League of Silkroad
100 CAP · Chinese and European · 10 DG · Progressive +8–+11 · Job, League Rank, and special events
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League of Silkroad
LEAGUE OF SILKROAD
Two worlds, one competition.
- CAP
- 100
- Race
- Chinese and European
- Main town
- Hotan
Two worlds, one competition.
100 CAP brings Chinese and European characters together in League of Silkroad. Gradual equipment progression, dynamic Job routes, and normal/equalized events with separate rules are all part of the same journey.
After the first season, which lasted 9 months, the server team introduces its more advanced second season. The crowded scenes in the source are from the first season; the 2500+ figure in the topic title is not a measured current player count.
Second Season Schedule
- Open Beta
10.05.2026
- Grand Opening
15.05.2026
Announced dates
The source does not specify a time or time zone. The opening dates are in the past; the current status of events, rewards, and phased openings has not been independently verified.
Server Information
- CAP
- 100
- Race
- Chinese and European
- Mastery · European
- 200
- Mastery · Chinese
- 330
- Level 1–92
- 3 hours
- Level 92–100
- 10 days
- Main City
- Hotan
- Grains
- %12
- Bot usage
- Macros + other bots
Account and union limits
- PC
- 2
- IP
- 4
- Job PC
- 1
- Job IP
- 2
- Guild
- 16
- Union
- Normally 8; to be announced for Fortress
Progression time
Leveling times are estimates by the source team; they are not times guaranteed to players. The source does not specify a particular EXP multiplier or starter item pack.
Bots and Advanced Captcha
The in-game Macro Bot and third-party bots may be used. Manual and automatic checks are in place to monitor caravan transport using scripts. Advanced Captcha requires the player to be at their computer even when using bots.
Open market rules
Character sales are completely prohibited, and the source management defines them as an irreversible violation. Currency terms such as TL and $ are prohibited in in-game areas such as Global, Stall, Party Matching, and All Chat; penalties are applied progressively.
Management states that the rules are published on the forum and Discord and that players who enter the game are deemed to have accepted them. Management does not mediate trades and states that it is not responsible for commercial disputes. These are the source server's rules.
Equipment progression
Normal items drop from Lv. 90+ monsters.
Seal of Star
+1 and reinforce according to the final tier. Drops from 98+ mobs. Planned to be introduced in the 2nd or 3rd week after launch, depending on the server's progression.
Seal of Moon
+2 and reinforce according to the final tier. Drops from 98+ mobs. Planned to be introduced in the 6th or 7th week after launch, depending on progression.
Equipment progression
Continued · 2Seal of Sun
+4 and reinforce according to the final tier. Drops from 98+ mobs. Planned to be introduced in the 10th or 12th week after launch, depending on progression. This schedule does not confirm current activity.
Caravan and carrying capacity
The pet carries 1 slot initially. Behamout and Lizard provide a +1 slot bonus; the Caravan Slot quest in Quest Manager grants a +1 Slot Scroll.
The source states both that the quest can be completed 5 times and that the maximum capacity is 5 slots. It is unclear how the starting slot and quest repetitions are combined; no new total such as 6 slots has been derived.
Behamout and Job Suit
Behamout is obtained through Special Job Unique or by crafting at the castle. The Job Suit wearing level is 92.
Caravan routes · 1 slot
| Konu | Buy | Sell | Hunter |
|---|---|---|---|
| Jangan ↔ Petra | 2M Gold | 20M Gold | 4M Gold |
| Jangan ↔ Donwhang | 2M Gold | 10M Gold | 2M Gold |
| Special → Petra | 2M Gold | 40M Gold | 8M Gold |
Jangan → Petra note
You can travel directly to Petra using the teleport stone inside the tomb in the lower-right section of Jangan.
Caravan routes · 1 slot
Continued · 2Thief Earnings
- Normal Caravan (1 slot)
- 5M Gold
- Special Caravan (1 slot)
- 10M Gold
Job Cave
Accessible from the entrance in the outer area, just below the South Gate of Hotan. Zealots and Wanted Monsters bring PvE and Job competition together.
LOL Coin
A special currency earned from events and Unique hunts. In source reward lists, LOS Coin, LOL Coin, Arena Coin, Season, and League Point appear under different names; they have not been assumed to be equivalent.
Jupiter Dungeon
Complete the card collection to earn 10 DG SoS weapons. The source shows all cards' drops as active and the collection quest as scheduled for 2 weeks after opening. The drop probabilities below belong to separate rewards; they are not combined into a single 100% pool.
Jupiter Unique Drop
- Lucky Box
- %25
- Immortal Stone
- %50
- Magic Pop
- %50
- Pet Buff
- %10
- SoS Weapon Card
- Drop available; rate not specified
Devil Garden
A party of 8 players is recommended due to the costly entry ticket and creatures with high HP. Elixir and Stone drops are high; exact rates are not specified.
Flag Blue Stone
A total of 3 Flag Blue Stones drop from 3 bosses, 1 from each boss.
Devil Garden Unique drops
- Lucky Box
- %25
- Immortal Stone
- %50
- Magic Pop
- %50
- Flag Blue Stone
- 1 from each boss
Item Alchemy rates
- +1
- 100%
- +2
- 90%
- +3
- 80%
- +4
- 60%
- +5
- 45%
- +6
- 25%
- +7
- 15%
- +8
- 5%
- +9
- 3%
- +10
- 2%
- +11
- 1%
Gradual cap · +8 → +11
The initial cap is +8. +9 unlocks at the first weekly maintenance after the first player reaches +8. +10 unlocks at the maintenance after the first +9; the same method is used to progress up to +11. It has not been verified which stage is open today.
Devil Alchemy rates
- +1
- 80%
- +2
- 40%
- +3
- 10%
Lucky Powder
1 Degree Lucky Powder is described in the source as providing an additional 10% success chance. Since the calculation method—additive or multiplicative—is not specified, the new success rate has not been calculated.
ADV Elixir and Flag Blue
There are 2 different ways to obtain ADV Elixir: • Crafting with a combination of Gold + LOL Coin. • Obtaining it through the Magic Pop system.
Flag Blue
Obtained with Gold or by dropping in certain areas. A maximum of 2 blues can be applied to one Gold Dragon Flag. The options are STR, INT, Damage Increase, and Ignore Monster Defense; no numerical bonuses are given.
Pet Buff system
These 8 buff types can only be used on Silverback (Gorilla) and Auction House pets. They are obtained with Gold or as drops in certain areas. Any number of blues can be applied, but only 2 buffs can be active simultaneously.
Pet Buff options
- Strength
- 3 STR
- Intelligence
- 3 INT
- Attack Rate
- %20
- Parry Rate
- %20
- Physical Damage
- %3
- Magical Damage
- %3
- Speed
- %10
- Berserk Gage
- %110
Stone drop system
Magic and Attribute Stones drop from 90+ mobs. The drop chance is higher from 99+ mobs. The exact drop percentage is not specified.
League Rank
This ranking, which replaces Honor, grants the character progressive bonuses. The thresholds below are the values from the source; the Silver and Gold bonuses are the same, and this was not changed on the assumption that it was a typo.
Bronze Elo
- Point range
- 50 - 199 POINT
- Attack / Parry
- %1 / %1
- Movement speed
- %6
Silver Elo
- Point range
- 200 - 499 POINT
- Physical / Magical absorption
- %1 / %1
- Physical / Magical damage
- %1 / %1
- Attack / Parry
- %1 / %1
League Rank
Continued · 2Silver Elo
- Movement speed
- %6
Gold Elo
- Point range
- 500 - 999 POINT
- Physical / Magical absorption
- %1 / %1
- Physical / Magical damage
- %1 / %1
- Attack / Parry
- %1 / %1
- Movement speed
- %6
Platinum Elo
- Point range
- 1000 - 1499 POINT
- Physical / Magical absorption
- %3 / %3
- Physical / Magical damage
- %3 / %3
- Attack / Parry
- %3 / %3
- Movement speed
- %8
Diamond Elo
- Point range
- 1500 - 1999 POINTS
- Physical / Magical absorption
- %4 / %4
- Physical / Magical damage
- %4 / %4
- Attack / Parry
- %4 / %4
- Movement speed
- %10
Platinum Elo
Continued · 2Challenger Elo
- Point range
- 2000+ POINTS
- Physical / Magical absorption
- %5 / %5
- Physical / Magical damage
- %5 / %5
- Attack / Parry
- %5 / %5
- Movement speed
- %15
Devil Garden Quest
Kill 3 uniques.
1x Immortal; 1x Astral; 20x Elixir (5 of each, non-tradeable); 1x 20% Experience Scroll.
Jupiter Dungeon Quest
Kill Merikh, Thief Boss, and Jupiter.
1x Immortal; 1x Magic Pop; 1x Small Elixir Box.
Job Temple Quest
Kill 1000 mobs in Job Cave.
1x 5% Experience Scroll; 1x Immortal; 1x Astral; 5x LOL Coin; 1x Magic Pop.
Unique Kill Quest
Kill 10 normal uniques.
1x Immortal; 1x Astral; 1x Magic Pop; 1x LOL Coin; 1x Lucky Box; 50x Gift Silk.
Mob Kill Quest
Kill 5000 Tomb Snakes (Lv.99).
5% Experience Scroll; 1x Immortal; 1x Astral; 1x LOL Coin.
Survival Arena Quest
15 Survival kills.
1x 20% Experience Scroll; 1x Immortal; 1x Astral; 1x Lucky Box; 3x Magic Pop; 10x LOL Coin; 100x Gift Silk; 1x Big Elixir Box.
Caravan Slot Quest
500 Survival kills.
1x Caravan Slot Scroll; 1x Big Elixir Box.
Battle Arena · Solo and Party
- Battle Arena Solo
- Winner: 20 League Points + 10 LOS Coins / Loser: 5 League Points + 3 LOS Coins
- Battle Arena Party
- Winner: 20 League Points + 10 LOS Coins / Loser: 5 League Points + 3 LOS Coins
Survival Arena Solo
- Winner
- Top 5 players
- Loser
- 10 kills = 50 Gift Silk
- Per kill
- 1 kill = 3 League Point (up to 3 times from the same person) + 1 Gift Silk + 1 LOS Coin (max. 50)
- Loser reward
- 50 Gift Silk
Survival Arena Solo · Ranking rewards
- 1st place
- 500 Gift Silk + Big Elixir Box + 3x Magic Pop
- 2nd place
- 400 Gift Silk + Small Elixir + 2x Magic Pop
- 3rd place
- 300 Gift Silk + Small Elixir
- 4th place
- 250 Gift Silk + 1x Magic Pop
Survival Arena Solo
Continued · 2Survival Arena Solo · Ranking rewards
- 5th place
- 200 Gift Silk + 1x Magic Pop
Source condition
The source lists 50 Gift Silk for 10 kills and also lists a loser reward of 50 Gift Silk. These were not added together: two separate payments are not assumed.
Survival Arena Party
- Winner
- Top 5 parties
- Loser
- 10 kills = 50 Gift Silk
- Per kill
- 1 kill = 3 League Point (up to 3 times from the same person) + 1 Gift Silk + 1 LOS Coin (max. 50)
Survival Arena Party · Ranking rewards
- 1st place
- 600 Gift Silk + 4x Small Elixir Box
- 2nd place
- 500 Gift Silk + 4x Small Elixir
- 3rd place
- 400 Gift Silk
- 4th place
- 300 Gift Silk
- 5th place
- 50 Gift Silk
Survival Arena Solo (Equalized)
- Winner
- Top 5 players
- Loser
- 10 kills = 50 Gift Silk
- Per kill
- 1 kill = 1 League Point (maximum 3 times from the same person)
- Loser reward
- 50 Gift Silk
Survival Arena Solo (Equalized) · Ranking rewards
- 1st place
- 250 Gift Silk
- 2nd place
- 200 Gift Silk
- 3rd place
- 150 Gift Silk
- 4th place
- 100 Gift Silk
- 5th place
- 50 Gift Silk
Survival Arena Solo (Equalized)
Continued · 2Source condition
The source lists 50 Gift Silk for 10 kills and also lists a loser reward of 50 Gift Silk. These were not added together: two separate payments are not assumed.
Madness Arena
- Winner
- 20 League Point + 10 LOS Coin
- Per kill
- 1 kill = 3 League Point (maximum 2 times from the same person) + 1 Gift Silk + 1 LOS Coin (max 20)
- Reward
- 500 Gift Silk
- Condition
- At least 1 kill is required for the winner/loser reward
Last Man Standing
- Winner
- 10 League Point
- Loser
- 3 League Point
- Per kill
- 1 kill = 3 League Point + 1 Gift Silk + 1 LOS Coin
- Reward
- 100 Gift Silk
- Condition
- At least 1 kill is required for the winner/loser reward
Free for All
- Per kill
- 1 kill = 1 League Point + 10 Gift Silk + 1 LOS Coin
- Loser reward
- 10 Gift Silk
- Condition
- At least 1 kill is required for the winner's reward
Tower Defend
- Winner
- 20 League Point + 10 LOS Coin
- Loser
- 3 Season + 1 Arena Coin
- Per kill
- 1 kill = 3 League Point (up to 2 times from the same person) + 1 Gift Silk + 1 LOS Coin (max 10)
- Reward
- 100 Gift Silk
- Condition
- At least 1 kill is required for the winner/loser reward
Cataclysm
- Winner
- 20 League Point + 10 LOS Coin
- Loser
- 3 Season + 1 Arena Coin
- Per kill
- 1 kill = 3 League Point (up to 2 times from the same person) + 1 Gift Silk + 1 LOS Coin (max 10)
- Reward
- 100 Gift Silk
- Loser reward
- 50 Gift Silk
- Condition
- At least 1 kill is required for the winner/loser reward
Styria Clash
- Winner
- 20 League Point + 10 LOS Coin
- Loser
- 3 Season + 1 Arena Coin
- Per kill
- 1 kill = 3 League Point (up to 2 times from the same person) + 1 Gift Silk + 1 LOS Coin (max 10)
- Reward
- 100 Gift Silk
- Loser reward
- 50 Gift Silk
Capture the Flag
- Winner
- 20 League Point
- Loser
- 5 League Point
- Per kill
- 1 kill = 1 League Point (up to 1 times from the same person)
- Reward
- 50 Gift Silk
- Loser reward
- 25 Gift Silk
League of Legends (Summoners Rift)
- Winner
- 50 League Point
- Loser
- 25 League Point
- Per kill
- 1 kill = 1 League Point (up to 2 times from the same person)
- Reward
- 100 Gift Silk
- Loser reward
- 50 Gift Silk
- Condition
- At least 1 kill is required for the winner/loser reward
League of Legends (ARAM)
- Winner
- 50 League Point
- Loser
- 25 League Point
- Per kill
- 1 kill = 1 League Point (up to 2 times from the same person)
- Reward
- 100 Gift Silk
- Loser reward
- 50 Gift Silk
- Condition
- At least 1 kill is required for the winner/loser reward
Racing Event
- Winner
- 10 League Point
- Reward
- 100 Gift Silk
- Loser reward
- 50 Gift Silk
1v1 PvP Matching
- Winner
- 10 League Point
- Loser
- 1 League Point
1v1 Medusa Matching
- Winner
- 10 League Point
- Loser
- 1 League Point
1v1 Unique Matching
- Winner
- 10 League Point
- Loser
- 1 League Point
Unique Hunt · DPS Ranking
The League Point, Gift Silk, and Gold rewards below are awarded according to DPS ranking; they are not considered last-hit rewards. Drop packages are listed separately. Names in the same table are shown together only because their source rewards are the same; the STR, INT, Solo, Party, and Equalized distinctions are preserved.
Tiger Girl · Cerberus · Captain Ivy · Uruchi · Isyutaru (INT/STR)
- DPS 1 · League Point
- 1
- DPS 1 · Gift Silk
- 10
- DPS 1 · Gold
- 500k
Lord Yarkan (INT/STR)
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 2 | 15 | 2M |
| DPS 2 | 1 | 5 | 1M |
Lord Yarkan (INT/STR) · Drop
8 LOL Coin. The source does not specify how this drop package is divided among players.
Demon Shaitan (INT/STR)
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 3 | 25 | 3M |
| DPS 2 | 2 | 15 | 2M |
| DPS 3 | 1 | 10 | 1M |
Demon Shaitan (INT/STR) · Drop
8 LOL Coin · 1 Magic Pop · 1 Immortal. The source does not specify how this drop package is divided among players.
Sylph (INT) · Undine (INT) · Salamander (STR)
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 20 | 150 | 10M |
| DPS 2 | 15 | 100 | 8M |
| DPS 3 | 10 | 75 | 7M |
| DPS 4–8 | 5 | 50 | 5M |
Sylph (INT) · Undine (INT) · Salamander (STR)
Continued · 2Sylph (INT) · Undine (INT) · Salamander (STR) · Drop
40 LOL Coin · 8 Magic Pop · 8 Immortal. The source does not specify how this drop package is divided among players.
Gnome (STR)
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 40 | 150 | 10M |
| DPS 2 | 30 | 100 | 8M |
| DPS 3 | 20 | 75 | 7M |
| DPS 4–8 | 10 | 50 | 5M |
Gnome (STR)
Continued · 2Gnome (STR) · Drop
40 LOL Coin · 8 Magic Pop · 8 Immortal. The source does not specify how this drop package is divided among players.
Selket (STR) · Neith (INT) · Anubis (STR) · Isis (INT)
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 40 | 250 | 20M |
| DPS 2 | 30 | 200 | 16M |
| DPS 3 | 20 | 150 | 14M |
| DPS 4–8 | 10 | 100 | 10M |
Selket (STR) · Neith (INT) · Anubis (STR) · Isis (INT)
Continued · 2Selket (STR) · Neith (INT) · Anubis (STR) · Isis (INT) · Drop
80 LOL Coin · 8 Magic Pop · 8 Immortal. The source does not specify how this drop package is divided among players.
Medusa Solo
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 40 | 250 | 20M |
| DPS 2 | 30 | 200 | 16M |
| DPS 3 | 20 | 150 | 14M |
| DPS 4–8 | 10 | 100 | 10M |
Medusa Solo
Continued · 2Medusa Solo · Drop
20 LOL Coin · 2 Magic Pop · 1 Immortal. The source does not specify how this drop package is divided among players.
Solo Unique (STR/INT)
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 20 | 150 | 10M |
| DPS 2 | 15 | 100 | 8M |
| DPS 3 | 10 | 75 | 7M |
| DPS 4–8 | 5 | 50 | 5M |
Solo Unique (STR/INT)
Continued · 2Solo Unique (STR/INT) · Drop
10 LOL Coin · 1 Magic Pop · 1 Immortal. The source does not specify how this drop package is divided among players.
Medusa Solo (Equalized)
- DPS 1
- 500 Gift Silk
- DPS 2
- 400 Gift Silk
- DPS 3
- 300 Gift Silk
- DPS 4
- 250 Gift Silk
- DPS 5
- 200 Gift Silk
- DPS 6–8
- 100 Gift Silk
- DPS 9–32
- 50 Gift Silk
Medusa Party
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 40 | 250 | 20M |
| DPS 2 | 30 | 200 | 16M |
| DPS 3 | 20 | 150 | 14M |
| DPS 4–8 | 10 | 100 | 10M |
Medusa Party
Continued · 2Medusa Party · Drop
160 LOL Coin · 16 Magic Pop · 8 Immortal. The source does not specify how this drop package is divided among players.
Babilion (INT) · Zielkiaxe (INT) · Yuno (STR)
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 20 | 150 | 10M |
| DPS 2 | 15 | 100 | 8M |
| DPS 3 | 10 | 75 | 7M |
| DPS 4–8 | 5 | 50 | 5M |
Babilion (INT) · Zielkiaxe (INT) · Yuno (STR)
Continued · 2Babilion (INT) · Zielkiaxe (INT) · Yuno (STR) · Drop
40 LOL Coin · 8 Magic Pop · 8 Immortal. The source does not specify how this drop package is divided among players.
Madness Unique
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 20 | 250 | 20M |
| DPS 2 | 15 | 200 | 16M |
| DPS 3 | 10 | 150 | 14M |
| DPS 4–8 | 5 | 100 | 10M |
Madness Unique · Drop
1 Magic Pop. The source does not specify how this drop package is divided among players.
Kaizer Boss · Roc Mountain
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 40 | 500 | 100M |
| DPS 2 | 30 | 250 | 80M |
| DPS 3 | 20 | 150 | 60M |
| DPS 4–8 | 10 | 100 | 50M |
Kaizer Boss · Roc Mountain
Continued · 2Kaizer Boss · Roc Mountain · Drop
240 LOL Coin · 16 Magic Pop · 16 Immortal. The source does not specify how this drop package is divided among players.
Job Special Unique · Behamout
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 40 | 500 | 100M |
| DPS 2 | 30 | 250 | 80M |
| DPS 3 | 20 | 150 | 60M |
| DPS 4–8 | 10 | 100 | 50M |
Job Special Unique · Behamout
Continued · 2Job Special Unique · Behamout · Drop
240 LOL Coin · 16 Magic Pop · 16 Immortal. Behamout and the 20% Defense effect are also explained in the Special Job section. The source does not specify how this drop package is divided among players.
All Map Unique rewards
| Konu | League Point | Gift Silk | Gold |
|---|---|---|---|
| DPS 1 | 20 | 150 | 10M |
| DPS 2 | 15 | 100 | 8M |
| DPS 3 | 10 | 75 | 7M |
| DPS 4–8 | 5 | 50 | 5M |
All Map Unique rewards
Continued · 2All Map Unique rewards · Drop
40 LOL Coin · 8 Magic Pop · 8 Immortal. The source does not specify how this drop package is divided among players.
All Map types that use the same reward
Mystic Dragon — Constantinople (INT/STR); Demon Bull — Jangan (INT/STR); Lord Azrath — Karakoram (INT/STR); Valkeria — Samarkand Central (CH); Launatune — Samarkand Asia Minor (CH); Celestial — Donwhang (CH). The map section of the source contains spelling differences for Mystic/Mythic Dragon and Valkeria/Valkyrie.
All Map · Roaming hunts
These special Uniques do not have fixed spawn points. The source states that random locations are intended to reduce large parties' ability to control every hunt and to give solo players a chance as well.
All Map Uniques named in the image
- Celestial Princess (Chinese) — Donwhang All Map
- Launatune (Chinese) — Samarkand (Asia Minor) All Map
- Valkyrie (Chinese) — Samarkand (Central Asia) All Map
All Map · Roaming hunts
Continued · 2All Map Uniques named in the image
- Lord Azrath — Karakoram All Map
- Demon Bull — Jangan All Map
- Mythic Dragon — Constantinople All Map
- Kaizer Boss (Roc Mountain All Map)
Special Job Unique
Spawns a little in front of the Special Trade NPC in Jangan 5 minutes before the Special Trade begins. Only players wearing a Job Suit can attack.
Reward for the party that defeats it
Grants a Behemoth Trans Pet and a 20% Defense Buff lasting 20 minutes. The duration is 20 minutes, and the defense effect is 20%; these two values should not be confused.
Hotan Fortress War
The guild that captures the fortress earns 5% tax revenue from all NPCs in the main city of Hotan. Additional rewards will be announced later on the source Discord. No time or Fortress Union limit was provided, so none was added.
Leveling maps
The regular spots in the game will be in their original locations. 90-99 Level mobs will be available in the Constantinople area. In the Samarkand region, 99 level mobs are available.
100 Level mobs are found only in the job cave. That means 100 Level items can also only be obtained from job cave mobs and uniques.
Map levels
- Constantinople
- 90-99 Level
- Samarkand
- 99 Level
Phantom Desert · Chinese characters only
At Lv. 92, the creatures in this area, which only Chinese characters can enter, grant increased EXP; the exact multiplier is not specified. The aim is to reduce the leveling gap compared with European characters. The source says that even with this boost, leveling with Europeans remains more advantageous.
In-game tools
- Donation Ranking
- Auction House
- Battle Pass
- Advanced In-Game Macro Bot
- Jackpot
In-game tools
Continued · 2- In-Game Settings
- Drop Logs
- Daily Limit Window
- Guild Storage Log
- Equalized Events
Daily limit screen
- Trader PC Gold
- 2.000.000.000
- Small Unique Kill
- 50
- Job Kill Honor
- 30
- Job Reward Honor
- 50
- Quest
- 1
Interface example
These are the values in the source's Daily Limit window. The 0 values earned on screen are not limits; the Quest row is not generalized as a shared limit for all quests. Temporary prices and durations on the Auction House screen were not presented as rates.
Unique card collections
56 cards are collected from standard Uniques ranging from Tiger Girl to Demon Shaitan; the cards are divided into 7 collections. It is stated that valuable cards such as Commander’s Patch and Sereness Tears may be available. The system provides trading and character development; no exact bonus amount is given.
Chinese Balance (Passive)
- Mastery
- Mastery 330.
- Passive skill
- A passive skill adding 10% mag/phy attack and 5% mag/phy defense has been added.
- Chinese pain
- = 35% (unlocks at level 92; both STR and INT characters can use it).
- Cold imbue
- Cold imbue damage was made equal to Fire imbue damage.
- Glut
- A Glut skill exclusive to Chinese characters has been added. Reuse time: 10 seconds. Damage: 10.000.
Force Mastery
- Force Cure
- Force cure skills in row 2 now share a cooldown of 10 seconds.
- Group Heal
- Heal skills in row 4 are linked with the group heal skills; their shared cooldown is 10 seconds.
- Debuff
- Debuff probabilities have been reduced from 80% to 70%.
Rogue Mastery
- Weapon Skills
- Poison Weapon and Vein Weapon skills have been disabled.
- Mask Skills
- Monster/Beast Mask skills have been disabled.
- Scud
- Scud skill has been disabled.
Wizard Mastery
- Passive skill
- A 150 physical defense passive skill has been added (unlocked at level 92).
- Trap Skills
- Fire Trap and Lava Trap skills have been removed.
- Frozen Spear
- Frozen Spear skill has been changed to single-target. Its damage has been adjusted as follows: [2052~2508 (325%)].
Warlock Mastery
- Dark Seed
- Passive skill mag. atk. pwr. increase has been raised from 108% increase to 118% increase.
- Passive skill
- A 750 HP passive skill has been added (unlocked at level 92).
- Raze skills
- The cooldown of Physical Raze, Medical Raze, Combat Raze, and Courage Raze skills was set to 10 sec, and their debuff probabilities were reduced from 80% to 50%.
- Ravage skills
- The cooldown of Physical Ravage, Medical Ravage, Combat Ravage, and Courage Ravage skills was set to 30 sec, and their debuff probabilities were reduced from 80% to 70%.
Warlock Mastery
Continued · 2- Daze and Wrath Daze
- The stun probability was reduced from 80% to 50%. The stun duration was reduced from 5 seconds to 2 seconds.
- Scream Mash
- The skill's stun probability was reduced from 35% to 20%. The stun duration was reduced from 5 seconds to 2 seconds.
- Reflect and Advanced Reflect
- The Phy and Mag damage return ratio was reduced from 135% to 80%. The damage return probability was reduced from 35% to 20%.
- Slumber & Deep Slumber
- The sleep chance was reduced from 80% to 30%. The sleep duration was reduced from 20 seconds to 5 seconds.
- Wheel Bind & Recovery Bind
- The panic chance was reduced from 80% to 50%. The panic duration was reduced from 15 seconds to 10 seconds.
Lightning Mastery
- Crane’s Thunderbolt
- Damage was increased from (300%) to (320%).
Cold Mastery
- Snow Storm Multi Shot
- The value in parentheses was increased from (300%) to (350%).
Cleric Mastery
- Bless Spell Max
- Reduced from 13 to 12.
- Reverse Oblation
- Skill removed.
- Reverse Immolation
- Cooldown changed to 60 sec.
- Group res
- Cooldown changed to 120 sec.
- Healing Orbit
- Mana cost at max level 4 reduced from 8600 to 6000.
- Physical and magical skills
- Cooldown increased to 15 seconds.
Warrior Mastery
- Passive skill
- 250 mag. defense added (unlocks at level 92).
- Mana Skin
- Reduced from 7 upgrades to 6 upgrades.
- Iron Skin
- Reduced from 11 upgrades to 10 upgrades.
- Ultimate Screen
- Reduced from 2 upgrades to 1 upgrades.
- Morale Screen
- Reduced from 6 upgrades to 5 upgrades.
- Physical Screen
- Reduced from 8 upgrades to 6 upgrades.
- Pain Quota
- Reduced from 5 upgrades to 4 upgrades.
- Physical Fence
- Reduced from 12 upgrades to 10 upgrades.
- Magical Fence
- Reduced from 10 UP to 9 UP.
- Sprint Assault
- Skill knock-back probability reduced from 76% to 40%. Stun probability reduced from 35% for 5 seconds to 25% for 3 seconds.
Warrior Mastery
Continued · 2- Turn Rising
- Knock-down reduced from 50% to 40%.
Skills that activate instantly
The cast time of these skills has been reduced to 0 seconds; the skills activate directly: Cleric → Bless, Holy Recovery Division, Group res, Grad reverse; Wizard → Life Turnover; Warrior → Physical Fence, Magical Fence, Vital Increase; Chinese → res skills.
Source and representation
This presentation was prepared from the 8 information posters and final source note in the main topic, last edited on 27 April 2026. The original poster design is by ValuEx Creative. This page uses PVPBoard’s original editorial layout.
The source states that the game is free to play, includes paid sales of virtual items/currency, and contains violence; the 15 age symbol on the poster does not count as independent rating verification. The scene, banner, and catalog models are illustrative; the server’s connection or file security has not been tested.
Presentation images are shown in the order chosen by the server owner.









Silkroad Online · PK2 · LIVE 3D
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