JSRO Online
80 CAP Only CH · 5x EXP · SOS +8 automatic equipment · Macro Bot, caravan, Battle Pass, and separate Season / ELO competition.
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Server presentation
Listing chapters

JSRO Online
A classic journey. A new goal every day.
An adventure starting in Jangan · SOS +8 progression, trading, and separate Season / ELO paths
- CAP
- 80
- Race
- Only CH
- Main town
- Jangan
A quick look
- EXP
- 5x
- SP
- Free
- Mastery
- 300
- Automatic equipment
- 1–7 DG · SOS +8 Full Blue
JSRO 80 world
The server's approach
JSRO states that it combines the classic Silkroad atmosphere with an 80 CAP Chinese setup, a custom Macro Bot, quests, trading, and PvP / PvE events. This listing is for the official portal's 80 CAP version; it does not combine features from the separate 110 CAP edition.
Date labels on the poster
- 24.10.2025
First Date
JSRO 80 world
Continued · 2Date labels on the poster
- 28.09.2026
Last Date · The poster does not explain the function of this date; it has not been treated as a closing date or a new opening date.
Recency limit
The cover mentions 12 months, and the description refers to 11 months of service. At the time of review, the official 80 CAP site had login, download, and ranking pages. No guarantee is made of uninterrupted operation or a real-time player count.
Server information
Basic settings
- CAP
- 80
- Race
- Only CH
- EXP
- 5x
- SP
- Free
- Item Rate
- Hard
- Mastery
- 300
- Main city
- Jangan
Limits
Area · limit
- Item Plus
- +13
- Devil Plus
- +6
- Guild
- 16
- Union
- 3
- PC
- 2 + 1 Stall Char
- IP
- 4 + 1 Stall Char
- Bot
- Macro Bot
Upgrade distinction
The +13 item limit can only be reached with ADV +2. The normal alchemy table is provided up to +11; the Devil limit is separately +6.
Free market rules
All Chat and Global Chat
Using terms such as TL and $ in All Chat and Global Chat is prohibited. Violations will be subject to escalating penalties; the rules apply to everyone who logs in. The JSRO team says it is not responsible for transactions conducted without a mediator. These are the server’s own market and communication rules; PVPBoard does not guarantee transactions.
Starter inventory
Included items
HP Pot · 10000
MP Pot · 10000
Speed Scroll · 10
Pickup pet · 1 item / 3 days
Reverse Return Scroll · 50
Instant Return Scroll · 50
Starter inventory
Continued · 2The item type and variant are different
The HP / MP size, the pet’s exact item code, and its speed percentage have not been specified. Icons represent only the item type. The 10,000,000 Gold shown in the inventory is a screenshot balance; it was not counted as a starter Gold grant.

Automatic equipment
Equipment attributes
- Range
- 1–7 DG
- Type
- SOS
- Plus
- +8
- Bonuses
- Full Blue
Support during progression
The source states that all required items are provided ready within this range. The displayed live 7 DG SOS +8 sets are representative examples of this description; they are not the upper-level Sun package.
Macro Bot
Feature · function
- Script
- Route creation
- City cycle
- Automatic return
- NPC and storage
- Visit
- Party
- Automatic creation
- Analysis
- In-game analysis screen
- Language
- Turkish / English
Visible controls
The JBot interface shows the Auto-Potion, Auto-Skill (F5), Auto-Hunt (F6), Auto-Alchemy, and Keep Unique Selected options. The server states that it improves this system based on feedback.

Auto Login and control center
Together with Macro Bot
The server-exclusive control center offers AFK control features and one-click character management. The source describes this tool as an auxiliary system to be used together with Macro Bot.

Battle Pass
Progression requirements
- Price
- Free
- Season
- 30 levels each month
- Per level
- 1000 XP
- Renewal
- On the 1st day of each month
Complete quests
A new reward is earned for every 1000 XP; reward value increases as you progress. The quests shown in the source are examples; they were not presented as the complete quest list.

Battle Pass quest examples
Objective · total / XP
- Glory Temple Boss
- 5 · +500 XP
- Survival Solo opponent
- 25 · +500 XP
- Win an Elo PvP match
- 2 · +200 XP
- Tiger Girl
- 10 · +200 XP
- Battle Arena opponent
- 25 · +500 XP
Royale Pass
Fee and period
- Activation
- Monthly 1500 Silk
- Leveling / XP farming
- None
- Reward condition
- Log in every day after activation
- Reset
- On the 1st day of each month
- New period
- 30 days
Example reward groups
Premium Plus, 30 Day Speed Bless, Pet Division Mastery, Extension Gear, Clock of Reincarnation, Magic POP Card, FGW Stone and Global Chat. Arena Coin and Attack / Defense Scroll are also shown among the additional rewards. Quantities not specified individually were not assumed.

Equipment acquisition · SOS
Equipment · acquisition
- Last Tier weapon / clothing
- 72+ level mob drops
- Accessories
- NPC · Coin and Gold
- Shield
- Roc, Medusa, and Job Unique only
Drop balance
SoS drops are described as higher than Moon’s; no exact rate or NPC price is given.
Equipment acquisition · Moon
Equipment · acquisition
- Clothing
- 72+ mobs and Dungeon
- Weapon
- FGW collection cards
- Accessories
- NPC only · Coin and Gold
- Shield
- FGW, Roc, Medusa, and Job Unique · low rate
Dungeon advantage
The Moon armor drop rate is stated to be higher in the Dungeon than from regular monsters. Exact rates and prices have not been disclosed.
Sun upgrade path
Scroll · transformation
- Ulu Weapons
- Moon weapon → Sun
- Ulu Armor
- Moon clothing → Sun
- Divine Accessories
- Moon accessory → Sun
Not yet shown as active
It is stated that Divine Scrolls can be obtained in exchange for Coin and Gold from the Sage of Seals Morveth NPC in Jangan. The system has been announced as opening at a later stage; no exact date or price is available.
Tablets and Elements
Materials · resources
- Attribute / Magic Tablet
- 1–8 DG · all mobs
- Element
- JSRO Gold NPC · in exchange for Gold
- Tablet → Stone
- Automatic conversion feature

Coin sources
Coin · source
- Arena Coin
- Roc, Medusa, Job Unique
- Job Coin
- Automatic / normal caravans and other Job events in the general poster
- Activity Coin
- In-game events
- Unique Coin
- Uniques
- Mob Coin
- Glory Temple and Blood Arena mobs
Coin sources
Continued · 2Conflicting source information for normal caravans
The general Coin poster lists normal caravans as a source of Job Coin. However, the details for normal caravans explicitly state that they do not give Coin and that Job Coin comes only from Auto Caravan. This discrepancy has not been concealed; the applicable rules should be confirmed with the server team.
Normal caravan
Route · purchase / sale / profit
- Donwhang ↔ Jangan
- 20M / 60M / 40M Gold
- Donwhang ↔ Hotan
- 20M / 60M / 40M Gold
- Jangan ↔ Hotan
- 20M / 100M / 80M Gold
Participation and limits
Premium Plus is required. The source explains that this is intended to reduce virtual machine usage. The daily limit is 10 runs. According to the detailed poster, normal caravans do not give Coin.
Normal caravan job rewards
Role · reward
- Thief
- 20M Gold for a successful sale
- Hunter
- 12M Gold for each party member
Auto Caravan
Hunter and Thief competition
A GM caravan sets out at scheduled times. Only Hunters and Thieves may participate; Job attire must be worn before the start. The exact schedule is not provided in this poster.
Per kill
- Reward
- 2 Gift Silk + 1 Job Coin + 10M Gold Bar + 1 ELO Point
- Limit
- 2 kills per character · 20 kills total per event
Protect or sell the goods
Outcome · condition / reward
- Protection
- Travel alongside the GM Caravan for 5 minutes
- Thief sale
- Successfully sell 5 slots of goods
- Both outcome packages
- 10 Gift Silk + 5 Job Coin + 100M Gold + 10 Season Point
Wording of the limit
The source states the Kill limit per character; it is not assumed to be per opposing player. Protection and sale are different conditions.
Special Job Suit
Special appearance for the three professions
The poster shows a separate Special Suit appearance for Trader, Thief, and Hunter. Acquisition prices or upgrade tiers are not specified. The source's actual images are clearly shown below.

Special Job Buff
Attribute · bonus
- PHY Damage Absorption
- %2
- MAG Damage Absorption
- %2
- PHY Damage Increase
- %2
- MAG Damage Increase
- %2
- Attack Rate
- %2
- Parry Rate
- %2
- Alchemy Probability
- +%1
- Lucky
- +%2
- STR
- +2
- INT
- +2
Weapon skill adjustments
Skill · change
- Annihilating Blade Series
- Heuksal bugs fixed
- Arrow Combo
- Knockback cooldown 8 seconds
- Strong Bow — Will
- Added for 80 CAP
- Flying Dragon Flash
- Added for Heuksal · 80 CAP
- Hidden Blade
- Knockdown cooldown 8 seconds
Force and magic skills
Skill · change
- Flame Wave Wide
- +%10
- Piercing Force
- Lightning gain fixed at 15%
- Vital Spot — Brain
- Division · 50% chance / 20 seconds
- Vital Spot — Zero
- Force skills 50% chance · Impotent 10 seconds
- Thunder Walk
- Fixed an error in Lightning movement speed skills
Dungeon rules
Common rules
- Open Dungeons
- Only FGW and DOI
- Daily entry count
- No limit
- Cooldown
- 4 hours
Forgotten World
Target · counterpart
- Complete the collection
- 8 DG Moon weapon
- Card access
- All cards drop from day one
- FGW Unique
- %10 Pet Buff
- 1–2 star Togui Elder
- 1–2 collection cards; Moon Shield; Pet Buff; Unique Coin; Immortal / Astral Stone
Probability limit
No unspecified drop percentage or quantity was added to the listed rewards, apart from Pet Buff.
FGW collection cards
Cards · difficulty
- Red Tears / Western Scriptures / Togui Mask
- Very Easy
- Red Talisman / Puppet / Dull Kitchen Knife
- Normal
- Spell Paper / Elder Staff
- Very rare
DOI reward paths
Boss · content listed in the source
- Hrath
- Instant Return
- Heron
- Reverse Return
- Bastet
- Magic POP Card
- Arrogance
- Immortal Stone + Astral Stone
- Chief Hyena
- Moon Pro Drop + Pet Buff + Arena Coin
Scope of the %10 expression
The description says of the Uniques: “Pet Buff at a rate of %10 and Random Moon costume.” It is unclear whether the rate applies separately to each reward. The Moon Pro label has been retained as in the source.
Season Rank
Bonus upon reaching the threshold
Points earned through events turn into personal progression. Instead of weekly ranking competition or Honor Academy, a buff is received directly upon reaching the point threshold. The system is described as monthly.
Level · points required
- 1 · Bronze
- 400
- 2 · Silver
- 1000
- 3 · Gold
- 1500
- 4 · Platinum
- 2000
- 5 · Diamond
- 2500
- 6 · Legendary
- 3000
Season Rank bonuses
Level · bonus applied to each area
- Bronze
- %1
- Silver
- %2
- Gold
- %3
- Platinum
- %4
- Diamond
- %5
- Legendary
- %6
Bonus fields
Moving Speed Increase, Attack Rate, PHY Damage Increase, MAG Damage Increase, and PHY / MAG Damage Absorption. Each level also has its own character icon.
ELO matches
Result · reward in both matches
- Winner
- 1 Immortal & Astral Stone + 5 Activity Coins + 50 Gift Silk + 20 ELO Points
- Loser
- 1 Activity Coin + 10 Gift Silk + 5 ELO Points
Separate match types
The source shows the same reward package separately for 1v1 PvP Match and 1v1 Unique Match. Since the scope of the quantity 1 in “Immortal & Astral” is not explained separately, no total or separate quantity has been assumed.
ELO Rank tiers
Tier · threshold / STR / INT
- 1 · Rookie
- 400 / +1 / +1
- 2 · Fighter
- 1000 / +2 / +2
- 3 · Elite
- 1500 / +3 / +3
- 4 · Master
- 2000 / +4 / +4
- 5 · Legend
- 2500 / +5 / +5
- 6 · Mythic
- 3000 / +6 / +6
Character icons
Rookie → Bronze, Fighter → Silver, Elite → Gold, Master → Platinum, Legend → Diamond and Mythic → Legendary icons.
ELO Rank tiers
Continued · 2Point label requires confirmation
The threshold rows in the ELO section say “Season Rank Point,” while match rewards are ELO Point. The two point systems were not treated as the same. The required point type should be confirmed with the server team.
Alchemy · item enhancement
Plus · Difficulty
- +1 / +2 / +3
- Very Easy
- +4 / +5 / +6
- Easy
- +7 / +8
- Hard
- +9 / +10 / +11
- Very hard
- +13
- Only with ADV +2
Exact rate not disclosed
The poster gives difficulty levels instead of percentages. No artificial success percentage was calculated from the bars.
Devil enhancement
Plus · Difficulty
- +1 / +2
- Very Easy
- +3
- Easy
- +4 / +5
- Hard
- +6
- Very hard
Magic POP
Card sources
The server states that it has added Magic POP Card rewards to many areas of the game and that cards can also be earned without paying. This statement does not mean guaranteed rewards or an undisclosed chance of winning.
Groups shown in the pool
- Gold Dragon Flag
- STR / INT 4
- Devil’s Spirit
- S Grade
- Advanced Elixir
- Class B and Class A
- Appearance
- Special Dress
- Alchemy
- Alchemy Boost
Fellow Pet Buff
Support attributes
Fellow pets are stated to support HP / MP, Attack and Defense, movement speed, and resistance values. Exact percentages, durations, or the method of obtaining pets have not been disclosed. Since the catalog identity of the special pet in the poster has not been confirmed, a different pet has not been presented as if it were the same one.

Classic Unique hunting
Unique · Coin / chance / points
- Tiger Girl
- 1 Unique Coin · %20 Magic POP · %20 Immortal Stone · 1 Unique Point · 1 Season Point
- Uruchi
- 1 Unique Coin · %20 Magic POP · %20 Immortal Stone · 2 Unique Point · 1 Season Point
- Isyutaru
- 2 Unique Coin · %25 Magic POP · %25 Immortal Stone · 2 Unique Point · 1 Season Point
- Lord Yarkan
- 3 Unique Coin · %50 Magic POP · %50 Immortal Stone · 5 Unique Point · 2 Season Point
Classic Unique hunting
Continued · 2Quantity and chance
The spawn interval for four Uniques is 15–30 minutes. Magic POP and Immortal Stone are drop chances, unlike the quantities.
Special Uniques · 1
Unique · build / region
- Launate
- INT / Jangan · 2–3 hours
- Venefica
- STR / Donwhang · 2–3 hours
- Kidemonas
- INT / Jangan · 2–3 hours
- Khulood
- STR / Donwhang · 2–3 hours
Special Uniques · 2
Unique · build / region
- Karkadan
- INT / Donwhang · 2–3 hours
- Harrison
- STR / Karakoram · 2–3 hours
- Giant Overlord
- INT / Hotan · 2–3 hours
- Devil Venefica
- STR / Donwhang · 2–3 hours
Shared package for special Uniques
Drop · quantity or chance
- Unique Coin
- 5
- Immortal Stone
- %100
- Astral Stone
- %100
- Reverse
- 8
- Global
- 4
- Magic POP
- 2
- Lucky Boost
- %3
- Unique Point
- 10
- Season Point
- 5
Shared package for special Uniques
Continued · 2Source names and the % sign
Launate and Karkadan are written this way in the source; the catalog models shown correspond to Launatune and Karkadann. It is not specified whether %3 for Lucky Boost refers to bonus strength or drop chance. For stones, %100 is a probability; no quantity is given.
Job Cave Uniques
Unique · build
- Selket
- INT
- Neith
- STR
- Anubis
- INT
- Isis
- STR
Shared access and distribution
The four Uniques have similar drop lists. The teleport in Jangan takes you to Job Temple. The poster states that rewards are distributed equally among all party members; the total list below has not been multiplied per person.
Job Cave drop package
Money and Coin
- Arena Coin
- 16
- Job Coin
- 80
- Unique Coin
- 80
- Premium Silk
- 640
- Gold
- 800M
Items and per-person points
- Moon Shield
- Drop · rate / quantity not specified
- Random Moon Pro
- Drop · rate / quantity not specified
- Immortal Stone
- 16
- Astral Stone
- 16
- Steady Stone
- 32
- Lucky Stone
- 32
Job Cave drop package
Continued · 2Items and per-person points
- Reverse Return
- 32
- Unique Point
- 20 · per person
- Season Point
- 10 · per person
Open-world Job Bosses
Two separate Job Bosses
Two Job Bosses appear at specific times of day. Their names and exact times have not been disclosed. Since we could not verify the special model shown in the source, no other Unique was presented under its name.
Job Boss drop package
Money and Coin
- Arena Coin
- 8
- Job Coin
- 40
- Unique Coin
- 40
- Premium Silk
- 320
- Gold
- 400M
Items and per-person points
- Moon Shield
- Drop · rate / quantity not specified
- Random Moon Pro
- Drop · rate / quantity not specified
- Immortal Stone
- 8
- Astral Stone
- 8
- Steady Stone
- 16
- Lucky Stone
- 16
Job Boss drop package
Continued · 2Items and per-person points
- Reverse Return
- 16
- Unique Point
- 20 · per person
- Season Point
- 10 · per person
Sharing limit
There is no note about equal party distribution in this section. Only Unique Point and Season Point are explicitly stated per person; no per-person reward was assumed for the others.
Medusa challenge
Participation and sharing
Medusa is described as accessible every day; no exact time is given. It is stated that the rewards will be distributed equally among all party members.
Coins and money
- Arena Coin
- 8
- Unique Coin
- 40
- Gold
- 400M
- Premium Silk
- 320
Medusa · items and points
Drop · quantity
- Moon Shield
- Rate / quantity not specified
- Random Moon Pro
- Rate / quantity not specified
- Immortal Stone
- 8
- Astral Stone
- 8
- Steady Stone
- 32
- Lucky Stone
- 32
- Reverse Return Scroll
- 32
- Unique Point
- 20 · per person
- Season Point
- 10 · per person
Roc Battle
Participation and sharing
A special reward list for Roc and equal distribution to all party members are announced. No exact spawn time is provided.
Coins and money
- Arena Coin
- 8
- Unique Coin
- 40
- Gold
- 400M
- Premium Silk
- 320
Roc · Items and Points
Drop · quantity
- Moon Shield
- Rate / quantity not specified
- Random Moon Pro
- Rate / quantity not specified
- Immortal Stone
- 8
- Astral Stone
- 8
- Steady Stone
- 32
- Lucky Stone
- 32
- Reverse Return Scroll
- 32
- Unique Point
- 20 · per person
- Season Point
- 10 · per person
Survival Arena · Solo
Rank · Reward
- 1
- 3 Immortal Stone + 3 Astral Stone + 1 Arena Coin + 3 Activity Coin + 50 Premium Silk
- 2
- 2 Immortal Stone + 2 Astral Stone + 2 Activity Coin + 30 Premium Silk
- 3
- 1 Immortal Stone + 1 Astral Stone + 1 Activity Coin + 20 Premium Silk
- 4
- 1 Astral Stone + 1 Activity Coin + 20 Gift Silk
- 5
- 1 Activity Coin + 10 Gift Silk
Survival Arena · Solo
Continued · 2Kill Requirement
Each Kill grants 1 ELO Point; limit of 3 Kills per person.
Survival Arena · 4v4
Party Rank · Reward
- 1
- 8 Immortal Stone + 8 Astral Stone + 4 Arena Coin + 12 Activity Coin + 800 Premium Silk
- 2
- 4 Immortal Stone + 4 Astral Stone + 8 Activity Coin + 400 Premium Silk
- 3
- 4 Activity Coin + 200 Premium Silk
Kills and Distribution
Each Kill grants 1 ELO Point; limit of 3 Kills per person. Rewards are listed according to party rank; it is not assumed that the same package will be given to each player.
Survival Arena · 8v8
Party Rank · Reward
- 1
- 16 Immortal Stone + 16 Astral Stone + 8 Arena Coin + 24 Activity Coin + 2400 Premium Silk
- 2
- 8 Immortal Stone + 8 Astral Stone + 16 Activity Coins + 1600 Premium Silk
- 3
- 8 Activity Coins + 800 Premium Silk
Kills and Distribution
Each Kill grants 1 ELO Point; limit of 3 Kills per person. Rewards are listed according to party rank; it is not assumed that the same package will be given to each player.
Survival Arena · Random
Result · package
- Winning team
- 1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
- Losing team
- 1 Activity Coin + 10 Gift Silk
Kill Requirement
1 Season Point per kill; 3 kill limit per person. It has not been specified separately whether the team reward is given to every member.
Madness Arena · Solo
Rank · Reward
- 1
- 3 Immortal Stone + 3 Astral Stone + 1 Arena Coin + 3 Activity Coin + 50 Premium Silk
- 2
- 2 Immortal Stone + 2 Astral Stone + 2 Activity Coin + 30 Premium Silk
- 3
- 1 Immortal Stone + 1 Astral Stone + 1 Activity Coin + 20 Premium Silk
- 4
- 1 Astral Stone + 1 Activity Coin + 20 Gift Silk
- 5
- 1 Activity Coin + 10 Gift Silk
Madness Arena · Solo
Continued · 2Kill Requirement
Each Kill grants 1 ELO Point; limit of 3 Kills per person.
Madness Unique kill reward
Reward recipient · package
- Person who kills the Unique
- 3 Immortal Stone + 3 Astral Stone + 3 Arena Coin + 3 Activity Coins + 50 Silk
Silk type
Only Silk is listed in the Unique package; it has not been changed to Premium or Gift.
Madness Arena · Random
Result · package
- Winning team
- 1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
- Losing team
- 1 Activity Coin + 10 Gift Silk
Kill and Unique conditions
1 ELO Point per kill; 3 kill limit per person. The person who kills the Unique also receives the Madness Unique package. The individual coverage of the team reward has not been specified.
Last Man Standing
Result · reward
- Winning player
- 5 Immortal Stone + 5 Astral Stone + 10 Activity Coin + 100 Premium Silk
- Each Kill
- 1 ELO Point
No separate limit given
The per-person Kill limit or duration for this event is not shown on the poster; the 3 Kill limit from other events has not been carried over here.
Defend the Tower
Result · package
- Winning team
- 1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
- Losing team
- 1 Activity Coin + 10 Gift Silk
Kill Requirement
Each Kill 1 Season Point; per-person limit of 3 Kills. The team package has not been multiplied per person; the exact duration or time of this event is not specified on the poster.
JSilkroad Cataclysm
Result · package
- Winning team
- 1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
- Losing team
- 1 Activity Coin + 10 Gift Silk
Kill Requirement
Each Kill 1 Season Point; per-person limit of 3 Kills. The team package has not been multiplied per person; the exact duration or time of this event is not specified on the poster.
Battle Arena
Result · package
- Winning team
- 1 Immortal Stone + 1 Astral Stone + 1 Magic POP Card + 1 Global Chat + 2 Activity Coins + 20 Premium Silk
- Losing team
- 1 Activity Coin + 10 Gift Silk
Kill Requirement
Each Kill 1 Season Point; per-person limit of 3 Kills. The team package has not been multiplied per person; the exact duration or time of this event is not specified on the poster.
Battle Golem
Reward · quantity / chance
- Immortal Stone
- %50
- Astral Stone
- %50
- Activity Coin
- 1
- Magic POP
- 1
- Reverse Return Scroll
- 3
- Unique Point
- 1
- Season Point
- 1
Lucky Global
Reward · quantity
- Global Chat
- 5
- Gold
- 50M
- Special Reverse
- 11
- Activity Coin
- 1
Lucky Party
Reward · quantity
- Global Chat
- 5
- Gold
- 50M
- Special Reverse
- 11
- Activity Coin
- 1
Source and recency
Actual pixel inspection
The three long content posters in the first post of topic 2804 on SROCave were fully reviewed. The logo and social banners were also evaluated. Verified against the official 80 CAP portal. The in-game interfaces from the source are shown clearly within the relevant cards; Turkish text is also translated into English and Polish.
Unresolved ambiguities
The 11 / 12 month promotional difference, the meaning of the Last Date label, the normal caravan Job Coin contradiction, the use of Season Rank Point at ELO thresholds, the sharing of some rewards, and unspecified drop quantities have been preserved. The Sun upgrade has been presented as a future feature. No information was invented where hours, prices, or exact catalog item identities were unavailable.
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