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SILKROAD ONLINE · CAP 80 OPENING UPDATE PENDING

80 CAP · Only CH · 1x EXP/SP · Rune System · Tri Job · Beta 17.10.2026 · Grand Opening 23.10.2026

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Pending
Announced opening
23 October 2026 · OPENING UPDATE PENDING
Last updated
29 days ago
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CAP
CH Only
Race
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EXP
01

Server presentation

SILKROAD ONLINE · ONLY CHNJoin Ashunt

Join Ashunt

Join Ashunt

Slow progression, long-term goals. Progress in pursuit of the four runes; make your profession known along the caravan routes and your name in the arena.

CAP
80
Race
ONLY CHN
Main town
JANGAN
Illustrative game model · Join Ashunt
Explore the Silkroad world

Ashunt Online

Ashunt returns to a world of 80 CAP with Chinese characters. 1x EXP/SP progression is accompanied by rune collections, three-profession trading, quest chains, and special systems managed through F7.

The team states that it has announced over 16 years of experience, 13 months of preparation, and a starting investment of 10.000 dollars. Regular content is planned with management, planning, support, and development teams. Tools for streamers, guild managers, and trading players; an AI assistant accessible from different platforms is also part of this promotion.

The server announces a potential monthly reward worth 90–150 dollars, depending on in-game activities and applicable conditions. This is the server's promotional claim; it is not guaranteed income or a payment commitment verified by PVPBoard.

BETA → GRAND OPENING

Opening schedule

Opening schedule BETA → GRAND OPENING

Announced dates

Beta
17.10.2026
Grand Opening
23.10.2026

Dates are from the source topic title. The opening time and time zone are not specified; the schedule does not confirm that the server is currently accessible.

PROGRESSION · WORLD · LIMITS

Server information

Server information PROGRESSION · WORLD · LIMITS

Basic settings

CAP
80
Race
ONLY CHN
Mastery
300
EXP Rate
1X
SP Rate
1X
Gold Rate
2X
Main Town
JANGAN
Start Level
LV.1
Start SP
10.000 SP

Main Systems

FORGOTTEN WORLD ACTIVE

ORIGINAL JOB CAVE

Server information

Continued · 2

Main Systems

CHN FAST BUFF ACTIVE

LIVE DPS METER ACTIVE

HARD ALCHEMY SYSTEM

MAX PLUS +11 ADV PLUS A

SILK CURRENCY · REAL TL

Guild and account limits

GUILD LIMIT
16
UNION LIMIT
2
GUILD CREATION LEVEL
LV.20
UNION CREATION LEVEL
LV.60

Server information

Continued · 3

Guild and account limits

PC LIMIT
2
IP LIMIT
4
JOB ” IP AND PC
IP 2 AND PC 1
EVENT LIMIT
1
STALL CHARACTER PLUS
1

Region and system levels

JANGAN EXIT
LV.20
CONSTANTIN GRINDING AREA
LV.20
DOWNHANG EXIT
LV.40
SAMARKAND GRINDING AREA
LV.40
DOWNHANG CAVE ENTRANCE
LV.50
JOB SYSTEM
LV.20

Server information

Continued · 4

Region and system levels

JOB CAVE ENTRANCE
LV.80
GLOBAL NOTICE USAGE
LV.20

The Desert Maiden in Donwhang Dead Ravine helps speed up passage through the valley.

The poster links the Silk currency to real Turkish lira; it does not specify a fixed exchange rate or payment terms.

ACCESS · BOTS · RESTRICTIONS

Game rules and tools

Game rules and tools ACCESS · BOTS · RESTRICTIONS

Rules described in the poster

PREMIUM REQUIRED FOR TOWER DEFEND

PK MODE OFF

PH CARAVAN OFF

JOB REVERSE OFF

GIANT MONSTER DISABLED

ZERK POTION DISABLED

GIFT SILK ITEMS CANNOT BE SOLD OR TRADED

PILL, ARROW RETURN SCROLL, HP MP POTION AND VIGOR ITEMS DO NOT DROP FROM MONSTERS

THE PILL, EXCHANGE AND “EL YAKMA” BUGS HAVE BEEN FIXED

PHBOT

Game rules and tools

Continued · 2

Rules described in the poster

SBOT

MBOT

MACRO BOT

MACRO ALCHEMY

The statement that pill, exchange and hand burning bugs have been fixed is the server's claim; it is not an independent security verification.

FIRST STEP · BASIC SUPPORT

Starting items

Starting items FIRST STEP · BASIC SUPPORT

Starting bag

Reverse Return Scroll · 250

Instant Return Scroll · 250

HP Recovery Potion (Medium)

MP Recovery Potion (Medium)

Purification Pill (Medium) · 5.000

The poster shows “50.000” for HP and MP Medium Potion together; it does not clarify whether this is separately or in total. No assumed quantity has been written under the two icons.

Illustrative decorative scene
Illustrative game model · CH · Devil Sword

Starting items

Continued · 2

Other starting support

50.000 Arrow for bow build

10.000 Gold

100% Speed Scroll – 3 days

100% EXP Helper – 24 hours

50% EXP Helper – 24 hours

Grab Pet – 3 days

Beginner Devil – 3 days

The 1st page of the character inventory is unlocked by default

1–7 DG · +3 · FULL BLUE

Auto equipment

Auto equipment 1–7 DG · +3 · FULL BLUE

Auto Equipment

1-7 Degree Auto Equipment

Clean Equipment

+3 Plus

FB STR and INT stats

Illustrative decorative scene
Illustrative game model · Auto equipment
TRACK PROGRESS FROM A SINGLE SCREEN

F7 control center

F7 control center TRACK PROGRESS FROM A SINGLE SCREEN

The next-generation GUI system developed for Ashunt preserves the classic Silkroad structure while providing organized, fast, and functional access to custom content through F7.

GUI Contents

Progress

Rune System

Title and Achievement Systems

Market and Economy

Games of Chance

Tournament

Events and Support

Illustrative decorative scene
Illustrative game model · CH · Moon Bow

F7 control center

Continued · 2

GUI Contents

Advanced Rankings

Game History

Collection and Collection Rewards

Drop Log

Character Summary and Grant Name Management

The Guild Member Control Center, opened with the G button exclusive to Guild masters, allows them to track character cards, in-game activities, participation, and overall progress for up to 16 members on a single screen. A separate A button for administrators provides access to advanced management and ban tools.

F7 control center

Continued · 3

Ashunt GUI is not just a menu, but an evolving gaming platform where players can manage their goals and progress from a single center.

THE RIGHT PLACE FOR EACH MATERIAL

Special NPCs and Magic Pop

Special NPCs and Magic Pop THE RIGHT PLACE FOR EACH MATERIAL

NPC Guide

Coin Items NPC
Support scrolls and Moon Accessory items can be obtained in exchange for Gold and Arena Coin.
Gold Items NPC
Alchemy materials, system items for Flag Blue and Devil Blue, and Dimension Hole entry stones are available here.
Gift Silk NPC
Offers basic materials and useful content for players who want to progress without making a payment.
Item Box NPC
Item Box boxes containing items to support the 1–60 level journey and various rewards are available here.
Illustrative decorative scene
Illustrative game model · CH · Iranggjingun Pike

Special NPCs and Magic Pop

Continued · 2

Magic Pop reward pool

Advanced Elixir A Grade 8DG Clean or Normal

Advanced Elixir A Grade 8DG Seal of Star

S-Devil

Flag

Lucky Booster plus 3

8DG LMP

Special Dress

HUNTING → COLLECTION → NEW AREA

Quest System

Quest System HUNTING → COLLECTION → NEW AREA

Hunting Quests

Area-specific monster hunting quests

Quest chains unlocked according to character level

EXP, SP, and various rewards

An opportunity to level up faster by hunting Experience Unique monsters

A progression system that prepares you for the next area

CTF Quests

Earn Trophies during CTF

Collect 10 Trophies and exchange them for rewards

Illustrative decorative scene
Illustrative game model · CH · Devil Sword

Quest System

Continued · 2

CTF Quests

Complete quests specific to your level

Earn additional SP and various rewards

Dimension Hole Quests

Complete card collections

Earn powerful weapon rewards

Obtain a Faded SP Scroll

Earn a large amount of SP as a reward

Quest System

Continued · 3

Other quests

Earn valuable rewards by hunting specific Unique monsters

Complete Battle Pass quests

Earn new titles through Title System quests

Complete progression quests for Jangan, Donwhang, Hotan, Job System, and Job Cave

Play the original Silkroad quest chains

PET SKILL · 15-MINUTE EFFECT

Fellow Pet system

Fellow Pet system PET SKILL · 15-MINUTE EFFECT

Fellow Pets can be obtained through F10 via the Item Mall for Silk. Special pets with unique appearances are also available through the Ashunt GUI via F7. Pets are enhanced with different Pet Skill options. Pet Skill items are obtained randomly from Fellow Pet Boxes; Flame Mountain and Medusa content are among the sources for this system.

Pet Skill requirements

Pet Skill duration 15 minutes

Reuse cooldown 45 minutes

The active buff is not removed when the pet dies

Illustrative decorative scene
Illustrative game model · Three Footed Crow
CONVENIENCE · VISIBILITY · ACCESS

VIP and Activity balance

VIP and Activity balance CONVENIENCE · VISIBILITY · ACCESS

The server presents VIP as convenience and ease of access rather than selling power. This balance claim has not been independently verified.

VIP privileges

Special Market access

Exclusive icon and appearance privileges

Priority support

VIP-exclusive conveniences

It is stated that players without VIP can access similar privileges through the Activity Market using Activity Points.

8 DEGREE · SOX SOURCES

Drop system

Drop system 8 DEGREE · SOX SOURCES

Last Tier Equipment sources

8 Degree Clean Equipment – 76 plus level monsters

Seal of Star weapon, protector, accessory and shield – 76 plus level monsters

Seal of Moon weapon – Flame Mountain and the final Dimension Hole collection

Seal of Moon protector – 76 plus level monsters, rare drop

Seal of Moon accessory – Arena Coin NPC and Job Cave Unique

Seal of Moon shield – Job Cave and Dimension Hole final boss

Illustrative decorative scene
Illustrative game model · CH · Moon Bow

Drop system

Continued · 2

Last Tier Equipment sources

Seal of Sun equipment – Rune System

Elixirs are obtained from creatures. All stone types except Lucky and Steady can drop from creatures.

The general table lists Rune System for Sun equipment; the detailed reward for the rune collection is a selectable Sun weapon. It is not assumed that all Sun pieces are awarded in the same way.

FIRST TO REACH LEVEL 80

First 100 players

First 100 players FIRST TO REACH LEVEL 80

Legendary Titles

The Apex – the first player to reach Lv.80

The Ascendant – second player

The Vanguard – third player

Top 100 rewards

Rank 1
1000 Silk
Rank 2
800 Silk
Rank 3
700 Silk
Rank 4
600 Silk
Rank 5
550 Silk
Rank 6
500 Silk
Rank 7
450 Silk
Rank 8
400 Silk

First 100 players

Continued · 2

Top 100 rewards

Rank 9
350 Silk
Rank 10
300 Silk
Rank 11–30
250 Gift Silk
Rank 31–100
100 Gift Silk
LEVEL-APPROPRIATE SOX

Item Box System

Item Box System LEVEL-APPROPRIATE SOX

Level-appropriate random SoX equipment can be obtained from boxes purchased with Gold through the Item Box NPC.

Box types and contents

3–6 Degree boxes:

Seal of Star, Seal of Moon, or Seal of Sun

7 Degree boxes:

Seal of Star or Seal of Moon

Weapon, shield, armor, and accessory categories

Drop rates are shown on the boxes

The general “3–7 DG SoS/Moon/Sun” wording on the launch banner is narrowed down in the detailed box table: only SoS/Moon is listed for 7 DG. The detailed table is used here.

FOUR RUNES · PERMANENT PROGRESSION

Rune System

Rune System FOUR RUNES · PERMANENT PROGRESSION

Rune Sources

Ring of Dominion
Medusa, Roc, Job Cave Unique creatures, Morvange, Gnome, and Undine may carry fragments of this rune.
Ring of Stoneheart
Medusa, Roc, Job Cave Unique creatures, Morvange, Shadowfang Guardian, Stoneheart Colossus, and Salamander are among the bearers of this power.
Ring of Serenity
Medusa, Roc, Job Cave Unique creatures, the two guardians of Flame Mountain, Flame Kow King, Morvange, and Sylph bear traces of this legacy.
Ring of Power
Medusa, Roc, Job Cave Unique creatures, Flame Mountain Grade 1 and Grade 2, and Morvange are among these rare rune sources.
Illustrative decorative scene
Illustrative game model · BeakYung The White Viper

Rune System

Continued · 2

Upon completing the collection, you receive permanent character powers, the title The Shadowborn, and a selectable Sun weapon. Track your progress on the F7 Rune System screen.

4 COLLECTIONS · 32 CARDS

Dimension Hole Collections

Dimension Hole Collections 4 COLLECTIONS · 32 CARDS

Enter dungeons suited to your level, collect collection cards, and track your progress through the F7 GUI. Each collection consists of eight different cards.

Collections and Weapon Rewards

Togui Village - The Phantom of the Crimson Blood | Level 30-41
Lv.32 Sun Weapon | 25.000 SP
The Sands of Rhun - Caravan of the Sun | Level 42-51
Lv.42 Sun Weapon | 50.000 SP
The Frozen Silk - Echoes Beneath the Ice | Level 52-63
Lv.52 Sun Weapon | 75.000 SP
Flame Mountain - The Burning Abyss | Level 64-80
Lv.64 Moon Weapon | 100.000 SP
Illustrative decorative scene
Illustrative game model · CH · Iranggjingun Pike

Dimension Hole Collections

Continued · 2

Completing all four collections awards a total of 250.000 SP. Faded SP Scroll can also be obtained from Dimension Hole content. Completing all 32 different cards activates the Fourfold Master title in the Title System.

INDIVIDUAL AND GUILD GOALS

Daily Login and Seasons

Daily Login and Seasons INDIVIDUAL AND GUILD GOALS

Pass and Login Rewards

Daily Login Rewards:

Log in to the game every day to earn daily login rewards.

Season Battle Pass:

The Battle Pass progresses as in-game missions are completed, unlocking rewards for the tiers reached.

Season Elite Pass:

The Elite Pass offers additional reward options and provides greater rewards from completed missions.

Guild Season Pass:

Guild members work together toward seasonal goals, turning team activity into special rewards.

PARTICIPATION → POINTS → MARKET

Activity System

Activity System PARTICIPATION → POINTS → MARKET

Time spent in the game and participation are converted into Activity Points. Points can be used for items that support character progression and special privileges.

Activity Points:

Earn points by participating in in-game events, and use accumulated points in the Activity Market.

Activity Market:

An alternative shopping area that lets players access some paid privileges through in-game effort.

Activity Rank:

Accumulated Activity Points are reflected in the rankings, allowing players to compare their participation with that of other players.

NORMAL +10 · WITH ADV A +11

Alchemy Rates

Alchemy Rates NORMAL +10 · WITH ADV A +11

Item Plus Alchemy — Success Rate

+1
%100
+2
%85
+3
%75
+4
%40
+5
%30
+6
%20
+7
%15
+8
%10
+9
%5
+10
%1

+11 · ADV plus A

Devil Plus Alchemy — Success Rate

+1
%100
+2
%80
+3
%50
+4
%20

Alchemy Rates

Continued · 2

Devil Plus Alchemy — Success Rate

+5
%10

Stat and Blue Alchemy — System and Difficulty

Stat %22
Easy
Stat %41
Easy
Stat %61
Medium
Stat %80
Medium-Hard
Stat %100
Hard
Blue Alchemy
Medium
Devil Ignore Blue up to 6%
Medium
Devil Ignore Blue above 6%
Hard
DEVELOPMENT ACCORDING TO CHARACTER BUILD

Flag and Devil Blue

Flag and Devil Blue DEVELOPMENT ACCORDING TO CHARACTER BUILD

Flag and Blue Enhancement

Flag Blue System:

The Flag item can be developed to suit the character build with STR, INT, and combat stats.

Devil Blue System:

The Devil Spirit item can be customized according to the character's needs with HP, MP, physical attack, and magical attack stats.

Blue Enhancement:

Required materials can be obtained from the Gold Items NPC.

TRADER · HUNTER · THIEF

Caravan and Job System

Caravan and Job System TRADER · HUNTER · THIEF

Trade Route — Net Profit

Jangan - Donwhang
5.76M Gold
Donwhang - Hotan
5.76M Gold
Jangan - Hotan
11.2M Gold
Special Caravan
20M Gold

Job and Caravan Rules

Normal trade goods 2.5M Gold

Special Caravan trade goods 5M Gold

Special Caravan goods are obtained from the Donwhang Cave point and can only be sold in Jangan

Donwhang Cave trading is a Safe Zone; other players cannot attack while you are purchasing

Illustrative decorative scene
Illustrative game model · Arabian camel

Caravan and Job System

Continued · 2

Job and Caravan Rules

Thief players earn based on the value of the goods they capture

The Job Cave entrance is in the Jangan Tomb area, and there is only one entrance point

Job Cave competition begins before players reach the entrance point, not inside the cave

A Job Suit upgrade system is available; as the suit level increases, it grants additional buffs to the character

Upgrade materials can be obtained through the Gold Items NPC

Zerk and Reverse are disabled during Job

There is a cooldown when using Return Scroll

Illustrative decorative scene
Illustrative game model · Bactrian camel
JOB PVP · ROC · MEDUSA

Honor Ranking

Honor Ranking JOB PVP · ROC · MEDUSA

Honor Points

Job PvP opponent kill plus 1 Honor Point

Job PvP death minus 1 Honor Point

Honor Point earned from Roc and Medusa battles

The total Honor Point determines the ranking. The amount of Honor earned for Roc and Medusa is not stated numerically on the poster.

AUCTION · SILK · ACTIVITY

Ashunt Market

Ashunt Market AUCTION · SILK · ACTIVITY

Market Features

Auction store:

Special pets, rare items, and limited-time offers are auctioned with live bidding and countdown tracking.

Special Silk items store:

The store, accessible to all players, offers avatars, dress sets, pets, and various Silk products.

VIP exclusive store:

VIP players may get early access to some items; products and conditions may vary according to VIP level.

Activity points store:

Players who reach a certain activity level can obtain special products through their in-game efforts.

Pricing approach:

Some products may be offered at prices more affordable than F10 Item Mall. This approach aims to reward player loyalty and active participation with different opportunities.

Sample product prices shown on the Market screen are not considered a current, permanent price list.

JANGAN · 10% CITY TAX

Fortress War

Fortress War JANGAN · 10% CITY TAX

The guild that captures Jangan Fortress collects the city tax for the duration of its control. The tax is 10%. The regular Fortress War becomes active two weeks after launch; the fortress final on the beta's fifth day is a separate test event.

Illustrative decorative scene
Illustrative game model · CH · Devil Sword
MEDUSA · ROC · STRONG MOBS

After CAP 80

After CAP 80 MEDUSA · ROC · STRONG MOBS

End Game Areas

Medusa Room — In the special area ruled by Medusa, character power and combat skills are put to the test in a great battle.

Roc Room — Victory against Roc, one of Ashunt's strongest hunters, is the goal of hunters who are prepared and work together.

Strong Mobs Room — Fight for valuable progression rewards in an area containing powerful creatures and special Uniques.

Illustrative decorative scene
Illustrative game model · Roc
STR / INT · SPAWN · LOOT

Unique Hunting Guide

Unique Hunting Guide STR / INT · SPAWN · LOOT

The poster lists items that can drop; it does not explain drop chances. The assumed “1” has not been added to items whose quantity is unspecified.

Cerberus

Spawn
30-45 min STR INT
Immortal Astral
-
Other Drops
1x Magic Pop, 1x Sabakun, 1x Lucky Powder, 1x Arena Coin

Tiger Girl

Spawn
30-45 min STR INT
Immortal Astral
-
Other Drops
1x Magic Pop, 1x Sabakun, 1x Lucky Powder, 1x Arena Coin

Unique Hunting Guide

Continued · 2

Uruchi

Spawn
30-45 min STR INT
Immortal Astral
1x Immortal or 1x Astral
Other Drops
2x Magic Pop, 1x Sabakun, 1x Lucky Powder, 1x Arena Coin

Captain

Spawn
30-45 min STR INT
Immortal Astral
1x Immortal or 1x Astral
Other Drops
2x Magic Pop, 1x Sabakun, 1x Lucky Powder, 1x Arena Coin

Unique Hunting Guide

Continued · 3

Isyuturu

Spawn
30-45 min STR INT
Immortal Astral
1x Immortal or 1x Astral
Other Drops
1x Magic Pop, 1x Gold Bar 1M, 1x Sabakun, 1x Lucky Powder, 2x Arena Coin

Lord Yarkan

Spawn
30-45 min STR INT
Immortal Astral
1x Immortal and 1x Astral
Other Drops
2x Magic Pop, 3x Gold Bar 1M, 1x LMP, 1x Sabakun, 1x Lucky Powder, 3x Arena Coin

Unique Hunting Guide

Continued · 4

Demon Shaitan

Spawn
30-45 min STR INT
Immortal Astral
1x Immortal and 1x Astral
Other Drops
4x Magic Pop, 4x Gold Bar 1M, 1x LMP, 1x Sabakun, 1x Lucky Powder, 3x Arena Coin
ONCE A DAY · STR AND INT

Medusa and Roc rewards

Medusa and Roc rewards ONCE A DAY · STR AND INT

Medusa

Spawn
1 day STR INT
Immortal Astral
3x Immortal and 3x Astral
Other Drops
ADV-SOS-A, SoM Accessory, Sabakun, Lucky Powder, Lucky Booster, 2X LMP, 5x Premium Magic Pop, 10x Arena Coin, 4 Rune

Roc

Spawn
1 day STR INT
Immortal Astral
3x Immortal and 3x Astral
Illustrative decorative scene
Illustrative game model · BeakYung The White Viper

Medusa and Roc rewards

Continued · 2

Roc

Other Drops
ADV-SOS-A, SoM Accessory, Sabakun, Lucky Powder, Lucky Booster, 2X LMP, 5x Premium Magic Pop, 10x Arena Coin, 4 Rune
SELKET · NEITH · ISIS · ANUBIS

Job Cave Unique rewards

Job Cave Unique rewards SELKET · NEITH · ISIS · ANUBIS

Selket

Spawn
1 day 1 spawn
Immortal Astral
3x Immortal and 3x Astral
Other Drops
ADV-SOS-A, SoM Accessory, Sabakun, Lucky Powder, Lucky Booster, 2x LMP, 5x Premium Magic Pop, 10x Arena Coin, 4 Rune

Neith

Spawn
1 day 1 spawn
Immortal Astral
3x Immortal and 3x Astral
Illustrative decorative scene
Illustrative game model · Anubis

Job Cave Unique rewards

Continued · 2

Neith

Other Drops
ADV-SOS-A, SoM Accessory, Sabakun, Lucky Powder, Lucky Booster, 2x LMP, 5x Premium Magic Pop, 10x Arena Coin, 4 Rune

Isis

Spawn
1 day 1 spawn
Immortal Astral
3x Immortal and 3x Astral

Job Cave Unique rewards

Continued · 3

Isis

Other Drops
ADV-SOS-A, SoM Accessory, Sabakun, Lucky Powder, Lucky Booster, 2x LMP, 5x Premium Magic Pop, 10x Arena Coin, 4 Rune

Anubis

Spawn
1 day 1 spawn
Immortal Astral
3x Immortal and 3x Astral

Job Cave Unique rewards

Continued · 4

Anubis

Other Drops
ADV-SOS-A, SoM Accessory, Sabakun, Lucky Powder, Lucky Booster, 2x LMP, 5x Premium Magic Pop, 10x Arena Coin, 4 Rune
ONCE EVERY 8 HOURS

Strong Mobs rewards

Strong Mobs rewards ONCE EVERY 8 HOURS

Shadowfang Guardian

Spawn
8 hours
Immortal Astral
1x Immortal and 1x Astral
Other Drops
5x Gold Bar 5M, ADV-SOS-A, SoM Accessory, Sabakun, 1st Lucky Powder, Lucky Booster, 2x LMP, 5x Premium Magic Pop, 9x Arena Coin, Stoneheart Rune

Stoneheart Colossus

Spawn
Every 8 hours · Donwhang Cave
Immortal Astral
1x Immortal and 1x Astral
Illustrative decorative scene
Illustrative game model · CH · Moon Bow

Strong Mobs rewards

Continued · 2

Stoneheart Colossus

Other Drops
5x Gold Bar 5M, ADV-SOS-A, SoM Accessory, Sabakun, 1st Lucky Powder, Lucky Booster, 2x LMP, 5x Premium Magic Pop, 9x Arena Coin, Stoneheart Rune

The stage uses an illustrative character, not a verified model of Shadowfang Guardian or Stoneheart Colossus. An unverified catalog monster is not presented as either boss.

GRADE 1 AND GRADE 2 ARE SEPARATE

Flame Mountain rewards

Flame Mountain rewards GRADE 1 AND GRADE 2 ARE SEPARATE

Flame Mountain Grade 1

Spawn
Flame Mountain
Immortal Astral
1x Immortal and 1x Astral
Other Drops
ADV-SOS-A, SoM Shield, Premium Magic Pop, 1st Lucky Powder, LMP, 2x Arena Coin, Serenity and Power Rune

Flame Mountain Grade 2

Spawn
Flame Mountain
Immortal Astral
1x Immortal and 1x Astral
Illustrative decorative scene
Illustrative game model · CH · Iranggjingun Pike

Flame Mountain rewards

Continued · 2

Flame Mountain Grade 2

Other Drops
ADV-SOS-A, SoM Shield, Premium Magic Pop, 1st Lucky Powder, LMP, 5x Arena Coin, Serenity and Power Rune
SEARCHING AT UNIQUE LOCATIONS

Lost Unique: Morvange

Lost Unique: Morvange SEARCHING AT UNIQUE LOCATIONS

LOST — Morvange

Spawn
Any Unique drop location
Immortal Astral
5x Immortal and 5x Astral
Other Drops
ADV-SOS-A, SoM Accessory, SoM Weapon, 5x 1st Lucky Powder, 3x Lucky Booster, 5x LMP, 2x Premium Magic Pop, 4 Rune

Morvange can appear at any Unique drop location. The group that finds and kills it before the other players wins the regular Unique Drop List rewards.

Illustrative decorative scene
Illustrative game model · CH · Devil Sword
EVENT LOOT

Madness: Flame Kow King

Madness: Flame Kow King EVENT LOOT

Flame Kow King

Spawn
Event
Immortal Astral
2x Immortal and 2x Astral
Other Drops
2x Gold Bar 1M, ADV-SOS-A, Sabakun, 1st Lucky Powder, Lucky Booster, LMP, 3x Premium Magic Pop, 3x Arena Coin, Serenity Rune
Illustrative decorative scene
Illustrative game model · CH · Moon Bow
TWO UNIQUES → FINAL BOSS

Job Garden

Job Garden TWO UNIQUES → FINAL BOSS

The Hunter-Trader and Thief groups are teleported to their own rooms. The Final Boss does not appear until the two uniques in the room have been killed. Once both uniques have been killed, the Final Boss spawns in the final room, and the winning group collects the rewards via drops. Final Boss reward: 3 Immortal Stone, 3 Astral Stone, 5 Arena Coin, 1 item of 1% Alchemy Booster and 2 LMP.

JOB GARDEN — Final Boss

Spawn
Private Job Room
Immortal Astral
3x Immortal and 3x Astral
Other Drops
5x Arena Coin, 1x 1% Alchemy Booster, 2x LMP
Illustrative decorative scene
Illustrative game model · CH · Iranggjingun Pike
ELEMENT HUNTING ROUTE

Four-hour Uniques

Four-hour Uniques ELEMENT HUNTING ROUTE

Sylph

Spawn
Jangan Tomb
Immortal Astral
2x Immortal and 2x Astral
Other Drops
2x Gold Bar 1M, ADV-SOS-A, SoM Accessory, 2x Premium Magic Pop, 1st Lucky Powder, Lucky Booster, LMP, 10x Arena Coin, Serenity Rune

Gnome

Spawn
Tarim Basin
Immortal Astral
2x Immortal and 2x Astral
Illustrative decorative scene
Illustrative game model · CH · Devil Sword

Four-hour Uniques

Continued · 2

Gnome

Other Drops
2x Gold Bar 1M, ADV-SOS-A, SoM Accessory, 2x Premium Magic Pop, 1st Lucky Powder, Lucky Booster, LMP, 10x Arena Coin, Dominion Rune

Undine

Spawn
Taklamakan Oasis
Immortal Astral
2x Immortal and 2x Astral

Four-hour Uniques

Continued · 3

Undine

Other Drops
2x Gold Bar 1M, ADV-SOS-A, SoM Accessory, 2x Premium Magic Pop, 1st Lucky Powder, Lucky Booster, LMP, 10x Arena Coin, Dominion Rune

Salamander

Spawn
Karakoram Oasis
Immortal Astral
2x Immortal and 2x Astral

Four-hour Uniques

Continued · 4

Salamander

Other Drops
2x Gold Bar 1M, ADV-SOS-A, SoM Accessory, 2x Premium Magic Pop, 1st Lucky Powder, Lucky Booster, LMP, 10x Arena Coin, Stoneheart Rune
32 MAIN · 16 RESERVES · ONE CHAMPION

Colosseum Tournament

Colosseum Tournament 32 MAIN · 16 RESERVES · ONE CHAMPION

Players face off in one-on-one PvP matches in a knockout format. Registration is handled through the Ashunt GUI.

Based on Activity Rank points, 32 main participants and 16 reserves are selected. Matchups are random. The first four rounds use single-kill elimination. In the Grand Finale, a player must get three kills to become champion.

Live betting is available through the GUI before the Grand Final. Watch Live lets you watch the final broadcast in-game. The champion is awarded the title Champion of the Colosseum.

Stage rewards

1st and 2nd rounds
The participation deposit is refunded
3rd round
750 Silk
Illustrative decorative scene
Illustrative game model · CH · Moon Bow

Colosseum Tournament

Continued · 2

Stage rewards

4. Round
1.000 Silk
Finalist
2.000 Silk
Champion
Champion of the Colosseum title + 5 percent share of the betting pool
WATCH LIVE · BETTING RULES IN THE SOURCE

Colosseum final window

Colosseum final window WATCH LIVE · BETTING RULES IN THE SOURCE

A five-minute live betting window opens before the Grand Final. Players can choose one of the two finalists and place bets within the specified minimum and maximum limits.

Betting odds are automatically calculated by the system based on the finalists’ tournament kill count, level, STR and INT values, and Activity Rank performance. Players who bet on the correct finalist are paid from the shared pool according to the closing odds and the amount wagered. The system commission and the champion’s share are deducted from the pool before payment.

This section conveys the server’s in-game system introduction. The poster does not specify the betting currency, minimum/maximum amounts, or commission rate; it does not assume that bets use real money or Gold.

15 TITLES · 3 PRESTIGE TIERS

Title system

Title system 15 TITLES · 3 PRESTIGE TIERS

15 special titles are divided into three prestige levels. They are earned through PvP, Unique hunting, collecting, tournaments, and character progression objectives.

ELITE I — 5 PERCENT BLUE ZERK BONUS

The Benefactor – VIP Rank

The Honored – Honor Rank

Guardian of the Cave – Job Cave Rank

The Warmonger – PvP Rank

The Forgemaster – Alchemy Rank

Title system

Continued · 2

MASTER II — 10 PERCENT BLUE ZERK BONUS

The Nexus – Activity Rank

Slayer of Unique STR – STR Unique Rank

Slayer of Unique INT – INT Unique Rank

Champion of the Colosseum – Tournament Champion

Fourfold Master – completion of the four Dimension collections

LEGENDARY III — 15 PERCENT BLUE ZERK BONUS

The Apex – first player to reach Lv.80

The Ascendant – second player

The Vanguard – third player

Title system

Continued · 3

LEGENDARY III — 15 PERCENT BLUE ZERK BONUS

The Prime – special character development goals

The Shadowborn – completion of the Rune System collection

20 GOALS · F7 PROGRESS TRACKING

Achievements and TAG

Achievements and TAG 20 GOALS · F7 PROGRESS TRACKING

Achievements Guide automatically tracks progress in Unique hunting, PvP, alchemy, Global Chat, and Job activities. The system contains 20 different achievement tasks.

ACHIEVEMENT GROUPS

ACHIEVEMENT GROUPS
KonuTask CountTracked Content
Unique Hunter9Specific uniques and total unique kill count
Capture The Flag2CTF victories
Battle Arena2Battle Arena victories

Achievements and TAG

Continued · 2

ACHIEVEMENT GROUPS

ACHIEVEMENT GROUPS
KonuTask CountTracked Content
Alchemy2Successful +10 enhancements and failed alchemy attempts
Global Chat1Use of Global Chatting
Job and Caravan4Job kills, Hunter deliveries, Trader runs, and Thief sales

Depending on the completed task, you earn Gold Bar, Gift Silk, Arena Coin, Immortal Stone, Astral Stone, and Global Chatting rewards. Rewards can be claimed using the Claim Reward button in the Achievements Guide.

Achievements and TAG

Continued · 3

Each completed Ashunt achievement unlocks a special TAG. Players can activate the TAG they have earned using the USE TAG button on the same screen and display it next to their character name. Progress percentage, target, and current value are tracked in real time through the F7 GUI.

KNOWLEDGE · SPEED · LUCK

Automatic GM Events

Automatic GM Events KNOWLEDGE · SPEED · LUCK

Knowledge, speed, and luck are rewarded in short events held throughout the day. The winner of each event receives 50 Gift Silk.

EVENTS

Trivia — Winning Condition
The first player to answer the question correctly
Lucky Party Number — Winning Condition
Players in the selected party number
Kill The GM — Winning Condition
The first player to find and kill the GM
Hide and Seek — Winning Condition
The first player to find the hidden GM using clues
Search and Destroy — Winning Condition
The first player to find and kill the special target
Lucky Global — Winning Condition
A player selected from among Global Chat users
STAY ALIVE ALONE

Survival Arena Solo

Survival Arena Solo STAY ALIVE ALONE

Rewards

Rank 1
100 Gift Silk + 1 Immortal Stone
Rank 2
75 Gift Silk + 1 Astral Stone
Rank 3
50 Gift Silk + 1 Lucky Stone
Illustrative decorative scene
Illustrative game model · CH · Iranggjingun Pike
LAST MAN STANDING

Last Man Standing

Last Man Standing LAST MAN STANDING

The last player standing in the arena wins 100 Reel Silk and 5 Honor Point.

Illustrative decorative scene
Illustrative game model · CH · Devil Sword
NO RANKING REWARD

Madness Solo

Madness Solo NO RANKING REWARD

Players compete alone. There is no extra ranking reward; killed uniques give the normal Unique Drop List rewards.

Illustrative decorative scene
Illustrative game model · CH · Moon Bow
TO EVERY MEMBER OF THE WINNING PARTY

Survival Arena Party

Survival Arena Party TO EVERY MEMBER OF THE WINNING PARTY

Each member of the last surviving party wins 100 Gift Silk, 5 Arena Coin, and 1 Immortal Stone.

Illustrative decorative scene
Illustrative game model · CH · Iranggjingun Pike
KILL RANKING

Madness and Free For All

Madness and Free For All KILL RANKING

The Unique Drop List applies in the Madness event. Madness and Free For All use the same rewards for kill rankings.

Kill Reward

Rank 1
100 Gift Silk + 5 Arena Coin + 5 Honor Point
Rank 2
75 Gift Silk + 3 Arena Coin + 3 Honor Point
Rank 3
50 Gift Silk + 1 Arena Coin + 1 Honor Point
Illustrative decorative scene
Illustrative game model · CH · Devil Sword
DESTROY BOXES · EARN POINTS

Styria Clash

Styria Clash DESTROY BOXES · EARN POINTS

Teams earn points by destroying boxes and killing their opponents. Each member of the winning team receives 50 Gift Silk, 1 Immortal Stone, and 1 Astral Stone.

Illustrative decorative scene
Illustrative game model · CH · Moon Bow
SOLO · PARTY · GUILD

Battle Arena

Battle Arena SOLO · PARTY · GUILD

Battle Arena brings solo players, parties, and guilds together in the same competition system through three different modes. Job Arena has been removed and replaced with Guild Arena, where guilds can compete under their own names.

Battle Arena · Mode Rewards

Battle Arena · Mode Rewards
KonuWinnerLoser
Solo5 Arena Coin + 1 Astral Stone1 Arena Coin
Party7 Arena Coin + 1 Immortal Stone3 Arena Coin
Illustrative decorative scene
Illustrative game model · CH · Iranggjingun Pike

Battle Arena

Continued · 2

Battle Arena · Mode Rewards

Battle Arena · Mode Rewards
KonuWinnerLoser
Guild10 Arena Coin + 2 Immortal Stone5 Arena Coin

The table shows Solo/Party/Guild modes. CTF’s winning and losing conditions are also preserved separately below.

Illustrative decorative scene
Illustrative game model · CH · Devil Sword
CAPTURE THE FLAG · COLLECT CUPS

Capture the Flag

Capture the Flag CAPTURE THE FLAG · COLLECT CUPS

Teams try to win the match by capturing the opposing team’s flag. Players on the winning team receive 5 Arena Coin, 10 Gift Silk, and 1 Astral Stone. The losing team receives no rewards. Each kill grants one Cup. 10 collected Cups can be exchanged for a random reward through the Event So-Ok NPC.

Random Reward Pool

5 Arena Coin

1 Astral Stone or 1 Immortal Stone

1 Magic Pop or 1 Damage Scroll

3 STR Scroll or 3 INT Scroll

2 Attack Rate Scroll or 2 Parry Rate Scroll

Illustrative decorative scene
Illustrative game model · CH · Devil Sword

Capture the Flag

Continued · 2

Random Reward Pool

Defense Flag Scroll that grants 10% Attack – 10 minutes

Defense Flag Scroll that grants 10% Defense – 10 minutes

The source also uses the name “Defense Flag Scroll” for the %10 Attack and %10 Defense effects. Both effects and the 10-minute duration have been preserved; the possible error in the item name has not been silently corrected.

PREMIUM REQUIRED

Tower Defend

Tower Defend PREMIUM REQUIRED

Players with a Premium membership defend their towers in teams and try to break through the opposing team’s defenses. Each member of the winning team receives 100 Gift Silk; the losing team receives no rewards.

Illustrative decorative scene
Illustrative game model · CH · Moon Bow
RANDOM BUFF / DEBUFF

Solo Dungeon

Solo Dungeon RANDOM BUFF / DEBUFF

The player enters the dungeon alone. Creatures grant random buffs or debuffs throughout the challenge. The Final Boss appears once all stages have been completed. Final Boss reward: 1 Immortal Stone, 1 Astral Stone, and 15 random Elixirs.

Illustrative decorative scene
Illustrative game model · CH · Iranggjingun Pike
NORMAL RATES · ALL SYSTEMS

Five-day Open Beta

Five-day Open Beta NORMAL RATES · ALL SYSTEMS

The Open Beta will last five days. The servers will be open with normal rates, all game systems, events, rankings, and guild competition. Performance, balance, and system logs will be tested together as players progress in a real server environment.

Every account with a total of 24 hours of active play during the Open Beta earns 150 Gift Silk at the Grand Opening. Eligible active time is recorded per account; invalid, automated, or abusive playtime is not included in the reward calculation.

DAY-BY-DAY TEST PROGRAM

Beta Tasks and Schedule

Beta Tasks and Schedule DAY-BY-DAY TEST PROGRAM

Task Schedule and Rewards

Step 1 — Sign up on the website for the login event
Random 250 Gift Silk from your own key
Step 2 — Join the Discord server
Random 250 Gift Silk from your own key
Step 3 — Follow on social media
Random 250 Gift Silk from your own key
Step 4 — Complete the events
Random 250 Gift Silk from your own key
Step 5 — Make a post
Special bag 250 Red Silk – 100 Gift Silk

On the second day, the STR and INT versions of Medusa will spawn; on the third day, Job Cave uniques; and on the fourth day, Element uniques. For each encounter, every member of the party that kills the unique earns 250 Gift Silk individually. The Open Beta concludes on the fifth day with Fortress War.

Beta Tasks and Schedule

Continued · 2

The conditions for “random 250 Gift Silk from your own key” and “special bag 250 Red Silk – 100 Gift Silk” in the task table have not been explained. Red Silk was not combined with Reel Silk; no definite payment commitment was made for the first four tasks.

Total online time, Gift Silk earning sources, Activity Rank, Guild Activity Rank, event results, guild membership history, and approved bug reports are recorded. At the end of the Beta, the results are reviewed and the earned rewards are credited to the accounts.

SAME ACCOUNT · VALID EARNINGS ONLY

Transfer of Beta Rewards

Transfer of Beta Rewards SAME ACCOUNT · VALID EARNINGS ONLY

The amount of Gift Silk that players legally earn from game systems and events during the Open Beta is recorded per account and credited to the same account at the Grand Opening. GM test balances, manual test payments, and values earned through abuse are not included in the transfer.

Open Beta Reward Pool

Open Beta Reward Pool
KonuWinnerLoser
Solo5 Arena Coin + 1 Astral Stone1 Arena Coin
Party7 Arena Coin + 1 Immortal Stone3 Arena Coin

Transfer of Beta Rewards

Continued · 2

Open Beta Reward Pool

Open Beta Reward Pool
KonuWinnerLoser
Guild10 Arena Coin + 2 Immortal Stone5 Arena Coin

The source lists the Solo/Party/Guild table again in the beta reward pool. The same table being listed twice does not mean two payments are made.

PLAYER AND ACTIVE MEMBER REWARDS

Activity and Guild Activity Rank

Activity and Guild Activity Rank PLAYER AND ACTIVE MEMBER REWARDS

Player Rewards

Rank 1
1.000 Gift Silk + OPEN BETA 1 TAG
Rank 2
750 Gift Silk + OPEN BETA 2 TAG
Rank 3
500 Gift Silk + OPEN BETA 3 TAG
Rank 4-5
350 Gift Silk
Rank 6-10
200 Gift Silk

Guild Reward — Per Active Member

Rank 1
300 Gift Silk + Champion Guild TAG
Rank 2
250 Gift Silk
Rank 3
200 Gift Silk
Rank 4-5
150 Gift Silk
Rank 6-10
100 Gift Silk

Activity and Guild Activity Rank

Continued · 2

To qualify for the guild reward, members must be active for at least 24 hours and have joined the guild before the final day. Guild rosters are recorded before the ranking closes; an account can receive a ranking reward through only one character and one guild.

FIFTH EVENING · REGISTERED ACTIVE ROSTER

Beta fortress final

Beta fortress final FIFTH EVENING · REGISTERED ACTIVE ROSTER

Each eligible member of the guild that captures the fortress on the fifth evening wins 500 Reel Silk and 500 Gift Silk. The winning guild will also be featured in the Grand Opening announcement with the OPEN BETA FORTRESS CHAMPION TAG. The reward is given to the guild roster registered and active before the battle.

FIRST VALID REPORT WITH PROOF

Bug Hunter

Bug Hunter FIRST VALID REPORT WITH PROOF

Players who are the first to report a verified bug with proof will be rewarded between 25 and 500 Gift Silk, depending on the severity of the bug. The player who makes the most valuable contribution will receive the BUG HUNTER TAG. Only the first valid report for the same bug is rewarded; accounts that exploit the bug cannot receive a reward.

Sources and scope

This guide was prepared from 6 publicly available Join Ashunt promotional posters. Rune, Honor and Unique tables spanning multiple images were reunited. Promotional claims belong to the server; catalog scenes use illustrative game models.

PVPBoard Editorial presentation

Text, scenery and live game models.

VISUAL PRESENTATION

Presentation images are shown in the order chosen by the server owner.

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Silkroad Online · PK2 · LIVE 3D

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Create your look with real game models, try equipment and build your own outfit.

Game
Silkroad Online
Appearance
Featured example character
Ekipman
Customizable outfit
Source
PK2

This is a PVPBoard example; it does not represent the server’s starter equipment.

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02

Server features

CORE
CAP 80
CH Only
03

Technical details

CAP80
RaceCH Only
EXP / SP1x / 1x
LanguageTR / EN / PL
Last updated29 days ago
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