Legends Online
100 CAP · CH / EU · Bot-free PvE / PvP · Gradual progression with FGW, Tri Job, and Legends Coin
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Legends Online
LEGENDS ONLINE
Progress through quests. Protect the caravan. Write your legend.
- CAP
- 100 CAP · Kademeli
- Race
- Chinese / European
Progress through quests. Protect the caravan. Write your legend.
Legends Online brings together bot-free PvE and PvP in the same journey: quests and achievements, Forgotten World collections, tri-job conflict, and daily team battles. Chinese and European characters share the same world with different builds.
The team says it aims to preserve the old-school feel and pursue gradual growth, drawing on more than 15 years of Silkroad experience. This is the server team’s approach, not a guarantee by PVPBoard of service longevity or balance.
Server identity
- CAP
- 100 CAP · Progressive
- Race
- Chinese / European
- Mastery
- CH 400 / EU 200
- Gameplay
- Bot-free PvE / PvP
- Equipment
- 10 DG · SOX and Roc set
- Alchemy
- +11 without ADV / +13 with ADV/B
A future goal, not the current CAP
The source aims not to stay at 100 CAP for more than 1 year and to progress to 140 CAP through balanced stages. 140 CAP is a future plan here; it is not presented as the server's current CAP or as an update that has already happened.
Before you read · Era information
This guide is based on a public introduction last edited on 25.09.2023. The current opening date, server connection status, and whether dated campaigns are still running today have not been verified. Old beta content is kept separate below.
2023 · Test schedule
- 19.08.2023
Closed Beta · Limited participation; a test period of 1–2 weeks.
- 31.08.2023
Open Beta · Announced date for unlimited participation.
- 02/03.09.2023
First PvP tournament · Saturday or Sunday; subject to a Discord poll.
2023 · Test schedule
Continued · 2Closed Beta participation
Participants were asked to post their character name in Discord general chat and obtain a special role for testing focused on suggestions and bug reports. The Permanent Beta title and 4-Weeks Gold Time Skill Experience Ticket are rewards announced for Closed Beta participants at the grand opening. These are from a past test campaign.
Open Beta only · Test equipment
- Starting level
- 100
- Test resources
- Unlimited Silk / Gold / SP
- Weapon
- 10 DG SUN · +10 · 80% FB
- Set
- 10 DG SOS · +10 · 80% FB
- Accessory
- 10 DG SOM · +10 · 80% FB
2023 · Test schedule
Continued · 3Not a normal starting package
Auto-leveling, unlimited resources, and test equipment apply only to the Open Beta description. They do not carry over to the normal server launch; neither of the two alternative tournament dates is presented as confirmed.
Setting out
For the normal start, the source specifies 1M Gold and some auxiliary items. The identity and quantities of the auxiliary items are not listed in the accessible text; items in the inventory sorting animation were not interpreted as starting gifts.
Starting and transportation
- Gold
- 1M
- Horses
- Reserved for levels 1–90
- Merchant
- Stable NPCs in every city
- Speed
- Most horses have increased speed; exact values are unavailable
Setting out
Continued · 2A more organized inventory
Stack limits have been increased for some essential items; exact numbers are not available in the readable source. Auto-sort and organize buttons tidy up the inventory. The Gold balance or item quantities shown in the display animation are not the amounts granted in the package.
Quests at the heart of the journey
Mob density on the map has been increased by 3× for solo and party players. The duration of most buffs has been extended. Level limits for city and dock/ferry transitions are adjusted to encourage progressing through quests instead of taxi leveling; areas where high-level players can help new players are preserved.
Quest and achievement rewards
- Quest EXP / SP / Gold
- 3×
- Achievement
- Legends Coin from completed quests linked to the system
- Mob density
- 3×
Legends Coin · A resource earned by playing
Legends Coin is this server’s equivalent of Arena Coin and cannot be traded. It is earned from achievement-linked quests, completed events, and Unique drops. It can be used at Hotan NPCs for Seal of Moon accessories, Advanced Job Suit, and Spirit Upgrade. The team’s play-to-win goal is not a guarantee of equality or market value.
Four mastery trees for Chinese builds
The approach for CH is based on using 400 mastery across 4 different trees. The critical values of STR weapons have also been adjusted. The comparison in the source between the old 300 mastery and the 5 mastery + 10–20% damage buff on other servers is not a bonus provided by Legends.
Chinese skill approach
- Skill balance with shared cooldowns.
- Adjustments that reduce MP consumption when using Armor.
Four mastery trees for Chinese builds
Continued · 2Chinese skill approach
- Advantages for less-used skills and new skills.
Limits on skill values
The Chinese and European skill tables available are very low resolution. Unreadable skill percentages, critical values, and cooldown numbers were not estimated; only changes in the readable source text are reported here.
European armor freedom
Armor-type restrictions tied to Mastery are removed: Wizard can wear Heavy Armor without learning Warrior mastery; Warrior/Rogue can wear Robe, and Wizard/Cleric can wear Heavy Armor. The source reports reduced MP costs for most skills; this does not guarantee freedom from mana problems in every situation.
European potion cooldown
- Before
- 15 seconds
- Legends
- 10 seconds
Discover the story through quests
New Unique quests aligned with the Silkroad story are added for the Chinese side. The level requirements and rewards for the Cerberus, Captain Ivy, and Goria quests are also adjusted. The exact levels or reward amounts from inaccessible tables have not been invented.
Forgotten World · The collection’s reward
Talisman collections grant Sun weapons and SP. Higher star difficulty increases the talisman drop chance; the first treasure boxes are moved to the final boss rooms. Every FGW Unique drops Faded Beads granting a random amount of SP.
Difficulty and entry
- An additional chance for SOX at 3* and 4* difficulties; a chance for Immortal Stone to drop from the final boss.
- Dimension Pillars are available from Hotan NPCs in exchange for Gold.
Forgotten World · The collection’s reward
Continued · 2Collection routes
- Tougi Village · Phantom of the Crimson Blood
- Selectable 8 DG Sun weapon + 100K SP · From launch
- Flame Mountain · Burning Abyss
- Selectable 9 DG Sun weapon + 150K SP · From launch
- Shipwreck · Green Abyss
- Selectable 10 DG Sun weapon + 200K SP · 1–3 months after launch
Devil’s Garden · Next phase
Planned to open later as an endgame dungeon. No exact date, drop percentage, or reward amount is specified. This schedule is the progression announced for the previous launch; it is not a countdown restarting today.
SOX SYSTEM
SOX · Hunt to grow stronger
All SOX types are in the mob drop pool; higher chances are announced for Unique and giant party mobs. T3 equipment is intended to remain usable against SOX. Exact comparison percentages were not added because they are not available in the accessible text.
Unique hunting · Every level has its own challenge
F8 opens the Unique history. Unique Slayer Title, Blue Zerk and Honor Points are listed as rewards for Unique hunts. STR and INT variants are available; spawn locations retain their original positions and are marked on the map.
20-level difference limit
A level 100 player can attack level 80 Lord Yarkan; they cannot attack level 60 Isyutaru. The statement of a high chance for SOX is not a guarantee of a definite drop; the coin and Magic POP quantities below are the source table.
Unique guide · First hunts
| Konu | Level | Spawn | Drop | Legends Coin | Magic POP Card |
|---|---|---|---|---|---|
| Tiger Girl | 20 | 2 hours | 4 DG SOX chance | 1 | 1 |
| Cerberus | 24 | 2 hours | 4 DG SOX chance | 1 | 1 |
| Tai-Sui | 30 | 3 hours | 5 DG SOX chance | 2 | 2 |
| Captain Ivy | 30 | 3 hours | 5 DG SOX chance | 2 | 2 |
Unique guide · First hunts
Continued · 2Unique guide · Mid-level hunts
| Konu | Level | Spawn | Drop | Legends Coin | Magic POP Card |
|---|---|---|---|---|---|
| Uruchi | 40 | 4 hours | 6 DG SOX chance | 3 | 3 |
| Goria | 40 | 4 hours | 6 DG SOX chance | 3 | 3 |
| Isyutaru | 60 | 5 hours | 7 DG SOX chance | 4 | 4 |
| Lord Yarkan | 80 | 5.5 hours | 8 DG SOX chance + 8 DG Immortal Stone | 5 | 5 |
Unique guide · First hunts
Continued · 3Unique guide · Peak challenges
| Konu | Level | Spawn | Drop | Legends Coin | Magic POP Card |
|---|---|---|---|---|---|
| Demon Shaitan | 90 | 6.5 hours | 9 DG SOX chance + 9 DG Immortal Stone | 7 | 7 |
| Elementals (STR / INT) | 100 | 7 hours | 10 DG SOX chance + 10 DG Immortal Stone | 5 | 5 |
| Snake Generals (STR / INT) | 100 | 7.5 hours | 10 DG SOX chance + 10 DG Immortal Stone | 5 | 5 |
| SoSo The Black Viper (+STR) | 100 | 8 hours | 10 DG SOX chance + 10 DG Immortal Stone | 8 | 8 |
Medusa · Reach the end of the cave
The full cave route for BeakYung The White Viper is preserved; no teleport point directly from the city to the boss is added. For each Unique in B5, 10 DG Seal of Star is indicated with a 50% chance.
Medusa · Drop package
- 10 DG Sun set pieces
- %100
- 10 DG Immortal Stone
- 3 · %100
- 10 DG Astral Stone
- 1 · %100
- Magic POP Card
- 20 · %100
- Legends Coin
- 20 · %100
Medusa · Reach the end of the cave
Continued · 2Gate of the Sarin
Friday, Saturday and Sunday; at 11:00 and 23:00 Türkiye time. 6 openings per week. These times are the source schedule; the current server schedule should also be checked.
Roc · In pursuit of the Bloodline Key
The Key of Bloodline is obtained from the quest chain or Legends Manager. The essence statue stage is solved before Roc appears; then the teleportation route is followed.
Roc · Drop Package
- Rare red Sun set equipment
- %100
- 10 DG Immortal Stone
- 3 · %100
- 10 DG Astral Stone
- 1 · %100
- Magic POP Card
- 20 · %100
- Legends Coin
- 20 · %100
Roc · In pursuit of the Bloodline Key
Continued · 2Gate of the Ruler
Friday, Saturday, and Sunday; Turkey time 07:00 and 19:00. 6 openings per week.
Roc Set · The Power of the Full Set
Each piece of the rare set dropped only by Roc is described in the source as equivalent to 10 DG Sun +3. This comparison is not an alchemy plus limit. Once the 6/6 set is complete, an additional seal effect unlocks; no exact bonus value is given. Remaining usable against future 110 CAP / 11 DG Nova is a design goal.
Honor · Make Activity Visible
The source reports 1 Honor Point + 1 Bonus Silk for each completed event, Unique hunted, member graduated from the academy, Job kill, and every uninterrupted 4-hour period online. A king’s crown is visible on the most active 5 players.
Honor Reset
A reset is planned every 1–3 months; the exact period will be announced later. The 2 Honor Point exception specified in Guild Wars’ own section is retained.
Hotan · The City Where Roads Meet
Hotan is the hub for players level 40 and above. Legends Manager, Event Manager, Thief NPC Revaz, and Legends Beta Stop for the beta are located here. There is a free PvP area outside the city gates; it is reached via the city portal.
Hotan Fortress War
The first war is planned for approximately 2–3 months after the grand opening, depending on player and guild/union progress. There is a 10-second cooldown when opening/closing the gate. The winning guild/union rewards are deferred to the first war announcement; no Gold or cash rewards not stated in the source have been added.
Tri Job · The Road, Risk, and Reward
The three-way conflict between Trader, Hunter and Thief expands with a new Trade Center, Wanted, faster transports and Advanced Job Suits. Special visual effects are announced for the top 5 ranked players in each profession.
Evil Order Trade Center
At the center inside Evil Order Fortress, a Trader who wants to obtain Special Goods must first complete the relevant quest. Special Bargain Goods open at 06:30 and 18:30 Turkey time, 2 times a day.
Tri Job · The Road, Risk, and Reward
Continued · 2Job Suit Access
- Level 1 suit
- Relevant Job NPCs in cities
- Advanced Job Suit
- Hotan · Legends Manager · Gold + Legends Coin
Suit values
Exact prices and bonus tables for Advanced levels are not available. Suit stages or bonuses from another server have not been carried over here.
Transport · Role limits
- Trader
- Rhino / Buffalo / Elephant
- Thief
- Behemoth / Dark Lizard / Donkey
Tri Job · The Road, Risk, and Reward
Continued · 3Transport · Role limits
- Item Mall transport HP
- 300K
- Source speed value
- 5.5M
Speed unit and NPC transports
The source gives the speed as 5.5M; since no unit of measurement is specified, it has not been converted to a different speed unit. NPC transports are arranged according to level and cargo capacity; no exact capacity table is available.
Trader · Earnings depend on the route
The Trade Export Details window shows the market price relative to the Trade Center. The source explains that longer, riskier routes yield higher earnings.
Source calculation example
- Route
- Jangan → Hotan
- Caravan
- 5 stars
- Goods cost
- 50M Gold
- Market price
- %300
- Net profit
- 100M Gold · 200%
Trader · Earnings depend on the route
Continued · 2Calculation notation
The source example is written as “50M + 200% = 100M net profit.” Here, 100M is the source's net profit result; changing the transaction notation does not promise new earnings. It is stated that the same approach is also used for 1–4-star caravans.
Thief · Earnings shared with the party
Earnings are described as 100% of the cost of goods. The party bonus is +5% for each additional Thief, up to a maximum of +35% in an 8/8 party; sale proceeds are shared equally among members. Measures to prevent exploiting the system by dropping goods near the city, and Revaz access in Hotan, are noted.
Hunter · Payment not deducted from the Trader
The Hunter receives an additional payment equal to 20% of each Trader's net profit in the party; this amount is not deducted from the Trader. In the source example, for a Trader earning 250M, the Hunter receives 50M; with 2 Traders, the total is 100M. Weekly income collection and activity functions are active for all three professions.
Wanted · The streak comes at a cost
For kills by Wanted players in the field and Job events, 1 Legends Coin + 1 Legend Trophy are specified. The same player counts at most 5 times per 24 hours. Every streak of 10 kills unlocks a new Wanted buff and Gold stage.
Wanted · Gold stages
- Level 1
- 10M
- Level 2
- 20M
- Level 3
- 30M
- Level 4
- 40M
- Level 5
- 50M
Wanted · The streak comes at a cost
Continued · 2Who gets the reward?
The player who reaches the Wanted level receives the corresponding Gold; the person who kills a Wanted player also earns the Gold reward for that same level. The exact stats of the buffs are not available in the accessible source.
Events · Each mode has its own rules
F7 opens the event schedule. The general reward is 1 Honor Point and event-specific Legends Coin; for Guild Wars, 2 Honor is also specified. Berserk is disabled in all PvP events. A player who remains inactive for more than 1 minute is sent to town.
Trophy and abuse limit
A maximum of 5 kills against the same player count. No separate time window is specified for this event rule; the Wanted 24-hour limit was not automatically applied here. Event kills grant Legends Trophy; coins and trophies first go to the item chest.
Events · Each mode has its own rules
Continued · 2So-Ok · Trophy uses
- Elixir, STR / INT scroll, and Trigger scroll.
- HP / MP Increase potion; 20% Skill Experience Boost scroll.
- 10 DG Lucky Stone; 100% Speed Potion.
- Some Avatar Hat and Attachment options.
Capture the Flag
Random team event. The source lists 12 sessions per day.
Participation and schedule
- Level
- 20+
- Times
- 01:00 / 03:00 / 05:00 / 07:00 / 09:00 / 11:00 / 13:00 / 15:00 / 17:00 / 19:00 / 21:00 / 23:00
Result rewards
- Winner
- 20 Legends Coin
- Tie
- 15 Legends Coin
- Loser
- 10 Legends Coin
Capture the Flag
Continued · 2There is a schedule contradiction
The source description says “once every 3 hours,” but the listed times are 2 hours apart. The time list has been preserved; which one is valid has not been confirmed.
Battle Arena · Score
Random teams; once every 8 hours, 3 sessions per day. Kept separate from the Flag version.
Participation and schedule
- Level
- 90+
- Times
- 00:00 / 08:00 / 16:00
Result rewards
- Winner
- 20 Legends Coin
- Tie
- 15 Legends Coin
- Loser
- 10 Legends Coin
Battle Arena · Flag
Random teams; once every 8 hours, 3 sessions per day. The source schedule ends with the [Job] note; it is not separately explained whether all sessions have the same Job requirement.
Participation and schedule
- Level
- 100
- Times
- 04:00 / 12:00 / 20:00 [Job]
Result rewards
- Winner
- 20 Legends Coin
- Tie
- 15 Legends Coin
- Loser
- 10 Legends Coin
Tower Defence
Random teams; once every 12 hours, 2 sessions per day.
Participation and schedule
- Level
- 100
- Times
- 16:30 / 04:30
Result rewards
- Winner
- 20 Legends Coin
- Tie
- 10 Legends Coin
- Loser
- 5 Legends Coin
Guild Wars
A special event in which 4 guilds face off; once every 12 hours, 2 times per day. Participants receive 2 Honor Point. The area contains 4 Tomb General and an increased chance of 10 DG SOS.
Participation and schedule
- Level
- 100
- Times
- 17:30 / 05:30
Result rewards
- Winner · Per player
- 20 Legends Coin + 20M Gold
- Draw · Per player
- 15 Legends Coin + 15M Gold
- Loser · Per player
- 10 Legends Coin + 10M Gold
War of Leagues
Random Job teams; once every 12 hours, 2 times per day. To win, a Unique must be killed before time runs out. Legends Trophy and 1 Legends Coin are specified for each kill during the event.
Participation and schedule
- Level
- 100
- Times
- 20:30 / 08:30
Result rewards
- Winning team
- 20 Legends Coin
PvP Matching
One-on-one matchmaking; no fixed time is specified.
Participation and schedule
- Level
- 100
- Times
- Up to 5 entries per account per day
Result rewards
- Winner
- 5 Legends Coin
- Tie
- 3 Legends Coin
- Loser
- 1 Legends Coin
Survival Arena
FFA where everyone fights alone; every 12 hours, 2 times a day. The winner receives the Gladiator title until the next champion is determined.
Participation and schedule
- Level
- 80+
- Times
- 21:30 / 09:30
Result rewards
- 1st place
- 15 Legends Coin
- 2nd place
- 10 Legends Coin
- 3rd place
- 5 Legends Coin
- 4th place
- 4 Legends Coin
- 5th place
- 3 Legends Coin
Last Man Standing
FFA; every 12 hours, 2 sessions a day.
Participation and schedule
- Level
- 80+
- Times
- 22:00 / 10:00
Result rewards
- Winner
- 10 Legends Coin
Time zone note
The Medusa, Roc, and Special Goods sections explicitly state Turkey time. The general event schedule does not specify a time zone; it has not been converted to another time zone here.
Spirit · progression from A to SS
A grade +5 can be upgraded to S grade; S grade +5 can be upgraded to SS grade. Upgrade materials, Lucky Spirit Potion, Sabakun’s Jewel, and Alchemic Magic Stone are available both in the Item Mall and from the Hotan Legends Manager.
Bonuses of the higher tier
For S grade +3 and above, the benefits listed are HP / MP, Speed, PHY / MAG DMG, Blocking Rate, Monster Defense Ignore, and STR / INT. For SS +5, the highest 5 STR / INT and 25% DMG & Speed are announced. Exact values for intermediate stages that cannot be read have not been guessed.
Alchemy · Two separate caps
- Without ADV
- +11
- With ADV/B
- +13
ADV and resources
- ADV/B
- Break Moon equipment at +5 or higher, or any Sun equipment
- 10 DG ADV/A
- Break SoS / Moon without an enhancement requirement, or obtain it from Magic POP
- Element
- Hotan Grocery NPC · Gold or item breaking
Stone and Tablet
The source states that Stone and Tablet drops are increased; exact alchemy success percentages are not available. Immortal Stones can be obtained from Item Mall, Magic POP or various Uniques. Astral Stones can be obtained from Item Mall, Magic POP, Roc or Medusa.
Magic POP · Source and uncertainty
Magic POP Card is available in Item Mall and at Hotan Legends Manager. It is presented as a random reward system; exact winning chances and the complete reward pool are unavailable. No result or win is guaranteed.
Pets and appearance options
Avatars, pets, and visual effects are available in Item Mall. The bright weapon effects in the source animation were not interpreted as a new alchemy limit or damage bonus.
Pet usage details
- Ability Pet
- 2 inventory pages after purchase and teleportation
- Fellow Pet riding speed
- 170% · Independent of character movement speed
Source coverage and accuracy
The accessible main text of the promotion and 6 accessible images were reviewed. 80 image links returned access or not-found errors; the text in the two skill tables is too small to extract definitive data. Statistics, starter item identities, or prices from missing posters were not supplemented using other servers. Catalog models are representative depictions; they are not exact copies of the private server’s files.
Presentation images are shown in the order chosen by the server owner.






Silkroad Online · PK2 · LIVE 3D
Design your character and gear
Create your look with real game models, try equipment and build your own outfit.
- Game
- Silkroad Online
- Appearance
- Featured example character
- Ekipman
- Customizable outfit
- Source
- PK2
This is a PVPBoard example; it does not represent the server’s starter equipment.
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Community reviews
Discord duyuruları düzenli, GM ekibi etkinlikleri zamanında başlatıyor.
Sunucu stabil, ping sorunu yaşamadım. Tek eksik etkinlik saatlerinin hep akşam olması.
Uzun süredir kapanmayan nadir sunuculardan. Pazar rekabeti canlı, alım satım akıcı.
Server owner response
Anti-cheat tarafında geçen ay büyük bir güncelleme yaptık; bildirimlerin bize yol gösteriyor.
Sunucu stabil, ping sorunu yaşamadım. Tek eksik etkinlik saatlerinin hep akşam olması.
Server owner response
Anti-cheat tarafında geçen ay büyük bir güncelleme yaptık; bildirimlerin bize yol gösteriyor.
Related Silkroad Online servers
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100 CAP · Only Chinese · 10 DG · Solo x1 / Party x1.2 · Tri-Job and equalized events
100 CAP CH · Progressive gameplay · Moon announcement for October 21 · Job, dungeon and arena competition
120 CAP · CH/EU · 12 DG · Awaken · Job Cave · Honor VIP · Caravan and 1v1 events












