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Spark Online

SILKROAD ONLINE · CAP 120 OPENING UPDATE PENDING

120 CAP · CH & EU · 13 DG · 30x EXP · Battle Royale · Battle of Leagues · Grand Opening 23.10.2026

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23 October 2026 · OPENING UPDATE PENDING
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Server presentation

SILKROAD ONLINE · Europe & ChinaSpark Online

Spark Online

Spark Online

Build your character by day, compete by night. From Battle Royale to three-job caravan routes, every journey in Spark opens up a new goal.

CAP
120
Race
Europe & China
Main town
Jangan
Illustrative game model · Spark Online

Spark Online

Chinese and European characters meet in the same world. Bot-assisted progression, Seal of Moon hunts, events rewarding Gift Silk, and 30-day seasons form the foundation of Spark. According to the server banner, Seal items are not sold in Item Mall.

Explore the Silkroad world

Season Calendar

  1. Friday, October 16 21:00 — Beta

    Open beta: bug hunting, Beta Cup, Beta Tester

  2. Friday, October 23 21:00 — Day 1

    Grand Opening: Top Level race begins

  3. Sunday, October 25 15:00 — Day 3

    Events begin

Season Calendar

Continued · 2
  1. Sunday, November 22 23:59 — Day 31

    Season Rank and Battle Pass: Season 1 ends, Season 2 begins

Announcements are for the year 2026. The daily event schedule explicitly states Turkey time; the opening calendar does not additionally specify a time zone. The dates do not confirm that the server is currently accessible.

PROGRESSION · RATES · LIMITS

Server information

Server information PROGRESSION · RATES · LIMITS

Server Rates

EXP
30X
Party EXP
35X
SP
30X
Gold
5X

Server Information

CAP
120
Starting Level
1
Race
Europe & China
Endgame Item
13 Degree
Mastery
CH 480 · EU 240
Alchemy
Normal +10 · ADV +12
Bot
Allowed
Activity Limit
1

Server information

Continued · 2

Server Information

PC / IP Limit
3 / 6
Guild / Union Limit
16 / 2
Event Start
25 October Sunday 15:00
Main City
Jangan
5M GOLD · 1M SP · OPEN INVENTORY

Starting Items

Starting Items 5M GOLD · 1M SP · OPEN INVENTORY

You start at level 1 with 5M Gold and 1M Skill Points. Your inventory is fully unlocked; everyone receives the same starter pack.

Starter Bag

HP Recovery Potion (X-Large) · 40.000

MP Recovery Potion (X-Large) · 40.000

Instant Return Scroll · 100

Reverse Return Scroll · 100

Grab Pet · Rabbit · 1 · 3 days

Grey Wolf · 1

Illustrative decorative scene
Illustrative game model · CH · Blue Dragon Sword

Starting Items

Continued · 2

Starter Bag

Purification Pill (X-Large) · 50

Buffalo · 5

You also receive 100 Drug of Typhoon (+100% speed, 30 minutes), 100 Vigor Grain and 100 Special Universal Pill. The poster does not specify the size variants of the last two items. Catalog icons are visual references; the announced duration for Rabbit is 3 days.

Illustrative decorative scene
Illustrative game model · EU · Destroyer
1 → 120 · FULL BLUE · +5

Automatic Equipment

Automatic Equipment 1 → 120 · FULL BLUE · +5

As you level up, a set and weapon suited to your level are provided automatically: full blue, +5. You can grind from 1 to 120 without looking for gear. The real race starts after that: Seal of Moon.

Auto Equipment Rules

  • Auto Equipment items cannot be traded or sold to NPCs.
  • For a second weapon or shield, there are clean 10 and 11 Degree items at the 10 - 11 Degree Item Shop in Jangan: 5M and 10M Gold.
Illustrative decorative scene
Illustrative game model · EU · Destroyer
FIRST 100 PLAYERS

Top Level Event

Top Level Event FIRST 100 PLAYERS

The first 100 players to reach 120 win Silk. The reward is credited automatically as soon as you reach 120: no application, no screenshot, no waiting for a GM.

Top Level Event Rewards

  1. Rank 1 – 10.2.000 Silk + "First of Spark" title
  2. Rank 11 – 50.600 Silk
  3. Rank 51 – 100.300 Silk

Only one character per PC.

Illustrative decorative scene
Illustrative game model · CH · Dragon Bow
16–22 OCTOBER · TEST · GIVE FEEDBACK

Open Beta Rewards

Open Beta Rewards 16–22 OCTOBER · TEST · GIVE FEEDBACK

One week before launch, we’ll try the game together. The Beta NPC gives you 120th level and a full set with one click: you can experience the events, uniques, and skill balance from day one. The beta rewards below will be credited to your account at launch; the beta character and items will be deleted.

Open Beta Schedule and Rewards

Start
16 October Friday 21:00
Bug hunt
200 Gift Silk for every new verified bug (up to 5 bugs per account)
Beta Cup
Every evening Battle Royale and Battle of Leagues; the 3 players with the most match wins throughout the week receive 1.500 / 1.000 / 500 Silk + "Beta Champion" title
Beta Tester
"Beta Tester" title + 300 Gift Silk for everyone who participates in an event on 3 different evenings during the beta
23 October
Beta characters are deleted; everyone starts from scratch at Grand Opening
EQUAL START · LAST ONE STANDING

Battle Royale

Battle Royale EQUAL START · LAST ONE STANDING

Everyone starts at level 1, empty-handed. Defeat genies, level up and break chests. The arena shrinks every 5 minutes; the Genie King appears in the final. After the match, your original character is restored.

Battle Royale Features

No gear or level difference

Times:

16:00, 22:00 and 00:30 · race-themed

Live map and leaderboard panel

600 Gift Silk for the winner

Illustrative decorative scene
Illustrative game model · EU · Dragon Breath

Battle Royale

Continued · 2

Battle Royale match flow

  1. 01 · Lobby

    Registration opens; everyone gathers in the same gear.

  2. 02 · Hunt

    Level 1, empty-handed. Kill and level up.

Illustrative decorative scene
Illustrative game model · CH · Dragon Horn Halberd

Battle Royale

Continued · 3

Battle Royale match flow

  1. 03 · Loot

    When the chest breaks, the loot spills onto the ground.

  2. 04 · Final circle

    The area shrinks; anyone left outside is eliminated.

Illustrative decorative scene
Illustrative game model · EU · Dragonet Soul
CORRIDOR → TOWERS → HEART

Battle of Leagues

Battle of Leagues CORRIDOR → TOWERS → HEART

Red and Blue teams; everyone at level 120, with the same Seal of Moon set. Kill minions, earn match Coins, power up at the NPC in your base; destroy the towers in order and blow up the enemy's Heart.

BASE: Spend your Coins at the NPC; guards protect your base. MINIONS: Kill minions; earn match Coins. TOWERS: You cannot hit the Heart until the towers are destroyed. HEART: The team that blows up the Heart wins.

Match Info and Reward

Match duration
25 minutes
Times
17:00, 21:00 and 02:00
For the team that kills the Unique
power buff
Per winning player
400 Gift Silk
Illustrative decorative scene
Illustrative game model · CH · Dragon Horn Halberd
INFO AND SUPPORT ALL IN ONE PLACE

In-game tools

In-game tools INFO AND SUPPORT ALL IN ONE PLACE

Rankings, quests, gear equalization, drop records, wheel, raffle, offers, support, and character info: all in windows opened within the game. Item Point, Auto Sort, colored Critical, Three Job, and the cap icon are also in-game. Images are from the test server; the numbers shown in them are examples.

Equalized

  • When registering for the event, choose your weapon and armor type: everyone enters with equipment at the same level and power.
  • Your character is returned exactly as it was when the event ends.
Illustrative decorative scene
Illustrative game model · EU · Dragonet Soul

In-game tools

Continued · 2

Drop Logs

  • Who dropped what, from which monster, and where: the server’s rare drops are public to everyone.

Wheel of Fortune

  • You play by wagering Season Points: win and your points increase; lose and the points you wagered are gone.
  • Not played with Silk.

In-game tools

Continued · 3

Daily Jackpot

  • Tickets are not sold: they come with the daily login stamp.
  • A drawing is held every evening at 22:00; the prize is Gold or Gift Silk.

Daily Offer

  • Discounted offers that refresh every night at 00:00 and are bought with Silk; there is a daily limit per account, and the item you buy arrives in your chest.

In-game tools

Continued · 4

In-Game Support

  • Write about your problem without leaving the game. A GM replies in the same window; a notification appears in-game when there is a reply.
  • The Discord ticket channel is also open.

In-game tools

Continued · 5

Character and Inventory Systems

Character Data:

Right-click a player and select Character Data to see their level, guild, profession, Item Point, and equipped gear in detail.

Item Point:

The total points of your equipment are shown in the inventory window.

Auto Sort:

Use the Auto Order and Auto Sort buttons in your inventory to organize your bag with one click.

Colored Critical:

Critical hit damage is displayed in a different color with the word “Critical”; you can see the impact of the hit at a glance.

Illustrative decorative scene
Illustrative game model · EU · Dragon Breath

In-game tools

Continued · 6

Character and Inventory Systems

Three Job System:

Trader, Hunter, and Thief on the same character; each of the three levels up separately, and you switch roles by changing your job outfit.

CAP icon:

Hover over the icon next to your portrait; you can see the server's level cap in-game. The in-game message shown in the image: “Max level of the current server is 120.”

Illustrative decorative scene
Illustrative game model · CH · Dragon Horn Halberd
NORMAL +10 · WITH ADV +12

Alchemy rates

Alchemy rates NORMAL +10 · WITH ADV +12

Elixir drops from monsters; Alchemy Stone and Lucky Powder are available in the Gold Shop for gold. Normal enhancement goes up to +10; Advanced Elixir adds +2 on top.

Additional enhancement rules

To enhance a Seal of Moon item above +5, Immortal is required:

Your item will not burn.

If you use Astral, a failed enhancement at +5 or above drops to +4.

Enhancements of +9 and above are announced to the server.

The item rates below apply when using Lucky Powder.

+1
%100
+2
%100
+3
%100
+4
%80

Alchemy rates

Continued · 2
+5
%60
+6
%40
+7
%25
+8
%15
+9
%8
+10
%4
SPIRIT ELIXIR · SEPARATE SUCCESS RATES

Devil’s Spirit

Devil’s Spirit SPIRIT ELIXIR · SEPARATE SUCCESS RATES

Devil's Spirit enhancement is done with Spirit Elixir. Spirit Elixir is available in the Gift Silk Shop (100 Gift Silk) and in the Item Mall.

Devil’s Spirit success rates

+1
%100
+2
%100
+3
%100
+4
%60
+5
%40
+6
%20
+7
%10
+8
%5
7-DAY +2 BONUS

Advanced Elixir

Advanced Elixir 7-DAY +2 BONUS

Advanced Elixir has a 100% success rate: it adds +2 to an item’s enhancement (+10 becomes +12). The effect lasts 7 days and can be reapplied when it expires. Buy it with Gold in the Gold Shop or obtain it from Magic Pop.

8 OPTIONS · UP TO 4 ACTIVE

Fellow Pet buffs

Fellow Pet buffs 8 OPTIONS · UP TO 4 ACTIVE

8 Fellow buffs are sold in the Gold Shop for gold. The buff you acquire remains in the Action (A) panel for 7 days; you can activate it whenever you want. Up to 4 buffs can be active at the same time.

Illustrative decorative scene
Illustrative game model · Three Footed Crow
GOLD DRAGON FLAG · BLUE UPGRADE

Flag Stone

Flag Stone GOLD DRAGON FLAG · BLUE UPGRADE

Flag Stones are bought with Gold. Gold Dragon Flag comes from Magic Pop with zero Blue. You can get an Aqua Flag Stone from the Gold Shop (500M Gold) and apply it to your flag: 4 different Blues, each chance-based. Flag power is not sold for Silk; it is upgraded with Gold.

Illustrative decorative scene
Illustrative game model · CH · Blue Dragon Sword
11 DEGREE AND ABOVE

Socket System

Socket System 11 DEGREE AND ABOVE

You can add socket stones to 11 Degree and above items: first open a socket with a Magic Stone of Sockets, then insert the stone. The seven stones are in the Socket tab of the Gold Shop: 1B Gold each.

Socket Stones and Their Effects

Gold
While equipped, additional Gold drops from monsters (does not apply to uniques)
Stamina
When used, temporarily increases your HP
Magic Power
When used, temporarily increases your MP
Mental Power
While equipped, with a certain chance your next spell will not consume MP
Recovery
Heals your character when used
Rapidity
When used, temporarily increases Evasion
Concentration
When used, temporarily increases Hit ratio
CHANGE YOUR RACE WITHOUT DELETING YOUR CHARACTER

Race Switcher

Race Switcher CHANGE YOUR RACE WITHOUT DELETING YOUR CHARACTER

You can change your race without deleting your character; your level, Gold, and inventory will remain intact.

Character race changer (Europe / China): 1.000 Silk. Flag & Devil gender changer: 300 Silk.

Illustrative decorative scene
Illustrative game model · EU · Destroyer
SEAL OF MOON JOURNEY

Drop System

Drop System SEAL OF MOON JOURNEY

Rare Item Drops

Elixir (4 types) — source: level 100+ monsters
1 / 250
1M Gold Bar — source: level 100+ monsters
1 / 100
Seal of Moon set · weapon · shield — source: level 111+ monsters
1 / 100.000
Seal of Moon accessory — source: 1st place in Map, Solo and Job uniques · Party Dungeon
%20
Seal of Moon accessory · weapon — source: 1st place at Medusa (accessory) · 1st place at Roc (weapon)
Guaranteed
Seal of Moon accessory — source: Arena Shop
300 Arena Coin
Immortal · Astral · Magic Pop card — source: Unique, events, dungeon, quests
Does not drop from monsters
Alchemy Stone — source: Does not drop from monsters; Gold Shop
1M Gold

The 20% chance of an accessory in Party Dungeon applies to one member of a party with at least 6 players. Rare drops can be tracked through Drop Logs.

GOLD ≠ SILK ≠ GIFT SILK

Currencies

Currencies GOLD ≠ SILK ≠ GIFT SILK

Alchemy Stone does not drop from monsters; buy it in the Gold Shop. Gift Silk earned by playing can be spent on Premium, Immortal and Astral in the Gift Silk Shop.

Currencies: Earning and Usage

Currencies: Earning and Usage
Konuwhere does it come from?where does it go?
GoldBot (gold bar), caravan, questsGold Shop

Currencies

Continued · 2

Currencies: Earning and Usage

Currencies: Earning and Usage
Konuwhere does it come from?where does it go?
SilkPurchases, sales at auction, race rewards, streamer packageItem Mall (F10): Premium, pet, avatar, Astral / Immortal, Magic Pop, race changer; auction, Daily Offer, Battle Pass Elite
Gift SilkEvents, uniques, dungeons, daily quests, weekly rankingGift Silk Shop
Arena CoinBattle Arena, events, daily questsArena Shop

Currencies

Continued · 3

Currencies: Earning and Usage

Currencies: Earning and Usage
Konuwhere does it come from?where does it go?
Season PointsUniques, events, arena, job, questsSeason Rank tier, Wheel of Fortune
PRICES ANNOUNCED ON THE POSTER

Shop prices

Shop prices PRICES ANNOUNCED ON THE POSTER

Gold Shop · Gold

Alchemy Stone
1M
Steady
3M
Luck
5M
Lucky Powder
10M
Dungeon Ticket
300M / 500M
Magic Pop Card
500M
Aqua Flag Stone
500M
Fellow Buff
1B
Socket Stone
1B
Advanced Elixir
1B (2B for Seal items)

Gift Silk Shop · Gift Silk

Magic Pop Card
35
Astral
58

Shop prices

Continued · 2

Gift Silk Shop · Gift Silk

Immortal
68
Spirit Elixir
100
Grab Pet
150
Stat / Skill Reset
490
Premium (28 days)
2.000

Seal of Moon rings, earrings, and necklaces (China and Europe): 300 Arena Coin each.

The Gold Shop is the Gold Exchanger in Jangan; the Gift Silk Shop is the Gift Exchanger; and the Arena Shop is the Arena Item Manager NPC in Hotan. Astral, Immortal and Magic Pop cards, as well as Arena Coin and Arena Shop accessories, obtained from rewards and the Gift Silk Shop, are account-bound. Astral, Immortal and Magic Pop Pack obtained from the Item Mall can be traded.

CLASSIC MAPS → SHAMBHALA

Leveling areas

Leveling areas CLASSIC MAPS → SHAMBHALA

Leveling areas are ready according to level. Monsters from level 111–120 are in Shambhala's four temples: Ice, Fire, Poison and Shadow Temple; teleport from Jangan Main Teleport (1). Monster density is adjusted according to beta population.

Level and Region

1 – 99
Classic regions: Jangan, Donwhang, Hotan, Roc Mountain
100 – 110
Alexandria: Kings Valley, Storm and Cloud Desert
111 – 120
Shambhala: Ice, Fire, Poison and Shadow Temple
Illustrative decorative scene
Illustrative game model · CH · Dragon Bow
QUEST MANAGER · JANGAN

Daily quests

Daily quests QUEST MANAGER · JANGAN

The Quest Manager in Jangan gives four quests every day. The first completes automatically while botting; the remaining three can be done in one evening.

Daily Quests and Rewards

Kill 10.000 monsters
50 Gift Silk + 250M Gold
Deal damage in 3 unique battles
1 Immortal + 1 Astral + 1 Magic Pop card + 50 Gift Silk
Participate in 3 events
100 Gift Silk + 1 Astral + 15 Arena Coin
Deliver 2 caravans or get 10 job kills
500M Gold + 10 Season Points
Complete all four on 5 days per week
1 selectable Seal of Moon set piece

Quests progress on a single character per PC.

Illustrative decorative scene
Illustrative game model · EU · Dragon Breath
REWARD FOR ACTIVE PLAYERS

Event participation rules

Event participation rules REWARD FOR ACTIVE PLAYERS

Anyone inactive for 2 minutes during the event is removed and cannot receive a reward. At least 1 kill is required for loser and participation rewards (finishing in the top half of participants in Battle Royale is also enough): rewards go to those who play. The event starts with at least 8 players; the number of players receiving a rank reward does not exceed half of the participants.

Higher event-specific requirements also apply: for example, the Chaos Event participation reward requires at least 5 kills.

COSMETIC ONLY

VIP ranks

VIP ranks COSMETIC ONLY

Your VIP rank is automatically awarded based on the total Silk you have spent in the Item Mall: a rank icon appears next to your name, a VIP buff appears in your buff bar, and your rank's title is unlocked. Your rank is updated each time you log in and teleport. VIP is cosmetic only.

Rank — Silk Spent

Bronze Rank
1.000 – 14.999 Silk
Silver Rank
15.000 – 24.999 Silk
Gold Rank
25.000 – 49.999 Silk
Platinum Rank
50.000 – 99.999 Silk
VIP Rank
100.000 Silk and above

VIP provides no power or features: damage, defense, HP / MP, and earnings are the same for everyone.

AFTER DEATH AND TELEPORTATION

Permanent buffs

Permanent buffs AFTER DEATH AND TELEPORTATION

Your long-lasting self-buffs are not removed when you die or teleport, so you don't have to keep casting them again. The list of permanent buffs is in-game.

Illustrative decorative scene
Illustrative game model · CH · Dragon Horn Halberd
ALCHEMY · AVATAR · DEVIL

Magic Pop

Magic Pop ALCHEMY · AVATAR · DEVIL

Magic Pop cards come from Unique, dungeon and quest rewards, the Gold Shop (500M Gold), the Gift Silk Shop (35 Gift Silk), or the Item Mall (a 25-card Magic Pop Pack for 550 Silk). At Magic Pop in Jangan, choose Alchemy, Avatar or Devil. Prizes include Advanced Elixir, Lucky Charm, Gold Dragon Flag, Sky Blocker avatar sets and Devil’s Spirit S grade; there are no Seal items.

Illustrative decorative scene
Illustrative game model · EU · Dragonet Soul
COMING SOON · PLAYER TO PLAYER

Auction

Auction COMING SOON · PLAYER TO PLAYER

Put the item you want to sell up for auction; bids are placed in Silk: when the time runs out, the highest bid wins, the item goes to the buyer, and Silk goes to you. The listing fee is paid in Silk; if there are no bids, your item is returned to you. The Silk of the player who is outbid is returned immediately; a bid placed in the last minute extends the time. Account-bound items cannot be listed. The system will be launched with an announcement once testing is complete.

This feature was announced as being in the testing phase on the banner; it was not assumed to be live.

JANGAN → HOTAN

Caravan trade

Caravan trade JANGAN → HOTAN

Route: Jangan – Hotan; trips are one-way. Trader, thief, and hunter all travel the same road.

Caravan System — Role Earnings

Trader
Buy 5-star cargo for 100M Gold; upon delivery in Hotan, receive 500M Gold (400M net) + 10 Season Points
Thief
Stolen 5-star cargo: 250M Gold + 10 Season Points

Hunter earnings

Per Trader protected
75M Gold + 5 Season Points
Illustrative decorative scene
Illustrative game model · Arabian camel

Caravan trade

Continued · 2

Trade limits

Daily caravan allowance per PC
35; the allowance is deducted when you take the cargo
Cargo carried per trip
1 cargo (100M)
Maximum number of people who can receive a hunter reward in one caravan
2 hunters
Thief and Hunter reward limit
35 per PC per day
Maximum Season Points that can be earned from caravans per day
100 Season Points

Job outfit can be worn at level 120; bots do not work in the city while wearing a job outfit.

Robbing or protecting the trader of the same PC gives no reward.

Illustrative decorative scene
Illustrative game model · Bactrian camel
18:00–19:00 · 23:00–00:00

Special Taklamakan

Special Taklamakan 18:00–19:00 · 23:00–00:00

Cargo bought from the special merchant for 100M Gold is sold in Jangan. Both special periods last 1 hour; a maximum of 3 cargo can be bought per PC in each period.

Special expedition earnings

Trader delivery payout
1,5B Gold
Normal Hotan delivery payout
500M Gold
Thief · stolen 5-star cargo
750M Gold
Hunter · per Trader protected
225M Gold
Illustrative decorative scene
Illustrative game model · CH · Blue Dragon Sword
KEEP YOUR STREAK GOING WITHOUT DYING

Wanted system

Wanted system KEEP YOUR STREAK GOING WITHOUT DYING

Get consecutive kills in Job without dying: your Wanted level rises, your power increases, and your name is announced to the server. If you die, the streak ends; the name of whoever ends your streak is announced too.

Wanted streak rewards

Wanted streak rewards
KonuLevelBuff
10 killsWanted Lv 11% Power
20 killsWanted Lv 22% Power
30 killsWanted Lv 33% Power
Illustrative decorative scene
Illustrative game model · EU · Destroyer

Wanted system

Continued · 2

Wanted streak rewards

Wanted streak rewards
KonuLevelBuff
40 killsWanted Lv 44% Power
50 killsWanted Lv 55% Power

Power increases your damage and defense by the same percentage. A kill against the same character counts toward the streak only once.

Illustrative decorative scene
Illustrative game model · CH · Dragon Bow
EVERY DAY 19:00

New Job Cave

New Job Cave EVERY DAY 19:00

Enter Job areas wearing a job outfit; only characters wearing a job outfit can attack their uniques. The uniques in Job areas spawn at the event time: Job Temple 17:30, New Job Cave 19:00, Devil's Garden 00:00.

The uniques in New Job Cave are Seth and Haroeris. Entry from Jangan Main Teleport (2): New Job Cave, Devil's Garden, Trader / Hunter Job Temple, and Thief Job Temple.

Illustrative decorative scene
Illustrative game model · Seth
EVERY DAY 17:30

Job Temple

Job Temple EVERY DAY 17:30

Silkroad's classic Job Temple: Neith, Anubis, Isis, and Selket spawn in their own rooms every day at 17:30.

Entry from Jangan Main Teleport (2): Trader / Hunter Job Temple and Thief Job Temple have separate entrances.

Illustrative decorative scene
Illustrative game model · Anubis
EVERY DAY 00:00

Devil’s Garden

Devil’s Garden EVERY DAY 00:00

The garden's unique spawns every day at 00:00, right after the special caravan time; all three jobs meet to fight for it. Tight space, one target: the well-played party wins, not the crowded guild. Entry: Jangan Main Teleport (2).

Illustrative decorative scene
Illustrative game model · CH · Dragon Bow
EVERY EVENING 21:30

Medusa

Medusa EVERY EVENING 21:30

Medusa spawns every evening at 21:30. Each of the 32 players who deal the most damage receives 200 Gift Silk + 1 Astral. The top 8 players also receive the rank reward in the UNIQUE REWARD TABLE. The player in 1st place also receives a guaranteed Seal of Moon accessory. Enter her room from Jangan Main Teleport (1).

Illustrative decorative scene
Illustrative game model · BeakYung The White Viper
EVERY EVENING 22:30

Roc

Roc EVERY EVENING 22:30

Roc spawns every evening at 22:30 in his own room; enter his room from Jangan Main Teleport (1). Each of the 32 players who deal the most damage receives 200 Gift Silk + 1 Astral. The top 8 players also receive the rank reward in the UNIQUE REWARD TABLE. The player in 1st place also receives a Seal of Moon weapon of the type they have equipped.

Illustrative decorative scene
Illustrative game model · Roc
STR AND INT ARE SEPARATE

Classic Unique Hunts

Classic Unique Hunts STR AND INT ARE SEPARATE

All of the game's classic uniques are available; their power has been adjusted for the 120 cap. Each has separate STR and INT versions: nukers and tanks each hunt their own unique.

Evil versions of Tiger Girl, Uruchi, Isyutaru, and Lord Yarkan are also available: they spawn once every 2 hours, are stronger, and have bigger rewards.

Illustrative decorative scene
Illustrative game model · Lord Yarkan
ONCE EVERY 6 HOURS · 8 DIFFERENT HUNTS

Map Unique

Map Unique ONCE EVERY 6 HOURS · 8 DIFFERENT HUNTS

Evil Valkyrie, Evil Sancho Fox, Evil Demon Wukong, Evil Kidemonas, Mineyang Boss, Omen Boss, Zarkan Boss, and Zeal Boss spawn on the world map. Each has three spawn points marked with a yellow dot on the map; the STR and INT versions of Mineyang, Omen, Zarkan, and Zeal spawn separately.

Each appears once every 6 hours.

Illustrative decorative scene
Illustrative game model · EU · Dragon Breath
SEPARATE ROOMS FOR INT AND STR

Solo Unique

Solo Unique SEPARATE ROOMS FOR INT AND STR

Parties cannot be formed in the room: everyone attacks alone. The Unique spawns once every 6 hours. Both rooms can be entered from Jangan Main Teleport (1).

Illustrative decorative scene
Illustrative game model · CH · Dragon Horn Halberd
COMPLETE A COLLECTION WITH 8 CARDS

Collection Book

Collection Book COMPLETE A COLLECTION WITH 8 CARDS

The 24 Uniques and bosses across three collections each award their own card. For classic Uniques it goes to the player who lands the killing blow; for major Uniques, to the 8 players receiving rank rewards. Register all eight cards of a collection in the Collection Book to unlock its permanent buff.

Collections and Permanent Buffs

Collections and Permanent Buffs
KonuCardsPermanent buff
BronzeTiger Girl, Uruchi, Isyutaru, Lord Yarkan, and the Evil version of each%5 Attack Rate
SilverKryon, Terra, Pyrex, Omen, Mineyang, Medusa, Elder, Zarkan%10 Moving Speed

Collection Book

Continued · 2

Collections and Permanent Buffs

Collections and Permanent Buffs
KonuCardsPermanent buff
GoldEvil Sancho, Evil Wukong, Evil Kidemonas, Evil Valkyrie, Haroeris, Seth, Zeal, Roc%5 Damage Increase

Kryon, Terra, and Pyrex are dungeon bosses (the player who kills the boss gets the card); Elder is a Solo Unique.

TO THE PLAYER WHO LANDS THE FINAL HIT

Classic Unique rewards

Classic Unique rewards TO THE PLAYER WHO LANDS THE FINAL HIT

Tiger Girl / Cerberus · Rewards

Gift Silk
20
Astral
1
Magic Pop
1
Global
1
Reverse
1
Season Points
4

Uruchi / Captain Ivy · Rewards

Gift Silk
30
Astral
2
Magic Pop
1
Global
1
Reverse
2
Season Points
4

Classic Unique rewards

Continued · 2

Isyutaru · Rewards

Gift Silk
40
Immortal
1
Astral
1
Magic Pop
1
Global
2
Reverse
2
Season Points
6

Lord Yarkan · Rewards

Gift Silk
60
Immortal
1
Astral
2
Magic Pop
2

Classic Unique rewards

Continued · 3

Lord Yarkan · Rewards

Global
2
Reverse
3
Season Points
8

Demon Shaitan · Rewards

Gift Silk
80
Immortal
2
Astral
2
Magic Pop
4
Global
4
Reverse
4
Season Points
10

Classic Unique rewards

Continued · 4

Evil Unique · Rewards

Gift Silk
120
Immortal
2
Astral
3
Magic Pop
4
Global
4
Reverse
4
Season Points
10

Classic Uniques spawn every 30 minutes, while Evil variants spawn every 2 hours. Evil group: Evil Tiger Girl, Evil Uruchi, Evil Isyutaru, and Evil Lord Yarkan. STR and INT versions give separate rewards.

DAMAGE RANKING · TOP 8 PLAYERS

Major Unique rewards

Major Unique rewards DAMAGE RANKING · TOP 8 PLAYERS

Solo Unique · Ranking rewards

frequency
6 hours
Rank 1
300 Gift Silk + 3 Immortal + 3 Astral + 4 Magic Pop
Ranks 2–3
150 Gift Silk + 2 Immortal + 2 Astral
Ranks 4–8
80 Gift Silk + 1 Immortal + 1 Astral

Map Unique · Ranking Rewards

frequency
6 hours
Rank 1
600 Gift Silk + 3 Immortal + 3 Astral + 4 Magic Pop
Ranks 2–3
250 Gift Silk + 2 Immortal + 2 Astral
Ranks 4–8
100 Gift Silk + 1 Immortal + 1 Astral

Major Unique rewards

Continued · 2

Job Area Unique · Ranking Rewards

frequency
event time
Rank 1
800 Gift Silk + 4 Immortal + 4 Astral + 4 Magic Pop
Ranks 2–3
400 Gift Silk + 2 Immortal + 2 Astral
Ranks 4–8
150 Gift Silk + 1 Immortal + 1 Astral

Medusa · Ranking Rewards

frequency
per day 1
Rank 1
800 Gift Silk + 8 Immortal + 8 Astral + 8 Magic Pop
Ranks 2–3
400 Gift Silk + 4 Immortal + 4 Astral
Ranks 4–8
200 Gift Silk + 2 Immortal + 2 Astral

Major Unique rewards

Continued · 3

Roc · Ranking Rewards

frequency
per day 1
Rank 1
1.000 Gift Silk + 8 Immortal + 8 Astral + 8 Magic Pop
Ranks 2–3
500 Gift Silk + 4 Immortal + 4 Astral
Ranks 4–8
250 Gift Silk + 2 Immortal + 2 Astral

Reward Conditions

For major uniques, the 8 players who deal the most damage receive the reward:

The higher your rank, the greater your reward. For the same unique, only one character per PC receives a reward.

For Medusa and Roc, each of the 32 players who deal the most damage also receives 200 Gift Silk + 1 Astral (must deal damage equal to at least 0,5% of the unique's HP). A single Medusa distributes a total of 9.000, and a single Roc distributes 9.650 Gift Silk.

Major Unique rewards

Continued · 4

Reward Conditions

For Map, Solo, and Job uniques, rank 1 has a 20% chance to receive Seal of Moon accessory. For Medusa, rank 1 is guaranteed to receive a Seal of Moon accessory; for Roc, rank 1 receives a Seal of Moon weapon of the type they have equipped.

Uniques with a card in the Collection Book also drop their card:

for the player who kills it in classic, and for the top 8 in major uniques.

The 8 players who receive a ranking reward in the large unique event earn Season Points:

Solo 10 · Map 12 · Job 12 · Medusa 15 · Roc 15.

Each PC can earn up to 10 classic Unique rewards per day (at most 2 from the same table row) and a combined total of 3 rank rewards from Map, Solo and Job Uniques. Medusa and Roc are excluded from this limit. For major Uniques, a player who has reached the limit is skipped and the next eligible player receives the reward. Limits reset at 00:00 each night.

The Immortal, Astral, and Magic Pop cards from rewards are account-bound; the Seal of Moon item can be traded.

Major Unique rewards

Continued · 5

For the first 32 rewards for Medusa and Roc, damage equal to at least 0,5% of the boss's HP is required. The total Gift Silk values shown on the poster describe the distribution when all reward rankings are filled; they are not per-person rewards.

SOLO AND PARTY ARE SEPARATE

Dungeon Journey

Dungeon Journey SOLO AND PARTY ARE SEPARATE

Two dungeons: Solo and Party. Solo has waves of monsters and 4 bosses; Party has 3 bosses. The ticket is available in the Gold Shop, for gold.

Dungeon Ticket and Final Boss Reward

Dungeon Ticket and Final Boss Reward
Konuticketfinal boss reward
Solo Dungeon300M Gold1 Immortal + 1 Astral + 1 Magic Pop card + 50 Gift Silk
Illustrative decorative scene
Illustrative game model · EU · Dragonet Soul

Dungeon Journey

Continued · 2

Dungeon Ticket and Final Boss Reward

Dungeon Ticket and Final Boss Reward
Konuticketfinal boss reward
Party Dungeon500M GoldPer person: 2 Immortal + 2 Astral + 50 Gift Silk; in a party of at least 6 people, one member has a 20% chance to receive Seal of Moon accessory

Dungeon Rules

  • Per PC, 7 Solo + 7 Party reward entitlements per week: unused entitlements from missed days are not lost; even if someone whose entitlements are used up enters, they receive no reward.
Illustrative decorative scene
Illustrative game model · CH · Blue Dragon Sword

Dungeon Journey

Continued · 3

Dungeon Rules

  • The Immortal, Astral, and card from the Dungeon are account-bound; the Seal of Moon accessory can be traded.
TURKEY TIME · 15:00–03:00

Daily Event Schedule

Daily Event Schedule TURKEY TIME · 15:00–03:00

An event every half hour. Those coming from school play in the afternoon, those coming from work in the evening, and night owls at night; everyone finds their own time. The three main events (Unique Event, Battle of Leagues, Battle Royale) open three times each per day. Register with a single click through the Event Register window.

Event Times — 15:00–20:30

15:00
Unique Event
15:30
Styria Clash / Tower Defence
16:00
Battle Royale
16:30
Battle Arena
17:00
Battle of Leagues
17:30
Job Temple
18:00
Madness Arena
18:30
Drunk Event
19:00
New Job Cave
19:30
Survival Arena

Daily Event Schedule

Continued · 2

Event Times — 15:00–20:30

20:00
Unique Event
20:30
Battle Arena

Event Times — 21:00–02:30

21:00
Battle of Leagues
21:30
Medusa
22:00
Battle Royale
22:30
Roc
23:00
Last Man Standing
23:30
Chaos Event
00:00
Devil's Garden
00:30
Battle Royale
01:00
Battle Arena
01:30
Unique Event

Daily Event Schedule

Continued · 3

Event Times — 21:00–02:30

02:00
Battle of Leagues
02:30
Battle Arena

Registration and schedule conditions

Launch:

Events begin on Sunday, 25 October at 15:00. Medusa, Roc, Job-area Uniques and Special Taklamakan follow their own times from opening night. Leveling, caravans, Unique hunts and dungeons are available from the first night.

The time in the calendar is when the event starts:

Registration opens 10 minutes beforehand and closes at the scheduled time.

Battle Royale is race-themed:

The race featured in that time slot (China or Europe) registers for each match. One of the 22:00 and 00:30 matches belongs to China, the other to Europe; the times switch every other day. The theme for that day is shown in the Event Schedule window.

Special Taklamakan (special caravan hours):

18:00 – 19:00 and 23:00 – 00:00. Only short, solo events run during those hours: those on a caravan run won’t miss the big event.

Daily Event Schedule

Continued · 4

Registration and schedule conditions

Job areas:

Uniques in Job Temple (17:30), New Job Cave (19:00) and Devil’s Garden (00:00) spawn only at these times. The last two hunts follow immediately after the special caravan periods; enter without removing your Job outfit.

Styria Clash and Tower Defence share 15:30: Styria Clash on Mondays, Wednesdays, Fridays, and Sundays; Tower Defence on Tuesdays, Thursdays, and Saturdays.

Daily Jackpot draw every evening at 22:00.

EQUAL GEAR · SEPARATE PRIZE PACKAGES

Battle Royale and Battle of Leagues rewards

Battle Royale and Battle of Leagues rewards EQUAL GEAR · SEPARATE PRIZE PACKAGES

Battle Royale Rewards

1.
600 Gift Silk + 3 Immortal + 3 Astral + 40 Arena Coin + 60 Season Points
2nd and 3rd.
300 Gift Silk + 2 Immortal + 2 Astral + 20 Arena Coin
4 – 10.
150 Gift Silk + 1 Immortal + 1 Astral + 10 Arena Coin
per player kill
20 Gift Silk (up to 200 per match)
participation
100 Gift Silk + 1 Astral + 5 Arena Coin + 10 Season Points (in addition to placement reward)

Battle of Leagues Rewards

winning team
400 Gift Silk + 2 Immortal + 2 Astral + 20 Arena Coin + 40 Season Points per person
losing team
150 Gift Silk + 1 Astral + 8 Arena Coin per person (at least 1 kill)

Battle Royale and Battle of Leagues rewards

Continued · 2

At least 1 kill or finishing in the top half of participants is required for the Battle Royale participation reward.

PARTY · RANDOM · JOB

Battle Arena

Battle Arena PARTY · RANDOM · JOB

16:30, 20:30, 01:00 and 02:30. Three formats: 16:30 Party · 20:30 Random · 01:00 Job · 02:30 Random.

Battle Arena Rewards

Battle Arena Rewards
Konuwinnerloser
Random150 Gift Silk + 1 Astral + 7 Arena Coin + 15 Season Points50 Gift Silk + 2 Arena Coin
Party (per person)150 Gift Silk + 1 Astral + 10 Arena Coin + 15 Season Points50 Gift Silk + 4 Arena Coin
Illustrative decorative scene
Illustrative game model · CH · Blue Dragon Sword

Battle Arena

Continued · 2

Battle Arena Rewards

Battle Arena Rewards
Konuwinnerloser
Job (per person)200 Gift Silk + 1 Immortal + 1 Astral + 10 Arena Coin + 15 Season Points50 Gift Silk + 4 Arena Coin

At least 1 kill is required for the loser reward. If the match ends in a tie, both teams receive the loser reward.

Illustrative decorative scene
Illustrative game model · EU · Destroyer
19:30 · ONE ROUND · 10 MINUTES

Survival Arena

Survival Arena 19:30 · ONE ROUND · 10 MINUTES

Every day at 19:30, one round, 10 minutes. Solo (Random) on weekdays, Party on Saturday, Guild on Sunday.

Survival Arena Rewards

Survival Arena Rewards
KonuSoloParty and Guild (per person)
1.400 Gift Silk + 2 Immortal + 2 Astral + 15 Arena Coin200 Gift Silk + 1 Immortal + 1 Astral + 10 Arena Coin
2.250 Gift Silk + 1 Immortal + 1 Astral + 10 Arena Coin120 Gift Silk + 1 Astral + 5 Arena Coin
Illustrative decorative scene
Illustrative game model · EU · Destroyer

Survival Arena

Continued · 2

Survival Arena Rewards

Survival Arena Rewards
KonuSoloParty and Guild (per person)
3.150 Gift Silk + 1 Astral + 5 Arena Coin80 Gift Silk + 3 Arena Coin
Participation (at least 1 kill)60 Gift Silk + 3 Arena Coin60 Gift Silk + 3 Arena Coin

Each kill grants 2 Season Points; at most 3 kills from the same player count.

Illustrative decorative scene
Illustrative game model · CH · Dragon Bow
18:00 · SOLO · 10 MINUTES

Madness Arena

Madness Arena 18:00 · SOLO · 10 MINUTES

One STR and one INT unique spawn in the arena; whoever kills the unique receives the reward.

Madness Arena Reward

Whoever kills the unique (STR and INT are separate)
400 Gift Silk + 2 Immortal + 2 Astral + 15 Arena Coin + 10 Season Points
Illustrative decorative scene
Illustrative game model · CH · Dragon Bow
23:00 · LAST MAN STANDING

Last Man Standing

Last Man Standing 23:00 · LAST MAN STANDING

The last one standing wins.

Last Man Standing Rewards

Winner
400 Gift Silk + 2 Immortal + 2 Astral + 15 Arena Coin + 15 Season Points
2 – 10. (at least 1 kill)
100 Gift Silk + 1 Astral + 5 Arena Coin
Illustrative decorative scene
Illustrative game model · EU · Dragon Breath
15:00 · 20:00 · 01:30

Unique Event

Unique Event 15:00 · 20:00 · 01:30

Announced 10 minutes beforehand; at the scheduled time, uniques spawn in order. Parties earn kill points; STR and INT parties compete separately, and both receive rewards.

Unique Event Rewards

1st party (STR and INT separate)
Per person: 250 Gift Silk + 1 Immortal + 2 Astral + 15 Arena Coin
2nd party
Per person: 150 Gift Silk + 1 Immortal + 1 Astral + 8 Arena Coin
3rd party
Per person: 100 Gift Silk + 1 Astral + 5 Arena Coin
Illustrative decorative scene
Illustrative game model · CH · Dragon Horn Halberd
18:30 · LAST ONE STANDING

Drunk Event

Drunk Event 18:30 · LAST ONE STANDING

Avoid the monsters; the player who lasts the longest wins.

Drunk Event Reward

Winner
300 Gift Silk + 2 Immortal + 2 Astral + 10 Arena Coin
Illustrative decorative scene
Illustrative game model · EU · Dragonet Soul
23:30 · 7 MINUTES

Chaos Event

Chaos Event 23:30 · 7 MINUTES

The event lasts 7 minutes. Everyone dies in one hit and instantly revives; gear makes no difference. The player with the most kills wins.

Placement rewards

Rank 1
400 Gift Silk + 2 Astral + 15 Arena Coin
2nd place
250 Gift Silk + 1 Astral + 10 Arena Coin
3rd place
150 Gift Silk + 1 Astral + 5 Arena Coin
Participation · at least 5 kills
60 Gift Silk

A maximum of 3 kills per player will count.

Illustrative decorative scene
Illustrative game model · CH · Blue Dragon Sword
MONDAY · WEDNESDAY · FRIDAY · SUNDAY

Styria Clash

Styria Clash MONDAY · WEDNESDAY · FRIDAY · SUNDAY

Two teams fight each other and point-giving box monsters; the team that collects the most points wins. Monday, Wednesday, Friday and Sunday at 15:30.

Styria Clash Rewards

Winning team (per person)
200 Gift Silk + 1 Immortal + 1 Astral + 15 Arena Coin
Losing team (per person)
80 Gift Silk + 5 Arena Coin (at least 1 kill)
Illustrative decorative scene
Illustrative game model · EU · Destroyer
TUESDAY · THURSDAY · SATURDAY

Tower Defence

Tower Defence TUESDAY · THURSDAY · SATURDAY

Two teams: defend your own tower, destroy the opponent's. Tuesday, Thursday and Saturday at 15:30.

Tower Defence Rewards

Winning team (per person)
200 Gift Silk + 1 Immortal + 1 Astral + 15 Arena Coin
Losing team (per person)
80 Gift Silk + 5 Arena Coin (at least 1 kill)
Illustrative decorative scene
Illustrative game model · CH · Dragon Bow
EVERY SUNDAY 23:59

Weekly rankings

Weekly rankings EVERY SUNDAY 23:59

Rankings in one window: Unique Hunt (INT and STR), Survival Arena, Battle Arena, Item Point (player and guild), Power Level Race and Honor Point.

Weekly rankings reset every Sunday at 23:59 (Season Rank tier does not reset). The top 3 in the Unique Hunt (INT and STR), Survival Arena and Battle Arena rankings receive rewards. The first weekly reward will be given on Sunday, November 1 at 23:59.

Weekly Rank Rewards

1.
3.000 Gift Silk + special title
2.
2.000 Gift Silk
3.
1.000 Gift Silk
Illustrative decorative scene
Illustrative game model · EU · Dragon Breath
SAME REQUIREMENTS · LIMITED SLOTS

Streamer support

Streamer support SAME REQUIREMENTS · LIMITED SLOTS

Streamer support requirements and packages

Streaming requirement
"Spark Online" in the stream title; stream at least 4 days per week, for a total of at least 10 hours
Weekly package — Average 10+ viewers
500 Silk
Weekly package — 25+ viewers
1.500 Silk
Weekly package — 50+ viewers
3.000 Silk; "Streamer" title for all
Viewer code
10 200 Gift Silk codes per week for each streamer (1 code is used per PC)
Capacity
10 streamers; applications are accepted via Discord, approved applicants join

All approved streamers who meet the average viewer requirement receive the Streamer title. It is stated that no special agreements are made within the capacity limit.

30-DAY SEASON · EARN POINTS BY PLAYING

Season Rank

Season Rank 30-DAY SEASON · EARN POINTS BY PLAYING

Season Points cannot be purchased; they are earned from Uniques, events, the arena, job, and quests. Tiers grant buffs and an icon.

Season Rank tiers

Season Rank tiers
KonuSeason pointsBuff
Bronze5001% Power
Silver1.5002% Power
Gold2.5003% Power
Platinum3.5004% Power

Season Rank

Continued · 2

Season Rank tiers

Season Rank tiers
KonuSeason pointsBuff
Diamond5.0005% Power

Power increases your damage and defense by the same percentage. Season 1 of Season Rank ends on Sunday, November 22 at 23:59; Season 2 begins that same night.

30 LEVELS · DAILY, WEEKLY AND MONTHLY MISSIONS

Battle Pass

Battle Pass 30 LEVELS · DAILY, WEEKLY AND MONTHLY MISSIONS

Missions grant XP. The free Normal path is open to everyone; the Elite path includes extra rewards.

Battle Pass paths and rewards

Battle Pass paths and rewards
KonuPriceReward
Normal pathFreeA reward at every level; at level 30, 300 Arena Coin (a Seal of Moon accessory in the Arena Shop)

Battle Pass

Continued · 2

Battle Pass paths and rewards

Battle Pass paths and rewards
KonuPriceReward
Elite path1.000 SilkA second reward at every level: avatar, Premium, Immortal, Astral, Gift Silk. No Seal items

Battle Pass progression is for one character per PC. Season 1 of the Battle Pass ends on Sunday, November 22 at 23:59; Season 2 begins that same night.

DAILY STAMP · JACKPOT TICKET

Daily login reward

Daily login reward DAILY STAMP · JACKPOT TICKET

One stamp is earned per PC each day. The stamp grants both the day's reward and that evening's Jackpot ticket.

Illustrative decorative scene
Illustrative game model · CH · Dragon Horn Halberd
CONDITIONS ANNOUNCED ON THE POSTER

Server Rules

Server Rules CONDITIONS ANNOUNCED ON THE POSTER

Game Rules

Bots allowed; packet exploits prohibited.

Selling gold, items, or accounts for real money results in a permanent ban.

Don’t use bugs you find; report them:

each new bug verified even after launch 200 Gift Silk.

The administration does not give special items to any guild, streamer, or player.

Sources and Scope

PVPBoard rebuilt this guide from 17 publicly available Spark Online promotional posters. Tables spanning multiple posters were reunited; sample interface figures were not treated as permanent server rules. The 3D scenes use illustrative game models from the catalog.

PVPBoard Editorial presentation

Text, scenery and live game models.

VISUAL PRESENTATION

Presentation images are shown in the order chosen by the server owner.

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Silkroad Online · PK2 · LIVE 3D

Design your character and gear

Create your look with real game models, try equipment and build your own outfit.

Game
Silkroad Online
Appearance
Featured example character
Ekipman
Customizable outfit
Source
PK2

This is a PVPBoard example; it does not represent the server’s starter equipment.

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Server features

CORE
CAP 120
CH & EU
STYLE
3 / 6
03

Technical details

CAP120
RaceCH & EU
EXP / SP30x / 30x
Party EXP35x
Limits3 / 6
LanguageTR / EN / PL
Last updated29 days ago
04

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IMAGE 1 — UPCOMING
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IMAGE 3 — UPCOMING
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