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Pluto Macro logosu

Pluto Macro

SILKROAD ONLINE · CAP 60 ONLINE

60 CAP CH · 1x EXP · 220 Mastery · Classic drops, Tri Job, and progressive dungeon development

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Verification
Pending
Online since
September 2024
Last updated
28 days ago
Views
207.2k
Favourites
1,799
#1
Rankings
4,814
Votes
60
CAP
CH Only
Race
x1
EXP
01

Server presentation

SILKROAD ONLINE · Only ChinesePluto Macro

Pluto Macro

Pluto Macro

A journey beginning at 40 CAP, new competition at 60 CAP. Classic drops, Tri Job, and a world that grows together.

CAP
60
Race
Only Chinese
Illustrative game model · Pluto Macro
60 CAP TODAY · 105 CAP LONG-TERM GOAL

Old friendships, a new journey

Old friendships, a new journey 60 CAP TODAY · 105 CAP LONG-TERM GOAL

Server foundation

CAP
60
Race
Only Chinese
EXP
1x
Mastery
220

Pluto continues the journey it began with 40 CAP into its 60 CAP era. The long-term goal is 105 CAP; that is not the current level cap. The team says it will retain only Chinese characters throughout and will not add the Europe race to Pluto Inferno.

The founder, who introduces himself as Osman, talks about his experience with the SilkroadRev6 and SroLOOB communities and the goal of a long-lasting world that protects players’ efforts. These goals are statements by the server team; they have not been verified as a guarantee of uninterrupted service or reliability.

Old friendships, a new journey

Continued · 2

The July 17, 2026 opening listed in the forum calendar is a historical announcement. The current title also advertises over 2,200 players online, over 15 pages of Party Matching listings and a $5,000 prize pool. These are server claims, not a live population measurement or a total calculated from the rewards below.

QUICK FACTS · CLEAR CONDITIONS

Settings and limits

Settings and limits QUICK FACTS · CLEAR CONDITIONS

Gameplay

Starting level
1
Maximum level
60
Mastery
220
EXP
1x
SOX
Moon / Sun · hard drop
Silk system
Active

Account and community

PC
2 + 1 Stall
IP
4 + 1 Stall
Job
1
Event
1
Guild
8
Union
3

Settings and limits

Continued · 2

Upgrade

Item
+9 · No ADV
Devil
+3
Honor
Event and Unique-based

At low EXP rates, quests, CTF, and Server Dungeon support level progression. The leveling process and drop difficulty during the 60 CAP period should be assessed separately.

CATALOG ICONS · QUANTITIES SEPARATE

Starter bag

Starter bag CATALOG ICONS · QUANTITIES SEPARATE

Verified icons

Reverse Return Scroll · 50

Instant Return Scroll · 50

The poster also shows the numbers 10.000, 10.000, 10.000, 10.000, and 1.000 on five packages, along with two unlabeled buff/pet-like icons. Since the package and buff names are not specified, no specific item, effect, or duration has been assigned to them.

The NPC has +3, half-Blue items; these are not presented as a set given to the character at the start. The starter description states that 1–5D Sun items are available from Magic Pop. Magic Pop Card can also be obtained from special quests and other areas, not only from F10.

Illustrative decorative scene
Illustrative game model · Starter bag
FIRST 50 PLAYERS · PAST PERIOD ANNOUNCEMENT

60 CAP Level Race

60 CAP Level Race FIRST 50 PLAYERS · PAST PERIOD ANNOUNCEMENT

Ranking rewards

Rank 1 - 8
1000 Silk
Rank 9 - 16
750 Silk
Rank 17 - 50
500 Silk

The first 50 players to reach level 60 receive rewards; the system announces this automatically. As the opening is in the past, the race is not assumed to remain open.

1–6D SUPPORT · 7D COMPETITION

Classic drop progression

Classic drop progression 1–6D SUPPORT · 7D COMPETITION

The main equipment system is drop-focused; overall progression is not based on a Box or Coin economy. Special event chests are content separate from this main equipment rule. Slots have been adjusted and mob spawn times have been accelerated.

Elixir source

1–6D special Elixir
Level 1–51 mobs
7D Elixir
Level 52+ mobs
Illustrative decorative scene
Illustrative game model · Classic drop progression

Classic drop progression

Continued · 2

Stone and Elixir are more accessible at lower degrees; 7D Elixir, Stone, Moon and Sun are harder to obtain. The source ambiguously writes the 1–5D line as “su (6D Moon)”; this has not been changed into a definite SOX type. Moon drops are said to be disabled for the first 2 weeks, but the starting point of that period is unclear.

Dungeons are alternative valuable drop sources. The Level 56–60 slots inside Donwhang Cave are reserved for the final part of 60 CAP progression.

Illustrative decorative scene
Illustrative game model · Classic drop progression
+9 ITEM · +3 DEVIL · TWO SEPARATE POWDERS

Alchemy rates

Alchemy rates +9 ITEM · +3 DEVIL · TWO SEPARATE POWDERS

Normal Powder

+1
100%
+2
80%
+3
60%
+4
35%
+5
15%
+6
6%
+7
3%
+8
1%
+9
1%

Lucky Magic Powder

+1
100%
+2
100%
+3
100%
+4
100%
+5
100%
+6
15%
+7
5%
+8
2%

Alchemy rates

Continued · 2

Lucky Magic Powder

+9
2%

Devil · normal

+1
15%
+2
5%
+3
1%

Devil · Lucky Magic Powder

+1
80%
+2
40%
+3
15%

Alchemy rates

Continued · 3

The initial item limit is +9; the team says it can be increased if needed. For Devil, Lucky Powder purchased with Gold is recommended. These tables show upgrade chances, not a guarantee of success.

LOW-GRADE EQUIPMENT · RARE COSMETICS

Magic Pop

Magic Pop LOW-GRADE EQUIPMENT · RARE COSMETICS

This poster refers to more accessible rates for 1–6D Sun items; the starter poster says 1–5D. S Devil and Gold Dragon Flag are presented as rare rewards with very low rates. Exact percentages are not disclosed.

Adv A and other valuable items are also shown in the content. “No ADV” in the settings table differs from this product description; confirm the current terms of use with the server administration. Magic Pop Card from Uniques aims to retain its value in progression and the economy.

Illustrative decorative scene
Illustrative game model · Magic Pop
SEASONAL CONTENT · RANDOM CHEST REWARD

Spring Festival

Spring Festival SEASONAL CONTENT · RANDOM CHEST REWARD

Spring Blossom Chest drops from Level 35+ mobs while the event is active. The poster states that it may also be added to Unique, Battle Arena, and CTF sources in the coming days. The chest gives one random reward; it does not grant the entire list at once. It has not been confirmed that this seasonal announcement for the opening is active today.

Chest contents

Vigor Recovery Grain · Reverse Return Scroll · Global Chatting · Magic Pop Card · Illusion Flower · Life Flower · Energy Flower · Whirling Snow Flower · Elixir · Stone · Special Spring Festival Attachment · Special Spring Festival Hat · Special Spring Festival Dress

Illustrative decorative scene
Illustrative game model · Spring Festival
HOTAN ↔ DONWHANG · LEVEL 52+

Tri Job and normal caravan

Tri Job and normal caravan HOTAN ↔ DONWHANG · LEVEL 52+

Normal trading takes place between Hotan and Donwhang. You can start a caravan from Level 52; the daily limit of 10 runs is applied per PC and IP. Runs can be completed at any time of day.

Normal caravan

Goods purchase
5M
Goods sale
10M
Thief earnings
5M

The profit note describes a share equal to 20% of the Gold earned by each Trader in the party, without deducting it from the Trader. The recipient’s role is not named in this row; the Special Trade table uses the same description for Hunter.

Illustrative decorative scene
Illustrative game model · Tri Job and normal caravan
SEPARATE FROM THE NORMAL CARAVAN LIMIT

Special Trade

Special Trade SEPARATE FROM THE NORMAL CARAVAN LIMIT

Purchase and sale

Goods purchase
5M
Goods sale
30M
Special Thief sale
5M

Special Hunter receives Gold equal to 20% of the Gold earned by each Trader in the party; the Trader is not charged. Premium is required to become a Hunter.

Illustrative decorative scene
Illustrative game model · Special Trade

Special Trade

Continued · 2

The daily 100M Gold limit for Traders and Hunters is calculated from the sale price of goods, not from profit; the poster describes this as 10 normal runs. Special caravans do not count toward this limit and still earn Gold even when the limit is reached. The Special Trade quest has been removed. The map image shows the Jangan–Donwhang route; it has not been combined with the normal Hotan–Donwhang route.

WEEK 2 PLAN · MARKET-BASED REWARDS

Job Cave

Job Cave WEEK 2 PLAN · MARKET-BASED REWARDS

An opening plan for week 2 is provided for Job Cave Uniques. Moon drops, Silk Scrolls, Immortal and Astral rewards are introduced; it is stated that rates and amounts will be determined according to the in-game market. No unconfirmed figures have been added. Strategy and teamwork take center stage in the original Job Cave format.

Illustrative decorative scene
Illustrative game model · Job Cave
4x EXP · NOTIFICATION 10 MINUTES BEFORE ENTRY

Job Battlefield

Job Battlefield 4x EXP · NOTIFICATION 10 MINUTES BEFORE ENTRY

A notification is sent 10 minutes before entry opens. Rewards can be earned by killing mobs at a low level for 4 times EXP and by completing Quest NPC quests. Battles against opponents using different Jobs continue.

At higher levels, the goal is to get past opponents and mobs and kill the final Unique. Since reward amounts and daily event times are not specified, they have not been supplemented with information from other servers.

Illustrative decorative scene
Illustrative game model · Job Battlefield
ACTIVE GAMEPLAY INSTEAD OF ACADEMY

Honor progression

Honor progression ACTIVE GAMEPLAY INSTEAD OF ACADEMY

Honor is earned from Unique hunts, daily quests, certain dungeons, and events instead of the original academy. The poster states that this system is specially activated during the CAP 60 period.

Ranking tiers

1–10
King Buff
11–30
Gold Buff
31–60
Silver Buff
61–100
Bronze Buff

Buff effects

King · Parry Rate
%5
King · movement speed
%5
Illustrative decorative scene
Illustrative game model · Honor progression

Honor progression

Continued · 2

Buff effects

Gold · PHY/MAG Attack
%3
Gold · PHY/MAG Absorption
%3
Silver · movement speed
%10
Bronze · Attack Rate
%5
EVENT AND UNIQUE PARTICIPATION REQUIRED

Honor Rank rewards

Honor Rank rewards EVENT AND UNIQUE PARTICIPATION REQUIRED

First 3 players

1
$20
2
$15
3
$10

Participation in the event and Unique is required to qualify for a reward. The payout period for this table is not specified on the poster; it is not combined with the weekly Unique Rank. Cash rewards are server-stated.

PARTY MASTER REGISTRATION · 6 WAVES

Server Dungeon

Server Dungeon PARTY MASTER REGISTRATION · 6 WAVES

Only the Party Master registers; when registration is complete, all party members are automatically included. The event, which aims for high EXP, consists of 3 monster and 3 Unique waves.

PHY defenses of the mobs and Uniques inside have been reduced so that STR characters can also be effective. Scoring is based on individual damage: the party of the player who deals the most damage to a target earns that target’s points. The poster also states that rewards are determined by individual contribution; undisclosed reward amounts have not been added.

Illustrative decorative scene
Illustrative game model · Server Dungeon
ENTRY STONE · DAILY LIMIT · STAGED OPENING

Dungeon route

Dungeon route ENTRY STONE · DAILY LIMIT · STAGED OPENING

Announced order

First day
Forgotten World · Togui Village · Infinity Dungeon
Week 3
Jupiter Dungeon
Week 5
Garden Dungeon · Launatune

Entry stones are bought from the Special NPC with Gold. Each dungeon allows 1 entry per PC per day. Daily/weekly quests and achievements offer additional rewards even when rare cards do not drop. This is the opening schedule announced in the source; the stages currently open have not been independently verified.

Illustrative decorative scene
Illustrative game model · Dungeon route

Dungeon route

Continued · 2

Completing the entire Togui collection gives a 5D Moon weapon. This collection reward is different from the 7D Moon boss drops below. The team explains that it did not make the Sun weapon a collection reward, and aims for Moon and accessible card balance.

CARD CHANCE AND MOON CHANCE ARE SEPARATE

Dungeon drop table

Dungeon drop table CARD CHANCE AND MOON CHANCE ARE SEPARATE

Treasure Box · card chance

Treasure Box 1★ — Collection
1 card · 15%
Treasure Box 2★ — Collection
2 cards · 25%

Boss · card and Moon chances

Boss · card and Moon chances
KonuCollectionMoon
Togui Elder 1★1 card · 100%7D Moon · 10%
Togui Elder 2★2 cards · 100%7D Moon · 20%
Infinity (last box)1 card · 100%7D Moon · 10%

Dungeon drop table

Continued · 2

Boss · card and Moon chances

Boss · card and Moon chances
KonuCollectionMoon
Jupiter (week 3)2 cards · 100%7D Moon · 20%
Launatune (week 5)2 cards · 100%7D Moon · 20%
DROPPED ITEMS AND AMOUNTS

Classic Unique hunts

Classic Unique hunts DROPPED ITEMS AND AMOUNTS

Tiger Girl

Immortal
1
Astral
1
Magic Pop
1
5M
1

Cerberus

Immortal
1
Astral
1
Magic Pop
1
5M
1

Captain Ivy

Immortal
1
Astral
1
Illustrative decorative scene
Illustrative game model · Tiger Girl

Classic Unique hunts

Continued · 2

Captain Ivy

Magic Pop
1
5M
1

Uruchi

Immortal
1
Astral
1
Magic Pop
1
5M
1

The currency for the 5M row is not separately stated on the poster; it was not converted to Silk or another reward unit. Separate quests and achievements for the Uniques provide additional rewards.

Illustrative decorative scene
Illustrative game model · Tiger Girl
ISYUTARU · SENIOR GENERAL · PLUTO BOSS

Special Unique targets

Special Unique targets ISYUTARU · SENIOR GENERAL · PLUTO BOSS

Isyutaru

Immortal
2
Astral
2
Magic Pop
2
5M
1
Moon drop
%2

Senior General · Race Cloud · Tai-Sui

Immortal
1
Astral
1
Magic Pop
1
5M
1
Moon drop
%5
Illustrative decorative scene
Illustrative game model · Special Unique targets

Special Unique targets

Continued · 2

Pluto Boss

10M
4
Immortal
3
Astral
3
Magic Pop
3
Moon drop
%10

The source says in this section, “Can appear at all spawn locations”; it is unclear which specific target this applies to. The representative character is not presented as a verified model of the special Pluto Boss.

Illustrative decorative scene
Illustrative game model · Special Unique targets
TOP 3 RANKS · DELIVERED WITHIN 24 HOURS

Weekly Unique Rank

Weekly Unique Rank TOP 3 RANKS · DELIVERED WITHIN 24 HOURS

Rewards

1.
1000 SILK
2.
750 SILK
3.
500 SILK

The system starts on the evening that connects Sunday of week 2 to Monday; the source also says it resets “every Sunday at 00.00.” Since the day-boundary wording is contradictory, no exact weekly time has been inferred. Rewards are delivered within 24 hours; no time zone is specified.

8 CARDS FOR EACH UNIQUE

Unique Collection

Unique Collection 8 CARDS FOR EACH UNIQUE

By hunting Uniques up to Tiger Girl, Uruchi, and Isyutaru, 8 separate cards are collected for each Unique. The cards have different difficulty levels and are tradeable. Completing the collection grants the character a permanent passive buff; the buff’s numerical effect is not specified.

Illustrative decorative scene
Illustrative game model · Unique Collection
PLANNED CONTENT · NO DEFINITE DATE

Medusa

Medusa PLANNED CONTENT · NO DEFINITE DATE

Despite being 60 CAP, Medusa is planned to be added at a later date; it is not active in the initial phase. Rewards will be adjusted with balance in mind. Since the source gives no date or drop list, it is not presented as an active hunt or guaranteed earnings.

Illustrative decorative scene
Illustrative game model · BeakYung The White Viper
CH STR / INT

Solo Unique Room

Solo Unique Room CH STR / INT

Reward package

Silk
50
Immortal
1
Magic Pop
2
Astral
1
Global
1
Illustrative decorative scene
Illustrative game model · Solo Unique Room
JANGAN · DONWHANG · HOTAN

Real or Fake

Real or Fake JANGAN · DONWHANG · HOTAN

50 Bombs appear on each city map and can spawn in different locations within their own map. A Bomb that is destroyed respawns at another location after 30 seconds, until the event ends. The surprise effect of Fake Bomb is not explained; no Real/Fake percentages are given.

Reward

EXP Scroll
1 item · %100 · 15 minutes
Illustrative decorative scene
Illustrative game model · Real or Fake
JANGAN AND HOTAN QUESTS ARE SEPARATE

Progress through quests

Progress through quests JANGAN AND HOTAN QUESTS ARE SEPARATE

Jangan quests provide EXP, Gold, SP, HP, and MP support. The written table lists daily Job Cave and CTF quests, and the Level 1–8, 9–16, 17–24, 33–40, 49–56, and 57–60 ranges.

The same poster also has the 25–32, 57–64, 65–72, 73–80, and 81–90 ranges on the client screen. The ranges above 60 on the screen are not current CAP evidence; the difference from the written 57–60 range is preserved. Missing ranges have not been filled in by assumption.

The Event Quest NPC in Hotan offers quests involving Unique, mob, and Job battles. Weekly quests provide extra rewards and character power; the team states that it may update the quests and rewards in the future.

Illustrative decorative scene
Illustrative game model · Progress through quests
SNOW SLAVE → LETTERS → REWARD

Collect the letters in PLUTO

Collect the letters in PLUTO SNOW SLAVE → LETTERS → REWARD

Event letters drop from Snow Slave monsters. Completing the word PLUTO earns a special reward. The source lists the reward pool; it does not specify that all rewards are given at once or the individual chances.

Reward options

Skill Point Scroll · Global Chatting · Vigor Recovery Grain (Small) · Dodging Scroll · Reverse Return Scroll · Trigger Scroll · INT Scroll · Silk Scroll · Hit Scroll · STR Scroll

Options with listed percentages

Damage Inc. Scroll
%10
Damage Abs. Scroll
%10
Illustrative decorative scene
Illustrative game model · Collect the letters in PLUTO

Collect the letters in PLUTO

Continued · 2

Options with listed percentages

Speed Scroll
%110
PREMIUM REQUIREMENT · MANUAL CLAIM

Daily login and quest tracking

Daily login and quest tracking PREMIUM REQUIREMENT · MANUAL CLAIM

Daily Login rewards are not delivered automatically; they are claimed from the login screen each day. This system, which also includes Silk items, requires Premium. The phrase “Venice 2006” appears within the Pluto poster in the source; it has not been presented as data from another server.

The daily/weekly quest screen is accessed via the icon on the right. Claim becomes available for a completed quest; progress is tracked on the same screen. Quests can be updated or new ones added without taking the server offline for maintenance.

Reset

Daily
Every night 00:00
Weekly
Sunday 00:00
Illustrative decorative scene
Illustrative game model · Daily login and quest tracking

Daily login and quest tracking

Continued · 2

The source does not specify a time zone. The daily login Premium requirement does not mean that all quests also require Premium.

SILK ITEMS · NO WEAPONS OR SOX

Auction House

Auction House SILK ITEMS · NO WEAPONS OR SOX

Special dresses and some Silk items that are normally on sale are put up for auction. The aim is to offer special content and create an opportunity to buy at a good price; low prices are not guaranteed. It is explicitly stated that no weapons or SOX items will be listed. If a bid is placed within the last 5 minutes, the timer is extended again to 5 minutes.

MACRO · TRIJOB · STALL · LIVE DPS

Features that make daily use easier

Features that make daily use easier MACRO · TRIJOB · STALL · LIVE DPS

The Macro Bot, TriJob, Offline Stall, and Silk Stall screens are shown. The Macro panel has Auto-Potion, Auto-Skills, and Auto-Hunt options; whether third-party bots are allowed is not specified.

The Offline Stall screen states that even if the client is closed, the character will remain in the game to sell items and will continue until the items are sold; offline stall characters do not count toward the PC (HWID) limit.

The live DPS ranking lets you track real-time damage performance and the gap with opponents. The damage numbers on the example screen are not bonuses or rates that apply to everyone on the server.

Illustrative decorative scene
Illustrative game model · Features that make daily use easier
PERIODIC SCHEDULE · SEPARATE GAME MODES

Event world

Event world PERIODIC SCHEDULE · SEPARATE GAME MODES

Not all events will be open continuously at the same time; the team plans balanced, periodic activation. In some events, participation earns rewards from daily/weekly quests even without entering the ranking. Daily times and rewards for unlisted modes are not specified.

Featured separate modes

LEAGUE OF LEGENDS · SURVIVAL ARENA TEAM · STYRIA CLASH · BATTLE ARENA · VALOR ARENA · 1V1 PVP MATCHING · BATTLE ARENA MATCHING 4V4 · TOWER THE DEFEND · 2V2 PVP MATCHING · SERVER BATTLE ARENA · CATACLYSM · 4V4 PVP MATCHING · SURVIVAL ARENA · PHARAOH HUNT · 1VS1 UNIQUE ROOM · SURVIVAL ARENA PARTY · LAST PARTY STANDING

Illustrative decorative scene
Illustrative game model · Event world
EXP EVENT · TEAM RESULT

Capture the Flag

Capture the Flag EXP EVENT · TEAM RESULT

Team reward

Winning team
3M Gold
Losing team
1M Gold

The poster states that killing the same player 2 times gives 1 Honor Point. A later sentence about sending a Global message or selecting a player from existing Global messages to award a prize is mixed into the CTF description. It has not been treated as a confirmed schedule or reward for a separate Global event. The source does not say whether the team rewards are per player or a team total.

Illustrative decorative scene
Illustrative game model · Capture the Flag
SELECT FROM CURRENT PARTY MATCHING

Lucky Party Form

Lucky Party Form SELECT FROM CURRENT PARTY MATCHING

Instead of competing for a specific party number, the system randomly selects one of the open Party Matching listings. You are asked to keep your Party form open. The Level 1–120 and character name on the example screen are not participation requirements.

Reward

Silk
50
Illustrative decorative scene
Illustrative game model · Lucky Party Form
WEEKLY FORTRESS COMPETITION

Hotan Fortress War

Hotan Fortress War WEEKLY FORTRESS COMPETITION

It says the date for Hotan Fortress will be announced after launch; the poster gives no exact battle day or time.

Fortress rewards

Weekly
100$
Kill Rank
50$

A guild that uses bugs for Kill Rank cannot benefit from the rewards, even if it captures the fortress. Fortress rewards are renewed weekly. The cash amounts are the server’s stated rewards.

Illustrative decorative scene
Illustrative game model · Hotan Fortress War
ONE ENTRY EVERY 8 HOURS

Bandit Job Fortress

Bandit Job Fortress ONE ENTRY EVERY 8 HOURS

Inside, Elixir and SP are earned by hunting Thieves and Hunters. The Job battle begins at the final; Silk and Magic Pop are announced for the team that kills the Big Bandit Unique, but no amount of Silk is given.

Additional listed final rewards

Immortal
5
Astral
5
Magic Pop
5
Moon accessory drop
%30
10M
5
Illustrative decorative scene
Illustrative game model · Bandit Job Fortress

Bandit Job Fortress

Continued · 2

The unit for the 10M line and the distribution of team rewards are unclear; no per-person distribution not stated in the source has been added.

ITEM POINT REQUIREMENT · DETAILS TO FOLLOW

Announcement of a periodic grand prize

Announcement of a periodic grand prize ITEM POINT REQUIREMENT · DETAILS TO FOLLOW

In addition to the weekly cash rank rewards, the team announces plans for periodic gifts; the first grand prize is a brand-new, boxed, invoiced Monster Laptop. Active players who meet the specified Item Point requirement are entered automatically.

The Item Point threshold, draw date, device model, and result are not specified here. This is an announcement by the server administration; it is not a giveaway organized by PVPBoard or one whose delivery is guaranteed by PVPBoard.

INFORMATION FROM THE POSTER · DESIGN BY PVPBOARD

Source and representation notes

Source and representation notes INFORMATION FROM THE POSTER · DESIGN BY PVPBOARD

This presentation was prepared from 17 information posters and the current topic title. Current 60 CAP, historical 40 CAP and future 105 CAP are kept distinct. Rates and rewards are server claims; unclear icons, dates and rules have not been filled in with guesses. Live catalog models and decorative scenes are illustrative.

PVPBoard Editorial presentation

Text, scenery and live game models.

VISUAL PRESENTATION

Presentation images are shown in the order chosen by the server owner.

Pluto Macro · Kaynak afiş 1
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Pluto Macro · Kaynak afiş 17

Silkroad Online · PK2 · LIVE 3D

Design your character and gear

Create your look with real game models, try equipment and build your own outfit.

Game
Silkroad Online
Appearance
Featured example character
Ekipman
Customizable outfit
Source
PK2

This is a PVPBoard example; it does not represent the server’s starter equipment.

Karakter oluşturucuyu aç

Karakter hazırlanıyor…

02

Server features

CORE
CAP 60
CH Only
SYSTEMS
Progressive
Tri Job
Drop System
Unique
Dungeon
Macro
03

Technical details

CAP60
RaceCH Only
EXP / SPx1
LanguageTR / EN / PL
Last updated28 days ago
04

Screenshots

IMAGE 1 — UPCOMING
IMAGE 2 — UPCOMING
IMAGE 3 — UPCOMING
05

Community reviews

4.5
2 reviews
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Write a review
silkmarket_ays

Üç aydır aynı loncayla oynuyoruz, ekonomi hâlâ bozulmadı. Yönetim ticketlara aynı gün dönüyor.

CZavcisi

Discord duyuruları düzenli, GM ekibi etkinlikleri zamanında başlatıyor.

06

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