Dynasty Online
100 CAP Chinese · 30x EXP · Tri-Job, Offline Stall and Macro · Season Point, Unique, and arena competition.
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- Announced opening
- 13 November 2026 · OPENING UPDATE PENDING
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- 23 days ago
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Server presentation
Listing chapters

Dynasty Online
Dynasty Online
A classic journey. Rivalry on the trade routes.
- CAP
- 100 Cap
- Race
- Only Chinese
Closed Beta · 30.10.2026
Open Beta · 06.11.2026
Grand Opening · 13.11.2026
Dynasty Online
100 CAP and classic Silkroad progression with Chinese characters only. Dynasty Online brings together Tri-Job competition, a controlled item economy, and in-game events.
Long-term competition and the protection of effort are design goals of the server team; they are not a result guaranteed by PVPBoard.
Server information
General features
Tri-Job · Offline Stall · Macro Bot · Char Analyzer · New Drop Log · Battle Pass
Basic settings
- Level Cap
- 100 Cap
- Race
- Only Chinese
- Mastery
- 330
- EXP
- 30X
- Guild limit
- 8
- Union limit
- 2
- Fortress War
- Hotan
- PC limit
- 2
- IP limit
- 4
- Maximum plus
- +12 · ADV disabled
Server information
Continued · 2Basic settings
- Devil limit
- +3
- Honor Buff
- Season Point
- New Dungeon
- Active
- Gift Silk
- Active
Starting and auto equipment
First steps
The starting package is intended to focus on exploration and character progression at the early levels. The source heading also mentions auto equipment; the applicable grades or stat rates are not specified. Therefore, it was not assumed to be the same system as Wheel System.

Race to level 100
Level Race objective
In the Level Race event to be held during the Level process, the goal is to reach level 100 and secure a place in the rankings.
Level Race · Ranking rewards
- Players 1–8
- 750 Silk + Tryhard Title
- Players 9–16
- 500 Silk
- Players 17–50
- 300 Silk
- Players 51–100
- 100 Silk
Drop System
Seal of Moon drop information
Seal of Moon items drop from monsters level 90 and above. Announced average: 1 item per 36.000 monsters. This is an average; it does not mean an item is guaranteed every 36.000 kills.
The server team aims to preserve long-term item value by keeping the supply of SOX under control.
Alchemy Rates
Alchemy rules
Enhancement with Elixir is capped at +12; ADV is disabled. The server team announces that the rates below will be the same for all players and will not be changed later.
Equipment · Alchemy
- +1
- 100%
- +2
- 100%
- +3
- 60%
- +4
- 40%
- +5
- 25%
- +6
- 15%
- +7
- 10%
- +8
- 6%
- +9
- 3%
- +10
- 1%
- +11
- 1%
- +12
- 1%
Alchemy Rates
Continued · 2Devil · Alchemy
- +1
- 100%
- +2
- 60%
- +3
- 40%
Grinding Areas
Slot Information
The server team states that it has provided additional grinding areas to distribute the population. Clone areas and levels shown on the poster:
Shown Slot Areas
- Valley Clon 1-2 (90-92LV.)
- Valley Clon 3 (98-99LV.)
Grinding Areas
Continued · 2Shown Slot Areas
- Desert Clon 1-2-3 (98-99LV.)
Job System · Trade
Job System Explanation
Only the Jangan–Petra route is active. The purchase, sale, and profit values are the same in both directions; the normal and special caravan tables are different.
Normal Caravan
| Konu | Purchase | Sale | Profit |
|---|---|---|---|
| Petra → Jangan | 100M | 300M | 200M |
| Jangan → Petra | 100M | 300M | 200M |
Job System · Trade
Continued · 2Special Caravan
| Konu | Purchase | Sale | Profit |
|---|---|---|---|
| Jangan → Petra | 100M | 500M | 400M |
| Petra → Jangan | 100M | 500M | 400M |

Job Temple
The server team says it changed the classic Job Cave layout to increase competition between jobs. The source map shows Trader / Hunter Camp and Thief Camp as separate entrances.

Wheel System
Equipment upgrade system during leveling
Wheel System SystemWheel System explained
Wheel Stone can be purchased from the Special NPC in exchange for Gold or earned from the Real or Fake event. When used, the selected equipment is upgraded to +5 and 50% Blue.
The system is introduced to meet equipment needs during the leveling phase. No item grade, price, or usage limit not specified in the source has been added.
Coin System
One coin, one shared goal.
Coin System SystemActivity Coin
Only Activity Coin is used as the event currency. Unique battles and in-game events award this Coin; the goal is to have a single reward currency instead of many different Coins.
In-Game Char Info
In-Game Char Info description
Other players' equipment and character information can be accessed through the information window in the game. Another server name in the source paragraph was not treated as a technical feature; the interface shown was used as the basis.

PVP Matching
PVP Matching rewards
- Entry fee
- 200 Silk
- Winner
- 50 Season Point + 300 Silk
- Loser
- 20 Season Point
Frozen Tower
Frozen Tower — event mechanics
Two teams battle random monsters on the floors and opposing players. Killing an opposing player earns the team 1 point; only 1 point can be earned from the same player.
During the final 5 minutes, a tower appears on the last floor. The team that captures the tower earns 150 points. Players on the team with the highest score receive 1 Platinum Box and 1 Bronze Ticket. The player who destroys the tower on the last floor is also announced with a reward of 300 Silk.
Magic Pop
The Magic Pop system is shown in the poster. Since the prize pool, success probability, and participation cost are not disclosed, no estimated rate has been added.
In-Game Ranking
In-Game Ranking description
The in-game ranking window shows the current standings for different score types and analyses. The server team announces cash prizes for the top 3 players in the ranking, which resets weekly; detailed categories are listed separately below.

Survival Arena
Survival Arena — rank rewards
- 1st Rank
- 200 Gift Silk
- 2nd Rank
- 150 Gift Silk
- 3rd Rank
- 100 Gift Silk
- 4th Rank
- 75 Gift Silk
- 5th Rank
- 75 Gift Silk
Party Survival Arena
Party Survival Arena rewards — kill rewards
- Kill reward
- 2 Season Point
- Kill reward
- 2 Gift Silk
- Kill reward
- 2 Activity Coin
Reward limit
The source states that the reward for each kill can be earned up to 2 times. It does not specify whether this limit applies per opponent, round, or some other scope.
Party Survival Arena
Continued · 2Party Survival Arena rewards — rankings
- 1st place — per player
- 150 Gift Silk
- 2nd place — per player
- 100 Gift Silk
- 3rd place — per player
- 75 Gift Silk
Survival Arena - Squad
Survival Arena - Squad — kill rewards
- Kill reward
- 2 Season Point
- Kill reward
- 2 Gift Silk
- Kill reward
- 1.000.000 Gold
- Kill reward
- 2 Activity Coin
Squad limits
The Gold reward is capped at a total of 25.000.000 Gold. The source also states that kill rewards and the Activity Coin reward can each be earned up to 3 times. Since the exact scope of the counters is not specified, these two limits have not been combined.
Brutal Event
Brutal Event reward
For each player you kill, you will earn 3 silk and 1 Season Points.
Defend the Tower
Defend the Tower — kill rewards
- Kill reward
- 2 Season Point
- Kill reward
- 2 Gift Silk
- Kill reward
- 2 Activity Coin
Defend the Tower · Limits
Kill rewards can be earned up to 3 times. Season Point and Gift Silk rewards are each limited to 20. The source does not further clarify the scope of the counters for these limits.
Defend the Tower — etkinlik sonucu
- Winner
- 50 Gift Silk
- Loser/Draw
- 25 Gift Silk
Battle Arena (Random)
Random Battle Arena is shown alongside the game area in the presentation. Participation requirements and reward amounts are not specified.
UNIQUE DROPS
Event and reward columns by Unique type.
UNIQUE DROPS DROP TABLESNormal Unique · Consumables
| Konu | Global | Reverse | Magic Pop |
|---|---|---|---|
| Tiger Girl | 1X | 1X | 1X |
| Cerberus | 1X | 1X | 1X |
| Captain Ivy | 1X | 1X | 1X |
| Uruchi | 1X | 1X | 1X |
| Isyutaru | 2X | 2X | 1X |
UNIQUE DROPS
Continued · 2Normal Unique · Consumables
| Konu | Global | Reverse | Magic Pop |
|---|---|---|---|
| Lord Yarkan | 2X | 2X | 3X |
| Demon Shaitan | 2X | 2X | 3X |
Normal Unique · Special Drops
| Konu | Immortal | Season Point | Dynasty Box |
|---|---|---|---|
| Tiger Girl | — | — | — |
| Cerberus | — | — | — |
UNIQUE DROPS
Continued · 3Normal Unique · Special Drops
| Konu | Immortal | Season Point | Dynasty Box |
|---|---|---|---|
| Captain Ivy | — | 1 | — |
| Uruchi | — | 1 | — |
| Isyutaru | 1X | 2 | — |
| Lord Yarkan | 2X | 5 | — |
| Demon Shaitan | 3X | 7 | 60% · 1X |
UNIQUE DROPS
Continued · 4Egyptian Unique · STR / INT
| Konu | Magic Pop | Immortal | Dynasty Box | Astral | Season Point | Moon Acc |
|---|---|---|---|---|---|---|
| [STR] Selket | 8X | 5X | 2X | 5X | 100 | 100% · 1X |
| [STR] Isis | 8X | 5X | 2X | 5X | 100 | 100% · 1X |
| [INT] Anubis | 8X | 5X | 2X | 5X | 100 | 100% · 1X |
| [INT] Neith | 8X | 5X | 2X | 5X | 100 | 100% · 1X |
SPECIAL UNIQUE DROPS
Unique, spawn point and reward columns.
SPECIAL UNIQUE DROPS SPECIAL DROP TABLEPARTY REWARD DISTRIBUTION REWARD DISTRIBUTIONPARTY REWARD DISTRIBUTION
Special Unique · Location and reward
| Konu | Location | Immortal | Astral | Season Point | Moon Item | Gift Silk |
|---|---|---|---|---|---|---|
| Khulood | Jangan | 5X | 5X | 20 | 50% | 100 |
| Karkadan | Downhang | 5X | 5X | 20 | 50% | 100 |
| Dynasty Boss | Hotan | 5X | 5X | 20 | 100% · 1X | 100 |
| Element Uniques | Roc SP | 5X | 5X | 20 | 10% | 100 |
SPECIAL UNIQUE DROPS
Continued · 2Sharing in Special Unique Battles
According to the source, Season Points and related rewards in Special Unique battles are distributed to party members at a rate of 50%. Example given: if the player who gets the kill receives 50 Season Points, party members receive 25 Season Points. This explanation does not change the 20 Season Points shown in the table to 50.
DYNASTY LETTER EVENT
Dynasty Letter System
Dynasty Letters drop only from monsters level 90 and above. The reward pool lists Reverse, Global, Magic Pop, Event Avatar, Event Hat, and Event Dress.
The source game interface explains that turning in the letter 6 to So-Ok grants a gift, and unused letters are deleted at the end of the event.

REAL OR FAKE
Real or Fake · Reward Package
- First 3 Real Kills — per character
- 1× EXP Scroll
- First 3 Real Kills — per character
- 1.000.000 Gold
- First 3 Real Kills — per character
- 2× Activity Coin
- First 5 Real Kills — additional reward
- 1× Wheel Chest
Real or Fake Reward Limits
EXP Scroll, 1.000.000 Gold, and 2 Activity Coins are awarded for the first 3 Real Kills per character. 1 Wheel Chest is an additional reward, limited to the first 5 Real Kills per character. After the first 3 Real Kills, the basic rewards are not repeated; a limit message is displayed.
Season and tournament rewards
Cash prizes
- Guild Season Pass · Season champion
- $200
- Player Season Pass · Season champion
- $50
- Hotan Fortress War · Weekly winning guild
- $160
- Guild Survival Arena · Weekly winning guild
- $80
- PvP Tournament · Winner
- $100
- Solo Survival · Weekly 1st place
- $25
- Solo Survival · Weekly 2nd place
- $15
- Solo Survival · Weekly 3rd place
- $10
Season and tournament rewards
Continued · 2Reward conditions
Solo Survival announces a total of $50 for the top 3 each week. In the PvP Tournament, INT and STR players are randomly matched. Cash prizes are as stated by the server team; no guarantee is given regarding payment, exchange rate, or winnings. The source does not disclose the payment method or season duration.
Other events and systems
- Solo Unique Event (STR & INT)
- Search & Destroy
- Madness Event
- Last Man Standing
- Survival (Solo)
Other events and systems
Continued · 2- Madness (Solo)
- Free for All
- Solo Unique Arena
- Tower Defense
- Battle Arena
Other events and systems
Continued · 3- Wanted System
Gift Silk announcement in the source thread
The latest poster in the source thread on SROCave contains an announcement of winning 250 Gift Silk by commenting with an in-game character name. The end date and winner selection method have not been disclosed. PVPBoard comments do not count as participation in this campaign.
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- PK2
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