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NewSRO Oasis

SILKROAD ONLINE · CAP 90 OPENING UPDATE PENDING

Europe & China · 90 CAP target · 6–9 DG gradual progression · 1x EXP/SP · Tri-Job, dungeon, and Unique competition.

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Pending
Announced opening
23 October 2026 · OPENING UPDATE PENDING
Last updated
23 days ago
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90
CAP
CH / EU
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Server presentation

SILKROAD ONLINE · Europe & ChinaNewSRO Oasis

NewSRO Oasis

NewSRO Oasis

A Silkroad journey that opens degree by degree.

CAP
90 · Son aşama / 9 DG
Race
Europe & China
Illustrative game model · NewSRO Oasis
Closed beta23.09.2026

Closed beta — 23.09.2026 · Testing, bug reporting, and balancing period; participation and test rewards were announced via Discord.

Open beta16.10.2026

Open beta — 16.10.2026 · A period for trying out the systems and preparing for launch.

Grand opening23.10.2026

Grand opening — 23.10.2026 · The source poster does not specify a launch time.

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The journey's framework

CAP
90 · Final stage / 9 DG
Launch stage
6 DG · Level 47
Race
Europe & China
Grand opening
23.10.2026

Welcome to Oasis

NewSRO Oasis brings together gradual progression from degree 6 to degree 9, Tri-Job competition, and a drop-focused item economy. Each stage has its own dungeon, Unique, and tournament schedule. Play to Win and a long-lasting community approach are the server team's design goals; they are not an outcome guaranteed by PVPBoard.

Challenges and rewards

Announced prize pool

Beta Prize
1.000$
Grand Prize
20.000$

Scope of the prize pool

The server team announces a $1.000 prize pool for the beta and a total prize pool of $20.000 for the grand opening period. The distribution is divided among various events, such as guild and solo Fortress War, Unique rankings, auto PvP, and Unique tournaments. Payment terms and the latest announcements should be followed on the server’s Discord channel.

Illustrative decorative scene
Illustrative game model · Announced prize pool
The foundations of your journey

Server information

The open market aims to let players buy and sell items and participate in the in-game economy. The official website shows EXP/SP and party EXP rates of 1x; consignment and special trading are enabled.

Server settings

Max level / degree
90 / 9 DG
Mastery · Europe / China
180 / 360
Starting level
1
EXP / SP / Party EXP
1x
PC / IP limit
4 / 8
Guild limit
32
Union limit
At source 2 / 3
General definition of SOX
Mid-level drop
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Illustrative game model · Server information

Server information

Continued · 2

Server settings

Alchemy
Hard
Bot and Macro
sBot · phBot · mBot active

Bot and Macro approach

The server team aims to reduce bypass advantages, provide a stable gaming environment, and allow players with work, school, or family responsibilities to progress at their own pace by keeping bots and macros available to all players. These are the server team’s reasons; this is not a guarantee that unfair advantages will be completely prevented.

Server information

Continued · 3

Information that differs between sources

The general poster says 1–47 hours for 24–36, and 47–90 weeks for 3–4; the 6 DG poster gives 47 hours for level 3–10. The first Fortress War is listed as 3 days after opening on the general poster, and as 25.10.2026 in the detailed calendar. The Union limit is unclear, given as 2 / 3. The official website lists the general IP limit as 8, alongside a second “IP Limit: 1” line whose scope is not explained. These differences should be confirmed by the server team.

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Beta Events

  1. Saturday — Beta Events

    Special beta events. Win rewards worth up to 3000 Gift Silks. 500$ in prizes. silk Silk and more every hour...

  2. Sunday — Beta Events

    Special beta events. Win rewards worth up to 3000 Gift Silks. 500$ in prizes. silk Silk and more every hour...

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Illustrative game model · Beta Events

Beta Events

Continued · 2
  1. Monday — Testing and Last Day

    Last day for Drop, Alchemy, Magic Pop, dungeon, and spot tests. The poster gives the days of the week; we have not inferred an additional date.

Illustrative decorative scene
Illustrative game model · Beta Events
Explore the world of Silkroad

Oasis’s approach

The Oasis team aims to turn the experience of grinding, trading, hunting Uniques, and fighting together into a community where old friends can reunite. The gradual structure leading to 90 CAP is designed to highlight not only the final level, but every stage of the journey.

A goal of progressing at your own pace

The presentation aims to offer progression opportunities to players who can devote 2 hours a day or a few hours a week. Donations are said to be optional; valuable items can be obtained through grinding, quests, trading, events, and dungeons. Active GM support, feedback, and long-term management are promises from the team; no guarantee is given regarding results or service duration.

Illustrative decorative scene
Illustrative game model · Oasis’s approach
Explore the world of Silkroad

6 DG · First Steps

Period
23 - 25.10.2026 (3 DAYS)
Time to level up to level 47
3 - 10 HOURS
6th-degree PVP tournament
25.10.2026 (SUNDAY)
6th-degree fortress war
25.10.2026 (SUNDAY)

Drop and Game Features

SOX drop:

SOS - EASY, SOM - EASY, SUN MEDIUM

Grind Shop:

CONTAINS A HIGH RATE OF GRIND STONES (ALSO DROPS FROM MOBS)

Magic Pop:

CONTAINS ONLY SOX

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Illustrative game model · 6 DG · First Steps

6 DG · First Steps

Continued · 2

1.000 Mob Drops

Every type of 15-24 elixir Every type of 2-10 magic stone Every type of 5-13 attribute stone 13X SOS DROP, 2X SOM DROP, 1X SUN DROP

These are sample values given for 1.000 mobs in the presentation; they should not be interpreted as a fixed drop guarantee for every player.

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7 DG · First competition

Period
25.10.2026–01.11.2026 · 7 days
Time until level 63
3 - 4 DAYS

7st Degree Event Schedule

  1. 30.10.2026 (FRIDAY) — 7st Degree PvP Tournament

    7st Degree PvP Tournament.

  2. 31.10.2026 (SATURDAY) — 7st Degree Unique Tournament

    7st Degree Unique Tournament.

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Illustrative game model · 7 DG · First competition

7 DG · First competition

Continued · 2

7st Degree Event Schedule

  1. 31.10.2026 (SATURDAY) — 7st Degree Fortress War (Solo Players)

    New event!

  2. 01.11.2026 (SUNDAY) — 7st Degree Fortress War

    7st Degree Fortress War.

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Illustrative game model · 7 DG · First competition

7 DG · First competition

Continued · 3

Degree period contents

SOX Drop:

SOS - EASY, SOM - EASY, SUN MEDIUM

TOGU Mission:

Reward: SUN seal of the 7st degree weapon of your choice

Grind Shop:

7th degree SOS, including SOM items (high drop rates from mobs)

Magic POP:

Including all SOX items

1K Mob Drops

15-30 of each type of elixir.

3-10 of each type of magic stone.

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Illustrative game model · 7 DG · First competition

7 DG · First competition

Continued · 4

1K Mob Drops

4-12 of each type of attribute stone, 7X SOX items.

These are example drop quantities; a fixed result is not guaranteed.

Explore the world of Silkroad

8 DG · New objectives

Period
1.11.2026 - 8.11.2026 (7 DAYS)
Time until level 75
3 - 4 DAYS

8th degree event schedule

  1. 8th degree PVP tournament

    6.11.2026 (FRIDAY)

  2. 8th degree Unique tournament

    7.11.2026 (SATURDAY)

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Illustrative game model · 8 DG · New objectives

8 DG · New objectives

Continued · 2

8th degree event schedule

  1. Solo players castle war — 8th degree (new event)

    7.11.2026 (SATURDAY)

  2. 8th degree castle war

    8.11.2026 (SUNDAY)

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Illustrative game model · 8 DG · New objectives

8 DG · New objectives

Continued · 3

Quest, shop and drop information

SOX Drop:

SOS - EASY, SOM - EASY, SUN MEDIUM

TOGU quest:

Reward: 8th degree SUN seal for your selected weapon

Grind Shop:

8th degree SOS, including SOM items (high drop rates from mobs)

Magic POP:

Including all SOX items

1K mob drops:

All types of 15-30 elixirs; all types of 2-8 magic stones; all types of 2-10 attribute stones; 5X SOS items, 1X SOM

Illustrative decorative scene
Illustrative game model · 8 DG · New objectives
Explore the world of Silkroad

9 DG · Final stage

Period
9.11.2026
Duration up to level 90
7 DAYS
9th Degree PVP Tournament
13.11.2026 (FRIDAY)
9th Degree Unique Tournament
14.11.2026 (SATURDAY)
Solo Players Fortress War
14.11.2026 (SATURDAY)
Fortress War · 8th-degree label in source
15.11.2026 (SUNDAY)

9 DG drop and access

At the 9 DG stage, tablets and 9 DG Elixir will drop less often. Grind Shop and Magic Pop will not offer a special SOX reward for 9 DG. The poster describes SOS/SOM as medium difficulty and says Sun is closed; the same poster lists a selectable 9 DG Sun weapon for the Togu quest.

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Illustrative game model · 9 DG · Final stage

9 DG · Final stage

Continued · 2

Verification required regarding 9 DG Sun

The 9 DG Sun reward listed for Togu conflicts with the plan on a separate long-term poster to open Sun’s 3rd month. A schedule showing only SOS in the first month, SOM in the second month, and SUN in the third month was also shown; therefore, it does not say that the Togu reward can be obtained from day one. The 8th-degree label in the 15.11.2026 Fortress War row also appears in the 9 DG section.

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Farm areas

Samarkand
Level 49 - 60 monsters
Istanbul
Level 61 - 80 monsters
Salt Lake
Level 90 monsters
Alexandria
Level 90 monsters
Red Land
Level 90 monsters
Arab Coast
Level 90 monsters
Ghost Desert
Level 90 monsters
Shambala Region
Level 90 monsters
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Illustrative game model · Farm areas
Samarkand · 49–60
Samarkand · 49–60 · From the server's own presentation.
Constantinople · 61–80
Constantinople · 61–80 · From the server's own presentation.
Salt Lake · 90
Salt Lake · 90 · From the server's own presentation.
Alexandria · 90
Alexandria · 90 · From the server's own presentation.
Red Soil · 90
Red Soil · 90 · From the server's own presentation.
Arab Coast · 90
Arab Coast · 90 · From the server's own presentation.
Ghost Desert · 90
Ghost Desert · 90 · From the server's own presentation.
Shambala · 90
Shambala · 90 · From the server's own presentation.
Explore the world of Silkroad

First 300 player race

1st player
1000 PREMIUM SILK
2nd player
800 PREMIUM SILK
3. player
600 PREMIUM SILK
4. - 8. players
500 PREMIUM SILK
9. - 16. players
400 PREMIUM SILK
17. - 50. players
250 GIFT SILK
51. - 99. players
200 GIFT SILK
100. - 300. players
100 GIFT SILK

Exclusive to the first 8 players

The first 8 players will also receive an exclusive black title: "TryHard".

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Illustrative game model · First 300 player race
OASIS · SOX system

SOX system

SOX system OASIS · SOX system

Star Seal

Weapons — final stage
+2
Weapons — critical
+1
Weapons — enhancement
%10
Accessories — final stage
+1.5
Shield — final stage
+1.5
Shield — block rate
+1
Shield — enhancement
%5
Set — final stage
+1.5
Set — enhancement and resistance rate
+%7.5
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Illustrative game model · SOX system

SOX system

Continued · 2

Moon Seal

Weapons — final stage
+4
Weapons — critical
+2
Weapons — enhancement
%15
Accessories — final stage
+3
Shield — final stage
+2.5
Shield — block rate
+2
Shield — enhancement
%10
Set — final stage
+3
Set — enhancement and resistance rate
+%10
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Illustrative game model · SOX system

SOX system

Continued · 3

Sun Seal

Weapons — final stage
+6
Weapons — critical
+4
Weapons — enhancement
%20
Accessories — final stage
+4
Shield — final stage
+3.5
Shield — block rate
+3
Shield — enhancement
%12.5
Set — final stage
+4
Set — enhancement and resistance rate
+%15
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Illustrative game model · SOX system

SOX system

Continued · 4

6th, 7th and 8th Stage

6–8 DG is described as having SOS as the easiest layer, SOM as harder, and SUN as the hardest. The server team says most players aim to reach a full Sun set by the end of day 4; this is not a drop guarantee.

9th Stage

9 DG is the final stage. SOS is medium difficulty; SOM and SUN are announced as closed during the first month. A separate long-term plan places SOM in month 2 and SUN in month 3.

OASIS · Drop difficulties

Drop difficulties

Drop difficulties OASIS · Drop difficulties

Grade 1–6 Seal Difficulties

Seal of Star
EASY
Seal of Moon
MEDIUM - EASY
Seal of Sun
MEDIUM

Grade 1–6 Drop Target

These are the drop rates for Grade 1-6 items, and we expect everyone to get a Full Seal of Sun very easily (within the first 36 hours).

Grade 7 Seal Difficulties

Seal of Star
EASY
Seal of Moon
MEDIUM
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Illustrative game model · Drop difficulties

Drop difficulties

Continued · 2

Grade 7 Seal Difficulties

Seal of Sun
HARD

Grade 7 Community Farming Target

The DG period for 7 lasts 7 days. The team states the goal of a full SOS/SOM/SUN set through farming by day 3 and gives the date 28.10. The day name on the poster did not match the calendar, so the day name was omitted; the durations are design expectations.

Grade 8 Seal Difficulties

Seal of Star
EASY
Seal of Moon
MEDIUM - HARD

Drop difficulties

Continued · 3

Grade 8 Seal Difficulties

Seal of Sun
VERY HARD

Degree 8 Community Farm Goal

8 DG period lasts 7 days. The team states a full SOS/SOM/SUN set goal with farming on day 6 (06.11.2026); achievement is not guaranteed.

Drop difficulties

Continued · 4

Drop difficulty differences between the posters

While the degree schedules list SOS easy / SOM easy / SUN medium for 6–8 DG, the detailed drop poster says SOM medium and SUN hard at 7 DG, SOM medium–hard and SUN very hard at 8 DG. Both descriptions are preserved separately here; no exact percentage was given.

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9 DG · Three-month plan

Month-based openings of SOX for 9 DG are a long-term plan. The economy, player progression, and feedback will be monitored; requests to move them earlier or delay them will be considered through votes and announcements. It is stated that important changes will be explained to the community.

Three-Month Endgame Journey

  1. Month 1 — Seal of Star

    Degree: degree 9. Open from the start. The first endgame SoX hunt begins.

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Illustrative game model · 9 DG · Three-month plan

9 DG · Three-month plan

Continued · 2

Three-Month Endgame Journey

  1. Month 2 — Seal of Moon

    Degree: degree 9. Opens in month 2. A new hunt. A new economy. A new challenge.

  2. Month 3 — Seal of Sun

    Degree: degree 9. Opens in month 3. The final hunt. The ultimate challenge.

Illustrative decorative scene
Illustrative game model · 9 DG · Three-month plan
Explore the world of Silkroad

Play to Win · Gift Silk

The server states that all products in F10 Item Mall can also be obtained with Gift Silk. The aim is to turn quests, trading, Uniques, and event participation into access to items. The claim that players can compete without spending real money is made by the server team.

Ways to Earn Gift Silk

  • Events
  • Unique Hunting
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Illustrative game model · Play to Win · Gift Silk

Play to Win · Gift Silk

Continued · 2

Ways to Earn Gift Silk

  • Quests
  • Job Activities
  • Battle Arena
  • Fortress War

Play to Win · Gift Silk

Continued · 3

Ways to Earn Gift Silk

  • Daily & Weekly Quests
  • Social Media Events
  • Forum Events
  • and much more!

Play to Win · Gift Silk

Continued · 4

Obtainable Gift Silk

The presentation announces rewards of up to 3.000 Gift Silk through campaigns. The conditions for social media and forum events depend on the server's own announcements; PVPBoard comments do not count as participation in this reward.

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Account and participation limits

PC limit
4
IP limit
8
Job limit
1
Event limit
1
Quest limit
1
Dungeon limit
1

A player may have a maximum of 8 accounts

There is a limit of 4 characters per PC and a total of 8 accounts per player. A second PC may be used, but the same limits still apply. Participation in jobs, events, quests, and dungeons is limited to 1 character; multiplying rewards with additional accounts is prohibited. Exceeding the limits or attempting to circumvent them may result in a permanent ban.

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Illustrative game model · Account and participation limits

Account and participation limits

Continued · 2

Account ID rule

A clearly identifiable main account is required. Example: main account oasis; other accounts are oasis1, oasis2, oasis3, oasis4, oasis5, oasis6, oasis7, respectively. All accounts associated with a player whose main account cannot be identified or who violates the naming/limit rules may be permanently banned.

OASIS · Alchemy rates

Alchemy rates

Alchemy rates OASIS · Alchemy rates

Alchemy · Equipment

+1
100%
+2
100%
+3
90%
+4
50%
+5
40%
+6
20%
+7
10%
+8
5%
+9
3%
+10
2%
+11
1%
+12
1%

Rate note

These rates do not include Premium, Lucky Stone, or Avatar Lucky Rate.

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Illustrative game model · Alchemy rates

Alchemy rates

Continued · 2

Alchemy · Devil

+1
100% (NO POWDER REQUIRED)
+2
100% (NO POWDER REQUIRED)
+3
100% (POWDER REQUIRED)
+4
30% (POWDER REQUIRED)
+5
10% (POWDER REQUIRED)
Illustrative decorative scene
Illustrative game model · Alchemy rates
Explore the world of Silkroad

Pet buffs

The Pet Buff System is designed to grant your character valuable stat increases by equipping pets that provide passive bonuses. These buffs can significantly improve your combat performance, farming speed, and survivability.

Available Pet Buffs

INT/STR
5 Increase
Magical/Physical
Damage 5% Increase
Attack/Parry Rate
20% Increase
Speed Elixir
Movement Speed 15%
Berserk Elixir
Berserk Gage Gain Chance 110% Increase
Illustrative decorative scene
Illustrative game model · Pet buffs
Explore the world of Silkroad

Devil Spirit Blues

Equipping a Devil Spirit grants your character powerful passive buffs. These spirits increase your power, durability, and overall performance in battle. You can equip 1 Devil Spirit, which provides you with 4 different random passive bonuses.

Possible Passive Buffs

STR
1 - 5
INT
1 - 5
Physical Damage Increase
1 - 3%
Magical Damage Increase
1 - 3%
Critical Increase
1 - 3%
Attack Rate Increase
5 / 10 / 15 / 20
HP Increase
100 / 250 / 300 / 500
Ignore Damage
2 - 10% (random between 2 and 10)
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Illustrative game model · Devil Spirit Blues

Devil Spirit Blues

Continued · 2

Possible Passive Buffs

Physical Defense Increase
1 - 3%
Magical Defense Increase
1 - 3%
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Socket system

Each degree has its own sockets; only their values are the same, while their degree and price differ.

Currently, the Socket System has been activated only for Weapons and Armor (Chest only). In future server updates, we may consider adding it for a few additional armor pieces (set pieces) as well.

Passive Sockets

STR (Strength) · INT (Intelligence) · HP (Health) · MP (Mana) · Defense Rate (Parry) · Zerk Rate · Luck · Reflect · Movement Speed · Ignore · Damage Increase (Physical/Magical) · Critical Rate · Defense Increase (Physical/Magical).

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Illustrative game model · Socket system

Socket system

Continued · 2

Active Sockets

Attack Rate · Stun Application · HP Regeneration · Maximum HP Increase · Iron Wall (absorbs 99% of incoming damage) · Block Rate.

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GDF · Flag Effects

Flag Effects (GDF) provide powerful passive bonuses to your character, increasing your strength, survivability, and overall performance.

You can add a maximum of 4 Flags to 1 GDF!

Passive Effects (from Flag to GDF)

STR (Strength)
1 - 5
INT (Intelligence)
1 - 5
Physical Damage Increase
1 - 3%
Magical Damage Increase
1 - 3%
Critical Rate Increase
1 - 3%
Attack Speed Increase
5 / 10 / 15 / 20
HP Increase
100 / 250 / 300 / 500
Ignore Damage
1 - 3%
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Illustrative game model · GDF · Flag Effects

GDF · Flag Effects

Continued · 2

Passive Effects (from Flag to GDF)

Physical Defense Increase
1 - 3%
Magical Defense Increase
1 - 3%
Fight for the fortress

Fortress War · Guild / Union

To claim the reward
5 victories
Specified reward
1000 $
First Fortress War
25.10.
Hotan tax in all shops/cities
%20

Rules and additional reward information

There is an additional Silk reward for winning alliances; the amount is not specified.

Using cheats will result in a loss of points.

If enough alliances do not participate, the event will be canceled and the money will be used for other events.

Rewards will be doubled every month:

1000$ > 2000$ > 4000$ > 8000$.

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Illustrative game model · Fortress War · Guild / Union

Fortress War · Guild / Union

Continued · 2

Rules and additional reward information

There will also be kill rewards for everyone, such as Honor points, Gold, Silk, etc.

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Illustrative game model · Fortress War · Guild / Union
Fight for the fortress

Fortress War · Solo

First Fortress War
31.10.
Winner
$50
Frequency
Can be held 2 times per week, depending on demand

Event Flow

For solo players without joining a guild: 3 fortresses, 1 heart, and one winner. Participation rewards are also mentioned, but their amounts are not disclosed.

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Illustrative game model · Fortress War · Solo
Competition on trade routes

Auto Caravan

Auto Caravan is an active PvP mode separate from normal intercity trading. Hunters protect the moving caravan, while thieves set ambushes; rewards come from performance on the battlefield, not passive waiting.

Earn rewards as follows

  • By fighting real players
  • By hunting enemies
  • By dominating the battlefield
Illustrative decorative scene
Illustrative game model · Behemoth

Auto Caravan

Continued · 2

Caravan Battles

  • Hunters must protect the caravan at all costs.
  • Thieves must set an ambush and seize the caravan.
  • A battle can happen at any moment. Every encounter matters.

Auto Caravan

Continued · 3

No Penalty — Pure Action

It is stated that there is no Job penalty for this mode. This does not remove account and event participation limits.

Requirements

  • 13-minute protection period in the Behemoth region
  • You must get at least 2 kills

Auto Caravan

Continued · 4

Rewards

If all requirements are fully completed
25M Gold
If the kill requirement is not met
12M Gold

Stealing Rewards

Steal 5★ loot
10M Gold
Maximum theft
2 × 5★ loot per event

Battle Rewards

Each PvP kill in the Behemoth region
5M Gold
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Illustrative game model · Behemoth

Auto Caravan

Continued · 5

Important Notes

  • All actions must take place in the Behemoth region.
  • Rewards are given based on performance, not passively.
  • The system encourages active PvP and strategic gameplay.
Competition on trade routes

Tri-Job System

Job levels are retained when switching between Trader, Thief, and Hunter. A 30-minute wait applies when switching between Trader and Thief. You can choose a job nickname different from your character’s actual name.

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Illustrative game model · Tri-Job System
Tri-Job · Nickname and job level
Tri-Job · Nickname and job level · From the server's own presentation.
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Special Trade Route

Normal Jangan, Hotan, and Donwhang trading is disabled. Special trading, tied to the event schedule, can only be done in both directions along the Roc Mountain ↔ Taklamakan route. The server team says it chose this arrangement to reduce the impact of automated buying and selling on the economy.

Illustrative decorative scene
Illustrative game model · Special Trade Route
Explore the world of Silkroad

Trade and Honor Leagues

Goods purchase cost: 500.000 Gold. In special trading, Trader profit is 25M Gold, Hunter earnings are 5M per 5★, and Thief earnings are 10M Gold per stolen 5★. In the table below, the normal and special role columns are listed separately in the source; these values do not replace Auto Caravan’s 25M/12M condition.

Honor Point League Rewards

Honor Point League Rewards
KonuDaily LimitHunter / TraderThiefSpecial TraderSpecial HunterSpecial Thief
Unranked150m20m10m25m5m10m
Bronze175m23m12m29m6m12m
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Illustrative game model · Trade and Honor Leagues

Trade and Honor Leagues

Continued · 2

Honor Point League Rewards

Honor Point League Rewards
KonuDaily LimitHunter / TraderThiefSpecial TraderSpecial HunterSpecial Thief
Silver250m33m17m42m8m17m
Gold300m40m20m50m10m20m

Honor Point League Rewards — Continue

Honor Point League Rewards — Continue
KonuDaily LimitHunter / TraderThiefSpecial TraderSpecial HunterSpecial Thief
Platinum350m47m23m58m12m23m
Diamond400m53m27m67m13m27m
Illustrative decorative scene
Illustrative game model · Trade and Honor Leagues
Explore the world of Silkroad

Thief · Ranks and skills

1–2
Beginner Thief
3–4
Thief
5–6
Crown Thief
7–8
Elite Thief
9
Bandit
10–11
Master Bandit
12–13
Elite Bandit
14
Ultimate Bandit
15–16
Assassin
17
Blood Alliance
18
Outlaw
19
Murderer
20
Public Enemy
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Illustrative game model · Thief · Ranks and skills

Thief · Ranks and skills

Continued · 2

Skills and game balance

Balanced values and cooldowns are intended for Thief job skills. Exact cooldown times were not given on the poster.

OASIS · Job Sets and Ranks

Job Sets and Ranks

Job Sets and Ranks OASIS · Job Sets and Ranks

Thief Sets — 1–3

1. Low-Level Black Set (Lv1)
INT+1 / STR+1 - 1% PHYSICAL / 1% MAGIC. Required Job Level: Beginner Thief. Job Skills: None.
2. Elite Thief Black Devil Set (Lv2)
INT+2 / STR+2 - 2% PHYSICAL / 2% MAGIC. Required Job Level: Elite Thief. Job Skills: Hermes' Power Lv1 & Invisible Attack Lv1.
3. Master Bandit Black Devil Set (Lv3)
INT+3 / STR+3 - 3% PHYSICAL / 3% MAGIC. Required Job Level: Master Bandit. Job Skills: Hermes' Power Lv2 & Invisible Attack Lv2.
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Illustrative game model · Job Sets and Ranks

Job Sets and Ranks

Continued · 2

Thief Sets — 4–5

4. Assassin Black Devil Set (Lv4)
INT+4 / STR+4 - 4% PHYSICAL / 4% MAGIC. Required Job Level: Assassin. Job Skills: Hermes' Power Lv3 & Invisible Attack Lv3.
5. Public Enemy Black Devil Set (Lv5)
INT+5 / STR+5 - 5% PHYSICAL / 5% MAGIC. Required Job Level: Public Enemy. Job Skills: Hermes' Power Lv4, Invisible Attack Lv4 & Dark Root Lv4.

Best Thieves

  • Criminal & Purple Character Effect.
Illustrative decorative scene
Illustrative game model · Job Sets and Ranks

Job Sets and Ranks

Continued · 3

Best Thieves

  • Death Chaser & Purple Character Effect.
  • Bandit & Purple Character Effect.

Job Sets and Ranks

Continued · 4

Hunter Ranks

  1. 1–4

    1 - Beginner Hunter; 2 - Beginner Hunter; 3 - Hunter; 4 - Hunter.

  2. 5–8

    5 - Crown Hunter; 6 - Crown Hunter; 7 - Expert Hunter; 8 - Expert Hunter.

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Illustrative game model · Job Sets and Ranks

Job Sets and Ranks

Continued · 5

Hunter Ranks

  1. 9–12

    9 - Elite Hunter; 10 - Hunter Leader; 11 - Hunter Leader; 12 - Master Hunter.

  2. 13–16

    13 - Hunter General; 14 - Hunter General; 15 - Officer; 16 - Officer.

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Illustrative game model · Job Sets and Ranks

Job Sets and Ranks

Continued · 6

Hunter Ranks

  1. 17–20

    17 - Guardian; 18 - Guardian; 19 - Grand Guardian; 20 - Guardian of Justice.

About Hunter Skills

Hunters take on the support and protection role in job parties. The source emphasizes that job parties must bring their own hunter.

Illustrative decorative scene
Illustrative game model · Job Sets and Ranks
Explore the world of Silkroad

Hunter Sets

1. LOW-LEVEL HUNTER SET (Lv1) — INT+1 / STR+1 - 1% PHYSICAL / 1% MAGICAL. Required Job Level: Beginner Hunter. Job Skills: None.

2. EXPERT HUNTER SET (Lv2) — INT+2 / STR+2 - 2% PHYSICAL / 2% MAGICAL. Required Job Level:

Expert Hunter. Job Skills: Guardian Lv1 & Taunt Howling Lv1.

3. HUNTER LEADER SET (Lv3) — INT+3 / STR+3 - 3% PHYSICAL / 3% MAGICAL. Required Job Level:

Hunter Leader. Job Skills: Guardian Lv2 & Taunt Howling Lv2.

4. ASSASSIN OFFICER SET (Lv4) — INT+4 / STR+4 - 4% PHYSICAL / 4% MAGICAL. Required Job Level: Officer Hunter. Job Skills: Guardian Lv3 & Taunt Howling Lv3.

5. GUARDIAN OF JUSTICE SET (Lv5) — INT+5 / STR+5 - 5% PHYSICAL / 5% MAGICAL. Required Job Level: Guardian of Justice Hunter. Job Skills: Guardian Lv4, Taunt Howling Lv4 & Forced Focus Lv4.

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Illustrative game model · Hunter Sets

Hunter Sets

Continued · 2

TOP HUNTERS

1.
Guardian & Blue Character Effect.
2.
Warlord & Blue Character Effect.
3.
Gladiator & Blue Character Effect.
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Trader Ranks

1–2
Beginner Trader
3–4
Crown Trader
5
Vendor
6–7
Rich Vendor
8–9
Apprentice
10–11
Goods Supplier
12–14
Traveling Goods Supplier
15–16
Elite Merchant
17–18
Master Caravaner
19
Legendary Caravaner
20
Legendary Merchant
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Illustrative game model · Trader Ranks

Trader Ranks

Continued · 2

Merchant Skills

Merchant skills are said to have been added to make trading more competitive and balanced; the exact skill values are not disclosed in this poster.

Challenges and rewards

Wanted and Bounty Hunting

Players who get consecutive kills in Job PvP gain Wanted levels. Merchants and hunters can earn separate Gold rewards by capturing wanted players.

Wanted Levels and Conditions

Suspicious
10 consecutive kills → Wanted Level 1
Bandit
20 consecutive kills → Wanted Level 2
Dangerous
30 consecutive kills → Wanted Level 3
Merciless
40 consecutive kills → Wanted Level 4
Most Wanted
50 consecutive kills → Wanted Level 5
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Illustrative game model · Wanted and Bounty Hunting

Wanted and Bounty Hunting

Continued · 2

Wanted Buffs

  • %1 Physical and Magical Damage Increase
  • %1 Physical and Magical Damage Absorption
  • %1 Attack Speed Increase
  • %1 Defense (Parry) Rate Increase

Wanted and Bounty Hunting

Continued · 3

Wanted Buffs

  • +1 STR & +1 INT
  • %1 Movement Speed Increase

Wanted Level Kill Rewards

Level 3
3.000.000 Gold
Level 4
4.000.000 Gold
Level 5
5.000.000 Gold
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Illustrative game model · Wanted and Bounty Hunting

Wanted and Bounty Hunting

Continued · 4

Buff scope

The source lists the following buff values as general bonuses; it does not say that they stack again at each Wanted level.

Server announcements

Server announcements notify players who reach Wanted level 3 and level 5, as well as when the bounty hunter captures the wanted target.

UNIQUE challenges

Unique collections

There is a separate collection book for each Normal Unique. Completing a collection unlocks the permanent passive bonus below; these are not ordinary drop rewards from a single Unique kill.

Collection Completion Rewards

Tiger Girl Collection
+500 HP & MP
Cerberus Collection
+%5 Movement Speed
Captain Ivy Collection
+5 STR & INT
Uruchi Collection
+10% Attack Rate & Defense Rate
Isyutaru Collection
+3% Physical / Magical Damage Increase
Lord Yarkan Collection
+2% Luck Increase
Demon Shaitan Collection
1% Ignore Increase
Illustrative decorative scene
Illustrative game model · Tiger Girl
Normal Unique collection book
Normal Unique collection book · From the server's own presentation.
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Honor system

Unique hunting, server events, Job PvP, and trading/theft activities grant Honor Point. Accumulated points provide league progression and access to related buffs/rewards.

Honor Leagues

Bronze League
500 Honor Points
Silver League
1 000 Honor Points
Gold League
2 000 Honor Points
Platinum League
4 000 Honor Points
Diamond League
6 000 Honor Points
Illustrative decorative scene
Illustrative game model · Honor system
Explore the world of Silkroad

Magic Pop

Devil S · Advanced Potions · Sun items 1–8DG · GDF · Alchemy supports · Title colors · Name colors · Special companion pets · 2% avatar hat bonus · Boxes.

Illustrative decorative scene
Illustrative game model · Magic Pop
Explore the world of Silkroad

VIP System

A VIP icon is unlocked next to the character based on the total donation amount; other rewards will be announced on Discord. Since the banner does not specify the currency for the thresholds, TL or dollars have not been assumed.

Preview: Purple Icon

PREVIEW: PURPLE ICON will give you access to a special purple-colored global (PURPLE) message every time you enter the game, and an entry notification will also be displayed.

Donation Goals — Icons

BRONZE ICON — Donation goal
1.000 - 3.000
SILVER ICON — Donation goal
3.001 - 6.000
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Illustrative game model · VIP System

VIP System

Continued · 2

Donation Goals — Icons

GOLD ICON — Donation goal
6.001 - 9.000
GREEN ICON — Donation goal
9.001 - 20.000
BLUE ICON — Donation goal
20.001 - 50.000
PURPLE ICON — Donation goal
50.001 +
OASIS · Box Pools

Box Pools

Box Pools OASIS · Box Pools

Special Box

Possible rewards:

All Devil Soul Blue Options

All Golden Dragon Flag Blue Options

All Available Socket Types

Farm Box

Possible rewards:

5x Pandora Boxes

5x Monster Scrolls

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Illustrative game model · Box Pools

Box Pools

Continued · 2

Farm Box

5x Return Scrolls

5x Gold Piles – 1.000.000 Gold each

5x Repair Hammers

50 Gift Silk

5x Global Chat Items

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Illustrative game model · Box Pools

Box Pools

Continued · 3

Oasis Box

Possible rewards:

1% Lucky Scroll

2% Lucky Scroll

Special Lucky Magic Powder Grade 1

Special Lucky Magic Powder Grade 9

250 Gift Silk

2x Grade 9 Immortal Stone

3x Grade 9 Astral Stone

25x Gold Piles – 1.000.000 Gold each

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Illustrative game model · Box Pools

Box Pools

Continued · 4

Box pool

The three boxes are shown in the source with a quantity of 1 and the Timed Service type. The lists are possible reward pools; they do not mean that all items will be given together in the same opening. New boxes may be announced through weekly updates.

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Weekly rankings

Hunter · Thief · Trader · Unique Hunting · Alchemy · Survival Solo · Battle Arena · Honor · Guild Season.

Additional Information

Rankings are refreshed every Friday. The first 3 lines on the poster are shown as blank, so no reward amount or current player name has been added.

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Illustrative game model · Weekly rankings
Gameplay details

Silk Stall

With the Silk Stall, items can be bought and sold directly in exchange for Silk; the Gold Stall will also remain available. The system aims to reduce the need for trades mediated by Silk Scrolls and the risk of being scammed; it does not guarantee completely risk-free transactions.

Illustrative decorative scene
Illustrative game model · Silk Stall
Explore the world of Silkroad

Balanced events

Balanced events aim to eliminate equipment differences between participants. The source interface includes weapon and armor selection.

Balanced Item Option

  • Weapon: Sword, Dagger, Axe, Spear, Bow, and Staff
  • Armor
Illustrative decorative scene
Illustrative game model · Balanced events
Balanced equipment selection
Balanced equipment selection · From the server's own presentation.
Explore the world of Silkroad

Battle Pass

Complete quests · Level up · Claim rewards · Buy levels · Buy the Elite Pass · Special rewards · And much more.

Battle Pass · Sample quests

200 Unique · China & Europe
500 EXP
1.000 kills in Survival
1.500 EXP
Reach level 90
200 EXP
Complete 10 trades
300 EXP
5 events with a party
250 EXP
Steal 5 trades
150 EXP
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Illustrative game model · Battle Pass

Battle Pass

Continued · 2

Examples in the interface

The level, progress, and reward icons shown on screen are presentation examples. Unreadable reward names or amounts have not been guessed; the option to buy levels and the Elite Pass is explicitly shown in the source.

Battle Pass · Rewards screen
Battle Pass · Rewards screen · From the server's own presentation.
Battle Pass · Quest Screen
Battle Pass · Quest Screen · From the server's own presentation.
Explore the world of Silkroad

City and Daily Quests

Jangan City Quest
Requirement: Kill 200 MOBs. Reward: 50 Gift Silk; 11 Return Scrolls; 3 Global Items; 5 Repair Hammers; 2 Pandora Boxes; 2 Magic Pop.
Downhang City Quest
Requirement: Kill 400 MOBs. Reward: 75 Gift Silk; 11 Return Scrolls; 11 Global Items; 10 Repair Hammers; 5 Pandora Boxes; 4 Magic Pop.
Hotan City Quest
Requirement: Kill 1000 MOBs. Reward: Grind Box; 125 Gift Silk; 8 Magic Pop; 10 Pandora Boxes.
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Illustrative game model · City and Daily Quests

City and Daily Quests

Continued · 2

Daily Quests — Continued

Holy Water Temple (Beginner) Quest (One-time)
Reward: 2 Immortal 7DG; 50 Gift Silk; Oasis Coin; 10 Honor Point.
Togui Temple Quest (One-time)
Reward: 4x Astral 7DG; 50 Gift Silk; Oasis Coin; 10 Honor Point.
Witch Dungeon — [7. Degree] One-time Dungeon Quest
Reward: 2x Immortal 7DG; 50 Gift Silk; Oasis Coin; 10 Honor Point.
Kill 2.000 MOBs (Level 30 ~ 60 MOBs)
Reward: 4x Astral 7DG; 50 Gift Silk; Oasis Coin; 10 Honor Point.

Oasis Coin amount

The daily quest summary does not specify an amount for Oasis Coin. The 1 Coin stated on the detailed dungeon posters applies only to those dungeon quests.

Illustrative decorative scene
Illustrative game model · City and Daily Quests
Explore the world of Silkroad

One-time Achievements

Bronze Candidate — Collect 500 Honor Point
100 Gift Silk
Silver Pioneer — Collect 1.000 Honor Point
250 Gift Silk
Gold Champion — Collect 2.000 Honor Point
500 Gift Silk
Platinum Conqueror — Collect 4.000 Honor Point
1.000 Gift Silk
Diamond Ruler — Collect 6.000 Honor Point
2.000 Gift Silk

Profession and Survival Achievements

Survival Legend — Get 1.000 Survival kills
2.000 Gift Silk
Master Trader — Complete 100 trades
1.000 Gift Silk
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Illustrative game model · One-time Achievements

One-time Achievements

Continued · 2

Profession and Survival Achievements

Master Thief — Commit 300 thefts
1.000 Gift Silk
Job War Veteran — Get 1.500 Job kills
2.000 Gift Silk
Castle Killer — Get 50 kills during Castle War
1.000 Gift Silk

PvP, Arena, and Dungeon Achievements

Unique Hunter — Kill 500 Uniques
3.000 Gift Silk
Magic Pop Enthusiast — Use 500 Magic Pop cards
2.000 Gift Silk
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Illustrative game model · One-time Achievements

One-time Achievements

Continued · 3

PvP, Arena, and Dungeon Achievements

Arena Champion — Win the Battle Arena 10 times; any type
500 Gift Silk
Survival Champion — Win the Survival event 10 times
1.000 Gift Silk
Dungeon Master — Complete 100 Dungeons
3.000 Gift Silk

Alchemy and Event Achievements

Alchemy Master — Perform Alchemy to +10 a total of 20 times
5.000 Gift Silk
Event Killer — Get 500 kills in events
1.000 Gift Silk
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Illustrative game model · One-time Achievements

One-time Achievements

Continued · 4

Alchemy and Event Achievements

Event Legend — Win events 100 times
3.000 Gift Silk

Tournament Achievements

Oasis PvP Champion — Win the PvP Tournament 1 time
5.000 Gift Silk; Special Avatar (obtainable only through PvP); Special Follower Pet (obtainable only through PvP)
Oasis Unique Killer — Win the Unique Tournament 1 time
5.000 Gift Silk; Special Avatar (obtainable only through Unique); Special Follower Pet (obtainable only through Unique)
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Illustrative game model · One-time Achievements

One-time Achievements

Continued · 5

Tournament Achievements

One-Man Army — Win Fortress War Solo 1 time
3.000 Gift Silk; Special Avatar (obtainable only through Unique); Special Follower Pet (obtainable only through Unique)

Solo Fortress War reward note

The One-Man Army achievement lists a special avatar and pet with 3.000 Gift Silk; the same line describes these cosmetics as obtainable only through Unique. This contradiction should be confirmed with the server team.

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Daily Goals

  1. Dungeon

    Task: Play any Dungeon 1 time. Reward: Grind Box + 25 Gift Silk + 2 Magic Pop.

  2. Consignment (Market) trading

    Task: Trade via Consignment (Market) 1 time. Reward: Grind Box + 25 Gift Silk + 2 Magic Pop.

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Illustrative game model · Daily Goals

Daily Goals

Continued · 2
  1. Event

    Task: Complete any Event 2 times. Reward: Grind Box + 10 Repair Hammers + 2 Magic Pop.

  2. PvP or Unique Match

    Task: Play a PvP or Unique Match 4 times. Reward: 50 Gift Silk.

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Illustrative game model · Daily Goals

Daily Goals

Continued · 3
  1. Survival

    Task: Get 10 Survival kills. Reward: Grind Box + 50 Gift Silk + 2 Magic Pop.

Illustrative decorative scene
Illustrative game model · Daily Goals
Explore the world of Silkroad

Togui · 7 DG

Experience
3 times more than the outside rate
Drop rate
3 times more than the outside rate
Special drops
Random SoX Grade 7 (%100); 2x Grind Box

Quest Reward

Gift Silk
50
Astral Stone
4x — Grade 7
Honor Point
10
Oasis Token
1
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Illustrative game model · Togui · 7 DG

Togui · 7 DG

Continued · 2

Togui Temple

Collect the 7 talisman collection and win a Grade 7 Sun Seal Weapon. Drop rate: EASY.

Explore the world of Silkroad

Witch Dungeon · 7 DG

Experience
3 times more than the outside rate
Drop rate
3 times more than the outside rate
Special drops
Random SoX Grade 7 (%100); 2x Grind Box
Cooldown
18 hours

Quest Reward

  • 50 Gift Silk
  • 10 Honor Point
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Illustrative game model · Witch Dungeon · 7 DG

Witch Dungeon · 7 DG

Continued · 2

Quest Reward

  • 2 Immortal Stones Grade 7
  • 1 Oasis Token
Explore the world of Silkroad

Holy Water Temple · 7 DG

Experience
3 times more than the outside rate
Drop rate
3 times more than the outside rate
Cooldown
18 HOURS

Special drops

  • Random SoX Grade 7 (%100)
  • 2x Grind Box
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Illustrative game model · Holy Water Temple · 7 DG

Holy Water Temple · 7 DG

Continued · 2

Quest reward

Gift Silk
50
Honor Point
10
Immortal Stone Grade 7
2
Oasis Token
1

Grade change

This dungeon will change to 9. GRADE in 7 DAYS.

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Dungeons · 8 DG

Experience:

3 times more than outdoors.

Drop rate:

3 times more than outdoors.

Special unique drops:

Random SoX 8. grade (%100); 2x grind box.

Special quests and more.

Talisman collection reward:

8. Dr. Sun Seal Weapon.

Details announcement

All detailed information will be announced with the opening of grade 8.

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Illustrative game model · Dungeons · 8 DG

Dungeons · 8 DG

Continued · 2

Grade label discrepancy

The small heading on this poster says grade 7; the large grade number, SOX and Sun collection rewards are listed as grade 8. It was set aside as 8 DG content; the heading discrepancy was not concealed.

Explore the world of Silkroad

Dungeons · 9 DG

Holy Water Temple · Demon Garden · Flame Mountain · Valley Dungeon · Relentless Shadow · Jupiter Dungeon.

Dungeon Features

There will be quests in all dungeons. There will be higher item drop rates from monsters, as well as very good rewards from unique monsters.

Low-Grade Dungeons

All low-grade dungeons will be converted into grade 9 dungeons.

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Illustrative game model · Dungeons · 9 DG
UNIQUE challenges

Dungeon collection

Different dungeons, rewards, and progression paths are planned for each grade. The source team’s goal is to reduce constant repetition of the same content, strengthen teamwork, and offer planned progression for players with limited time. Longevity and game balance are design goals, not guarantees.

Special items collected from dungeons let you track collection progress. The plan is to complete goals and milestones across the grades to unlock additional rewards and access to new dungeons.

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Illustrative game model · Dungeon collection

Dungeon collection

Continued · 2

Quests and Dungeon Activities

  • Some dungeon cooldowns have been extended to 7 days.
  • 3 DAILY QUESTS — with special rewards.
  • WEEKLY QUESTS — to encourage regular participation.
  • VARIOUS DUNGEON CHALLENGES — and rewards will keep the game fresh and fun.

Dungeon collection

Continued · 3

Quests and Dungeon Activities

  • DUNGEON COLLECTION MILESTONES — progress through the system to unlock new dungeons and earn additional rewards.
Dungeon collection · Example progress from the presentation
Dungeon collection · Example progress from the presentation · From the server's own presentation.
UNIQUE challenges

7 DG · Unique hunting

Unique level
60
Unique damage
High
Unique spawn
Elite mobs
Respawn time
4 hours

Active Unique List

  • Tiger Girl
  • Uruchi
  • Captain Ivy
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Illustrative game model · 7 DG · Unique hunting

7 DG · Unique hunting

Continued · 2

Active Unique List

  • Cerberus
  • Isyutaru

To Make It Balanced and Enjoyable

The team aims to highlight the contributions of different builds and active competition in Unique battles. It should not be assumed that the player who finds it first or hits it first will automatically get the kill.

7 DG · Unique hunting

Continued · 3

Unique Rewards

  • 8x Grind Box
  • 1x 7th-degree Sun item — 100% guaranteed (random CH/EU)
  • 400 Gift Silk — shared with the party
  • 40 Honor Point — shared with the party

7 DG · Unique hunting

Continued · 4

Unique Rewards

  • 4x Random Talisman

Items Required for the Scroll

Broken Key, Large Tong, Phantom Harp, Devil’s Heart, Vindictive Spirit’s Bead, Hook Hand, Commander’s Patch, and Sereness’s Tears (required for the scroll).

7 DG · Unique hunting

Continued · 5

Scroll Features

Power Up Lv 1

Source duration wording:

“Continuous blessing 10 hours 7 days” (scope unclear)

Increase Critical by 5

Increase physical damage absorption by 6%

Increase magical damage absorption by 6%

Increase attack rate by 10%

Increase defense rate by 10%

Increase maximum HP by 500

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Illustrative game model · 7 DG · Unique hunting

7 DG · Unique hunting

Continued · 6

Scroll Features

Increase movement speed by 5%

Increase luck by 2%

Increase INT by 5

Increase INT by 5

Respawn time:

6 days 23 hours 48 minutes

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Illustrative game model · 7 DG · Unique hunting

7 DG · Unique hunting

Continued · 7

Grade 8 and Grade 9 Note

Lord and Shaitan will also be activated at Grade 8. All drops and damage will be adjusted to suit Grade 8, and when Grade 8 is completed, all Uniques will become Grade 9 Uniques.

Ambiguity in the source scroll

In the Power Up Lv1 list, INT +5 is written twice; the second line was not guessed to be STR. The duration description and the 6 days 23 hours 48 minutes respawn wording were kept separate. The exact effect duration should be verified with the server.

Explore the world of Silkroad

Light and Shadow Spirit

Level
60
Location
Random point in JANGAN
Damage
3x Normal Isyutaru
Spawn
Level 60 elite mobs
Respawn
8 hours

Drop Contents

Gift Silk
800
Grind Box
8
Grade 7 Sun
3x random (%100)
All talismans
%100
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Illustrative game model · Light and Shadow Spirit

Light and Shadow Spirit

Continued · 2

Note About Grade Rewards

We activate more Uniques for each grade, and those used for the previous grade will be converted for the next grade. This way, the rewards will be better at every grade, and new Uniques will also be added!

UNIQUE challenges

Solo Medusa and Unique

Solo Unique (STR) · Solo Unique (INT) · Solo Unique (CH) · Solo Medusa (STR) · Solo Medusa (INT) · Solo Medusa (CH).

Unique Kill Reward

Random box
4x
Gift Silk
500
Honor Point
25

Participation Reward Condition

All attackers outside the top 8 in damage dealt can also receive a reward, provided they deal a certain minimum amount of damage.

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Illustrative game model · BeakYung The White Viper

Solo Medusa and Unique

Continued · 2

Participation Reward Condition

Example: If the Unique has at least 100M HP HP, the player must deal at least 500K damage.

Participation Reward

Random box
2x
Gift Silk
100
Honor Point
10

Solo Medusa and Unique

Continued · 3

Highest Damage Ranking Rewards

Highest Damage Ranking Rewards
KonuRandom boxGift SilkHonor Point
Rank 110x1,00030
Rank 29x75020
Rank 38x50020
Rank 47x47520
5th place6x45020
Illustrative decorative scene
Illustrative game model · BeakYung The White Viper

Solo Medusa and Unique

Continued · 4

Highest Damage Ranking Rewards

Highest Damage Ranking Rewards
KonuRandom boxGift SilkHonor Point
6th place5x40020
7th place4x35020
8th place3x30020

Balanced Solo · Event flow

There are separate Solo Unique and Solo Medusa targets for STR, INT, and CH. When a Unique is killed, players are teleported to the city; the next target's spawn is announced 5 minutes later.

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Illustrative game model · BeakYung The White Viper
UNIQUE challenges

Staggered Unique openings

Normal Uniques, Job War Uniques, and Egy Job Temple / Job Cave content unlock by degree. There are limited targets at the start; new ones are added with each new degree. At the final stage, more than 30 Uniques are planned at 9 DG / 90 level.

Illustrative decorative scene
Illustrative game model · Staggered Unique openings
UNIQUE challenges

24-hour Unique cycle

A separate 24-hour system is stated to feature more than 24 INT, STR, only CH, and FFA Uniques. Each target respawns every 24 hours; targets are spread across each hour of the day and open in rotation. The duration of this system does not replace the stated 4- or 8-hour durations for the collection and Job Cave.

Illustrative decorative scene
Illustrative game model · 24-hour Unique cycle
UNIQUE challenges

Job Cave and Zealots

Job Cave, which opens at 9 DG, can be entered with a Job Suit. Selket (STR), Neith (INT), Anubis (STR), and Isis (INT) spawn in their own rooms. Daily Mob Kill quests reset at 00:00; rewards such as Immortal, Astral, and Silk are mentioned, but their quantities are not specified.

Job Cave Unique Spawn Interval

Uniques in Job Cave respawn every 8 hours.

About Zealots Hideout

Zealots Hideout, which opens at 9 DG, is for Job players. The following Uniques spawn every 8 hours; this poster does not specify exact drop quantities.

Illustrative decorative scene
Illustrative game model · Job Cave and Zealots

Job Cave and Zealots

Continued · 2

Zealots Hideout Uniques

  • Zielkiaxe (INT)
  • Babillion (INT)
  • Yuno (STR)
At the heart of the battle

League War and Survival

In League War, players start with the same level and equipment. Defeating minions earns skill points; tower defense, destroying enemy structures, and Baron/Dragon objectives determine team strategy. The source presents this mode as a system exclusive to Oasis.

About Survival War

Up to 100 players enter the same area, but only one survives. Collect items, upgrade your equipment, and fight to survive in the shrinking safe zone.

When you are outside, the circle slowly drains your health as a percentage.

Illustrative decorative scene
Illustrative game model · League War and Survival

League War and Survival

Continued · 2

About Survival War

Twice a day, valuable rewards find their owners—for the champion.

Survival Modes

  • Survival (Solo)
  • Survival (Party)

League War and Survival

Continued · 3

Survival Modes

  • Survival (Team)
  • Survival (Guild)
  • Survival (Union)
  • Survival (Equalized) (For All Modes)
UNIQUE challenges

Tournament and Medusa Schedule

The PvP tournament is scheduled to run automatically on Friday at 20:00, and the Unique tournament on Saturday at 20:00, according to server time. According to the team’s announcement, matchmaking and event flow are handled without GM intervention; this statement is not a fairness guarantee from PVPBoard.

Medusa’s Launch and Event Schedule

Medusa, one of Oasis’s most iconic Uniques, is returning!

The Medusa Unique will become active one week after the server opens.

Illustrative decorative scene
Illustrative game model · Tournament and Medusa Schedule

Tournament and Medusa Schedule

Continued · 2

Medusa’s Launch and Event Schedule

For the first 2–3 weeks, Medusa will run in equalized mode; all players will play at maximum level with equal equipment, giving everyone a fair chance to participate.

When 150 players on the server reach the maximum level, the event will switch to normal mode and alternate between four days in normal mode and three days in equalized mode.

Prepare your squad, upgrade your equipment, and get ready to challenge Medusa!

Illustrative decorative scene
Illustrative game model · Tournament and Medusa Schedule

Tournament and Medusa Schedule

Continued · 3

Other Automatic Events

  • Trivia
  • Hide and Seek
  • Search and Destroy
  • Kill the GM

Tournament and Medusa Schedule

Continued · 4

Other Automatic Events

  • Lucky Party Number
  • Battle Arena
  • Capture the Flag
Explore the world of Silkroad

Daily Matchmaking and Team Games

These daily events let players test their PvP and Unique hunting skills. Winners earn Gift Silk, season points, and valuable rewards. Two additional tickets can also be purchased with gold. Limits reset every day at midnight 00:00.

Last Team Standing

Similar to Last Man Standing, this is a team-based event. Two teams fight until only one team remains alive. The winning team shares all the event rewards.

Illustrative decorative scene
Illustrative game model · Daily Matchmaking and Team Games

Daily Matchmaking and Team Games

Continued · 2

Styria Clash

Styria Clash, one of the classic Silkroad events, lasts 20 minutes. Teams earn points by destroying enemy boxes. The team with the most points wins, but even the losing team benefits from rewards.

At the heart of the battle

Defend the Tower

A simple and exciting 15-minute event. Defend your towers and achieve victory by destroying the enemy towers.

Both teams receive rewards, whether they win or lose.

Illustrative decorative scene
Illustrative game model · Defend the Tower
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Mutation

A special PvP event where players battle while receiving random buffs and debuffs. It offers unpredictable and exciting battles.

Illustrative decorative scene
Illustrative game model · Mutation
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Dollar Rush and arenas

The event begins with 150 hidden bombs randomly distributed across three different regions: • Hotan Grasslands • Ice Region • Taklamakan Desert

Every bomb contains a surprise! When you find a bomb, you can win one of the following.

Bomb results

Grand prize
30$ Cash
Random cash rewards
1$ - 5$
Other possible outcome
Nothing
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Illustrative game model · Dollar Rush and arenas

Dollar Rush and arenas

Continued · 2

What makes the event different

The event continues until players collectively discover a total of 30$ in cash rewards.

The event automatically ends after the entire 30$ prize pool has been collected.

Labels on the presentation map

  • Mount Cheonsan
  • Shambhala Temple

Dollar Rush and arenas

Continued · 3

Labels on the presentation map

  • Taklamakan Desert
  • Hotan Fortress
  • Jangan
  • Constantinople

Dollar Rush and arenas

Continued · 4

Labels on the presentation map

  • These visual labels are not verified spawn coordinates.

Cash pool description

The poster lists both a $30 grand prize for a single bomb outcome and a $30 total pool for the entire event. These two statements were not added together to calculate a larger pool; the winnings and payout conditions are determined by the server.

Dollar Rush and arenas

Continued · 5

Other arena titles

  • Drunk Beast · Special Event
  • Battle Arena
  • Cataclysm
Challenges and rewards

Event rewards

For 1 kill in the events listed in the table: 2 Honor Point + 1 Arena Coin + 10 Gift Silk + 1M Gold. The limit on earning rewards from the same opponent is explained in the event rules below.

Event result rewards · 1

Event result rewards · 1
KonuVictoryDefeat
BATTLE ARENA (SOLO)50 GS + 10 HP + 1 Grind Box + 10 AC25 GS + 5 HP + 5 AC
MADNESS ARENABelow DPS ranking-
SURVIVAL SOLOBelow DPS ranking-

Event rewards

Continued · 2

Event result rewards · 1

Event result rewards · 1
KonuVictoryDefeat
LAST TEAM STANDING100 GS + 10 HP-
TOWER DEFEND100 GS + 10 HP50 GS + 5 HP
CATACLYSM100 GS + 10 HP50 GS + 5 HP
STYRIA CLASH100 GS + 10 HP50 GS + 5 HP
ZEALOTS100 GS + 10 HP50 GS + 5 HP

Event rewards

Continued · 3

Event result rewards · 2

Event result rewards · 2
KonuVictoryDefeat
MUTATION (SOLO)100 GS + 10 HP50 GS + 5 HP
SURVIVAL TEAM250 GS + 50 HP + 2 Grind Box100 GS + 25 HP + 1 Grind Box
SURVIVAL GUILD250 GS + 50 HP + 2 Grind Box100 GS + 25 HP + 1 Grind Box
SURVIVAL PARTY250 GS + 50 HP + 2 Grind Box100 GS + 25 HP + 1 Grind Box

Event rewards

Continued · 4

Event result rewards · 2

Event result rewards · 2
KonuVictoryDefeat
SURVIVAL UNION250 GS + 50 HP + 2 Grind Box100 GS + 25 HP + 1 Grind Box
1v1 PVP MATCHING50 GS + 10 HP25 GS + 5 HP
1v1 UNIQUE MATCHING50 GS + 10 HP25 GS + 5 HP
1v1 MEDUSA MATCHING50 GS + 10 HP25 GS + 5 HP

Event rewards

Continued · 5

Event result rewards · 3

Event result rewards · 3
KonuVictoryDefeat
CAPTURE THE FLAG50 GS + 5 HP25 GS + 1 HP
LEAGUE OF LEGENDS (S.RIFT)100 GS50 GS
LEAGUE OF LEGENDS (ARAM)100 GS50 GS
NORMAL FORTRESS WAR1,000 GS + 200 HP500 GS + 100 HP
PLAYERS FORTRESS WAR500 GS + 100 HP250 GS + 50 HP

Event rewards

Continued · 6

Event result rewards · 3

Event result rewards · 3
KonuVictoryDefeat
EQUALIZED EVENTS100 GS + 10 HP50 GS + 5 HP

Madness Arena / Survival Solo · DPS

Rank 1
500 GS + 5 Grind Box
Rank 2
400 GS + 4 Grind Box
Rank 3
300 GS + 3 Grind Box
Rank 4
200 GS + 2 Grind Box
Rank 5
100 GS + 1 Grind Box

Event rewards

Continued · 7

PvP / Unique Tournament

Rank 1
3,000 GS
Rank 2
2,000 GS
Rank 3
1,000 GS

Automatic event intervals

STALL LOTTERY
Every 2 hours · 3 rounds · 50 Gift Silk per round
LUCKY GLOBAL
Every 2 hours · 3 rounds · 50 Gift Silk per round
TRIVIA
Every 1 hour · 3 rounds · 50 Gift Silk per round
HIDE N SEEK
Every 2 hours · 3 rounds · 100 Gift Silk per round
SEARCH N DESTROY
Every 2 hours · 3 rounds · 100 Gift Silk per round
KILL THE GM
Once every 4 hours · 3 rounds · 150 Gift Silk per round

Event rewards

Continued · 8

Automatic event intervals

LUCKY PARTY NUMBER
Every 1 hour · 3 rounds · 50 Gift Silk per round
TREASURE HUNT
Every 2 hours · 3 rounds · 50 Gift Silk per round

Reward key

GS = Gift Silk · HP = Honor Point · AC = Arena Coin · M Gold = million Gold. A dash (—) indicates that no separate loss reward is specified in the source.

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Event rules

  • Rewards can be obtained by killing the same opponent up to 2 times; subsequent kills do not grant rewards for the same opponent.
  • Premium is required to enter the event.
  • You cannot use any type of return scroll.
  • You cannot use any type of reverse return scroll.
  • You cannot restart.
Illustrative decorative scene
Illustrative game model · Event rules

Event rules

Continued · 2
  • You cannot leave the event.
  • Once you enter the event area while the event is underway, you cannot leave until the event ends. Even if you DC and log back in, you will spawn in the event area until the event duration ends.
  • You can use Zerk.

Event rules

Continued · 3

Update Information

This information will be updated daily. Please stay tuned!

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Build and skill balance

New passive and active skills are being introduced for all masterys. The exact name of the “pain skills” phrase in the source is unclear; no specific skill name has been invented.

Build and Mastery Updates

Warrior:

New skills; old, unused skills have been revamped and made more usable.

Ghost Warrior:

New skills.

Priest:

New skills; some skills have been made available for immediate use; skill exploits have been prevented.

Bard:

New skills and passives; can now dance alone.

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Illustrative game model · Build and skill balance

Build and skill balance

Continued · 2

Build and Mastery Updates

Warlock (Warlock):

New skills and passives; the Warlock form has been made stronger; lifespan increased.

Wizard (Wizard):

New skills; lifespan now activates instantly.

Heuksal:

New skills; blood sharing now affects all party members.

Bicheon:

New skills.

Pacheon:

New skills.

Fire:

New nuke skills.

Illustrative decorative scene
Illustrative game model · Build and skill balance

Build and skill balance

Continued · 3

Build and Mastery Updates

Cold:

New nuke skills; the damage it deals is now on par with Fire.

Lightning:

New nuke skills; the damage it deals is now on par with Fire.

Force (Force):

New skills; a stun skill; new Priest-style resistance skills; CH Gluts ...; CH holy magic ...

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Illustrative game model · Build and skill balance

Build and skill balance

Continued · 4

About Builds

The team plans weekly balancing so that every build is necessary and playable. It is unclear which class the “Ghost Warrior” label refers to and what the “CH Gluts / CH holy magic” phrases in the Force description mean; no specific skill effects have been assumed. The interface screenshots show test characters and are not a promise of starting SP or equipment.

Bicheon · Source interface
Bicheon · Source interface · From the server’s own presentation.
Heuksal · Source interface
Heuksal · Source interface · From the server’s own presentation.
Pacheon · Source interface
Pacheon · Source interface · From the server's own presentation.
Fire · Source interface
Fire · Source interface · From the server's own presentation.
Cold · Source interface
Cold · Source interface · From the server's own presentation.
Lightning · Source interface
Lightning · Source interface · From the server's own presentation.
Force · Source interface
Force · Source interface · From the server's own presentation.
Warrior · Source interface
Warrior · Source interface · From the server's own presentation.
Warrior · Continued · Source interface
Warrior · Continued · Source interface · From the server's own presentation.
Wizard · Source interface
Wizard · Source interface · From the server's own presentation.
Bard · Source interface
Bard · Source interface · From the server's own presentation.
Cleric · Source interface
Cleric · Source interface · From the server's own presentation.
Warlock · Source interface
Warlock · Source interface · From the server's own presentation.
Get ready for the next event

Daily event schedule

  1. Survival (Solo)

  2. Cataclysm

  3. Auto Caravan

  4. Styria War

  5. Defend the Tower

  6. Madness (Team)

  7. Balanced Unique - Medusa (INT) Starts

  8. Auto Caravan

  9. League War (ARAM)

  10. League War (Summoners Rift)

  11. Survival (Solo)

  12. Random Battle Arena

  13. Auto Caravan

  14. Random Battle Arena

  15. Random Battle Arena

  16. Random Battle Arena

  17. Cataclysm

  18. Random Battle Arena

Daily event schedule

Continued · 2

16:00–23:30 Event Schedule

  1. Random Battle Arena

  2. Defend the Tower

  3. Job Arena

  4. Auto Caravan

  5. Defend the Tower

  6. League War (Summoners Rift)

  7. Survival (Team)

  8. Styria War

  9. Special Trade (1 Hour)

  10. Balanced Unique - Medusa (INT) Starts

  11. Survival (4-Person Party)

  12. League War (ARAM)

Daily event schedule

Continued · 3

Time and Unique chain note

The schedule uses server time; the official site shows GMT+3. 03:00 and 22:00 are listed as the start of Medusa (INT). The continuation text gives 5 minutes for the unnamed STR target after Medusa (STR), Solo Unique (INT) after Medusa (INT), and another Solo Unique (STR) after Solo Unique (STR). The repeated and incomplete chain has not been completed by guessing.

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Join Oasis

Oasis is aimed at players seeking competitive PvP, progressive advancement, custom systems, and community-focused gameplay. Follow the official website and Discord for the latest launch and content announcements.

Launch schedule note

The latest promotional poster says all events are ready from day one; detailed posters spread dungeon, ranking, and Medusa launches across later stages. This listing preserves the phased schedule; it does not claim that every piece of content is active at launch.

Illustrative decorative scene
Illustrative game model · Join Oasis
Explore the world of Silkroad

Latest information and contact

For system questions and updates, contacting Game Master Babuka on the official Discord is recommended. The poster states that missing details will be announced before the Grand Opening; information not yet announced has not been presented as confirmed in this listing.

Illustrative decorative scene
Illustrative game model · Latest information and contact
PVPBoard Editorial presentation

Text, scenery and live game models.

Silkroad Online · PK2 · LIVE 3D

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Create your look with real game models, try equipment and build your own outfit.

Game
Silkroad Online
Appearance
Featured example character
Ekipman
Customizable outfit
Source
PK2

This is a PVPBoard example; it does not represent the server’s starter equipment.

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Server features

CORE
CAP 90
CH / EU
03

Technical details

CAP90
RaceCH / EU
EXP / SP1x
LanguageTR / EN / PL
Last updated23 days ago
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IMAGE 1 — UPCOMING
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IMAGE 3 — UPCOMING
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