Baerim
Middleschool Metin2: exploration, quests, biologist, dungeons and companions.
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Server presentation
Listing chapters
METİN2 · MIDDLESCHOOL
A familiar world. So much left to rediscover.
A journey through Metin2, with four classic classes, step-by-step progression, and discovery along the way. Get to know the world of Baerim before you start playing.
Explore the world ↓- Game structure
- Middleschool
- Character selection
- 4 classic classes
- Simultaneous farming
- 2 characters
All topics · 52 reading sections
CONCEPT
Get to know the world first.
The classic Metin2 feel comes together with systems that let you track your progress.
Classic feel, modern convenience
Middleschool progression; revamped maps and dungeons, challenges that call for strategy and teamwork. The server states that it aims to preserve equipment value over the long term.
PvM and PvP together
The PvP-focused structure is described as aiming to provide quick access to PvP content and give every class a role. Farming, quests, and dungeons are the other pillar of character progression.
International community
Nine client languages shown in the presentation: Turkish, Romanian, German, French, English, Hungarian, Italian, Portuguese, and Czech.
Opening date in the presentation: 19 June 2026. This is not an announcement of a new opening. The nine language details belong to the Baerim presentation; the current client language list should be confirmed with the server owner. Statements about balance and longevity are the server’s goals.
CHOOSE YOUR CHARACTER
Four paths. One beginning.
Choose the class you want to play. The Baerim presentation states that passive PvM balancing is applied to the other classes.

Warrior

Ninja

Sura

Shaman
The presentation’s PvM Balance Master example shows a passive that improves with INT. The +108 value shown on a single character was not used as a fixed bonus for all classes. The images are from the original Metin2 catalog.
FIRST STEPS
Not just a level, but a journey.


- 1
Create your character
Begin your journey as one of four classic classes.
- 2
Follow the guide quests
Complete guides covering topics such as improving your damage, completing dungeons, and preparing equipment; claim each guide’s reward.
- 3
Track Apprentice Rewards
Keep your character progressing with rewards tied to level milestones.
The presentation mentions permanent starting cosmetics. The identities and quantities of the small item images were not verified, so they were not included as package contents.
JOURNEY OF EXPLORATION
Every flag on the map is a new objective.

3 quests, up to 3 stars
Exploration points have their own objectives. Your performance and progress determine how many stars you earn while completing the three quests.
Every exploration is different
Alongside objectives such as defeating monsters or destroying Metin stones, there are different conditions, such as completing an activity without a mount and transforming into a polymorph upon entry.
Exploration Coins
Completed explorations earn Exploration Coins. More stars and a higher exploration level mean more valuable rewards; the coins are used in the Exploration Shop.
IN-GAME GUIDE
Don’t leave the game to look for information.


Baerim Wiki
Access item information, comprehensive system guides, and drop lists from within the game. Search and topic tabs make it easier to find what you’re looking for.
New teleportation interface
Travel in just a few clicks from a menu organized with map images. A separate travel interface is used instead of the old quest window.
Original Metin2 atlas of the three kingdoms
Representative world atlases, not server-specific exploration maps or current NPC locations.



FARMING BALANCE
The rule is clear. Farm with two characters.
The multifarm limit applies to characters farming at the same time.
- Farming limit
- At most two characters can farm at the same time.
- Not a connection limit
- The presentation states that the number of connected characters is unlimited. This rule should not be interpreted as “two accounts can log in” or “IP limit 2.”
ONE ACCOUNT SCROLL
Choose to focus on a single character.
One Account Scroll is a separate option for players who want to progress with a single character instead of managing multiple accounts.
| Scroll effect | Condition in the presentation |
|---|---|
| Dungeon rewards | Doubles |
| Daily limit | 2 → 4 |
| Entry ticket | 1 instead of 2 dungeon tickets |
| Multifarm limit | 2 instead of 1 farming characters |
The source says “daily limit from 2 to 4”; it does not explain which dungeon or type of entry this applies to. We have not changed the daily entries in the general dungeon table to this value.
VOTE4BUFF
Vote. Choose your own bonus.
The voting bonus can be applied to all your characters. You can change your preference from among the three options without waiting 24 hours.
| Option | 24-hour bonus |
|---|---|
| Experience | +%30 EXP |
| Monster damage | +%10 |
| Item drops | +%20 |
Each vote also earns 1 Baerim Coin. This currency can be used in the Vote Shop, which offers items that support character progression.
COMPETITION AND RANKINGS
Not only levels, but achievements are visible.
More than 20 challenges
The first three places are rewarded based on how quickly the goal is reached. The first ten players are shown in the interface; appearing on the list does not mean that every rank receives a reward.
Personal and class rankings
Track rankings for activities such as Metin stones, bosses, dungeons, mining, fishing, and item upgrading in the same interface.
Compete on behalf of your guild
Guilds have a separate ranking. Alongside individual progress, you can also compete as a community.
VISUALS AND ATMOSPHERE
The familiar world, reimagined.
Refreshed look
The showcase presents map surfaces, environmental details, and character/equipment appearances in three before-and-after comparisons.
Classic look option
Visual enhancements can be turned off in the in-game options. This preference belongs to the server's own client; it does not change the representative 3D models in the listing.
Appearance 1 · Old / new graphics


Appearance 2 · Old / new graphics


Appearance 3 · Old / new graphics


IN-GAME ECONOMY
Make the most of the right time in Gaya.


Soul Stone → Soul Shard
Convert Soul Stones into Soul Shards at the Gaya Merchant. Then use these shards to obtain Gaya.
Daily changing rate
The exchange rate changes daily; the example rate shown in the presentation is not a fixed rate.
A new shop every 5 hours
The Gaya Shop's contents are random and refresh every five hours. Keep an eye on the current selection for progression items.
MONTHLY PROGRESSION
Every mission leads to the next reward.
Earn Battle Pass EXP by playing
Gain pass experience by completing Monster, Metin, and dungeon objectives. Each level unlocks new rewards.
Free and premium
A free track is available to everyone; the premium version offers additional rewards.
Continue even after the final level
After completing the pass, you can continue progressing to earn Bonus Chests.
SEASONAL EVENTS
The season’s own journey.
Their own quests and levels
Seasonal events offer separate Battle Pass structures with their own objectives, level progression, and rewards.
Follow the calendar
The summer/winter interfaces shown in the presentation are examples. Current season dates or reward amounts have not been assumed as fixed information.
PASSIVE SKILLS
Progress according to your playstyle.
Fishing
Reduces cooldown; increases the chance of catching more fish.
Leadership
Allows assigning roles to group members and granting passive bonuses based on the selected role.
Mining
Increases the maximum amount of ore that can be obtained through mining.
PASSIVES · COMBAT
Don’t waste your speed and damage.
Attack Speed Master
Converts attack speed above 170% into additional attack value.
Movement Speed Master
Converts movement speed above 200% into additional mount speed.
Metin Destroyer and Boss Hunter
Two separate passives that increase damage dealt to relevant targets.
Skill Synergy
Increases damage to monsters based on the level of active and support skills; grants a critical power bonus at maximum level.
UPGRADE YOUR EQUIPMENT
You’re in control when searching for bonuses.
Automatic bonus switching
Choose the desired bonuses and the category of bonus-switching item to use. The Switchbot automates the search across different item types.
Protect selected bonus
You can protect the bonuses you specify; this selection comes with a higher Yang cost.
6th and 7th bonus support
The system in the presentation also supports the sixth and seventh bonuses.
DAILY OBJECTIVES
Short objectives. Regular rewards.
Earn activity points by completing objectives such as Metin, boss, and dungeon targets. Reach 100 points to claim all daily rewards.
| Step | Rule |
|---|---|
| Daily list | 11 different tasks |
| Activity points | Up to 100 per day |
| Reward threshold | One chest every 20 points |
| Time to complete | 24 hours; progress resets when time runs out |
MISSION BOOKS
Open a book, choose a target.
Start the mission using a Mission Book obtained in-game. After activating it, you have one hour to complete the objectives.
| Target | Book level ranges |
|---|---|
| Destroy Metin stones | 30–75 / 76–90 / 91–105 |
| Kill bosses | 30–75 / 76–90 / 91–105 |
| Complete dungeons | 30–75 / 76–90 / 91–105 |
If time runs out, you can try again for a small Yang fee. Upon successful completion, you receive a reward chest containing resources; the fee and chest contents are not estimated here.
PERMANENT PROGRESSION
Every research contributes to your character.
Biologist missions offer a progression path that grants permanent passive bonuses to your character.
- 1Biologist Records
- Collect Biologist Records from Metin stones; use these records to purchase the items required for your current quest.
- 2Time Elixir
- Reduces research waiting time.
- 3Researcher Elixir
- Guarantees successful item analysis.
Analysis can fail; the Researcher's Elixir guarantees success. The missions' levels, durations, and bonuses are in the two continuation tables below.
BIOLOGIST · 30–80
Reward for the first research.
| Level | Waiting time | Permanent bonus |
|---|---|---|
| 30 | 0 min | Attack speed +10% |
| 40 | 5 min | Movement speed +10% |
| 50 | 10 min | Defense +60; critical hit power +5% |
| 60 | 15 min | Attack value +50 |
| 70 | 20 min | Power against stones +10%; defense +10% |
| 80 | 30 min | Attack value +10% |
The sample interface for Level 40 also shows a Metin bonus; it is not listed in the written quest table. The written table has been preserved here.
BIOLOGIST · 85–100
Advanced research, special bonuses.
| Level | Waiting time | Permanent bonus |
|---|---|---|
| 85 | 45 min | Chance to block PvP attacks +10%; bonus against Metin stones +5% |
| 90 | 60 min | Strength against demi-humans +8%; bonus against monsters +5% |
| 92 | 120 min | Bonus against Razador +20%; bonus against Nemere +20 |
| 94 | 150 min | Bonus against bosses +5% |
| 100 | 180 min | Attack value +100; piercing hit power +5%; power in dungeons +5% |
The source for Nemere +20 does not include a percent sign; we have not added a unit. Critical/piercing “power” bonuses are not the same as hit “chance.”
EXPLORATION ROUTE
Where is the next challenge?
Choose a dungeon suited to your level; compare entry allowances and cooldowns at a glance.
| Dungeon | Level | Cooldownminutes | Dailyentries |
|---|---|---|---|
| Monkey Temple | 30–54 | 20 | 12 |
| Snake Pit | 35–55 | 20 | 12 |
| Baroness's Lair | 50–75 | 45 | 10 |
| Demon Tower | 55–80 | 45 | 10 |
| Demon Catacombs | 76–89 | 60 | 8 |
| Dragon Hall | 81–90 | 60 | 8 |
| Ancient Forest | 90–105 | 90 | 6 |
| Nemere Observatory | 81–90 | 60 | 8 |
| Razador's Castle | 103–105 | 90 | 6 |
Unused daily entries carry over into a weekly pool. The pool becomes active after completing the relevant dungeon at least once and resets on Monday at 00.00. The pool limit and time zone are not specified in the source.
Source check: The presentation's information list shows 20 minutes for Monkey Temple, while the sample interface image shows 10 minutes. The value from the information list has been retained here; the server owner should verify it before publication.
DRAGON ALCHEMY
Build your power step by step.
Track alchemy progression separately by class, level, and purity.
- 01
Protect your progress
Your progress is preserved when an alchemy stone's class or purity changes.
- 02
Automatic upgrading
Automatic enhancement supports class, level, and purity operations.
- +6
Complete your set
The set bonus activates when all alchemy stones are +6.
The +6 requirement here applies to alchemy stones; it is not a weapon or armor upgrade.
DRAGON ALCHEMY · BONUS LIST
Red stone
| Bonus | Base | Additional |
|---|---|---|
| Strength | +16 | +3 |
| Fire resistance | +%10 | +%1 |
| Fire power | +%10 | +%1 |
| Strong against Warriors | +%12 | +%2 |
| Defense against Warriors | +%12 | +%2 |
| Attack value | +240 | +48 |
| Magic attack value | +112 | +22 |
| HP recovery chance | +%8 | +%1 |
| Defense | +320 | +64 |
The “Additional” column is the increase given in parentheses in the source; it has not been combined with the base value. Since the poster shows the stones by their colors, we identified them by color; the separate bonus lines and units have been preserved.
DRAGON ALCHEMY · BONUS LIST
Blue Stone
| Bonus | Base | Additional |
|---|---|---|
| Agility | +16 | +3 |
| Earth Resistance | +%10 | +%1 |
| Earth Power | +%10 | +%1 |
| Strong Against Shamans | +%12 | +%2 |
| Defense Against Shamans | +%12 | +%2 |
| SP Regeneration | +%8 | +%1 |
| Bonus against Metin stones | +%8 | +%1 |
| Resistance Against Bosses | +%8 | +%1 |
| Maximum HP | +%16 | +%3 |
The “Additional” column is the increase given in parentheses in the source; it has not been combined with the base value. Since the poster shows the stones by their colors, we identified them by color; the separate bonus lines and units have been preserved.
DRAGON ALCHEMY · BONUS LIST
Yellow Stone
| Bonus | Base | Additional |
|---|---|---|
| Maximum HP | +2400 | +480 |
| Lightning Resistance | +%10 | +%1 |
| Lightning Power | +%10 | +%1 |
| Strong Against Ninjas | +%12 | +%2 |
| Defense Against Ninjas | +%12 | +%2 |
| Maximum HP (second line) | +4800 | +960 |
| Damage absorbed by HP | +%8 | +%1 |
| Chance to Reflect Melee Attacks | +%8 | +%1 |
| Bonus Against Bosses | +%8 | +%1 |
The “Additional” column is the increase given in parentheses in the source; it has not been combined with the base value. Since the poster shows the stones by their colors, we identified them by color; the separate bonus lines and units have been preserved.
DRAGON ALCHEMY · BONUS LIST
White Stone
| Bonus | Base | Additional |
|---|---|---|
| Intelligence | +16 | +3 |
| Ice Resistance | +%10 | +%1 |
| Ice Power | +%10 | +%1 |
| Power Against Monsters | +%8 | +%1 |
| Resistance to piercing hits | +%8 | +%1 |
| Resistance to skill damage | +%8 | +%1 |
| Resistance to demi-humans | +%8 | +%1 |
| Chance to restore SP | +%8 | +%1 |
| Maximum SP | +2400 | +480 |
The “Additional” column is the increase given in parentheses in the source; it has not been combined with the base value. Since the poster shows the stones by their colors, we identified them by color; the separate bonus lines and units have been preserved.
DRAGON ALCHEMY · BONUS LIST
Green Stone
| Bonus | Base | Additional |
|---|---|---|
| Maximum SP | +800 | +160 |
| Wind Resistance | +%10 | +%1 |
| Wind Power | +%10 | +%1 |
| Strong against Sura | +%12 | +%2 |
| Defense against Sura | +%12 | +%2 |
| Power in dungeons | +%8 | +%1 |
| Chance to evade arrows | +%8 | +%1 |
| Maximum SP (percent) | +%32 | +%6 |
| Chance to block melee attacks | +%8 | +%1 |
The “Additional” column is the increase given in parentheses in the source; it has not been combined with the base value. Since the poster shows the stones by their colors, we identified them by color; the separate bonus lines and units have been preserved.
DRAGON ALCHEMY · BONUS LIST
Black Stone
| Bonus | Base | Additional |
|---|---|---|
| Vitality | +16 | +3 |
| Darkness Resistance | +%10 | +%1 |
| Darkness Power | +%10 | +%1 |
| Skill Damage | +%8 | +%1 |
| Average Damage | +%8 | +%1 |
| HP Recovery | +29 | +5 |
| Poison Resistance | +%8 | +%1 |
| Critical Hit Resistance | +%8 | +%1 |
| Average Damage Resistance | +%8 | +%1 |
The “Additional” column is the increase given in parentheses in the source; it has not been combined with the base value. Since the poster shows the stones by their colors, we identified them by color; the separate bonus lines and units have been preserved.
ITEM SHOP AND PREMIUM
Choose your comfort options knowingly.
Single premium package
Automatic cape, reminder system, automatic chat, skill color, and automatic pickup are listed in the package.
Access via Gaya
The presentation states that the Gaya Merchant also offers Item Shop items in-game. Check current stock and prices in the client.
Enhancement approach
The server describes a single “push” ring and an approach where effects do not stack; it says there are few shop items that directly affect character power.
Free-to-play and balance claims are statements made by the server; they are not guarantees independently verified by PVPBoard. The presentation does not state that premium use is mandatory.
STRONGER TOGETHER
Not a label, but a shared goal.
Guild Gold
The guild’s shared currency; used to upgrade skills and shop at the Gold Shop.
Silver Pieces
Daily contributions generate gold for the guild while earning members Silver Pieces. They are spent at the Silver Shop for personal development.
Timed shared missions
Choose a Stone, dungeon, boss, or worker mission and its difficulty. Complete the mission together before time runs out; earn shared rewards.
SKILLS · MAXIMUM LEVEL
The guild’s active skills.
| Skill | Effect |
|---|---|
| Metin Destroyer | Bonus against Metin stones +15% |
| Guild's Wrath | Bonus against Bosses +%15 |
| Guild Development | Item upgrade chance +%10 |
| Temporal Pact | Dungeon cooldown reduction +%50 |
| Lucky Guild | Double drop from fishing / mining +%15 |
SKILLS · MAXIMUM LEVEL
The guild's permanent development.
| Skill | Effect |
|---|---|
| Banner of Brotherhood | Guild member capacity +30 |
| Quest Expansion | Daily guild quest +10 |
| Decree of Treasure | Chance to obtain Silver in dungeons +%10 |
| Golden Generosity | Chance to obtain double gold per donation +%50 |
| Energy Resonance | Energy consumption when activating skills −%15 |
GUILD · CONTRIBUTION AND ACCESS
A community that grows together.
Skill Donation
Every member can create Guild Skill Points by donating items. The points are used to improve selected guild skills.
Two different shops
Silver Shop offers resources, consumables, and personal progression; Gold Shop offers materials for the guild system and skills. Available only to guild members.
Guild Application
Discover guilds and apply to join. Leaders can recruit players according to their own criteria; the interface includes language and type filters.
GUILD BLESSINGS
Shared support for the entire guild.
| Blessing | Bonus |
|---|---|
| Experience | +%50 EXP |
| Item drops | +%20 |
| Yang | +%20 |
| Double Metin drop | +%10 |
| Double boss drop | +%10 |
| Double fishing and mining drops | +%10 |
Blessing items can also be obtained from guild events, in addition to the Item Shop.
EXP is +%50 in the description list, +%30 in the example interface. We kept the description-list value here; the current rate should be verified before publication. Guild blessings, the actual content of the poster, were used instead of the “Empire Blessing” label in the menu.
EVENT CALENDAR
An adventure that fits your schedule.
Plan in-game
The integrated calendar displays events. A timeline view is also available for events that last several days and overlap.
24-hour activation interval
For most events, you can activate them on your character at any time within 24 hours after they start. This does not mean the event effect lasts 24 hours.
Join together
Alongside farming and PvP, multiplayer adventure events with different objectives are offered. The May calendar shown in the image was not copied as the current schedule.
ADVENTURE EVENTS
Stage by stage, fight together.
Torgny Trial
Defeat version 50 of the increasingly powerful boss. Each completed stage rewards you; completing all 50 stages unlocks special rewards. Collect Torgny Coins from Metin stones suited to your level and use them to buy potions that give you power against this boss.
Karuak Ceremony
Choose the difficulty; collect souls from the boss and Metin stones. Once you have collected the required souls, summon Karuak and fight alongside your guild.
ADVENTURE EVENTS
One more floor. One more target.
Abyss of Infinity
In this guild dungeon with unlimited floors, monsters grow stronger as you progress. Try to reach the highest floor and earn the rewards with your guild.
Octavio Feast
Help Octavio by collecting food ingredients from all Metin stones. In return, earn event currency and get the chance to purchase Octavio’s Potion, which provides a bonus.
EVENT ARCHIVE
Events featured in the presentation.
- Bonus Event
- Double Boss Loot
- Double Metin Loot
- Double Drop
- Dungeon Cooldown
- Dungeon CD (Item)
- Double Experience
- Fishing Event
- Item Drop Event
- Octavio Feast
- Quest Book Event
- Moonlight Chest
- Average Damage Event
- Double Mining Event
- Double Yang Event
- Blackjack Event
- Dominum Event
- Double Gold Drop
- Double Dragon Gold Drop
- Double Gold Stone Drop
- Dungeon Item Drop
- Glove Event
- Okey Event
- Purification Chance
- Stone Awakening
- Karuak Ceremony
- Abyss of Infinity
- Circus Event
The list preserves the event names from the presentation. It does not claim that all of them are active at the same time, have exact times, or offer equal reward conditions.
JOIN THE COMPETITION
When you're ready, the arena is yours.
PvP Path
Earn rewards throughout your PvP progression by tracking quests.
Territory Control
One of the competitive events featured in the presentation.
Stele Defense
Event PvP equipment allows players without their own equipment to participate as well.
Event times, reward amounts, or a cash prize have not been added without confirmation from the source.
READY-MADE SETS
Let the battle change, not your preparation.
Full set with one click
Organize weapons, belts, costumes, and other equipment into a set; switch the entire set with one click for a boss, Metin stone, or dungeon.
Item linking
Organize your sets by linking specific items to equipment sets, and switch between them when needed.
Automatic equipping for specific dungeons
Assign a set to a specific dungeon. The relevant equipment set is automatically equipped when you enter that dungeon.
YOUR COMPANION
A mount that grows stronger in four stages.
The mount develops up to level 30; at levels 11, 21, and 30, it advances to new evolution stages.
- 01
First stage
Your mount’s development journey.
- 11
Second stage
First evolution transition.
- 21
Third stage
The next step in development.
- 30
Final stage
The level at which mount skills are unlocked.
- Horse Medals
- Obtained from the Monkey Temple.
- Feeding
- Feed it Endurance Hay; keep the 40% movement speed bonus, according to the presentation. The mount’s speed decreases as it gets hungry.
- Passive bonuses
- Up to three passive bonuses. Each slot has a separate bonus pool and reroll item; a bonus from one slot will not appear in another.
The Brown Horse is a representative model from the original Metin2 catalog; it does not indicate the appearance of the mount you will receive at the start.
MOUNT · BONUS RANGES
Compare passive bonuses.
| Bonus | Minimum | Maximum |
|---|---|---|
| Strong against Metin Stones | %1 | %10 |
| Chance to stun | %1 | %8 |
| Melee reflection chance | %1 | %10 |
| Damage absorbed from HP | %1 | %10 |
| SP Regeneration | %3 | %30 |
| HP Recovery | %4 | %30 |
| Damage absorbed from SP | %1 | %10 |
MOUNT · ELEMENT BONUSES
Each slot has its own pool.
| Bonus | Minimum | Maximum |
|---|---|---|
| Strong against elements | %1 | %10 |
| Strong against fire | %1 | %10 |
| Strong against ice | %1 | %10 |
| Strong against wind | %1 | %10 |
The source ends the bonus list with “...”. Only the four explicitly written elemental lines and the previous seven passive lines are included here; unspecified bonuses have not been invented.
SKILLS · MAXIMUM LEVEL
A new power at level 30.
Unlock skills at level 30 with the Mount Skill Unlocker; upgrade them with the Mount Skill Book. The effects in the table are for the maximum skill level.
| Skill | Effect |
|---|---|
| World-Breaking Strike | Bonus against elements +5% |
| Metin Eater | Bonus against Metin Stones +%5 |
| Hunter’s Luck | Strong against monsters +5% |
| Crimson Strike | Critical hit power +5% |
A LITTLE FRIEND
A companion who grows with you.
The first pet is given when creating a character. The egg opens as pet type 1 with 0,1% starting bonuses; pet types range from 1 to 6.
- 1–55
Young
First level range.
- 56–75
Wild
The second stage of the development journey.
- 76–105
Brave
Third level range.
- Successful evolution
- Level evolution cannot fail; materials are obtained in-game. Species upgrade is a separate process.
- 3 → 6 skill slots
- The initial three slots can be increased to six with Pet Unlocker.
Little Monkey is a representative in-game model; it is not presented as the exact species of the first pet in the source.
SKILLS · MAXIMUM LEVEL
Pet skills · attack.
Pet Book Chest contains skill books. The starting 0,1% values are shown in the maximum HP, PvM/PvP attack, and elemental power fields.
| Skill | Effect |
|---|---|
| Agility | Casting speed +20% |
| Piercing Blow | Piercing hit chance +10% |
| Critical Mastery | Critical hit power +10% |
| Monster Hunter | Damage against monsters +10% |
| Manhunter | Damage against demi-humans +%10 |
SKILLS · MAXIMUM LEVEL
Pet skills · stamina and strength.
| Skill | Effect |
|---|---|
| Demi-Human Resistance | Resistance against demi-humans +%8 |
| Boss Guardian | Resistance against bosses +%10 |
| Physical and Magic Attack Boost | Physical and magic attack +%10 |
| Elemental Power | Elemental power +%10 |
YOUR SUPPORT IN BATTLE
By your side without opening a second account.
The Beginner Buffi Seal provides a companion that follows you and uses support skills.
Skill development
Buffi levels up and evolves. Skill development progresses with regular skill books; no special unlocking item is required for the five support skills.
Renew the duration
The renewal/revival item for the timed companion is available for free in the Gaya Shop. The permanent version is optional in the Item Shop.
The intelligence values are from the source evolution table. The Shaman model is for illustrative purposes; the free beginner seal does not mean Buffi is permanently free.
BUFFI · DEVELOPMENT
Train your companion, too.
Experience with monsters
Buffi gains levels by defeating monsters. Training and evolution increase the effectiveness of its support abilities; the presentation says that full development aims to achieve the power of a true Shaman.
24-hour upgrade
Buffi Ore/upgrade stone adds +3 to Intelligence for 24 hours. The temporary upgrade is separate from the permanent evolution INT values.
Five support skills
Skills are upgraded with regular books. No special unlocking item is required to unlock the five support skills.
DAILY PLAY COMFORT
Less clicking, more playing.
Metin queue
Multiple Metin Stones can be marked and queued in the display; the character moves to the next target. No fixed promise about the maximum queue size has been added.
Quick sell
Items are selected in the bulk selling interface and sold in a single action. Check the selected items before selling.
Quick book reading
The book-reading interface makes repeated reading actions easier. No change to book consumption or success rate is assumed.
In-game demonstrations · 3 videos
CLIENT OPTIONS
Customize your screen.
Searchable game options
Interface, game, environment, sound and language tabs in one panel. Options such as names, damage display and size can be adjusted.
Environment and optimisation
The environment video shows weather, visibility, and atmosphere preferences. The separate optimisation video showcases a scene with many Metin Stones and effects; no specific FPS gain is guaranteed.
Auto cape
An auto cape panel with duration and distance settings is shown. It is listed on the Item Shop banner as part of the premium package.
In-game demonstrations · 4 videos
YOUR JOURNEY AWAITS
Take the first step.
Visit the server’s own presentation for current announcements and detailed system information.
Baerim · View the presentationSources and design note
Compiled from all the headings and readable system tables in Baerim’s public presentation. No bundles or prices were invented from small, unlabeled item icons; source contradictions are noted in the relevant sections. The models are representative original Metin2 assets.
Visual reference: Gameforge Metin2 Wiki · Yongan. The background does not claim to depict a server-specific map.
- Get to know the world first. — Baerim · Turkish presentation 1, Baerim · Turkish presentation 2, Baerim · Turkish presentation 30
- Four paths. One beginning. — Baerim · Turkish presentation 3
- Not just a level, but a journey. — Baerim · Turkish presentation 3, Baerim · Turkish presentation 4
- Every flag on the map is a new objective. — Baerim · Turkish presentation 29
- Don’t leave the game to look for information. — Baerim · Turkish presentation 5, Baerim · Turkish presentation 9
- The rule is clear. Farm with two characters. — Baerim · Turkish presentation 6
- Choose to focus on a single character. — Baerim · Turkish presentation 32
- Vote. Choose your own bonus. — Baerim · Turkish presentation 7
- Not only levels, but achievements are visible. — Baerim · Turkish presentation 8, Baerim · Turkish presentation 10
- The familiar world, reimagined. — Baerim · Turkish presentation 12, Baerim · Turkish presentation 13, Baerim · old_graphics1, Baerim · new_graphics1, Baerim · old_graphics2, Baerim · new_graphics2, Baerim · old_graphics3, Baerim · new_graphics3
- Make the most of the right time in Gaya. — Baerim · Turkish presentation 14
- Every mission leads to the next reward. — Baerim · Turkish presentation 15
- The season’s own journey. — Baerim · Turkish presentation 15
- Progress according to your playstyle. — Baerim · Turkish presentation 16
- Don’t waste your speed and damage. — Baerim · Turkish presentation 16
- You’re in control when searching for bonuses. — Baerim · Turkish presentation 17
- Short objectives. Regular rewards. — Baerim · Turkish presentation 19
- Open a book, choose a target. — Baerim · Turkish presentation 19
- Every research contributes to your character. — Baerim · Turkish presentation 20
- Reward for the first research. — Baerim · Turkish presentation 20
- Advanced research, special bonuses. — Baerim · Turkish presentation 20
- Where is the next challenge? — Baerim · Turkish presentation 21
- Build your power step by step. — Baerim · Turkish presentation 22
- Red stone — Baerim · Turkish presentation 22
- Blue Stone — Baerim · Turkish presentation 22
- Yellow Stone — Baerim · Turkish presentation 22
- White Stone — Baerim · Turkish presentation 22
- Green Stone — Baerim · Turkish presentation 22
- Black Stone — Baerim · Turkish presentation 22
- Choose your comfort options knowingly. — Baerim · Turkish presentation 23
- Not a label, but a shared goal. — Baerim · Turkish presentation 24
- The guild’s active skills. — Baerim · Turkish presentation 24
- The guild's permanent development. — Baerim · Turkish presentation 24
- A community that grows together. — Baerim · Turkish presentation 24
- Shared support for the entire guild. — Baerim · Turkish presentation 11
- An adventure that fits your schedule. — Baerim · Turkish presentation 25
- Stage by stage, fight together. — Baerim · Turkish presentation 25
- One more floor. One more target. — Baerim · Turkish presentation 25
- Events featured in the presentation. — Baerim · Turkish presentation 25
- When you're ready, the arena is yours. — Baerim · Turkish presentation 33
- Let the battle change, not your preparation. — Baerim · Turkish presentation 31
- A mount that grows stronger in four stages. — Baerim · Turkish presentation 26
- Compare passive bonuses. — Baerim · Turkish presentation 26
- Each slot has its own pool. — Baerim · Turkish presentation 26
- A new power at level 30. — Baerim · Turkish presentation 26
- A companion who grows with you. — Baerim · Turkish presentation 27
- Pet skills · attack. — Baerim · Turkish presentation 27
- Pet skills · stamina and strength. — Baerim · Turkish presentation 27
- By your side without opening a second account. — Baerim · Turkish presentation 28
- Train your companion, too. — Baerim · Turkish presentation 28
- Less clicking, more playing. — Baerim · other, Baerim · Metin queue, Baerim · Metin queue display, Baerim · quicksell, Baerim · quicksell display, Baerim · fastread, Baerim · fastread display
- Customize your screen. — Baerim · game options, Baerim · game options display, Baerim · environment, Baerim · environment display, Baerim · optimisation, Baerim · optimisation display, Baerim · autocape, Baerim · autocape display
Metin2 · GR2 · LIVE 3D
Design your character and gear
Create your look with real game models, try equipment and build your own outfit.
- Game
- Metin2
- Appearance
- Featured example character
- Ekipman
- Customizable outfit
- Source
- GR2
This is a PVPBoard example; it does not represent the server’s starter equipment.
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Related Metin2 servers
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PC, the same world on iOS and Android: 1–105 medium-rate Metin2. Five-day starter pack, crafting, boss island, and class-specific PvP tournaments.
1–105 Medium Effort Metin2: free unlimited auto-hunting, balanced Coliseum, pre-registration gifts, remote Biologist, and a special reward pool for the Metin damage ranking.
1–120 medium-rate Metin2: dungeon and boss farming, Mitsi Alchemy, fast biologist, evolving pets, offline shops, and systems that make daily use easier.

