift Silk
5
1 Activity Coin + 10 Gift Silk
Illustrative decorative scene
Illustrative game model · Survival Arena · Solo

Survival Arena · Solo

Continued · 2

Kill Requirement

Each Kill grants 1 ELO Point; limit of 3 Kills per person.

Party Results

Survival Arena · 4v4

Survival Arena · 4v4 Party Results

Party Rank · Reward

1
8 Immortal Stone + 8 Astral Stone + 4 Arena Coin + 12 Activity Coin + 800 Premium Silk
2
4 Immortal Stone + 4 Astral Stone + 8 Activity Coin + 400 Premium Silk
3
4 Activity Coin + 200 Premium Silk

Kills and Distribution

Each Kill grants 1 ELO Point; limit of 3 Kills per person. Rewards are listed according to party rank; it is not assumed that the same package will be given to each player.

Illustrative decorative scene
Illustrative game model · Survival Arena · 4v4
Party Results

Survival Arena · 8v8

Survival Arena · 8v8 Party Results

Party Rank · Reward

1
16 Immortal Stone + 16 Astral Stone + 8 Arena Coin + 24 Activity Coin + 2400 Premium Silk
2
8 Immortal Stone + 8 Astral Stone + 16 Activity Coins + 1600 Premium Silk
3
8 Activity Coins + 800 Premium Silk

Kills and Distribution

Each Kill grants 1 ELO Point; limit of 3 Kills per person. Rewards are listed according to party rank; it is not assumed that the same package will be given to each player.

Illustrative decorative scene
Illustrative game model · Survival Arena · 8v8
Team result and Season Point

Survival Arena · Random

Survival Arena · Random Team result and Season Point

Result · package

Winning team
1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
Losing team
1 Activity Coin + 10 Gift Silk

Kill Requirement

1 Season Point per kill; 3 kill limit per person. It has not been specified separately whether the team reward is given to every member.

Illustrative decorative scene
Illustrative game model · Survival Arena · Random
PvP and Unique rewards are separate

Madness Arena · Solo

Madness Arena · Solo PvP and Unique rewards are separate

Rank · Reward

1
3 Immortal Stone + 3 Astral Stone + 1 Arena Coin + 3 Activity Coin + 50 Premium Silk
2
2 Immortal Stone + 2 Astral Stone + 2 Activity Coin + 30 Premium Silk
3
1 Immortal Stone + 1 Astral Stone + 1 Activity Coin + 20 Premium Silk
4
1 Astral Stone + 1 Activity Coin + 20 Gift Silk
5
1 Activity Coin + 10 Gift Silk
Illustrative decorative scene
Illustrative game model · Madness Arena · Solo

Madness Arena · Solo

Continued · 2

Kill Requirement

Each Kill grants 1 ELO Point; limit of 3 Kills per person.

Separate additional package for Solo and Random

Madness Unique kill reward

Madness Unique kill reward Separate additional package for Solo and Random

Reward recipient · package

Person who kills the Unique
3 Immortal Stone + 3 Astral Stone + 3 Arena Coin + 3 Activity Coins + 50 Silk

Silk type

Only Silk is listed in the Unique package; it has not been changed to Premium or Gift.

Illustrative decorative scene
Illustrative game model · Madness Unique kill reward
Team result and ELO Point

Madness Arena · Random

Madness Arena · Random Team result and ELO Point

Result · package

Winning team
1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
Losing team
1 Activity Coin + 10 Gift Silk

Kill and Unique conditions

1 ELO Point per kill; 3 kill limit per person. The person who kills the Unique also receives the Madness Unique package. The individual coverage of the team reward has not been specified.

Illustrative decorative scene
Illustrative game model · Madness Arena · Random
Last player standing

Last Man Standing

Last Man Standing Last player standing

Result · reward

Winning player
5 Immortal Stone + 5 Astral Stone + 10 Activity Coin + 100 Premium Silk
Each Kill
1 ELO Point

No separate limit given

The per-person Kill limit or duration for this event is not shown on the poster; the 3 Kill limit from other events has not been carried over here.

Illustrative decorative scene
Illustrative game model · Last Man Standing
Team result and Season Point

Defend the Tower

Defend the Tower Team result and Season Point

Result · package

Winning team
1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
Losing team
1 Activity Coin + 10 Gift Silk

Kill Requirement

Each Kill 1 Season Point; per-person limit of 3 Kills. The team package has not been multiplied per person; the exact duration or time of this event is not specified on the poster.

Illustrative decorative scene
Illustrative game model · Defend the Tower
Team result and Season Point

JSilkroad Cataclysm

JSilkroad Cataclysm Team result and Season Point

Result · package

Winning team
1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
Losing team
1 Activity Coin + 10 Gift Silk

Kill Requirement

Each Kill 1 Season Point; per-person limit of 3 Kills. The team package has not been multiplied per person; the exact duration or time of this event is not specified on the poster.

Illustrative decorative scene
Illustrative game model · JSilkroad Cataclysm
Team result and Season Point

Battle Arena

Battle Arena Team result and Season Point

Result · package

Winning team
1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
Losing team
1 Activity Coin + 10 Gift Silk

Kill Requirement

Each Kill 1 Season Point; per-person limit of 3 Kills. The team package has not been multiplied per person; the exact duration or time of this event is not specified on the poster.

Illustrative decorative scene
Illustrative game model · Battle Arena
Drop chance and points

Battle Golem

Battle Golem Drop chance and points

Reward · quantity / chance

Immortal Stone
%50
Astral Stone
%50
Activity Coin
1
Magic POP
1
Reverse Return Scroll
3
Unique Point
1
Season Point
1
Illustrative decorative scene
Illustrative game model · Battle Golem
Winning player's package

Lucky Global

Lucky Global Winning player's package

Reward · quantity

Global Chat
5
Gold
50M
Special Reverse
11
Activity Coin
1
Illustrative decorative scene
Illustrative game model · Lucky Global
Winning player's package

Lucky Party

Lucky Party Winning player's package

Reward · quantity

Global Chat
5
Gold
50M
Special Reverse
11
Activity Coin
1
Illustrative decorative scene
Illustrative game model · Lucky Party
Review limitations

Source and recency

Source and recency Review limitations

Actual pixel inspection

The three long content posters in the first post of topic 2804 on SROCave were fully reviewed. The logo and social banners were also evaluated. Verified against the official 80 CAP portal. The in-game interfaces from the source are shown clearly within the relevant cards; Turkish text is also translated into English and Polish.

Unresolved ambiguities

The 11 / 12 month promotional difference, the meaning of the Last Date label, the normal caravan Job Coin contradiction, the use of Season Rank Point at ELO thresholds, the sharing of some rewards, and unspecified drop quantities have been preserved. The Sun upgrade has been presented as a future feature. No information was invented where hours, prices, or exact catalog item identities were unavailable.

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