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Elixir Silkroad

SILKROAD ONLINE · CAP 70 OPENING UPDATE PENDING

70 CAP Chinese · 1x EXP, classic quests, and Tri Job. Tier 1 / Seal of Star equipment, free MacroBot, and a November 2 opening.

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Pending
Announced opening
2 November 20:00 · OPENING UPDATE PENDING
Last updated
19 days ago
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01

Server presentation

SILKROAD ONLINEElixir Silkroad

Elixir Silkroad

Back to the Silk Road.

1x progression, classic quests, and old-school Tri Job rivalry.

CAP
70 · Chinese only
Illustrative game model · Elixir Silkroad
Official launch and test period

The journey begins on November 2

The journey begins on November 2 Official launch and test period

Launch schedule

Date
02.11.2026
Time
20:00 · Europe/Istanbul · UTC+03:00
Current test
Invite-key closed beta

Test characters do not represent permanent progress

The 22.10.2026 announcements on the official website state that the closed beta is accessed with an invite key and that test characters and items may be wiped. The listing's status represents the upcoming public launch.

Illustrative decorative scene
Illustrative game model · The journey begins on November 2
Old-school progression

A world that grows together

A world that grows together Old-school progression

An independent project built by players

Elixir is presented as an independent fan project aiming to keep classic Silkroad alive with a long-term community. 1x EXP, active quests, and trade-focused progression are front and center. Longevity is the operator's goal, not a guarantee of uninterrupted service.

Illustrative decorative scene
Illustrative game model · A world that grows together
Starting items

Starter inventory

Starter inventory Starting items

Consumables and boosts

HP Potion · 500 pcs

MP Potion · 500 pcs

Reverse Scroll

Return Scroll

4 types of scrolls for EXP and SP support

Speed Scroll · 10 pcs

Pick Pet · 7 days

Illustrative decorative scene
Illustrative game model · Starter inventory

Starter inventory

Continued · 2

Duration and quantity are separate

The quantity 500 applies separately to HP and MP. The EXP / SP scroll line indicates 4 types; it does not mean 4 of each type are given. No quantity is specified in the text for Reverse and Return.

Level, limits, and community

Server rules

Server rules Level, limits, and community

Character and client

CAP
70 · Chinese only
Total Mastery
240
EXP
1x
IP Limit
2 clients
PC Limit
2 clients
Bot
In-game MacroBot only

Guild and Union

Guild capacity
8 players
Union capacity
2 guilds
Quests
Active
Version approach
2005 old school
Illustrative decorative scene
Illustrative game model · Server rules
Classic 70 CAP quest system

Progress through quests

Progress through quests Classic 70 CAP quest system

More than just killing monsters

The original 70 CAP quest flow is preserved. The presentation shows the quest journal, turn-in requirements, and the inventory expansion quest. No EXP multiplier on quest rewards is assumed.

Inventory Expansion 1 · China

Required level
5
Target
10 Strong Straw
Monster
Mangyang
Turn-in NPC
Jangan Grocery Trader Jinjin
Reward
10 inventory slots
Repeat
Once
Illustrative decorative scene
Illustrative game model · Mangyang
Tier 1 · Normal and Seal of Star

A simple equipment progression

A simple equipment progression Tier 1 · Normal and Seal of Star

Drop scope

Normal equipment
Tier 1 only
Seal of Star
Active
Seal of Moon
Removed from the drop system
Seal of Sun
Removed from the drop system
Tier B / C equipment
Removed from the drop system

Clear equipment categories

The item examples in the presentation show the distinction between Normal and Seal of Star. Only these two types are used in the representative catalog models; neither Moon nor Sun appearances are used. No exact SOX drop percentage has been disclosed on the poster.

Illustrative decorative scene
Illustrative game model · A simple equipment progression
Advanced Pet Filter

Choose what comes into your bag

Choose what comes into your bag Advanced Pet Filter

You control the pickup behavior

The pet filter lets you select items. Pickup can be turned on or off; there are options to pick up your own items or all permitted items. Advanced settings let you narrow down which item types are picked up. This is a convenience feature, not an increase in drop rates.

Illustrative decorative scene
Illustrative game model · Choose what comes into your bag
Stones, elixirs, and effort

The old rhythm of Alchemy

The old rhythm of Alchemy Stones, elixirs, and effort

Enhancement principles

Plus limit
None
Stone production assimilation
0%
ADV and modern enhancement materials
None
Material source
Classic stone and elixir farming

Assimilation is not a success rate

The 0% value refers to assimilation in stone production; it should not be interpreted as the success rate for enhancing an item. Unnecessary materials have been removed from the drop pool. Individual success percentages for plus attempts have not been provided in the presentation.

Illustrative decorative scene
Illustrative game model · The old rhythm of Alchemy
Free Auto Alchemy

Queue up repeated operations

Queue up repeated operations Free Auto Alchemy

For everyone in MacroBot

The in-game MacroBot provides an Auto Alchemy interface for enhancement, blue stat, and attribute operations. The feature is presented as free for all players.

The +5 shown on screen is only a sample target

The +5 setting in the source interface is not the system's plus cap. The server information also states separately that there is no plus cap for Alchemy.

Illustrative decorative scene
Illustrative game model · Queue up repeated operations
Trader · Hunter · Thief

Three different roles on the caravan route

Three different roles on the caravan route Trader · Hunter · Thief

Classic job system

Jobs
Trader / Hunter / Thief
Starting level
20
Structure
Old Tri Job

Players determine trade and risk

The Trader carries the goods, the Hunter protects the caravan, and the Thief becomes a rival along the route. Since the presentation does not provide special-sale profits, a daily trip limit, or caravan coordinates, figures from another server have not been added.

Illustrative decorative scene
Illustrative game model · Arabian camel
Fortress War

Guild battle for Jangan

Guild battle for Jangan Fortress War

Official weekly schedule

Fortress
Jangan
Day
Every Sunday
Time
21:00

The date of the first war should be confirmed separately

The site displays server time in Europe/Istanbul. The weekly schedule is preserved; its automatic countdown ends before launch and does not confirm the first fortress war after the public opening.

Illustrative decorative scene
Illustrative game model · Catapult
Limited F10 Item Mall

Few options, clear scope

Few options, clear scope Limited F10 Item Mall

Product types listed in the shop

Attack Pet
1 type
Grab Pet
4 types
Premium
Premium Plus
Alchemy Stones
Immortal / Astral

The shop list is not a starter gift

1 and 4 indicate the types of pets in the shop, not the quantities given for free. Other products are described as removed from Item Mall; this does not mean those items have been completely removed from the game.

Illustrative decorative scene
Illustrative game model · Few options, clear scope
Classic game interface

Familiar screen, modern convenience

Familiar screen, modern convenience Classic game interface

Old-school look preserved

The classic quest, options, shortcut bar, and F10 layout are highlighted in the presentation. New menus and automation tools are offered alongside this look; the listing does not promise a pure version without modern tools.

Illustrative decorative scene
Illustrative game model · Familiar screen, modern convenience
Advanced menu

Access information from within the game

Access information from within the game Advanced menu

Tracking and search

Dynamic Ranks
Rankings
Unique History
Unique history
Event Schedule
Event schedule
Drop Logs
Item drop logs
Alchemy Logs
Upgrade Logs
Stall Search
Market Search
Achievements
Achievements
Illustrative decorative scene
Illustrative game model · Access information from within the game
Achievements

Give every hunt a goal

Give every hunt a goal Achievements

Complete it and claim your reward once

Achievements are offered with in-game item rewards. The reward for a completed achievement can be claimed once. The progress counters on screen are examples; they are not the visitor’s current character data.

Apex Predator of Legends · source example

Target
100 Unique
Global Chatting
5
Magic Stone of Immortal
5
Magic Stone of Astral
5
Illustrative decorative scene
Illustrative game model · Tiger Girl
Sources and recency

Stay close to official announcements

Stay close to official announcements Sources and recency

Presentation and website checked together

The two long banners in the first post of SROCave topic no. 3813, the official website’s opening schedule, and beta announcements were reviewed. The opening time, 02.11.2026 20:00 UTC+03:00, was verified from the date field on the official page.

Information limits

Live player counts, guaranteed service duration, exact drop rates, and undisclosed reward amounts were not added. Text and tables are editable; models are representative catalog views. Check the official website and Discord for current changes.

Illustrative decorative scene
Illustrative game model · Stay close to official announcements
PVPBoard Editorial presentation

Text, scenery and live game models.

Silkroad Online · PK2 · LIVE 3D

Design your character and gear

Create your look with real game models, try equipment and build your own outfit.

Game
Silkroad Online
Appearance
Featured example character
Ekipman
Customizable outfit
Source
PK2

This is a PVPBoard example; it does not represent the server’s starter equipment.

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Server features

CORE
CAP 70
CH
03

Technical details

CAP70
RaceCH
LanguageTR / EN / PL
Last updated19 days ago
04

Screenshots

IMAGE 1 — UPCOMING
IMAGE 2 — UPCOMING
IMAGE 3 — UPCOMING
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