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Legends Online

✓ VERIFIED SERVER SILKROAD ONLINE · CAP 100 ONLINE

100 CAP · CH / EU · Bot-free PvE / PvP · Gradual progression with FGW, Tri Job, and Legends Coin

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September 2026
Last updated
28 days ago
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Server presentation

SILKROAD ONLINE · Chinese / EuropeanLegends Online

Legends Online

LEGENDS ONLINE

Progress through quests. Protect the caravan. Write your legend.

CAP
100 CAP · Kademeli
Race
Chinese / European
Illustrative game model · Legends Online
Explore the world of Silkroad

Progress through quests. Protect the caravan. Write your legend.

Legends Online brings together bot-free PvE and PvP in the same journey: quests and achievements, Forgotten World collections, tri-job conflict, and daily team battles. Chinese and European characters share the same world with different builds.

The team says it aims to preserve the old-school feel and pursue gradual growth, drawing on more than 15 years of Silkroad experience. This is the server team’s approach, not a guarantee by PVPBoard of service longevity or balance.

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Server identity

CAP
100 CAP · Progressive
Race
Chinese / European
Mastery
CH 400 / EU 200
Gameplay
Bot-free PvE / PvP
Equipment
10 DG · SOX and Roc set
Alchemy
+11 without ADV / +13 with ADV/B

A future goal, not the current CAP

The source aims not to stay at 100 CAP for more than 1 year and to progress to 140 CAP through balanced stages. 140 CAP is a future plan here; it is not presented as the server's current CAP or as an update that has already happened.

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Before you read · Era information

This guide is based on a public introduction last edited on 25.09.2023. The current opening date, server connection status, and whether dated campaigns are still running today have not been verified. Old beta content is kept separate below.

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2023 · Test schedule

  1. 19.08.2023

    Closed Beta · Limited participation; a test period of 1–2 weeks.

  2. 31.08.2023

    Open Beta · Announced date for unlimited participation.

  3. 02/03.09.2023

    First PvP tournament · Saturday or Sunday; subject to a Discord poll.

2023 · Test schedule

Continued · 2

Closed Beta participation

Participants were asked to post their character name in Discord general chat and obtain a special role for testing focused on suggestions and bug reports. The Permanent Beta title and 4-Weeks Gold Time Skill Experience Ticket are rewards announced for Closed Beta participants at the grand opening. These are from a past test campaign.

Open Beta only · Test equipment

Starting level
100
Test resources
Unlimited Silk / Gold / SP
Weapon
10 DG SUN · +10 · 80% FB
Set
10 DG SOS · +10 · 80% FB
Accessory
10 DG SOM · +10 · 80% FB

2023 · Test schedule

Continued · 3

Not a normal starting package

Auto-leveling, unlimited resources, and test equipment apply only to the Open Beta description. They do not carry over to the normal server launch; neither of the two alternative tournament dates is presented as confirmed.

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Setting out

For the normal start, the source specifies 1M Gold and some auxiliary items. The identity and quantities of the auxiliary items are not listed in the accessible text; items in the inventory sorting animation were not interpreted as starting gifts.

Starting and transportation

Gold
1M
Horses
Reserved for levels 1–90
Merchant
Stable NPCs in every city
Speed
Most horses have increased speed; exact values are unavailable
Illustrative decorative scene
Illustrative game model · Setting out

Setting out

Continued · 2

A more organized inventory

Stack limits have been increased for some essential items; exact numbers are not available in the readable source. Auto-sort and organize buttons tidy up the inventory. The Gold balance or item quantities shown in the display animation are not the amounts granted in the package.

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Quests at the heart of the journey

Mob density on the map has been increased by 3× for solo and party players. The duration of most buffs has been extended. Level limits for city and dock/ferry transitions are adjusted to encourage progressing through quests instead of taxi leveling; areas where high-level players can help new players are preserved.

Quest and achievement rewards

Quest EXP / SP / Gold
3×
Achievement
Legends Coin from completed quests linked to the system
Mob density
3×
Illustrative decorative scene
Illustrative game model · Quests at the heart of the journey
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Legends Coin · A resource earned by playing

Legends Coin is this server’s equivalent of Arena Coin and cannot be traded. It is earned from achievement-linked quests, completed events, and Unique drops. It can be used at Hotan NPCs for Seal of Moon accessories, Advanced Job Suit, and Spirit Upgrade. The team’s play-to-win goal is not a guarantee of equality or market value.

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Four mastery trees for Chinese builds

The approach for CH is based on using 400 mastery across 4 different trees. The critical values of STR weapons have also been adjusted. The comparison in the source between the old 300 mastery and the 5 mastery + 10–20% damage buff on other servers is not a bonus provided by Legends.

Chinese skill approach

  • Skill balance with shared cooldowns.
  • Adjustments that reduce MP consumption when using Armor.
Illustrative decorative scene
Illustrative game model · Four mastery trees for Chinese builds

Four mastery trees for Chinese builds

Continued · 2

Chinese skill approach

  • Advantages for less-used skills and new skills.

Limits on skill values

The Chinese and European skill tables available are very low resolution. Unreadable skill percentages, critical values, and cooldown numbers were not estimated; only changes in the readable source text are reported here.

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European armor freedom

Armor-type restrictions tied to Mastery are removed: Wizard can wear Heavy Armor without learning Warrior mastery; Warrior/Rogue can wear Robe, and Wizard/Cleric can wear Heavy Armor. The source reports reduced MP costs for most skills; this does not guarantee freedom from mana problems in every situation.

European potion cooldown

Before
15 seconds
Legends
10 seconds
Illustrative decorative scene
Illustrative game model · European armor freedom
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Discover the story through quests

New Unique quests aligned with the Silkroad story are added for the Chinese side. The level requirements and rewards for the Cerberus, Captain Ivy, and Goria quests are also adjusted. The exact levels or reward amounts from inaccessible tables have not been invented.

Illustrative decorative scene
Illustrative game model · Discover the story through quests
UNIQUE battles

Forgotten World · The collection’s reward

Talisman collections grant Sun weapons and SP. Higher star difficulty increases the talisman drop chance; the first treasure boxes are moved to the final boss rooms. Every FGW Unique drops Faded Beads granting a random amount of SP.

Difficulty and entry

  • An additional chance for SOX at 3* and 4* difficulties; a chance for Immortal Stone to drop from the final boss.
  • Dimension Pillars are available from Hotan NPCs in exchange for Gold.
Illustrative game model · Forgotten World · The collection’s reward

Forgotten World · The collection’s reward

Continued · 2

Collection routes

Tougi Village · Phantom of the Crimson Blood
Selectable 8 DG Sun weapon + 100K SP · From launch
Flame Mountain · Burning Abyss
Selectable 9 DG Sun weapon + 150K SP · From launch
Shipwreck · Green Abyss
Selectable 10 DG Sun weapon + 200K SP · 1–3 months after launch

Devil’s Garden · Next phase

Planned to open later as an endgame dungeon. No exact date, drop percentage, or reward amount is specified. This schedule is the progression announced for the previous launch; it is not a countdown restarting today.

Illustrative game model · Forgotten World · The collection’s reward
To the next level

SOX SYSTEM

SOX · Hunt to grow stronger

All SOX types are in the mob drop pool; higher chances are announced for Unique and giant party mobs. T3 equipment is intended to remain usable against SOX. Exact comparison percentages were not added because they are not available in the accessible text.

Illustrative decorative scene
Illustrative game model · SOX SYSTEM
UNIQUE battles

Unique hunting · Every level has its own challenge

F8 opens the Unique history. Unique Slayer Title, Blue Zerk and Honor Points are listed as rewards for Unique hunts. STR and INT variants are available; spawn locations retain their original positions and are marked on the map.

20-level difference limit

A level 100 player can attack level 80 Lord Yarkan; they cannot attack level 60 Isyutaru. The statement of a high chance for SOX is not a guarantee of a definite drop; the coin and Magic POP quantities below are the source table.

Illustrative decorative scene
Illustrative game model · Lord Yarkan
UNIQUE battles

Unique guide · First hunts

Unique guide · First hunts
KonuLevelSpawnDropLegends CoinMagic POP Card
Tiger Girl202 hours4 DG SOX chance11
Cerberus242 hours4 DG SOX chance11
Tai-Sui303 hours5 DG SOX chance22
Captain Ivy303 hours5 DG SOX chance22

Unique guide · First hunts

Continued · 2

Unique guide · Mid-level hunts

Unique guide · Mid-level hunts
KonuLevelSpawnDropLegends CoinMagic POP Card
Uruchi404 hours6 DG SOX chance33
Goria404 hours6 DG SOX chance33
Isyutaru605 hours7 DG SOX chance44
Lord Yarkan805.5 hours8 DG SOX chance + 8 DG Immortal Stone55

Unique guide · First hunts

Continued · 3

Unique guide · Peak challenges

Unique guide · Peak challenges
KonuLevelSpawnDropLegends CoinMagic POP Card
Demon Shaitan906.5 hours9 DG SOX chance + 9 DG Immortal Stone77
Elementals (STR / INT)1007 hours10 DG SOX chance + 10 DG Immortal Stone55
Snake Generals (STR / INT)1007.5 hours10 DG SOX chance + 10 DG Immortal Stone55
SoSo The Black Viper (+STR)1008 hours10 DG SOX chance + 10 DG Immortal Stone88
UNIQUE battles

Medusa · Reach the end of the cave

The full cave route for BeakYung The White Viper is preserved; no teleport point directly from the city to the boss is added. For each Unique in B5, 10 DG Seal of Star is indicated with a 50% chance.

Medusa · Drop package

10 DG Sun set pieces
%100
10 DG Immortal Stone
3 · %100
10 DG Astral Stone
1 · %100
Magic POP Card
20 · %100
Legends Coin
20 · %100
Illustrative decorative scene
Illustrative game model · BeakYung The White Viper

Medusa · Reach the end of the cave

Continued · 2

Gate of the Sarin

Friday, Saturday and Sunday; at 11:00 and 23:00 Türkiye time. 6 openings per week. These times are the source schedule; the current server schedule should also be checked.

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Roc · In pursuit of the Bloodline Key

The Key of Bloodline is obtained from the quest chain or Legends Manager. The essence statue stage is solved before Roc appears; then the teleportation route is followed.

Roc · Drop Package

Rare red Sun set equipment
%100
10 DG Immortal Stone
3 · %100
10 DG Astral Stone
1 · %100
Magic POP Card
20 · %100
Legends Coin
20 · %100
Illustrative decorative scene
Illustrative game model · Roc

Roc · In pursuit of the Bloodline Key

Continued · 2

Gate of the Ruler

Friday, Saturday, and Sunday; Turkey time 07:00 and 19:00. 6 openings per week.

Roc Set · The Power of the Full Set

Each piece of the rare set dropped only by Roc is described in the source as equivalent to 10 DG Sun +3. This comparison is not an alchemy plus limit. Once the 6/6 set is complete, an additional seal effect unlocks; no exact bonus value is given. Remaining usable against future 110 CAP / 11 DG Nova is a design goal.

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Honor · Make Activity Visible

The source reports 1 Honor Point + 1 Bonus Silk for each completed event, Unique hunted, member graduated from the academy, Job kill, and every uninterrupted 4-hour period online. A king’s crown is visible on the most active 5 players.

Honor Reset

A reset is planned every 1–3 months; the exact period will be announced later. The 2 Honor Point exception specified in Guild Wars’ own section is retained.

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Hotan · The City Where Roads Meet

Hotan is the hub for players level 40 and above. Legends Manager, Event Manager, Thief NPC Revaz, and Legends Beta Stop for the beta are located here. There is a free PvP area outside the city gates; it is reached via the city portal.

Illustrative game model · Hotan · The City Where Roads Meet
Fight for the Fortress

Hotan Fortress War

The first war is planned for approximately 2–3 months after the grand opening, depending on player and guild/union progress. There is a 10-second cooldown when opening/closing the gate. The winning guild/union rewards are deferred to the first war announcement; no Gold or cash rewards not stated in the source have been added.

Illustrative decorative scene
Illustrative game model · Hotan Fortress War
Competition on Trade Routes

Tri Job · The Road, Risk, and Reward

The three-way conflict between Trader, Hunter and Thief expands with a new Trade Center, Wanted, faster transports and Advanced Job Suits. Special visual effects are announced for the top 5 ranked players in each profession.

Evil Order Trade Center

At the center inside Evil Order Fortress, a Trader who wants to obtain Special Goods must first complete the relevant quest. Special Bargain Goods open at 06:30 and 18:30 Turkey time, 2 times a day.

Illustrative decorative scene
Illustrative game model · Arabian camel

Tri Job · The Road, Risk, and Reward

Continued · 2

Job Suit Access

Level 1 suit
Relevant Job NPCs in cities
Advanced Job Suit
Hotan · Legends Manager · Gold + Legends Coin

Suit values

Exact prices and bonus tables for Advanced levels are not available. Suit stages or bonuses from another server have not been carried over here.

Transport · Role limits

Trader
Rhino / Buffalo / Elephant
Thief
Behemoth / Dark Lizard / Donkey

Tri Job · The Road, Risk, and Reward

Continued · 3

Transport · Role limits

Item Mall transport HP
300K
Source speed value
5.5M

Speed unit and NPC transports

The source gives the speed as 5.5M; since no unit of measurement is specified, it has not been converted to a different speed unit. NPC transports are arranged according to level and cargo capacity; no exact capacity table is available.

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Trader · Earnings depend on the route

The Trade Export Details window shows the market price relative to the Trade Center. The source explains that longer, riskier routes yield higher earnings.

Source calculation example

Route
Jangan → Hotan
Caravan
5 stars
Goods cost
50M Gold
Market price
%300
Net profit
100M Gold · 200%
Illustrative decorative scene
Illustrative game model · Arabian camel

Trader · Earnings depend on the route

Continued · 2

Calculation notation

The source example is written as “50M + 200% = 100M net profit.” Here, 100M is the source's net profit result; changing the transaction notation does not promise new earnings. It is stated that the same approach is also used for 1–4-star caravans.

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Thief · Earnings shared with the party

Earnings are described as 100% of the cost of goods. The party bonus is +5% for each additional Thief, up to a maximum of +35% in an 8/8 party; sale proceeds are shared equally among members. Measures to prevent exploiting the system by dropping goods near the city, and Revaz access in Hotan, are noted.

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Hunter · Payment not deducted from the Trader

The Hunter receives an additional payment equal to 20% of each Trader's net profit in the party; this amount is not deducted from the Trader. In the source example, for a Trader earning 250M, the Hunter receives 50M; with 2 Traders, the total is 100M. Weekly income collection and activity functions are active for all three professions.

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Wanted · The streak comes at a cost

For kills by Wanted players in the field and Job events, 1 Legends Coin + 1 Legend Trophy are specified. The same player counts at most 5 times per 24 hours. Every streak of 10 kills unlocks a new Wanted buff and Gold stage.

Wanted · Gold stages

Level 1
10M
Level 2
20M
Level 3
30M
Level 4
40M
Level 5
50M
Illustrative decorative scene
Illustrative game model · Wanted · The streak comes at a cost

Wanted · The streak comes at a cost

Continued · 2

Who gets the reward?

The player who reaches the Wanted level receives the corresponding Gold; the person who kills a Wanted player also earns the Gold reward for that same level. The exact stats of the buffs are not available in the accessible source.

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Events · Each mode has its own rules

F7 opens the event schedule. The general reward is 1 Honor Point and event-specific Legends Coin; for Guild Wars, 2 Honor is also specified. Berserk is disabled in all PvP events. A player who remains inactive for more than 1 minute is sent to town.

Trophy and abuse limit

A maximum of 5 kills against the same player count. No separate time window is specified for this event rule; the Wanted 24-hour limit was not automatically applied here. Event kills grant Legends Trophy; coins and trophies first go to the item chest.

Illustrative decorative scene
Illustrative game model · Events · Each mode has its own rules

Events · Each mode has its own rules

Continued · 2

So-Ok · Trophy uses

  • Elixir, STR / INT scroll, and Trigger scroll.
  • HP / MP Increase potion; 20% Skill Experience Boost scroll.
  • 10 DG Lucky Stone; 100% Speed Potion.
  • Some Avatar Hat and Attachment options.
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Capture the Flag

Random team event. The source lists 12 sessions per day.

Participation and schedule

Level
20+
Times
01:00 / 03:00 / 05:00 / 07:00 / 09:00 / 11:00 / 13:00 / 15:00 / 17:00 / 19:00 / 21:00 / 23:00

Result rewards

Winner
20 Legends Coin
Tie
15 Legends Coin
Loser
10 Legends Coin

Capture the Flag

Continued · 2

There is a schedule contradiction

The source description says “once every 3 hours,” but the listed times are 2 hours apart. The time list has been preserved; which one is valid has not been confirmed.

At the heart of the battle

Battle Arena · Score

Random teams; once every 8 hours, 3 sessions per day. Kept separate from the Flag version.

Participation and schedule

Level
90+
Times
00:00 / 08:00 / 16:00

Result rewards

Winner
20 Legends Coin
Tie
15 Legends Coin
Loser
10 Legends Coin
At the heart of the battle

Battle Arena · Flag

Random teams; once every 8 hours, 3 sessions per day. The source schedule ends with the [Job] note; it is not separately explained whether all sessions have the same Job requirement.

Participation and schedule

Level
100
Times
04:00 / 12:00 / 20:00 [Job]

Result rewards

Winner
20 Legends Coin
Tie
15 Legends Coin
Loser
10 Legends Coin
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Tower Defence

Random teams; once every 12 hours, 2 sessions per day.

Participation and schedule

Level
100
Times
16:30 / 04:30

Result rewards

Winner
20 Legends Coin
Tie
10 Legends Coin
Loser
5 Legends Coin
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Guild Wars

A special event in which 4 guilds face off; once every 12 hours, 2 times per day. Participants receive 2 Honor Point. The area contains 4 Tomb General and an increased chance of 10 DG SOS.

Participation and schedule

Level
100
Times
17:30 / 05:30

Result rewards

Winner · Per player
20 Legends Coin + 20M Gold
Draw · Per player
15 Legends Coin + 15M Gold
Loser · Per player
10 Legends Coin + 10M Gold
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War of Leagues

Random Job teams; once every 12 hours, 2 times per day. To win, a Unique must be killed before time runs out. Legends Trophy and 1 Legends Coin are specified for each kill during the event.

Participation and schedule

Level
100
Times
20:30 / 08:30

Result rewards

Winning team
20 Legends Coin
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PvP Matching

One-on-one matchmaking; no fixed time is specified.

Participation and schedule

Level
100
Times
Up to 5 entries per account per day

Result rewards

Winner
5 Legends Coin
Tie
3 Legends Coin
Loser
1 Legends Coin
At the heart of the battle

Survival Arena

FFA where everyone fights alone; every 12 hours, 2 times a day. The winner receives the Gladiator title until the next champion is determined.

Participation and schedule

Level
80+
Times
21:30 / 09:30

Result rewards

1st place
15 Legends Coin
2nd place
10 Legends Coin
3rd place
5 Legends Coin
4th place
4 Legends Coin
5th place
3 Legends Coin
At the heart of the battle

Last Man Standing

FFA; every 12 hours, 2 sessions a day.

Participation and schedule

Level
80+
Times
22:00 / 10:00

Result rewards

Winner
10 Legends Coin

Time zone note

The Medusa, Roc, and Special Goods sections explicitly state Turkey time. The general event schedule does not specify a time zone; it has not been converted to another time zone here.

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Spirit · progression from A to SS

A grade +5 can be upgraded to S grade; S grade +5 can be upgraded to SS grade. Upgrade materials, Lucky Spirit Potion, Sabakun’s Jewel, and Alchemic Magic Stone are available both in the Item Mall and from the Hotan Legends Manager.

Bonuses of the higher tier

For S grade +3 and above, the benefits listed are HP / MP, Speed, PHY / MAG DMG, Blocking Rate, Monster Defense Ignore, and STR / INT. For SS +5, the highest 5 STR / INT and 25% DMG & Speed are announced. Exact values for intermediate stages that cannot be read have not been guessed.

Illustrative decorative scene
Illustrative game model · Spirit · progression from A to SS
Plan your progression

Alchemy · Two separate caps

Without ADV
+11
With ADV/B
+13

ADV and resources

ADV/B
Break Moon equipment at +5 or higher, or any Sun equipment
10 DG ADV/A
Break SoS / Moon without an enhancement requirement, or obtain it from Magic POP
Element
Hotan Grocery NPC · Gold or item breaking

Stone and Tablet

The source states that Stone and Tablet drops are increased; exact alchemy success percentages are not available. Immortal Stones can be obtained from Item Mall, Magic POP or various Uniques. Astral Stones can be obtained from Item Mall, Magic POP, Roc or Medusa.

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Magic POP · Source and uncertainty

Magic POP Card is available in Item Mall and at Hotan Legends Manager. It is presented as a random reward system; exact winning chances and the complete reward pool are unavailable. No result or win is guaranteed.

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Pets and appearance options

Avatars, pets, and visual effects are available in Item Mall. The bright weapon effects in the source animation were not interpreted as a new alchemy limit or damage bonus.

Pet usage details

Ability Pet
2 inventory pages after purchase and teleportation
Fellow Pet riding speed
170% · Independent of character movement speed
Illustrative decorative scene
Illustrative game model · Pets and appearance options
Explore the world of Silkroad

Source coverage and accuracy

The accessible main text of the promotion and 6 accessible images were reviewed. 80 image links returned access or not-found errors; the text in the two skill tables is too small to extract definitive data. Statistics, starter item identities, or prices from missing posters were not supplemented using other servers. Catalog models are representative depictions; they are not exact copies of the private server’s files.

PVPBoard Editorial presentation

Text, scenery and live game models.

VISUAL PRESENTATION

Presentation images are shown in the order chosen by the server owner.

Legends Online · Kaynak 1
Legends Online · Kaynak 11
Legends Online · Kaynak 17
Legends Online · Kaynak 19
Legends Online · Kaynak 51
Legends Online · Kaynak 84

Silkroad Online · PK2 · LIVE 3D

Design your character and gear

Create your look with real game models, try equipment and build your own outfit.

Game
Silkroad Online
Appearance
Featured example character
Ekipman
Customizable outfit
Source
PK2

This is a PVPBoard example; it does not represent the server’s starter equipment.

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02

Server features

CORE
CAP 100
CH/EU
SYSTEMS
Non-Bot
Tri Job
Forgotten World
Wanted
Legends Coin
03

Technical details

CAP100
RaceCH/EU
LanguageTR / EN / PL
Last updated28 days ago
04

Screenshots

IMAGE 1 — UPCOMING
IMAGE 2 — UPCOMING
IMAGE 3 — UPCOMING
05

Community reviews

4.8
4 reviews
Only players who have voted can leave a review.
Write a review
JanganWolf

Discord duyuruları düzenli, GM ekibi etkinlikleri zamanında başlatıyor.

PvPdelisi

Sunucu stabil, ping sorunu yaşamadım. Tek eksik etkinlik saatlerinin hep akşam olması.

BiologistUsta

Uzun süredir kapanmayan nadir sunuculardan. Pazar rekabeti canlı, alım satım akıcı.

Server owner response

Anti-cheat tarafında geçen ay büyük bir güncelleme yaptık; bildirimlerin bize yol gösteriyor.

ArdreamKasabi

Sunucu stabil, ping sorunu yaşamadım. Tek eksik etkinlik saatlerinin hep akşam olması.

Server owner response

Anti-cheat tarafında geçen ay büyük bir güncelleme yaptık; bildirimlerin bize yol gösteriyor.

06

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