WeldoR ISRO-R
100 CAP · CH/EU · 400 CH Mastery · Moon–Sun progression · Job, Unique, and team events
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- 4 September 2026 · OPENING UPDATE PENDING
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Server presentation
Listing chapters

WeldoR ISRO-R
WeldoR ISRO-R
More than a character: friendships, guild rivalries, and a Silkroad journey where you carve your own path.
- CAP
- 100
- Race
- Chinese / European
WELDOR aims to bring the classic Silkroad atmosphere together with a long-running community. The goal is not just a crowded launch; it is a world where players know one another, and farming, Job, Unique, and PvP activities create their own stories.
Come grow on your own or join the competition with your guild. Small and large guilds can build their own identity through wars, caravans, Unique hunts, and events. The team says it aims to develop the world with the community by listening to player feedback.
Your Journey. Your Guild. Your Story.
Calendar and current period
Announced dates
- Beta
- 21.08.2026
- Grand Opening
- 04.09.2026
- Sun update
- 04.10.2026
Easier EXP progression and free Premium are announced for players new to the 100 CAP period. Progress through farming, Job, and events; faster progression options through support are introduced. Solo players and guilds are invited.
Dates are from the source announcement; no time or time zone is specified. A past launch or update date does not confirm current online status.
Server settings
Basic structure
- CAP
- 100
- Race
- Chinese / European
- Starting level
- 1
- Party / Solo / Job EXP
- High · numerical multiplier not specified
- Gold drop
- Level 71 and above
- General drop
- Medium
- CH Mastery
- 400
- Simultaneous job limit
- 4
Bot support
- Bot Macro
- Free
- PhBot
- Paid
- SBot
- Paid
Server settings
Continued · 2Conveniences
- Weapon / set durability
- Unlimited
- Alchemy burn
- Off
- Free Token
- Active
- New Caravan
- Active
Chinese characters can use a second build and different weapon styles with 400 Mastery. Since PC, IP, guild, and general equipment grade have not been specified, old sample registration values have not been carried over to this introduction.
Starting items
Starting bag
Premium Plus · 30 days
Moving Speed Scroll · 50
HP Recovery Potion (X-Large) · 2.000
MP Recovery Potion · 2.000
Repair Hammer · 50
Reverse Return Scroll · 50
Rabbit Summon Scroll · quantity / duration not specified
Monk’s Token · 999
Soldier’s Token · 999
General’s Token · 999
Starting items
Continued · 2Other starting items
Beginner Instant Recall Scroll · Quantity not specified
Abnormal State Lower Crystal · 100
Free Token grants access to weapons, sets, accessories, potions, and Reverse up to level 71; Gold is not required for these purchases. 30 days of Premium Plus are announced for every new player.
Starting items
Continued · 3Quantity check: the written list shows HP/MP 2.000, Crystal 100; the inventory screen shows HP/MP 20.000 and Crystal 1.000. The written list is preserved here; server confirmation is required for a definitive grant. The icons are visual equivalents from the catalog; the Mall/Event grant code and the 4-week label in the Premium catalog do not change the poster’s 30-day promise. No random icons were assigned to the two items without a definite match.
Normal, Moon, and Sun
Spear comparison
- Normal Spear
- Normal mob drop · standard blue · farming / level progression
- Moon Spear (+2)
- Approximately +2K compared to Normal · Arena NPC coin / 8 FGW card / Medusa and Roc
- Sun Spear (+5)
- Approximately +3K compared to Moon · new coin / Roc · promoted as the strongest Spear
All three options are upgraded with Alchemy; Moon and Sun are highlighted for PvE/PvP. (+2) and (+5) are comparison labels, not the server’s overall maximum upgrade limit.
Sun transformation
The Sun update covers weapons, sets, and accessories. Moon items are converted to Sun using a Sun Upgrade Scroll purchased with coins. Guild wars, Job, farming, and events are introduced as progression sources for the new era.
Sun Coin activation cost
- Sun Weapon
- 240
- Sun Protector
- 120
- Sun Accessory
- 150
Source conflict: the upper description says Moon +9 (without ADV) or Moon +9 (ADV +2), while the blue box says “Moon +11 + Adv +2 → SUN +0.” The following poster again says “Moon +9 NO ADV.” These thresholds have not been reconciled; the current requirement should be confirmed with the server before conversion. It is also stated that Sun items will initially be inactive and activated with Sun Coin.
Sun Coin sources
Result rewards
| Konu | Victory | Defeat |
|---|---|---|
| Battle Arena | 10 | 3 |
| Tower Defend | 10 | 3 |
| Unique Clash | 15 | — |
| SRO Arena | 15 | 5 |
| SRO Clash | 15 | 5 |
Sun Coin sources
Continued · 2Result rewards
| Konu | Victory | Defeat |
|---|---|---|
| Styria Clash | 15 | 5 |
Quests and bosses
- Server Dungeon quest
- 20
- Server Dungeon final Unique
- 15
- Job Cave Unique
- 15
- Medusa
- 20
- Roc
- 25
Sun Coin sources
Continued · 3Survival rankings
- 1st place
- 25
- 2nd place
- 20
- 3rd place
- 15
- 4th place
- 10
- 5th place
- 5
All numbers in this table are in Sun Coin. “—” indicates that the reward has not been announced; it is not automatically considered zero. Arena Coin and other event rewards are also listed separately in their respective sections.
Farm zones
Zone selection
- Shambhala Ice
- 94+ mobs · Moon set only · easier farming with low equipment
- Shambhala Fire
- 99+ mobs · Moon only · stronger equipment, harder farming, and less KS
- Dimensional Desert
- 89+ mobs · nearby slots · fast EXP / farming
Shambhala entrances are shown on the Taklamakan and Cheonsan maps. The Dimensional Desert entrance is near Hotan Outpost 2. The visual scenes are for atmosphere; they are not exact copies of the private-server map.
Job Cave
Job Cave, accessed through Mysterious Death Desert, is open to Hunter and Thief players. Mobs at levels 96, 98, and 100 are featured for Rings and valuable Job items.
Job Unique rewards
- Moon Accessory
- 25% drop
- Unique Honor Point
- 10
- Silk
- 4 × 50 Silk
- Lucky Scroll
- 1
For each party member
- Reverse
- 3
- Magic Pop
- 3
- Pen
- 3
- Fortune
- 3
Job Cave
Continued · 2For each party member
- Fate
- 3
- Lucky Stone
- 5
- Steady Stone
- 5
Unique scenes include Isis, Seth, Haroeris, Neith, Anubis, and Selket. The “For each party member” table indicates individual distribution; it should not be confused with the Chest given to one member for Medusa/Roc and the Final Boss.
Fate, Fortune and Pen
Three different actions
- Fate
- Can increase or decrease the Blue level between 1 and 11
- Fortune
- Changes the Blue attribute; preserves the level
- Pen
- Can increase or decrease the inner value in parentheses; does not change the Blue level
Used on weapons, sets, and rings. The Blue limit is +11; this is not the weapon Alchemy limit. For example, +11 Blue with Fortune applied remains +11 even if the attribute changes. Better results are not guaranteed with Pen.
Devil enhancement
1 DG powder successes
- +1
- %100
- +2
- %50
- +3
- %25
Devil +0 and enhancement materials can be obtained from F10. The permanent base enhancement reaches +3.
Up to +10 can be obtained temporarily with a Scroll. The effect lasts 3 hours; when the duration expires, Devil returns to +3. This system is separate from the weapon, set, and accessory Alchemy table.
Alchemy rates
Success rates
| Konu | Weapon | Set | Accessory |
|---|---|---|---|
| +1 | %100 | %100 | %100 |
| +2 | %100 | %100 | %100 |
| +3 | %80 | %70 | %70 |
| +4 | %70 | %70 | %70 |
| +5 | %60 | %60 | %60 |
Alchemy rates
Continued · 2Success rates
| Konu | Weapon | Set | Accessory |
|---|---|---|---|
| +6 | %50 | %50 | %50 |
| +7 | %40 | %25 | %25 |
| +8 | %30 | %10 | %10 |
Success rates · continued
| Konu | Weapon | Set | Accessory |
|---|---|---|---|
| +9 | %20 | %5 | %5 |
Alchemy rates
Continued · 3Success rates · continued
| Konu | Weapon | Set | Accessory |
|---|---|---|---|
| +10 | %10 | %3 | %3 |
| +11 | %5 | %1 | %1 |
| +12 | %3 | — | — |
| +13 | %1 | — | — |
Weapon effects vary by enhancement level. The +12 / +13 lines for sets and accessories have been left blank; no success rates have been fabricated for them.
Job and Caravan
Select Hunter or Thief from the top-left menu and assign a Job Nick. At Job level 41, level advancement is performed through an NPC using Gold; the maximum Job level is 100. Job skills provide Pet Speed, HP, and Gold bonuses; percentages are not specified.
Job system
- Job Set materials
- Blue Stone · Black Stone · Ticket Stone
- Route 1
- Jangan ↔ Hotan
- Route 2
- Constantinople ↔ Hotan
- Profit per trip
- 4M–10M Gold · depending on Job level and bag
- Job limit
- 4 concurrent characters
Job and Caravan
Continued · 2The previous poster uses the example “4 Trader: Level 100, then 4 Thief Party.” Since the Job selection screen says Hunter/Thief, this wording was not silently changed to another job; the current implementation should be verified with the server.
Wanted System
A bonus is earned by surviving in a Job Suit and building a kill streak. When a Wanted player is killed, the names of both the killer and the player killed are announced in a server notification.
Bonuses by streak
| Konu | STR / INT | Speed | Lucky |
|---|---|---|---|
| 10 kills | +3 | — | — |
| 20 kills | +3 | %10 | — |
| 30 kills | +5 | %10 | — |
Wanted System
Continued · 2Bonuses by streak
| Konu | STR / INT | Speed | Lucky |
|---|---|---|---|
| 40 kills | +5 | %10 | %1 |
| 50 kills | +7 | %10 | %3 |
Medusa and Roc
Boss rewards
| Konu | Medusa | Roc |
|---|---|---|
| Spawn | Every day 00:00 | Weekend 00:00 |
| Weapon drop | %3 | %5 |
| LMP | 10 | 15 |
| ST Powder | 10 | 15 |
| Lucky Scroll | 1 × approximately 5% | 3 × approximately 5% |
Medusa and Roc
Continued · 2Boss rewards
| Konu | Medusa | Roc |
|---|---|---|
| Honor | 50 | 80 |
The day of the weekend for Roc and the time window for the two bosses are not specified. The Lucky Scroll percentage is written in the source alongside the item description; it has not been converted into a separate drop calculation.
Medusa / Roc Party Chest
Chest contents
| Konu | Medusa | Roc |
|---|---|---|
| Reverse | 10 | 10 |
| Magic Pop | 10 | 10 |
| Global | 4 | 4 |
| Pen / Fate / Fortune | 10 | 15 |
| Sun Coin | 20 | 25 |
Medusa / Roc Party Chest
Continued · 2The chest goes to only one party member; it is not distributed to every member of the party. Since it is not specified whether the Pen / Fate / Fortune line has a separate quantity for each type, it has not been multiplied. The party that gets the kill earns a permanent cosmetic title; the title provides no extra stats.
Final Boss hunt
Final Boss Comparison
| Konu | Respawn | Moon Accessory | LMP | Powder | Lucky Scroll | Honor |
|---|---|---|---|---|---|---|
| Mystic Dragon | 12 hours | %100 | 8 | 8 | 1 × approximately 3% | 40 |
| Weldor Boss / Boss Kaizer / Demon Bull | 8 hours | %100 | 6 | 6 | 1 × approximately 3% | 30 |
Boss Chest for a single party member
- Reverse
- 8
- Magic Pop
- 8
- Global
- 4
- Wheel · Pen / Fortune / Fate
- 10
Final Boss hunt
Continued · 2Boss locations are shown in the middle of and around the map. The general loot description includes Wheel, Moon Set, Moon Accessory, and Honor; the table above separates out the exact values provided. Since the special boss names could not be verified in the catalog, an unrelated model has not been labeled with these names.
Wing Bosses
Direct rewards
| Konu | Respawn | Moon Equipment | Honor Point Scroll |
|---|---|---|---|
| Khulood | 4 hours | %50 | 25 |
| Karkadann | 4 hours | %50 | 25 |
| Kalia | 6 hours | %50 | 25 |
Magic Pop 4 and Global 2 are among the direct rewards in the Khulood table; for Karkadann and Kalia, they are listed inside the Chest.
Wing Bosses
Continued · 2Chest comparison
| Konu | Khulood | Karkadann | Kalia |
|---|---|---|---|
| LMP | 4 | 4 | 4 |
| Powder | 4 | 4 | 5 |
| Lucky Scroll | %1 | 1 × %1 | 1 × %1 |
| Reverse | 4 | 4 | 6 |
| Magic Pop | Direct: 4 | 4 | 6 |
Wing Bosses
Continued · 3Chest comparison
| Konu | Khulood | Karkadann | Kalia |
|---|---|---|---|
| Global | Direct: 2 | 2 | 3 |
| All Wheel | 5 | 5 | 7 |
All Wheel is a Fate / Fortune / Pen group. This poster does not explicitly say who the Chest is distributed to; the one-member rule for the other bosses was not automatically applied here.
Normal Unique rewards
Unique loot table
| Konu | Honor | Return | Magic | Steady | Lucky | Global |
|---|---|---|---|---|---|---|
| Tiger Girl | 1 | 1 | 1 | 1 | %25 | — |
| Cerberus | 1 | 1 | 1 | 1 | %25 | — |
| Ivy | 1 | 1 | 1 | 1 | %50 | — |
| Uruchi | 3 | 2 | 2 | 2 | 1 | — |
Normal Unique rewards
Continued · 2Unique loot table · continued
| Konu | Honor | Return | Magic | Steady | Lucky | Global |
|---|---|---|---|---|---|---|
| Isyutaru | 5 | 3 | 3 | 3 | 2 | — |
| Lord Yarkan | 10 | 5 | 5 | 5 | 4 | 1 |
| Demon Shaitan | 20 | 10 | 10 | 10 | 8 | 5 |
In the Lucky column, probability is listed for the first three targets, and quantity for the subsequent targets. “Return” and “Magic” are source column names; the unspecified item variant has not been guessed.
HWT and Devil Garden
HWT
- Unique count
- 5
- Each Unique description
- Fate / Fortune / Pen and 3 Lucky / Steady
- Table: Fate / Fortune / Pen
- Each type 15
- Table: Lucky / Steady
- Each type 15
- Fellow Pet Item
- %15 per Unique
The HWT description and the table that appears to show a total have been preserved separately. The 15 values were not multiplied again by 5; the table’s per-boss scope is uncertain.
HWT and Devil Garden
Continued · 2Devil Garden
- Party
- 4 players
- Entry
- Stone via Hotan NPC
- Flow
- All mobs first, then 5 Uniques in order
- Fate / Fortune / Pen
- Each type 15
- Fellow Pet Item
- %15
The Devil Garden reward table does not clearly distinguish whether 15 and %15 apply per boss or to the entire run.
Server Dungeon
Introduced once a day at night at 00:00, open to all players. Take the quest before entering; complete it by killing mobs inside. The party that kills the last Unique wins the Unique and Chest rewards. The time zone is not specified.
Quest rewards
- Premium Magic Pop
- 5
- Reverse
- 5
- Global
- 3
- LMP
- 1
- Powder
- 1
- Fate / Fortune / Pen
- 5 of each type
Server Dungeon
Continued · 2Last Unique
- Moon Drop
- 1 · %100
- Lucky Scroll %3
- 1 · %100
- Fellow Pet Item
- 1 · %100
- LMP
- 4
- Powder
- 4
Chest
- Lucky Stone
- 1
- Steady Stone
- 1
- Reverse
- 1
- Premium Magic Pop
- 4
Forgotten World
Buy an entry stone with Gold from the Hotan NPC. Enter alone or with a party.
FGW objectives
- Collection
- 8 cards → Moon weapon
- Difficulty
- 1–3 stars
- Final boss Serenes
- Chance to drop a Moon Shield · rate not specified
The stone screen example shows level 100, 1–4 players, a 86.400-second cooldown, and 91.000.000 Gold. These are interface values for the stone shown; they are not generalized as the current price of all FGW stones or as a shared rule.
Unique Clash and Styria Clash
In Unique Clash, the red and blue teams start at opposite ends. A Unique spawns in the middle at intervals; Moon can drop.
In Styria Clash, the objective is boxes, not Uniques. There are no Moon drops; the first to reach the set score threshold wins. The boxes are shown to award +5 points. The on-screen 42–38 example is not the winning threshold; the threshold score is not disclosed.
Survival Solo
Each kill grants 1 Honor. The description says the first 3 receive Arena/Honor rewards, while the table shows ranks 1–5; the full table is retained and this difference in scope is not concealed.
Ranking rewards
| Konu | Arena Coin | Silk | Each Wheel type | Honor |
|---|---|---|---|---|
| 1st place | 25 | 300 | 15 | 15 |
| 2nd place | 15 | 200 | 10 | 10 |
| 3rd place | 10 | 150 | 5 | 5 |
Survival Solo
Continued · 2Ranking rewards
| Konu | Arena Coin | Silk | Each Wheel type | Honor |
|---|---|---|---|---|
| 4th place | 5 | 100 | 3 | 3 |
| 5th place | 5 | 50 | 3 | 3 |
Wheel types are Fate, Fortune, and Pen. Sun Coin ranking rewards are also listed in the Sun Coin section.
Tower Defend and Battle Arena
In Tower Defend, two teams defend their own tower and try to destroy the opposing tower. Kills grant Honor; the amount per kill is not specified.
In Battle Arena, PvP and mob farming increase team points. Zerk farming is possible; kills grant Honor, and there are collective result rewards at the end of the event.
Victory / defeat
| Konu | Arena Coin | Each Wheel type | Honor |
|---|---|---|---|
| Tower victory | 25 | 15 | 10 |
Tower Defend and Battle Arena
Continued · 2Victory / defeat
| Konu | Arena Coin | Each Wheel type | Honor |
|---|---|---|---|
| Tower defeat | 10 | 5 | 5 |
| Arena victory | 15 | 10 | 10 |
| Arena defeat | 5 | 3 | 3 |
VIP system
Tiers
- Iron
- Free · icon only
- Bronze
- 1–900 Silk · Attack Rate %5 · Max HP %5 · Max MP %5
- Silver
- 901–2.000 Silk · Attack Rate %10 · Max HP %5 · Max MP %5
- Gold
- 2.001–4.999 Silk · Attack Rate %10 · Physical / Magical increase and absorption %3
- Platinum
- 5.000+ Silk · Attack Rate %10 · Parry %10 · speed %10 · Physical / Magical increase and absorption %5
- Top 10
- Attack Rate %15 · Parry %10 · speed %10 · Berserk Gauge increase %20 · Physical / Magical increase and absorption %8
All tiers have an icon appearance. “Increase and absorption” values are listed separately for both physical and magical effects. The server’s claim of being balanced / not Pay to Win is a promotional claim; the stat bonuses in paid Silk tiers are clearly retained in this table.
Titles and Magic Pop
Titles are earned from quests and events. Magic Pop is promoted alongside valuable items such as Dress, Fellow Pet, Devil’s Spirit, and GDF. Win probabilities are not disclosed; the statement that it may drop on the first try is not a guarantee.
Honor and Fellow Pet
Honor system
- Point sources
- Uniques and events
- Reset
- Every Friday 00:00
- Buff tiers
- Exact thresholds not disclosed
Honor buffs and rankings reset weekly; no time zone is specified. New Fellow Pet are introduced with automatic SP collection, special abilities, and different appearances. No random pet giveaway has been created because type-specific rates and exact pet identities were not provided.
Battle Pass
Costumes, titles, Premium Magic Pop, Reverse, Repair, potions, and other rewards are announced. The level 10 screen is an example; it is not presented as a fixed reward schedule for every season.
Activities shown
- Team events
- Battle Arena · Tower Defend · Unique Clash
- Arena events
- SRO Arena · SRO Clash · Survival
- Hunting
- Job Cave
Arena NPC and in-game access
Moon weapons, sets, and accessories at the Arena NPC are obtained with resources earned from gameplay activities. Exact coin prices are not listed on this poster.
In-game access routes for Reverse, Wheel, and ADV are also introduced. These progression options do not mean that paid bonuses are absent from the VIP section.
Hotan Fortress War
War rules
- Fortress
- Hotan
- Time
- 21:30–23:00
- Duration
- 1 hour 30 minutes
- Alchemy stone
- Free
- Union
- 2
The war day and time zone are not specified. “NOT PAY TO WIN. PLAY TO PROGRESS.” is the server’s own slogan; it is not an independent verification of payment balance.
Hotan Fortress War
Continued · 2Source and scope
This guide was prepared by visually reviewing the 41 posters in the first post of the current forum thread. Example player names, counters, and map coordinates are not live data. Missing or contradictory conditions in the source are explicitly noted. Catalog models and atmospheric scenes are illustrative.
Presentation images are shown in the order chosen by the server owner.









































Silkroad Online · PK2 · LIVE 3D
Design your character and gear
Create your look with real game models, try equipment and build your own outfit.
- Game
- Silkroad Online
- Appearance
- Featured example character
- Ekipman
- Customizable outfit
- Source
- PK2
This is a PVPBoard example; it does not represent the server’s starter equipment.
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