Spark Online
120 CAP · CH & EU · 13 DG · 30x EXP · Battle Royale · Battle of Leagues · Grand Opening 23.10.2026
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Listing chapters

Spark Online
Spark Online
Build your character by day, compete by night. From Battle Royale to three-job caravan routes, every journey in Spark opens up a new goal.
- CAP
- 120
- Race
- Europe & China
- Main town
- Jangan
Spark Online
Chinese and European characters meet in the same world. Bot-assisted progression, Seal of Moon hunts, events rewarding Gift Silk, and 30-day seasons form the foundation of Spark. According to the server banner, Seal items are not sold in Item Mall.
Season Calendar
- Friday, October 16 21:00 — Beta
Open beta: bug hunting, Beta Cup, Beta Tester
- Friday, October 23 21:00 — Day 1
Grand Opening: Top Level race begins
- Sunday, October 25 15:00 — Day 3
Events begin
Season Calendar
Continued · 2- Sunday, November 22 23:59 — Day 31
Season Rank and Battle Pass: Season 1 ends, Season 2 begins
Announcements are for the year 2026. The daily event schedule explicitly states Turkey time; the opening calendar does not additionally specify a time zone. The dates do not confirm that the server is currently accessible.
Server information
Server Rates
- EXP
- 30X
- Party EXP
- 35X
- SP
- 30X
- Gold
- 5X
Server Information
- CAP
- 120
- Starting Level
- 1
- Race
- Europe & China
- Endgame Item
- 13 Degree
- Mastery
- CH 480 · EU 240
- Alchemy
- Normal +10 · ADV +12
- Bot
- Allowed
- Activity Limit
- 1
Server information
Continued · 2Server Information
- PC / IP Limit
- 3 / 6
- Guild / Union Limit
- 16 / 2
- Event Start
- 25 October Sunday 15:00
- Main City
- Jangan
Starting Items
You start at level 1 with 5M Gold and 1M Skill Points. Your inventory is fully unlocked; everyone receives the same starter pack.
Starter Bag
HP Recovery Potion (X-Large) · 40.000
MP Recovery Potion (X-Large) · 40.000
Instant Return Scroll · 100
Reverse Return Scroll · 100
Grab Pet · Rabbit · 1 · 3 days
Grey Wolf · 1
Starting Items
Continued · 2Starter Bag
Purification Pill (X-Large) · 50
Buffalo · 5
You also receive 100 Drug of Typhoon (+100% speed, 30 minutes), 100 Vigor Grain and 100 Special Universal Pill. The poster does not specify the size variants of the last two items. Catalog icons are visual references; the announced duration for Rabbit is 3 days.
Automatic Equipment
As you level up, a set and weapon suited to your level are provided automatically: full blue, +5. You can grind from 1 to 120 without looking for gear. The real race starts after that: Seal of Moon.
Auto Equipment Rules
- Auto Equipment items cannot be traded or sold to NPCs.
- For a second weapon or shield, there are clean 10 and 11 Degree items at the 10 - 11 Degree Item Shop in Jangan: 5M and 10M Gold.
Top Level Event
The first 100 players to reach 120 win Silk. The reward is credited automatically as soon as you reach 120: no application, no screenshot, no waiting for a GM.
Top Level Event Rewards
- Rank 1 – 10.2.000 Silk + "First of Spark" title
- Rank 11 – 50.600 Silk
- Rank 51 – 100.300 Silk
Only one character per PC.
Open Beta Rewards
One week before launch, we’ll try the game together. The Beta NPC gives you 120th level and a full set with one click: you can experience the events, uniques, and skill balance from day one. The beta rewards below will be credited to your account at launch; the beta character and items will be deleted.
Open Beta Schedule and Rewards
- Start
- 16 October Friday 21:00
- Bug hunt
- 200 Gift Silk for every new verified bug (up to 5 bugs per account)
- Beta Cup
- Every evening Battle Royale and Battle of Leagues; the 3 players with the most match wins throughout the week receive 1.500 / 1.000 / 500 Silk + "Beta Champion" title
- Beta Tester
- "Beta Tester" title + 300 Gift Silk for everyone who participates in an event on 3 different evenings during the beta
- 23 October
- Beta characters are deleted; everyone starts from scratch at Grand Opening
Battle Royale
Everyone starts at level 1, empty-handed. Defeat genies, level up and break chests. The arena shrinks every 5 minutes; the Genie King appears in the final. After the match, your original character is restored.
Battle Royale Features
No gear or level difference
Times:
16:00, 22:00 and 00:30 · race-themed
Live map and leaderboard panel
600 Gift Silk for the winner
Battle Royale
Continued · 2Battle Royale match flow
- 01 · Lobby
Registration opens; everyone gathers in the same gear.
- 02 · Hunt
Level 1, empty-handed. Kill and level up.
Battle Royale
Continued · 3Battle Royale match flow
- 03 · Loot
When the chest breaks, the loot spills onto the ground.
- 04 · Final circle
The area shrinks; anyone left outside is eliminated.
Battle of Leagues
Red and Blue teams; everyone at level 120, with the same Seal of Moon set. Kill minions, earn match Coins, power up at the NPC in your base; destroy the towers in order and blow up the enemy's Heart.
BASE: Spend your Coins at the NPC; guards protect your base. MINIONS: Kill minions; earn match Coins. TOWERS: You cannot hit the Heart until the towers are destroyed. HEART: The team that blows up the Heart wins.
Match Info and Reward
- Match duration
- 25 minutes
- Times
- 17:00, 21:00 and 02:00
- For the team that kills the Unique
- power buff
- Per winning player
- 400 Gift Silk
In-game tools
Rankings, quests, gear equalization, drop records, wheel, raffle, offers, support, and character info: all in windows opened within the game. Item Point, Auto Sort, colored Critical, Three Job, and the cap icon are also in-game. Images are from the test server; the numbers shown in them are examples.
Equalized
- When registering for the event, choose your weapon and armor type: everyone enters with equipment at the same level and power.
- Your character is returned exactly as it was when the event ends.
In-game tools
Continued · 2Drop Logs
- Who dropped what, from which monster, and where: the server’s rare drops are public to everyone.
Wheel of Fortune
- You play by wagering Season Points: win and your points increase; lose and the points you wagered are gone.
- Not played with Silk.
In-game tools
Continued · 3Daily Jackpot
- Tickets are not sold: they come with the daily login stamp.
- A drawing is held every evening at 22:00; the prize is Gold or Gift Silk.
Daily Offer
- Discounted offers that refresh every night at 00:00 and are bought with Silk; there is a daily limit per account, and the item you buy arrives in your chest.
In-game tools
Continued · 4In-Game Support
- Write about your problem without leaving the game. A GM replies in the same window; a notification appears in-game when there is a reply.
- The Discord ticket channel is also open.
In-game tools
Continued · 5Character and Inventory Systems
Character Data:
Right-click a player and select Character Data to see their level, guild, profession, Item Point, and equipped gear in detail.
Item Point:
The total points of your equipment are shown in the inventory window.
Auto Sort:
Use the Auto Order and Auto Sort buttons in your inventory to organize your bag with one click.
Colored Critical:
Critical hit damage is displayed in a different color with the word “Critical”; you can see the impact of the hit at a glance.
In-game tools
Continued · 6Character and Inventory Systems
Three Job System:
Trader, Hunter, and Thief on the same character; each of the three levels up separately, and you switch roles by changing your job outfit.
CAP icon:
Hover over the icon next to your portrait; you can see the server's level cap in-game. The in-game message shown in the image: “Max level of the current server is 120.”
Alchemy rates
Elixir drops from monsters; Alchemy Stone and Lucky Powder are available in the Gold Shop for gold. Normal enhancement goes up to +10; Advanced Elixir adds +2 on top.
Additional enhancement rules
To enhance a Seal of Moon item above +5, Immortal is required:
Your item will not burn.
If you use Astral, a failed enhancement at +5 or above drops to +4.
Enhancements of +9 and above are announced to the server.
The item rates below apply when using Lucky Powder.
- +1
- %100
- +2
- %100
- +3
- %100
- +4
- %80
Alchemy rates
Continued · 2- +5
- %60
- +6
- %40
- +7
- %25
- +8
- %15
- +9
- %8
- +10
- %4
Devil’s Spirit
Devil's Spirit enhancement is done with Spirit Elixir. Spirit Elixir is available in the Gift Silk Shop (100 Gift Silk) and in the Item Mall.
Devil’s Spirit success rates
- +1
- %100
- +2
- %100
- +3
- %100
- +4
- %60
- +5
- %40
- +6
- %20
- +7
- %10
- +8
- %5
Advanced Elixir
Advanced Elixir has a 100% success rate: it adds +2 to an item’s enhancement (+10 becomes +12). The effect lasts 7 days and can be reapplied when it expires. Buy it with Gold in the Gold Shop or obtain it from Magic Pop.
Fellow Pet buffs
8 Fellow buffs are sold in the Gold Shop for gold. The buff you acquire remains in the Action (A) panel for 7 days; you can activate it whenever you want. Up to 4 buffs can be active at the same time.
Flag Stone
Flag Stones are bought with Gold. Gold Dragon Flag comes from Magic Pop with zero Blue. You can get an Aqua Flag Stone from the Gold Shop (500M Gold) and apply it to your flag: 4 different Blues, each chance-based. Flag power is not sold for Silk; it is upgraded with Gold.
Socket System
You can add socket stones to 11 Degree and above items: first open a socket with a Magic Stone of Sockets, then insert the stone. The seven stones are in the Socket tab of the Gold Shop: 1B Gold each.
Socket Stones and Their Effects
- Gold
- While equipped, additional Gold drops from monsters (does not apply to uniques)
- Stamina
- When used, temporarily increases your HP
- Magic Power
- When used, temporarily increases your MP
- Mental Power
- While equipped, with a certain chance your next spell will not consume MP
- Recovery
- Heals your character when used
- Rapidity
- When used, temporarily increases Evasion
- Concentration
- When used, temporarily increases Hit ratio
Race Switcher
You can change your race without deleting your character; your level, Gold, and inventory will remain intact.
Character race changer (Europe / China): 1.000 Silk. Flag & Devil gender changer: 300 Silk.
Drop System
Rare Item Drops
- Elixir (4 types) — source: level 100+ monsters
- 1 / 250
- 1M Gold Bar — source: level 100+ monsters
- 1 / 100
- Seal of Moon set · weapon · shield — source: level 111+ monsters
- 1 / 100.000
- Seal of Moon accessory — source: 1st place in Map, Solo and Job uniques · Party Dungeon
- %20
- Seal of Moon accessory · weapon — source: 1st place at Medusa (accessory) · 1st place at Roc (weapon)
- Guaranteed
- Seal of Moon accessory — source: Arena Shop
- 300 Arena Coin
- Immortal · Astral · Magic Pop card — source: Unique, events, dungeon, quests
- Does not drop from monsters
- Alchemy Stone — source: Does not drop from monsters; Gold Shop
- 1M Gold
The 20% chance of an accessory in Party Dungeon applies to one member of a party with at least 6 players. Rare drops can be tracked through Drop Logs.
Currencies
Alchemy Stone does not drop from monsters; buy it in the Gold Shop. Gift Silk earned by playing can be spent on Premium, Immortal and Astral in the Gift Silk Shop.
Currencies: Earning and Usage
| Konu | where does it come from? | where does it go? |
|---|---|---|
| Gold | Bot (gold bar), caravan, quests | Gold Shop |
Currencies
Continued · 2Currencies: Earning and Usage
| Konu | where does it come from? | where does it go? |
|---|---|---|
| Silk | Purchases, sales at auction, race rewards, streamer package | Item Mall (F10): Premium, pet, avatar, Astral / Immortal, Magic Pop, race changer; auction, Daily Offer, Battle Pass Elite |
| Gift Silk | Events, uniques, dungeons, daily quests, weekly ranking | Gift Silk Shop |
| Arena Coin | Battle Arena, events, daily quests | Arena Shop |
Currencies
Continued · 3Currencies: Earning and Usage
| Konu | where does it come from? | where does it go? |
|---|---|---|
| Season Points | Uniques, events, arena, job, quests | Season Rank tier, Wheel of Fortune |
Shop prices
Gold Shop · Gold
- Alchemy Stone
- 1M
- Steady
- 3M
- Luck
- 5M
- Lucky Powder
- 10M
- Dungeon Ticket
- 300M / 500M
- Magic Pop Card
- 500M
- Aqua Flag Stone
- 500M
- Fellow Buff
- 1B
- Socket Stone
- 1B
- Advanced Elixir
- 1B (2B for Seal items)
Gift Silk Shop · Gift Silk
- Magic Pop Card
- 35
- Astral
- 58
Shop prices
Continued · 2Gift Silk Shop · Gift Silk
- Immortal
- 68
- Spirit Elixir
- 100
- Grab Pet
- 150
- Stat / Skill Reset
- 490
- Premium (28 days)
- 2.000
Seal of Moon rings, earrings, and necklaces (China and Europe): 300 Arena Coin each.
The Gold Shop is the Gold Exchanger in Jangan; the Gift Silk Shop is the Gift Exchanger; and the Arena Shop is the Arena Item Manager NPC in Hotan. Astral, Immortal and Magic Pop cards, as well as Arena Coin and Arena Shop accessories, obtained from rewards and the Gift Silk Shop, are account-bound. Astral, Immortal and Magic Pop Pack obtained from the Item Mall can be traded.
Leveling areas
Leveling areas are ready according to level. Monsters from level 111–120 are in Shambhala's four temples: Ice, Fire, Poison and Shadow Temple; teleport from Jangan Main Teleport (1). Monster density is adjusted according to beta population.
Level and Region
- 1 – 99
- Classic regions: Jangan, Donwhang, Hotan, Roc Mountain
- 100 – 110
- Alexandria: Kings Valley, Storm and Cloud Desert
- 111 – 120
- Shambhala: Ice, Fire, Poison and Shadow Temple
Daily quests
The Quest Manager in Jangan gives four quests every day. The first completes automatically while botting; the remaining three can be done in one evening.
Daily Quests and Rewards
- Kill 10.000 monsters
- 50 Gift Silk + 250M Gold
- Deal damage in 3 unique battles
- 1 Immortal + 1 Astral + 1 Magic Pop card + 50 Gift Silk
- Participate in 3 events
- 100 Gift Silk + 1 Astral + 15 Arena Coin
- Deliver 2 caravans or get 10 job kills
- 500M Gold + 10 Season Points
- Complete all four on 5 days per week
- 1 selectable Seal of Moon set piece
Quests progress on a single character per PC.
Event participation rules
Anyone inactive for 2 minutes during the event is removed and cannot receive a reward. At least 1 kill is required for loser and participation rewards (finishing in the top half of participants in Battle Royale is also enough): rewards go to those who play. The event starts with at least 8 players; the number of players receiving a rank reward does not exceed half of the participants.
Higher event-specific requirements also apply: for example, the Chaos Event participation reward requires at least 5 kills.
VIP ranks
Your VIP rank is automatically awarded based on the total Silk you have spent in the Item Mall: a rank icon appears next to your name, a VIP buff appears in your buff bar, and your rank's title is unlocked. Your rank is updated each time you log in and teleport. VIP is cosmetic only.
Rank — Silk Spent
- Bronze Rank
- 1.000 – 14.999 Silk
- Silver Rank
- 15.000 – 24.999 Silk
- Gold Rank
- 25.000 – 49.999 Silk
- Platinum Rank
- 50.000 – 99.999 Silk
- VIP Rank
- 100.000 Silk and above
VIP provides no power or features: damage, defense, HP / MP, and earnings are the same for everyone.
Permanent buffs
Your long-lasting self-buffs are not removed when you die or teleport, so you don't have to keep casting them again. The list of permanent buffs is in-game.
Magic Pop
Magic Pop cards come from Unique, dungeon and quest rewards, the Gold Shop (500M Gold), the Gift Silk Shop (35 Gift Silk), or the Item Mall (a 25-card Magic Pop Pack for 550 Silk). At Magic Pop in Jangan, choose Alchemy, Avatar or Devil. Prizes include Advanced Elixir, Lucky Charm, Gold Dragon Flag, Sky Blocker avatar sets and Devil’s Spirit S grade; there are no Seal items.
Auction
Put the item you want to sell up for auction; bids are placed in Silk: when the time runs out, the highest bid wins, the item goes to the buyer, and Silk goes to you. The listing fee is paid in Silk; if there are no bids, your item is returned to you. The Silk of the player who is outbid is returned immediately; a bid placed in the last minute extends the time. Account-bound items cannot be listed. The system will be launched with an announcement once testing is complete.
This feature was announced as being in the testing phase on the banner; it was not assumed to be live.
Caravan trade
Route: Jangan – Hotan; trips are one-way. Trader, thief, and hunter all travel the same road.
Caravan System — Role Earnings
- Trader
- Buy 5-star cargo for 100M Gold; upon delivery in Hotan, receive 500M Gold (400M net) + 10 Season Points
- Thief
- Stolen 5-star cargo: 250M Gold + 10 Season Points
Hunter earnings
- Per Trader protected
- 75M Gold + 5 Season Points
Caravan trade
Continued · 2Trade limits
- Daily caravan allowance per PC
- 35; the allowance is deducted when you take the cargo
- Cargo carried per trip
- 1 cargo (100M)
- Maximum number of people who can receive a hunter reward in one caravan
- 2 hunters
- Thief and Hunter reward limit
- 35 per PC per day
- Maximum Season Points that can be earned from caravans per day
- 100 Season Points
Job outfit can be worn at level 120; bots do not work in the city while wearing a job outfit.
Robbing or protecting the trader of the same PC gives no reward.
Special Taklamakan
Cargo bought from the special merchant for 100M Gold is sold in Jangan. Both special periods last 1 hour; a maximum of 3 cargo can be bought per PC in each period.
Special expedition earnings
- Trader delivery payout
- 1,5B Gold
- Normal Hotan delivery payout
- 500M Gold
- Thief · stolen 5-star cargo
- 750M Gold
- Hunter · per Trader protected
- 225M Gold
Wanted system
Get consecutive kills in Job without dying: your Wanted level rises, your power increases, and your name is announced to the server. If you die, the streak ends; the name of whoever ends your streak is announced too.
Wanted streak rewards
| Konu | Level | Buff |
|---|---|---|
| 10 kills | Wanted Lv 1 | 1% Power |
| 20 kills | Wanted Lv 2 | 2% Power |
| 30 kills | Wanted Lv 3 | 3% Power |
Wanted system
Continued · 2Wanted streak rewards
| Konu | Level | Buff |
|---|---|---|
| 40 kills | Wanted Lv 4 | 4% Power |
| 50 kills | Wanted Lv 5 | 5% Power |
Power increases your damage and defense by the same percentage. A kill against the same character counts toward the streak only once.
New Job Cave
Enter Job areas wearing a job outfit; only characters wearing a job outfit can attack their uniques. The uniques in Job areas spawn at the event time: Job Temple 17:30, New Job Cave 19:00, Devil's Garden 00:00.
The uniques in New Job Cave are Seth and Haroeris. Entry from Jangan Main Teleport (2): New Job Cave, Devil's Garden, Trader / Hunter Job Temple, and Thief Job Temple.
Job Temple
Silkroad's classic Job Temple: Neith, Anubis, Isis, and Selket spawn in their own rooms every day at 17:30.
Entry from Jangan Main Teleport (2): Trader / Hunter Job Temple and Thief Job Temple have separate entrances.
Devil’s Garden
The garden's unique spawns every day at 00:00, right after the special caravan time; all three jobs meet to fight for it. Tight space, one target: the well-played party wins, not the crowded guild. Entry: Jangan Main Teleport (2).
Medusa
Medusa spawns every evening at 21:30. Each of the 32 players who deal the most damage receives 200 Gift Silk + 1 Astral. The top 8 players also receive the rank reward in the UNIQUE REWARD TABLE. The player in 1st place also receives a guaranteed Seal of Moon accessory. Enter her room from Jangan Main Teleport (1).
Roc
Roc spawns every evening at 22:30 in his own room; enter his room from Jangan Main Teleport (1). Each of the 32 players who deal the most damage receives 200 Gift Silk + 1 Astral. The top 8 players also receive the rank reward in the UNIQUE REWARD TABLE. The player in 1st place also receives a Seal of Moon weapon of the type they have equipped.
Classic Unique Hunts
All of the game's classic uniques are available; their power has been adjusted for the 120 cap. Each has separate STR and INT versions: nukers and tanks each hunt their own unique.
Evil versions of Tiger Girl, Uruchi, Isyutaru, and Lord Yarkan are also available: they spawn once every 2 hours, are stronger, and have bigger rewards.
Map Unique
Evil Valkyrie, Evil Sancho Fox, Evil Demon Wukong, Evil Kidemonas, Mineyang Boss, Omen Boss, Zarkan Boss, and Zeal Boss spawn on the world map. Each has three spawn points marked with a yellow dot on the map; the STR and INT versions of Mineyang, Omen, Zarkan, and Zeal spawn separately.
Each appears once every 6 hours.
Solo Unique
Parties cannot be formed in the room: everyone attacks alone. The Unique spawns once every 6 hours. Both rooms can be entered from Jangan Main Teleport (1).
Collection Book
The 24 Uniques and bosses across three collections each award their own card. For classic Uniques it goes to the player who lands the killing blow; for major Uniques, to the 8 players receiving rank rewards. Register all eight cards of a collection in the Collection Book to unlock its permanent buff.
Collections and Permanent Buffs
| Konu | Cards | Permanent buff |
|---|---|---|
| Bronze | Tiger Girl, Uruchi, Isyutaru, Lord Yarkan, and the Evil version of each | %5 Attack Rate |
| Silver | Kryon, Terra, Pyrex, Omen, Mineyang, Medusa, Elder, Zarkan | %10 Moving Speed |
Collection Book
Continued · 2Collections and Permanent Buffs
| Konu | Cards | Permanent buff |
|---|---|---|
| Gold | Evil Sancho, Evil Wukong, Evil Kidemonas, Evil Valkyrie, Haroeris, Seth, Zeal, Roc | %5 Damage Increase |
Kryon, Terra, and Pyrex are dungeon bosses (the player who kills the boss gets the card); Elder is a Solo Unique.
Classic Unique rewards
Tiger Girl / Cerberus · Rewards
- Gift Silk
- 20
- Astral
- 1
- Magic Pop
- 1
- Global
- 1
- Reverse
- 1
- Season Points
- 4
Uruchi / Captain Ivy · Rewards
- Gift Silk
- 30
- Astral
- 2
- Magic Pop
- 1
- Global
- 1
- Reverse
- 2
- Season Points
- 4
Classic Unique rewards
Continued · 2Isyutaru · Rewards
- Gift Silk
- 40
- Immortal
- 1
- Astral
- 1
- Magic Pop
- 1
- Global
- 2
- Reverse
- 2
- Season Points
- 6
Lord Yarkan · Rewards
- Gift Silk
- 60
- Immortal
- 1
- Astral
- 2
- Magic Pop
- 2
Classic Unique rewards
Continued · 3Lord Yarkan · Rewards
- Global
- 2
- Reverse
- 3
- Season Points
- 8
Demon Shaitan · Rewards
- Gift Silk
- 80
- Immortal
- 2
- Astral
- 2
- Magic Pop
- 4
- Global
- 4
- Reverse
- 4
- Season Points
- 10
Classic Unique rewards
Continued · 4Evil Unique · Rewards
- Gift Silk
- 120
- Immortal
- 2
- Astral
- 3
- Magic Pop
- 4
- Global
- 4
- Reverse
- 4
- Season Points
- 10
Classic Uniques spawn every 30 minutes, while Evil variants spawn every 2 hours. Evil group: Evil Tiger Girl, Evil Uruchi, Evil Isyutaru, and Evil Lord Yarkan. STR and INT versions give separate rewards.
Major Unique rewards
Solo Unique · Ranking rewards
- frequency
- 6 hours
- Rank 1
- 300 Gift Silk + 3 Immortal + 3 Astral + 4 Magic Pop
- Ranks 2–3
- 150 Gift Silk + 2 Immortal + 2 Astral
- Ranks 4–8
- 80 Gift Silk + 1 Immortal + 1 Astral
Map Unique · Ranking Rewards
- frequency
- 6 hours
- Rank 1
- 600 Gift Silk + 3 Immortal + 3 Astral + 4 Magic Pop
- Ranks 2–3
- 250 Gift Silk + 2 Immortal + 2 Astral
- Ranks 4–8
- 100 Gift Silk + 1 Immortal + 1 Astral
Major Unique rewards
Continued · 2Job Area Unique · Ranking Rewards
- frequency
- event time
- Rank 1
- 800 Gift Silk + 4 Immortal + 4 Astral + 4 Magic Pop
- Ranks 2–3
- 400 Gift Silk + 2 Immortal + 2 Astral
- Ranks 4–8
- 150 Gift Silk + 1 Immortal + 1 Astral
Medusa · Ranking Rewards
- frequency
- per day 1
- Rank 1
- 800 Gift Silk + 8 Immortal + 8 Astral + 8 Magic Pop
- Ranks 2–3
- 400 Gift Silk + 4 Immortal + 4 Astral
- Ranks 4–8
- 200 Gift Silk + 2 Immortal + 2 Astral
Major Unique rewards
Continued · 3Roc · Ranking Rewards
- frequency
- per day 1
- Rank 1
- 1.000 Gift Silk + 8 Immortal + 8 Astral + 8 Magic Pop
- Ranks 2–3
- 500 Gift Silk + 4 Immortal + 4 Astral
- Ranks 4–8
- 250 Gift Silk + 2 Immortal + 2 Astral
Reward Conditions
For major uniques, the 8 players who deal the most damage receive the reward:
The higher your rank, the greater your reward. For the same unique, only one character per PC receives a reward.
For Medusa and Roc, each of the 32 players who deal the most damage also receives 200 Gift Silk + 1 Astral (must deal damage equal to at least 0,5% of the unique's HP). A single Medusa distributes a total of 9.000, and a single Roc distributes 9.650 Gift Silk.
Major Unique rewards
Continued · 4Reward Conditions
For Map, Solo, and Job uniques, rank 1 has a 20% chance to receive Seal of Moon accessory. For Medusa, rank 1 is guaranteed to receive a Seal of Moon accessory; for Roc, rank 1 receives a Seal of Moon weapon of the type they have equipped.
Uniques with a card in the Collection Book also drop their card:
for the player who kills it in classic, and for the top 8 in major uniques.
The 8 players who receive a ranking reward in the large unique event earn Season Points:
Solo 10 · Map 12 · Job 12 · Medusa 15 · Roc 15.
Each PC can earn up to 10 classic Unique rewards per day (at most 2 from the same table row) and a combined total of 3 rank rewards from Map, Solo and Job Uniques. Medusa and Roc are excluded from this limit. For major Uniques, a player who has reached the limit is skipped and the next eligible player receives the reward. Limits reset at 00:00 each night.
The Immortal, Astral, and Magic Pop cards from rewards are account-bound; the Seal of Moon item can be traded.
Major Unique rewards
Continued · 5For the first 32 rewards for Medusa and Roc, damage equal to at least 0,5% of the boss's HP is required. The total Gift Silk values shown on the poster describe the distribution when all reward rankings are filled; they are not per-person rewards.
Dungeon Journey
Two dungeons: Solo and Party. Solo has waves of monsters and 4 bosses; Party has 3 bosses. The ticket is available in the Gold Shop, for gold.
Dungeon Ticket and Final Boss Reward
| Konu | ticket | final boss reward |
|---|---|---|
| Solo Dungeon | 300M Gold | 1 Immortal + 1 Astral + 1 Magic Pop card + 50 Gift Silk |
Dungeon Journey
Continued · 2Dungeon Ticket and Final Boss Reward
| Konu | ticket | final boss reward |
|---|---|---|
| Party Dungeon | 500M Gold | Per person: 2 Immortal + 2 Astral + 50 Gift Silk; in a party of at least 6 people, one member has a 20% chance to receive Seal of Moon accessory |
Dungeon Rules
- Per PC, 7 Solo + 7 Party reward entitlements per week: unused entitlements from missed days are not lost; even if someone whose entitlements are used up enters, they receive no reward.
Dungeon Journey
Continued · 3Dungeon Rules
- The Immortal, Astral, and card from the Dungeon are account-bound; the Seal of Moon accessory can be traded.
Daily Event Schedule
An event every half hour. Those coming from school play in the afternoon, those coming from work in the evening, and night owls at night; everyone finds their own time. The three main events (Unique Event, Battle of Leagues, Battle Royale) open three times each per day. Register with a single click through the Event Register window.
Event Times — 15:00–20:30
- 15:00
- Unique Event
- 15:30
- Styria Clash / Tower Defence
- 16:00
- Battle Royale
- 16:30
- Battle Arena
- 17:00
- Battle of Leagues
- 17:30
- Job Temple
- 18:00
- Madness Arena
- 18:30
- Drunk Event
- 19:00
- New Job Cave
- 19:30
- Survival Arena
Daily Event Schedule
Continued · 2Event Times — 15:00–20:30
- 20:00
- Unique Event
- 20:30
- Battle Arena
Event Times — 21:00–02:30
- 21:00
- Battle of Leagues
- 21:30
- Medusa
- 22:00
- Battle Royale
- 22:30
- Roc
- 23:00
- Last Man Standing
- 23:30
- Chaos Event
- 00:00
- Devil's Garden
- 00:30
- Battle Royale
- 01:00
- Battle Arena
- 01:30
- Unique Event
Daily Event Schedule
Continued · 3Event Times — 21:00–02:30
- 02:00
- Battle of Leagues
- 02:30
- Battle Arena
Registration and schedule conditions
Launch:
Events begin on Sunday, 25 October at 15:00. Medusa, Roc, Job-area Uniques and Special Taklamakan follow their own times from opening night. Leveling, caravans, Unique hunts and dungeons are available from the first night.
The time in the calendar is when the event starts:
Registration opens 10 minutes beforehand and closes at the scheduled time.
Battle Royale is race-themed:
The race featured in that time slot (China or Europe) registers for each match. One of the 22:00 and 00:30 matches belongs to China, the other to Europe; the times switch every other day. The theme for that day is shown in the Event Schedule window.
Special Taklamakan (special caravan hours):
18:00 – 19:00 and 23:00 – 00:00. Only short, solo events run during those hours: those on a caravan run won’t miss the big event.
Daily Event Schedule
Continued · 4Registration and schedule conditions
Job areas:
Uniques in Job Temple (17:30), New Job Cave (19:00) and Devil’s Garden (00:00) spawn only at these times. The last two hunts follow immediately after the special caravan periods; enter without removing your Job outfit.
Styria Clash and Tower Defence share 15:30: Styria Clash on Mondays, Wednesdays, Fridays, and Sundays; Tower Defence on Tuesdays, Thursdays, and Saturdays.
Daily Jackpot draw every evening at 22:00.
Battle Royale and Battle of Leagues rewards
Battle Royale Rewards
- 1.
- 600 Gift Silk + 3 Immortal + 3 Astral + 40 Arena Coin + 60 Season Points
- 2nd and 3rd.
- 300 Gift Silk + 2 Immortal + 2 Astral + 20 Arena Coin
- 4 – 10.
- 150 Gift Silk + 1 Immortal + 1 Astral + 10 Arena Coin
- per player kill
- 20 Gift Silk (up to 200 per match)
- participation
- 100 Gift Silk + 1 Astral + 5 Arena Coin + 10 Season Points (in addition to placement reward)
Battle of Leagues Rewards
- winning team
- 400 Gift Silk + 2 Immortal + 2 Astral + 20 Arena Coin + 40 Season Points per person
- losing team
- 150 Gift Silk + 1 Astral + 8 Arena Coin per person (at least 1 kill)
Battle Royale and Battle of Leagues rewards
Continued · 2At least 1 kill or finishing in the top half of participants is required for the Battle Royale participation reward.
Battle Arena
16:30, 20:30, 01:00 and 02:30. Three formats: 16:30 Party · 20:30 Random · 01:00 Job · 02:30 Random.
Battle Arena Rewards
| Konu | winner | loser |
|---|---|---|
| Random | 150 Gift Silk + 1 Astral + 7 Arena Coin + 15 Season Points | 50 Gift Silk + 2 Arena Coin |
| Party (per person) | 150 Gift Silk + 1 Astral + 10 Arena Coin + 15 Season Points | 50 Gift Silk + 4 Arena Coin |
Battle Arena
Continued · 2Battle Arena Rewards
| Konu | winner | loser |
|---|---|---|
| Job (per person) | 200 Gift Silk + 1 Immortal + 1 Astral + 10 Arena Coin + 15 Season Points | 50 Gift Silk + 4 Arena Coin |
At least 1 kill is required for the loser reward. If the match ends in a tie, both teams receive the loser reward.
Survival Arena
Every day at 19:30, one round, 10 minutes. Solo (Random) on weekdays, Party on Saturday, Guild on Sunday.
Survival Arena Rewards
| Konu | Solo | Party and Guild (per person) |
|---|---|---|
| 1. | 400 Gift Silk + 2 Immortal + 2 Astral + 15 Arena Coin | 200 Gift Silk + 1 Immortal + 1 Astral + 10 Arena Coin |
| 2. | 250 Gift Silk + 1 Immortal + 1 Astral + 10 Arena Coin | 120 Gift Silk + 1 Astral + 5 Arena Coin |
Survival Arena
Continued · 2Survival Arena Rewards
| Konu | Solo | Party and Guild (per person) |
|---|---|---|
| 3. | 150 Gift Silk + 1 Astral + 5 Arena Coin | 80 Gift Silk + 3 Arena Coin |
| Participation (at least 1 kill) | 60 Gift Silk + 3 Arena Coin | 60 Gift Silk + 3 Arena Coin |
Each kill grants 2 Season Points; at most 3 kills from the same player count.
Madness Arena
One STR and one INT unique spawn in the arena; whoever kills the unique receives the reward.
Madness Arena Reward
- Whoever kills the unique (STR and INT are separate)
- 400 Gift Silk + 2 Immortal + 2 Astral + 15 Arena Coin + 10 Season Points
Last Man Standing
The last one standing wins.
Last Man Standing Rewards
- Winner
- 400 Gift Silk + 2 Immortal + 2 Astral + 15 Arena Coin + 15 Season Points
- 2 – 10. (at least 1 kill)
- 100 Gift Silk + 1 Astral + 5 Arena Coin
Unique Event
Announced 10 minutes beforehand; at the scheduled time, uniques spawn in order. Parties earn kill points; STR and INT parties compete separately, and both receive rewards.
Unique Event Rewards
- 1st party (STR and INT separate)
- Per person: 250 Gift Silk + 1 Immortal + 2 Astral + 15 Arena Coin
- 2nd party
- Per person: 150 Gift Silk + 1 Immortal + 1 Astral + 8 Arena Coin
- 3rd party
- Per person: 100 Gift Silk + 1 Astral + 5 Arena Coin
Drunk Event
Avoid the monsters; the player who lasts the longest wins.
Drunk Event Reward
- Winner
- 300 Gift Silk + 2 Immortal + 2 Astral + 10 Arena Coin
Chaos Event
The event lasts 7 minutes. Everyone dies in one hit and instantly revives; gear makes no difference. The player with the most kills wins.
Placement rewards
- Rank 1
- 400 Gift Silk + 2 Astral + 15 Arena Coin
- 2nd place
- 250 Gift Silk + 1 Astral + 10 Arena Coin
- 3rd place
- 150 Gift Silk + 1 Astral + 5 Arena Coin
- Participation · at least 5 kills
- 60 Gift Silk
A maximum of 3 kills per player will count.
Styria Clash
Two teams fight each other and point-giving box monsters; the team that collects the most points wins. Monday, Wednesday, Friday and Sunday at 15:30.
Styria Clash Rewards
- Winning team (per person)
- 200 Gift Silk + 1 Immortal + 1 Astral + 15 Arena Coin
- Losing team (per person)
- 80 Gift Silk + 5 Arena Coin (at least 1 kill)
Tower Defence
Two teams: defend your own tower, destroy the opponent's. Tuesday, Thursday and Saturday at 15:30.
Tower Defence Rewards
- Winning team (per person)
- 200 Gift Silk + 1 Immortal + 1 Astral + 15 Arena Coin
- Losing team (per person)
- 80 Gift Silk + 5 Arena Coin (at least 1 kill)
Weekly rankings
Rankings in one window: Unique Hunt (INT and STR), Survival Arena, Battle Arena, Item Point (player and guild), Power Level Race and Honor Point.
Weekly rankings reset every Sunday at 23:59 (Season Rank tier does not reset). The top 3 in the Unique Hunt (INT and STR), Survival Arena and Battle Arena rankings receive rewards. The first weekly reward will be given on Sunday, November 1 at 23:59.
Weekly Rank Rewards
- 1.
- 3.000 Gift Silk + special title
- 2.
- 2.000 Gift Silk
- 3.
- 1.000 Gift Silk
Season Rank
Season Points cannot be purchased; they are earned from Uniques, events, the arena, job, and quests. Tiers grant buffs and an icon.
Season Rank tiers
| Konu | Season points | Buff |
|---|---|---|
| Bronze | 500 | 1% Power |
| Silver | 1.500 | 2% Power |
| Gold | 2.500 | 3% Power |
| Platinum | 3.500 | 4% Power |
Season Rank
Continued · 2Season Rank tiers
| Konu | Season points | Buff |
|---|---|---|
| Diamond | 5.000 | 5% Power |
Power increases your damage and defense by the same percentage. Season 1 of Season Rank ends on Sunday, November 22 at 23:59; Season 2 begins that same night.
Battle Pass
Missions grant XP. The free Normal path is open to everyone; the Elite path includes extra rewards.
Battle Pass paths and rewards
| Konu | Price | Reward |
|---|---|---|
| Normal path | Free | A reward at every level; at level 30, 300 Arena Coin (a Seal of Moon accessory in the Arena Shop) |
Battle Pass
Continued · 2Battle Pass paths and rewards
| Konu | Price | Reward |
|---|---|---|
| Elite path | 1.000 Silk | A second reward at every level: avatar, Premium, Immortal, Astral, Gift Silk. No Seal items |
Battle Pass progression is for one character per PC. Season 1 of the Battle Pass ends on Sunday, November 22 at 23:59; Season 2 begins that same night.
Daily login reward
One stamp is earned per PC each day. The stamp grants both the day's reward and that evening's Jackpot ticket.
Server Rules
Game Rules
Bots allowed; packet exploits prohibited.
Selling gold, items, or accounts for real money results in a permanent ban.
Don’t use bugs you find; report them:
each new bug verified even after launch 200 Gift Silk.
The administration does not give special items to any guild, streamer, or player.
Sources and Scope
PVPBoard rebuilt this guide from 17 publicly available Spark Online promotional posters. Tables spanning multiple posters were reunited; sample interface figures were not treated as permanent server rules. The 3D scenes use illustrative game models from the catalog.
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