METIN2
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ElderMT2

METIN2 · OLDSCHOOL ONLINE

Classic HARD Metin2: level 99, three kingdoms, economy, and kingdom wars.

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Server presentation

CLASSIC HARD · THREE KINGDOMS · ONE WORLD

Old friendships. True competition.

A journey that begins around Metin Stones; it grows through the bonds you forge with your guild and the fight you wage for your kingdom. Welcome to Elder.

Explore the world
Loading 3D model…
Sura · Aura Stone Armor +9 · Holy Sword +9Original +9 equipment and effects · Representative appearance, not a starter pack.
FROM THE WORLD OF METIN2Yongan · Original game view
Game structure
Classic HARD
Level cap
99
Simultaneous farming
2 characters
All topics · 67 reading sections

THE SPIRIT OF ELDER

You’re not just a character, you’re part of a kingdom.

Old friendships, challenging progression, and never-ending competition among the three kingdoms.

THE SPIRIT OF ELDER / 1

Classic Hard

Elder is a server that preserves the old-school feel of Metin2, centering on progressing together, guilds, and kingdom rivalry.

THE SPIRIT OF ELDER / 2

A living world

Invasions, group expeditions, and battles in farming zones tie PvE progression to your kingdom’s success, too.

THE SPIRIT OF ELDER / 3

Choose your own path

Your equipment, skills, and preparation determine where you go. Minimum level requirements necessary for balance and security are maintained.

THE SPIRIT OF ELDER / 4

Classic Systems

The main presentation excludes alchemy, sashes, pets, costumes, and special mounts. The classic horse system is a separate progression path.

SERVER INFORMATION

Know the rules at a glance.

SERVER INFORMATION — Know the rules at a glance.
FeatureElderMT2
Game typeClassic HARD
Maximum level99
Maximum character stats90
Number of channels5 · Can be increased upon request
Skill books up to G level55
KingdomsShinsoo · Chunjo · Jinno
Simultaneous farmingUp to 2 characters
75-level weaponsDevil's Tower (DT) only

PARTY AND COMMUNITY

Play together. Don't have to share your experience.

PARTY AND COMMUNITY / 1

Undivided EXP

In a party, every player gains experience as if they had killed the monster alone. EXP is not divided by the number of people in the group.

PARTY AND COMMUNITY / 2

Extra advantage with 3 people

There is a 5% EXP bonus in a party of at least 3 people. The presentation also reminds players to use the Leader Book.

PARTY AND COMMUNITY / 3

Along the same path as Loncan

The aim is a gameplay flow that can be sustained through shared progress, conversation, and short breaks; farming together in a group of eight is also part of this approach.

STARTER PACK

Take your sword. Take your first step yourself.

Elder starting screen
Elder starting screenIn-game view from the server’s own presentation
STARTER PACK / 1

Sword +3

The starting weapon specified in the source presentation. The +9 model in the showcase does not change this starter gift.

STARTER PACK / 2

5 red potions

The specified starting consumable for every new character.

STARTER PACK / 3

Free movement convenience

The base movement speed of all characters has been increased by 20 points; VIP is not required.

The starter pack is a +3 sword and 5 red potions. 3D equipment is presented as +9 for editorial display; this is not a promise of a free +9 set.

M1 AND M2

Progress in the game for your first equipment.

Elder starting bonuses · In-game appearance
Elder starting bonuses · In-game appearanceIn-game view from the server’s own presentation
Green bonus items in the source presentation
Green bonus items in the source presentationIn-game view from the server’s own presentation
M1 AND M2 / 1

Green bonus items

Special green bonus addition and change items that can be used on weapons and armor up to level 29.

M1 AND M2 / 2

Where can they be obtained?

Dropped from Metin Stones in M1–M2, minibosses and bosses up to M2, as well as selected quests.

M1 AND M2 / 3

The next stage

After M2, standard bonus adding and changing items can be obtained. The goal is to reduce dependence on the shop during early progression.

QUICK SELL

Empty your inventory, then continue on your way.

Elder quick-sell interface
Elder quick-sell interfaceIn-game view from the server’s own presentation
QUICK SELL / 1

Quick selling at every merchant

Items can be sold in bulk instead of moving them one by one and confirming every transaction.

QUICK SELL / 2

Bonus item protection

For security, only items without bonuses can be moved to quick sell.

BONUS DROP

Recognize the value of an item on the ground immediately.

Drop glows by number of bonuses
Drop glows by number of bonusesIn-game view from the server’s own presentation
Item colors
Item colorsIn-game view from the server’s own presentation
Example of an item with five bonuses
Example of an item with five bonusesIn-game view from the server’s own presentation
BONUS DROP — Recognize the value of an item on the ground immediately.
AppearanceMeaning
Green glow1 bonus
Blue glow2 bonuses
Purple glow3 bonuses
Item with 5 bonusesVery rare; also specially highlighted

WEEKLY COMPETITION

Turn your success into a weekly reward.

Elder ranking interface
Elder ranking interfaceIn-game view from the server’s own presentation
WEEKLY COMPETITION / 1

Top 10 in each category

The top 10 players in the categories win SM. Rewards are given automatically at the end of the week.

WEEKLY COMPETITION / 2

Follow along at the Village Watchman

The ranking is viewed through the Village Watchman instead of filling the screen with new icons.

WEEKLY COMPETITION / 3

VIP goal through playing

The presentation states that VIP can be obtained with ranking rewards. No fixed or guaranteed earning amount is specified for any player.

CHARACTER STATS

Don't guess your progress; track it.

Elder character stats
Elder character statsIn-game view from the server’s own presentation
CHARACTER STATS / 1

Overall progress

The panel opened from the eye icon shows the character’s total achievements from the beginning.

CHARACTER STATS / 2

Session tracking

Session statistics since the last reset are kept separately. The player chooses when to reset.

CHARACTER STATS / 3

Compare your equipment

You can compare EXP efficiency, different equipment and character builds, or the results of a specific playtime.

KINGDOM SUPPLIES

Support your kingdom. Be part of the economy.

KINGDOM SUPPLIES / 1

Shop items through gameplay

Most basic Item Shop items can be obtained by contributing to your own kingdom.

KINGDOM SUPPLIES / 2

Shared progress

The supply system is linked to the development and strength of your faction; farming alone also contributes to the shared goal.

KINGDOM SUPPLIES / 3

Adapting to the market

The administration aims to use supply requests to respond to drops in item prices and market changes.

TRADING AT URIEL

Extra books, a new chance.

Uriel’s book exchange
Uriel’s book exchangeIn-game view from the server’s own presentation
TRADING AT URIEL — Extra books, a new chance.
GivenReceived / fee
5 random skill books1 random skill book
Transaction fee10.000 Yang

MERIT CERTIFICATES

The Storage Keeper no longer only stores items.

Storage Keeper and merit exchange
Storage Keeper and merit exchangeIn-game view from the server’s own presentation
MERIT CERTIFICATES / 1

Supply materials to your kingdom

Earn Merit Certificates (Akty zasługi) by handing in upgrade materials, skill books and soul stones.

MERIT CERTIFICATES / 2

Turn them into what you need

At the Storage Keeper, certificates can be exchanged for designated items such as bonus changes, bonus additions and capes.

WEEKLY SUPPLY MISSIONS

The tents on the map now have a purpose.

Military camp
Military campIn-game view from the server’s own presentation
Research camp
Research campIn-game view from the server’s own presentation
Trading camp
Trading campIn-game view from the server’s own presentation
Fifth bonus item
Fifth bonus itemIn-game view from the server’s own presentation
WEEKLY SUPPLY MISSIONS / 1

Three different camps

The military, research, and trading camps offer objectives that require different tasks and preparation.

WEEKLY SUPPLY MISSIONS / 2

Once a week from each camp

A supply task can be accepted once a week from each camp. These tasks are not presented as easy to complete.

WEEKLY SUPPLY MISSIONS / 3

The path to the fifth bonus

According to the source, the 5th bonus addition item can only be earned from these tasks; it has no other source, including the Item Shop.

MAGIC DUST

You can put an item with bonuses that you don't use to good use.

Magical Dust exchange system
Magical Dust exchange systemIn-game view from the server’s own presentation
MAGIC DUST / 1

Dismantle

Earn Magic Dust (Magiczny Pył) by destroying items containing bonuses at the Warehouse Keeper.

MAGIC DUST / 2

Trade

Turn the dust you've collected into a Bonus Addition item.

MAGIC DUST / 3

Lasting value in the economy

The system aims to preserve the value of bonus drops and provide a path of progression for players who cannot participate in boss competition regularly.

QUEST SYSTEM

Don't get lost in the quest log.

Elder quest log
Elder quest logIn-game view from the server’s own presentation
QUEST SYSTEM / 1

Colored quest scrolls

Each quest type has its own scroll color.

QUEST SYSTEM / 2

Separate categories

Quests are divided into tabs, making them easier to track by importance and type.

QUEST BOOKS

Choose a target suited to your level.

Marking special quests
Marking special questsIn-game view from the server’s own presentation

Quest books can grant Yang, as well as Royal Chest and Royal Chest +. Quests are shown with a turquoise scroll and in a separate quest tab.

QUEST BOOKS — Choose a target suited to your level.
BookRecommended level
Easy1–30
Normal31–50
Hard51–65
Expert66+

BRACELET AND NECKLACE

Familiar items, changing uses.

BRACELET AND NECKLACE — Familiar items, changing uses.
Item · levelOld bonus → new bonus
Crystal Bracelet · 46SP regeneration → HP damage absorption +x%
Amethyst Bracelet · 50SP regeneration → critical hit resistance
Copper Necklace · 8Lightning resistance → potion effect +x%
Silver Necklace · 15Wind resistance → potion effect +x%
Jade Necklace · 28DEX → HP damage absorption +x%
Crystal Necklace · 46SP regeneration → maximum SP +x%
Amethyst Necklace · 50HP regeneration → maximum HP +x%

The source gives variable values as “x”. No numerical bonus has been invented; the Turkish item names, levels, and changes have been preserved.

ACCESSORIES · CONTINUED

New balances in earring selection.

ACCESSORIES · CONTINUED — New balances in earring selection.
Item · levelOld bonus → new bonus
Jade Earrings · 28Maximum SP → bow range +x
Pearl Earrings · 38SP regeneration → defense +x
Crystal Earrings · 46Defense → chance to dodge arrows +x%
Amethyst Earrings · 46— → increased attack value

SHOES

Each piece has a different role.

SHOES — Each piece has a different role.
Item · levelOld bonus → new bonus
Bamboo Shoes · 9Fire resistance → maximum stamina +x
Wooden Shoes · 17Lightning resistance → bonus EXP chance +x%
Gold-Embroidered Shoes · 23Wind resistance → melee blocking +x%
Gold Shoes · 34Stamina → absorb SP damage +x%
Bronze Shoes · 39Poison resistance → defense +x
Jade Shoes · 43— → increased bonus EXP chance
Phoenix Shoes · 59Defense → skill damage resistance +x%

BELL, FAN, DAGGER

Reassess your class’s weapon.

BELL, FAN, DAGGER — Reassess your class’s weapon.
Weapon groupChange specified in the source
Bells · 32–65Strong against monsters +x%
Heaven and Earth Bell · 65Attack value increased
Fans · 32–60Physical and magical attack increased
Liberation Fan · 65Physical and magical attack increased
Ecstasy Fan · 70Physical/magical attack and spell speed increased
Daggers · 32–65Attack value increased
Daggers · 40–60Piercing hit chance +x%
Chakram · 60Attack speed increased

These are Elder’s balance changes; the representative +9 model’s catalog values are not shown as the server’s custom item stats.

WEAPONS · CONTINUED

Swords and bows are also joining the balance changes.

WEAPONS · CONTINUED — Swords and bows are also joining the balance changes.
Weapon groupChange specified in the source
Bows · 36–65Attack value increased
Two-handed weapons · 32–60Attack value increased
Magnetic Blade · 65Attack value increased
Soul Stealer · 70Attack value increased
Sword of Vengeance · 75Attack value increased
Swords · 32–60Physical and magical attack increased
Water Nymph · 65 / Needle · 70 / Lion · 75Physical and magical attack increased

ATTACK THE KINGDOM

The race to destroy Metin stones turns into a kingdom war.

Kingdom counter during the invasion
Kingdom counter during the invasionIn-game view from the server’s own presentation
M2 shared objective
M2 shared objectiveIn-game view from the server’s own presentation
Invasion participation
Invasion participationIn-game view from the server’s own presentation
Invasion result
Invasion resultIn-game view from the server’s own presentation
ATTACK THE KINGDOM / 1

Shared objective in M2

The kingdom’s players fill the shared counter in M2. Once complete, an instant Metin wave containing more stones appears.

ATTACK THE KINGDOM / 2

Call your rivals to the arena

The other kingdoms’ M2 Metin stones disappear; players can go to M2, where the event takes place, using a participation button.

ATTACK THE KINGDOM / 3

Fight until the last stone

Defenders and attackers fight over the same stones. When the final event Metin is destroyed, the attackers return to their own M2.

ATTACK THE KINGDOM / 4

Bonus for the winning kingdom

The kingdom that gets the most kills against players of the occupied kingdom gains +25% drop chance for 2 hours. The same player is counted toward the counter at most 2 times.

In the source example, the names Shinsoo and Jinno are used inconsistently. It is described as the kingdom that starts the event’s M2, without declaring a specific kingdom as a fixed target.

KINGDOMS’ EXPEDITION WAR

Both monsters and rival kingdoms in the same dungeon.

Elder Kingdom Expedition · In-game scene
Elder Kingdom Expedition · In-game sceneIn-game view from the server’s own presentation
KINGDOMS’ EXPEDITION WAR / 1

Open the gate together

Shared objectives such as destroying Metin stones or specific enemies are completed in M2. The opening announcement is local to M2, not global.

KINGDOMS’ EXPEDITION WAR / 2

Common area

All kingdoms enter the same semi-open expedition. When the participant limit is reached, a new instance opens; the source gives 30 players as the general instance limit.

KINGDOMS’ EXPEDITION WAR / 3

Preparation and combat

After the countdown in the gathering area, an approximately 20–30-minute PvE/PvP battle begins; there is no pausing or resetting.

KINGDOMS’ EXPEDITION WAR / 4

Return

When the time runs out, everyone returns to their own M2 and the race for the next shared objective begins again.

EXPEDITION-END REWARDS

It’s not just the final hit that matters—your contribution matters too.

EXPEDITION-END REWARDS — It’s not just the final hit that matters—your contribution matters too.
CategoryCondition
Fewest deathsRewarded only if the kingdom has a leader
Highest PvE damageContribution to dungeon progression
Most rival players killedFighting against other kingdoms
Boss dropsEarned additionally from these categories

Reward quantities or SM amounts were not added because they were not provided in the source.

WAR AND ALLIANCE

The battlefield is not limited to the arena gate.

Enemy guild marking
Enemy guild markingIn-game view from the server’s own presentation
Allied guild marking
Allied guild markingIn-game view from the server’s own presentation
WAR AND ALLIANCE / 1

Global guild war

Declaring war starts a conflict that can continue across all maps and events. Enemy guild members are marked red; killing them does not reduce your rank.

WAR AND ALLIANCE / 2

Unrejectable conflict

War cannot be rejected or abandoned unilaterally.

WAR AND ALLIANCE / 3

Alliance across kingdoms

Allied guild members appear green. The alliance prevents hostility arising from different kingdoms.

DESERT KINGS

Make a name for yourself in the desert.

Desert Kings event scene
Desert Kings event sceneIn-game view from the server’s own presentation
Title selection screen
Title selection screenIn-game view from the server’s own presentation
DESERT KINGS / 1

Saturday and Sunday · 19.00

The event takes place on CH5. Spider cocoons scattered across the desert and Spider Kings combine with cross-kingdom PvP.

DESERT KINGS / 2

Kingdom reward

The kingdom with the most kills gains +20% strength against spiders for 3 hours.

DESERT KINGS / 3

Individual achievement

The first 10 players receive Royal Chests and other useful rewards. The best player can earn the Desert King title for one week.

DESERT KINGS / 4

Manage your title

You can select the titles you have earned in the character statistics section next to your avatar. Bosses also drop items with guaranteed bonuses.

Times are the server times given in the source; they have not been converted to Türkiye time because the time zone is not specified. The 3D Spider Baroness model is illustrative; it is not claimed to be the same as the event’s special Spider King model.

GOLDEN WILD BOAR

Don’t miss the opportunity that comes your way.

Elder Golden Pig event
Elder Golden Pig eventIn-game view from the server’s own presentation
WK Dzik Monument
WK Dzik MonumentIn-game view from the server’s own presentation
GOLDEN WILD BOAR / 1

Gray Alpha Boar

A new boss that appears at a random spot in the first villages every 12 hours.

GOLDEN WILD BOAR / 2

Golden Boar

It runs away from the player and is killed in 5 hits. M3 appears every 6 hours on server maps, except Snake Valley and Land of the Giants.

GOLDEN WILD BOAR / 3

Monthly event

A special event for the Golden Boar is planned once a month.

GOLDEN WILD BOAR / 4

WK Dzik Monument

In the cities of M1, tokens from Gray Alpha can be exchanged for a discount code for the WK Dzik shop. The source does not give a fixed discount percentage.

The live model is the original wild boar from the local catalog; it is not presented as Elder’s special gold/gray color variant.

SPECIAL POTIONS

Consumption percentage instead of duration.

Purple Pig potion
Purple Pig potionIn-game view from the server’s own presentation
Green Pig potion
Green Pig potionIn-game view from the server’s own presentation
SPECIAL POTIONS / 1

Purple Pig

Obtained only from the new boss in M1. While active, it gives a chance to obtain an additional chest from bosses, including the Grim Reaper.

SPECIAL POTIONS / 2

Green Pig

Obtained from Golden Pigs or by exchanging tokens at the monument. While active, it causes Luck Chests to drop from monsters.

SPECIAL POTIONS / 3

How is it consumed?

Potions have a consumption level expressed as a percentage. Time spent active and the activation of the luck effect reduce consumption; no fixed duration in hours is specified.

CLASS BALANCE

Every class has an area where it excels.

CLASS BALANCE / 1

Identities are preserved

WP and Body Warrior excel in PvE, while PvP-focused classes excel in kingdom wars. The goal is not to make all classes the same.

CLASS BALANCE / 2

Warrior and Shaman

The additional damage taken while using Rage is reduced; a bonus that increases HP is added to Strong Body. Shamans have quality-of-use improvements.

CLASS BALANCE / 3

Dispel limit

A high-level player can always use it. A low-level player can use it if the level difference between them and their opponent is at most 20.

CLASS BALANCE / 4

The archer’s new area

The ricochet mechanic makes leveling up as an Archer Ninja easier.

NINJA · RICOCHET

One shot, multiple targets.

Each arrow ricochets to the nearest next enemy. Initially, 1 ricochet is enabled; a normal attack can develop up to 4 ricochets. The Ninja shoots two arrows, and each arrow has a separate ricochet path.

NINJA · RICOCHET — One shot, multiple targets.
HitChain damage relative to the first target
First target%100
1st ricochet%50
2nd ricochet%25
3rd ricochet%12,5
4th ricochet%6,25

Ricochet count and ricochet power are new bonuses. Light Step at P level grants +3 ricochets. The table shows the example chain from the source; each ricochet deals 50% of the previous one’s damage.

SHAMAN · TEMPORARY SHIELD

Excess healing doesn’t go to waste.

Healing overflow shield
Healing overflow shieldIn-game view from the server’s own presentation
SHAMAN · TEMPORARY SHIELD / 1

10-second protection

The amount left over from healing turns into a 10-second temporary shield that can only be used by the Shaman.

SHAMAN · TEMPORARY SHIELD / 2

Source example

If a player missing 3.000 HP receives 5.000 HP of healing, their HP is filled first; the remaining 2.000 HP becomes a shield lasting 10 seconds.

MAP AND RESPAWN

M1 · First Villages

Elder overview · M1 · First Villages area
Elder overview · M1 · First Villages areaIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — M1 · First Villages
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones13 · 11–25 min+3–13 · 10–25 min
Boss / miniboss9 · 15–20 min+0 · —

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

M2 · Second Villages

Elder overview · M2 · Second Villages area
Elder overview · M2 · Second Villages areaIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — M2 · Second Villages
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones10 · 12–15 min+3–6 · 12–20 min
Boss / miniboss15 · 15–33 min+1 · 25–33 min

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

M3

Elder overview · M3 area
Elder overview · M3 areaIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — M3
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones2 · 12–25 min+1 · 12–20 min
Boss / miniboss0 · —+0 · —

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

Seungryong Valley

Elder appearance · Seungryong Valley region
Elder appearance · Seungryong Valley regionIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — Seungryong Valley
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones7 · 18–33 min+2–4 · 27–33 min
Boss / miniboss1 fixed + 1 roaming · 48–87 min+1 · 53–95 min

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

Yongbi Desert

Elder appearance · Yongbi Desert region
Elder appearance · Yongbi Desert regionIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — Yongbi Desert
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones13 · 21–29 min+3–6 · 21–42 min
Boss / miniboss1 · 60–80 min+0 · —

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

Mount Sohan

Elder appearance · Mount Sohan region
Elder appearance · Mount Sohan regionIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — Mount Sohan
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones5 · 23–34 min+5 · 28–32 min
Boss / miniboss1 fixed + 1 roaming · 20–35 min+2 · 28–37 min

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

Fireland

Elder spawn · Fireland region
Elder spawn · Fireland regionIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — Fireland
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones4 · 28–32 min+1–2 · 28–32 min
Boss / miniboss2 roaming · 60–83 min+0 · —

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

Ghost Forest

Elder spawn · Ghost Forest region
Elder spawn · Ghost Forest regionIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — Ghost Forest
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones4 · 43–47 min+1–2 · 40–60 min
Boss / miniboss1 · 60–83 min+0 · —

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

Red Forest

Elder spawn · Red Forest region
Elder spawn · Red Forest regionIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — Red Forest
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones4 · 36–47 min+1–2 · 36–46 min
Boss / miniboss1 · 48–52 min+0 · —

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

Snake Valley

Elder spawn · Snake Valley region
Elder spawn · Snake Valley regionIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — Snake Valley
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones7 · 7–77 min+1 · 7–77 min
Boss / miniboss0 · —+0 · —

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

MAP AND RESPAWN

Hwang Temple

Elder presentation · Hwang Temple area
Elder presentation · Hwang Temple areaIn-game view from the server’s own presentation

Metin stones spawn within their own spawn areas instead of at fixed single points. Additional amounts during peak hours depend on player density.

MAP AND RESPAWN — Hwang Temple
TargetNormal · quantity / time18.00–23.00 additional · quantity / time
Metin stones7 · 27–32 min+1 · 27–32 min
Boss / miniboss2 · 2 hours+0 · —

Times are source values. The region view is from Elder’s presentation; it is not live NPC tracking or interactive location data.

CURSE SYSTEM

Every death comes at a cost.

CURSE SYSTEM / 1

Up to 3 instant respawns

The right to respawn in the same place can be used up to 3 times. Once the uses are exhausted, only the option to respawn in the city remains until they are replenished.

CURSE SYSTEM / 2

Replenished every 10 minutes

Instant respawn uses are replenished every 10 minutes.

CURSE SYSTEM / 3

Available maps

Fire Land / Hell, Spider Dungeon V2, Forest and Red Forest.

EXPEDITION TYPES

A world larger than closed rooms.

Elder focuses on open and semi-open expeditions. The aim is to keep encounters, cooperation and kingdom rivalry alive.

EXPEDITION TYPES — A world larger than closed rooms.
TypeGameplay
Closed · SoloInstance for a single player
Closed · PartyPrivate instance for a group formed by players
Semi-openRandom participants; a new instance opens once the current one is full
OpenAnyone who meets the requirements; can enter solo or in a group. DT and Monkey Dungeons are examples

Some of the next-generation open expeditions are described in the source as a future development idea. The general 1-hour post-death entry restriction for this concept does not replace the special dungeon rules below.

BLACK WIND CAMP

Be ready when the kingdom opens the gate.

Black Wind Camp · In-game view
Black Wind Camp · In-game viewIn-game view from the server’s own presentation
BLACK WIND CAMP — Be ready when the kingdom opens the gate.
ConditionValue
Level25–40
TypeSemi-open expedition
Participant limit30
EntryWhen the “Kingdoms’ Expedition War” shared objective is completed on M2

MONKEY DUNGEONS

The path to horse progression runs through the dungeon.

Use of Monkey Dungeon herbs
Use of Monkey Dungeon herbsIn-game view from the server’s own presentation
Monkey Dungeon item examples
Monkey Dungeon item examplesIn-game view from the server’s own presentation
MONKEY DUNGEONS / 1

Open and shared

These dungeons retain an open-area approach. The chance of bonus item drops has been increased.

MONKEY DUNGEONS / 2

Horse Medals

Used in training and can shorten the waiting time for the next horse quest. The required medals are still handed in at each level.

MONKEY DUNGEONS / 3

Dungeon Herbs

Revives your horse; sold to the vendor for 50.000 / 200.000 / 330.000 Yang for easy / normal / hard dungeon herbs, respectively.

MONKEY DUNGEONS / 4

Complete the quest instantly

Using a herb during an active horse quest completes the quest. The 11th and 21st level quests are exceptions; the medal cost is not removed.

DEVIL'S TOWER

The gate to the classic challenge is open.

Devil's Tower · In-game appearance
Devil's Tower · In-game appearanceIn-game view from the server’s own presentation
DEVIL'S TOWER — The gate to the classic challenge is open.
ConditionSource information
Entry level40+
TypeOpen runs
Player limitNone
Entry feeFree
75-level weaponsObtained only from DT

The presentation's introductory line mentions a daily run limit but does not give a number. It has not been interpreted as “unlimited daily entry.”

BARONESS DUNGEONS

A new challenge begins at the end of V2.

Elder Baroness dungeon scene
Elder Baroness dungeon sceneIn-game view from the server’s own presentation
Cocoon
CocoonIn-game view from the server’s own presentation
Elite Spider Queen
Elite Spider QueenIn-game view from the server’s own presentation
Elder's Baroness appearance
Elder's Baroness appearanceIn-game view from the server’s own presentation
BARONESS DUNGEONS / 1

Enter using a Stablehand Order

Enter through the guard at the end of V2. A Stablehand Order (Rozkaz Stajennego) can be purchased from the Stablemaster for 10 million Yang or dropped by the Spider Queen.

BARONESS DUNGEONS / 2

Cocoon and Elite Queen

A new cocoon spawns randomly and guarantees a Blessing Paper drop. The Elite Spider Queen, which has a fixed location, may drop a horse training permit.

BARONESS DUNGEONS / 3

Group target: Baroness

The World Boss spawns every 10–14 hours. The kill announcement is kept secret.

BARONESS · ENTRY AND DURATION

The rules for the dungeon and the boss room are different.

Baroness room entrance area
Baroness room entrance areaIn-game view from the server’s own presentation
BARONESS · ENTRY AND DURATION — The rules for the dungeon and the boss room are different.
Area / ruleCondition
Stablehand OrderAlso provides one extra life upon entry
Death in the dungeonWithout an extra order, you are expelled and barred from re-entry for 1 hour
Daily dungeon durationTotal of 3 hours; toxic air warning at the limit
Baroness roomDeath does not expel you
Boss room durationMaximum of 1 hour; kicked out when time is up, with no return during that session

SOLDIERS AND KINGDOM HEROES

Leave your mark on the dungeon's story.

Soldier awaiting rescue
Soldier awaiting rescueIn-game view from the server’s own presentation
Soldier remains
Soldier remainsIn-game view from the server’s own presentation
Groom ranking
Groom rankingIn-game view from the server’s own presentation
Kingdom Hero title
Kingdom Hero titleIn-game view from the server’s own presentation
SOLDIERS AND KINGDOM HEROES / 1

Rescue living soldiers

Each soldier rescued from a cocoon gives 1 Rotting Scroll and counts toward the ranking.

SOLDIERS AND KINGDOM HEROES / 2

Find the remains

Soldier bones found also earn 1 scroll and contribute to a separate ranking. Scrolls may also drop from monsters.

SOLDIERS AND KINGDOM HEROES / 3

Monthly top 3

The top 3 players from each kingdom receive the Kingdom Hero title and a +10% bonus against spiders for one month. The ranking resets every month.

30TH LEVEL HORSE

Your horse contributes to your character's development.

Elder level 30 horse · Guildless appearance
Elder level 30 horse · Guildless appearanceIn-game view from the server’s own presentation
Guild member appearance
Guild member appearanceIn-game view from the server’s own presentation
Guild leader appearance
Guild leader appearanceIn-game view from the server’s own presentation
Horse progression explanation
Horse progression explanationIn-game view from the server’s own presentation
30TH LEVEL HORSE / 1

One attempt every 3 days

Horse quests can be done once every 3 days; each attempt has a 50% chance of success. Targets are monsters in the Fire Land and above.

30TH LEVEL HORSE / 2

Permanent contribution from 22 onward

Each horse level above 21 grants +10 attack value. The bonus works even when you are not riding the horse.

30TH LEVEL HORSE / 3

Mastery at level 30

A limited appearance change and the Master Horse Book quest are unlocked. The source states that upgrading horse skills to G1 will be possible in the future.

The live model is the original Metin2 armored horse. Elder-exclusive appearance variants are also shown in the source images.

MASTER HORSE BOOK

Shape your own companion with three bonuses.

Master Horse Book
Master Horse BookIn-game view from the server’s own presentation
Book bonus addition item
Book bonus addition itemIn-game view from the server’s own presentation
Book bonus change item
Book bonus change itemIn-game view from the server’s own presentation

The book can hold up to 3 bonuses. When the horse is summoned, the active bonuses in the book take effect; items for adding and changing bonuses are crafted at the Stable Keeper.

MASTER HORSE BOOK — Shape your own companion with three bonuses.
Bonus familySource value tiers
Strength against animal / mystical / demon / other types5 / 10 / 15 / 20
Power against monsters3 / 5 / 7 / 10
HP500 / 800 / 1.000 / 1.500 / 2.000
Power against Metin Stones3 / 5 / 7 / 10
Power against bosses3 / 5 / 7 / 10

Since the unit for values other than HP is not specified in the source list, a percent sign was not added automatically.

HORSE ARMOR CRAFTING

The path to the book runs through armor you craft yourself.

HORSE ARMOR CRAFTING / 1

The Stable Master's quest

Collect the kitin materials from monsters, cocoons, and bosses in the Spider Dungeon.

HORSE ARMOR CRAFTING / 2

Variable material requirements

The amount of kitin required for the first armor craft is not fixed; it depends on the quality of the materials submitted and the Stable Master's request.

HORSE ARMOR CRAFTING / 3

Progress by percentage

Crafting is shown as a completion percentage instead of a raw quantity. When the armor is complete and the horse reaches level 30, the Master Horse Book can be obtained.

HORSE ARMOR CRAFTING / 4

Monthly renewal

Delivering armor made with approximately 850 kitin extends the enhancement period by 30 days. Active bonuses in the book appear in green, passive ones in gray.

HORSE QUESTS SCHEDULE

Every goal has its own pace.

Source horse quest table
Source horse quest tableIn-game view from the server’s own presentation
HORSE QUESTS SCHEDULE — Every goal has its own pace.
CycleQuest and reward
DailyFind the Guards’ tracks / rescue soldiers · Scrolls and rankings
WeeklyHunt the spider type chosen by the Stablemaster · 25 pieces of carapace; about 100 / month with regular participation
MonthlyEvent: Reduce the Spider King’s HP by at least 1% · +50 pieces of carapace
Once every 3 daysHorse development quest · 50% success, progress to level 30

COMBAT ON MOUNT

Horse skills are now more useful in PvE.

Horse Breeding Screen
Horse Breeding ScreenIn-game view from the server’s own presentation
Power Wave Description
Power Wave DescriptionIn-game view from the server’s own presentation
Horse Kick Description
Horse Kick DescriptionIn-game view from the server’s own presentation
COMBAT ON MOUNT — Horse skills are now more useful in PvE.
Skill / systemChange
Power Wave · 55+Area of effect increased; scales with character, horse, and skill level
Horse Stomp · 52+Cooldown reduced, area increased; scales with character/horse/skill levels
PvP restrictionThese skills do not deal PvP damage; for EXP and drops
Riding GuideCrafted at the Stablemaster with Horse Medals + Yang + Merit Certificates; in-game drops have been almost completely removed

COOKED FISH BONUSES

Cast your fishing rod and boost your preparation.

Elder classic fishing appearance
Elder classic fishing appearanceIn-game view from the server’s own presentation
COOKED FISH BONUSES — Cast your fishing rod and boost your preparation.
FishBonus
Crucian carp (Karaś)Movement speed %10
Mandarin fishAttack speed %10
Big crucian carpHP recovery +3.500
CarpStrong against Metin Stones %5
SalmonSP recovery +3.500
Grass carp (Amur)Strong against monsters %5
TroutHP regeneration +6.000

These values are for cooked fish. The source does not specify a duration; no duration or rule for combining effects at the same time has been assumed.

COOKED FISH BONUSES

Bonuses at the table · 2

COOKED FISH BONUSES — Bonuses at the table · 2
FishBonus
EelSTR +10
Rainbow troutSP regeneration +6.000
River troutBonus Yang chance +%10
RuddDEX +10
PerchCleanses poison
TenchiStrong against bosses +%5
CatfishMovement speed +40

These values are for cooked fish. The source does not specify a duration; no duration or rule for combining effects at the same time has been assumed.

COOKED FISH BONUSES

Bonuses at the table · 3

COOKED FISH BONUSES — Bonuses at the table · 3
FishBonus
Mudfish (Piskorz)Item drop chance +%15
Lotus fishAttack speed +40
SweetfishINT +10
Capelin (Gromadnik)VIT +10
ShiriExperience points +20%
Mirror CarpHP recovery +3.000
Golden Crucian CarpAttack value +3%

These values are for cooked fish. The source does not specify a duration; no duration or rule for combining effects at the same time has been assumed.

MINING AND AMBER

Sunday has a special place in Sohan.

Elder mining scene
Elder mining sceneIn-game view from the server’s own presentation
Amber Event description
Amber Event descriptionIn-game view from the server’s own presentation
MINING AND AMBER / 1

Classic mining

The basic system is retained; the points required for pickaxe levels are reduced.

MINING AND AMBER / 2

Sunday · 18.00

The Amber Event takes place on Mount Sohan, on CH3 and CH4.

MINING AND AMBER / 3

From vein to chest

Collect ore from Amber Veins scattered across the map; exchange it for amber chests at Daeokbae in the second village.

MINING AND AMBER / 4

Special crafting materials

This event is presented as the only way to obtain Ore, Magic Metal, and Blacksmith's Stone directly through gameplay.

TELEPORTATION

Explore the world along the paths you know.

Elder Teleporter
Elder TeleporterIn-game view from the server’s own presentation
Scroll to return to a saved location
Scroll to return to a saved locationIn-game view from the server’s own presentation
City Return Scroll
City Return ScrollIn-game view from the server’s own presentation
TELEPORTATION / 1

Teleporter

The primary way to travel between maps is the Teleporter, which charges a Yang fee based on your character level.

TELEPORTATION / 2

Return to a saved location

The classic return scroll dropped in-game takes you to the saved location.

TELEPORTATION / 3

Return to M1

A separate scroll takes you directly to the first village.

INVENTORY

Four pages. Available to every player.

Elder four-page inventory tabs
Elder four-page inventory tabsIn-game view from the server’s own presentation
INVENTORY / 1

4 full pages

The same four-page inventory for everyone, with no payment required to unlock slots.

INVENTORY / 2

Fewer trips back to town

Basic bag space is not offered as VIP or another paid privilege.

MARKET AND ITEM SEARCH

Trade continues even while you're offline.

Elder offline market area
Elder offline market areaIn-game view from the server’s own presentation
Shop creation
Shop creationIn-game view from the server’s own presentation
Shop panel
Shop panelIn-game view from the server’s own presentation
Seller status
Seller statusIn-game view from the server’s own presentation
Sales history
Sales historyIn-game view from the server’s own presentation
Item search interface
Item search interfaceIn-game view from the server’s own presentation
MARKET AND ITEM SEARCH / 1

Equal shop space

All players can open an offline market of the same size.

MARKET AND ITEM SEARCH / 2

Reach the player

You can see whether a seller in the market is online/offline and send them a message.

MARKET AND ITEM SEARCH / 3

Track your history

A history is kept of both your purchases and sales.

MARKET AND ITEM SEARCH / 4

Search by name

Search the market by typing an item name.

SHOP DURATION AND COST

How long will you keep your shop open?

Elder shop durations and costs
Elder shop durations and costsIn-game view from the server’s own presentation
SHOP DURATION AND COST — How long will you keep your shop open?
DurationYang price in the source interface
6 hours10.000
12 hours25.000
24 hours50.000
3 days250.000
7 days · VIP required500.000

Prices were taken from the sample interface in the presentation; the current server price may vary. The seven-day option requires purchased VIP.

HWANG ARMOR

The reward goes to whoever reaches the top—not just the top three.

Elder Hwang Armor source appearance
Elder Hwang Armor source appearanceIn-game view from the server’s own presentation
HWANG ARMOR / 1

Qualify at level 99

Every player who reaches the maximum level can receive special Hwang Armor from Uriel. It is not limited to the top three or to specific classes.

HWANG ARMOR / 2

Does not replace endgame equipment

According to the presentation, it is not the strongest armor in the game; it is a useful reward for purposes such as farming.

HWANG ARMOR / 3

Transferable use

The wearing level is 50. It can be transferred to another character through the storage.

VIP PACKAGE

Not a separate channel, but quality-of-life features.

Elder VIP package · Source image
Elder VIP package · Source imageIn-game view from the server’s own presentation
VIP PACKAGE — Not a separate channel, but quality-of-life features.
FeatureSource package equivalent
Package price50 zł · Duration not specified
Storage2 extra pages
YangDouble Yang drop chance + automatic Yang collection
Items / fishDouble item drop and rare fish catch chance
Experience+%50 EXP
Other privilegesEmotion Mask + faster affection point regeneration
Offline marketCan be opened for 7 days
VIP channelNone

All players receive +20 basic movement speed for free. The Wind Shoes in the Item Shop provide an additional +20; the old +40 value has been reduced. The package price is as stated by the source; the live payment price has not been verified.

PROMOTIONAL CODES IN THE SOURCE

Check promotions before starting.

Beginner’s Medal bonuses
Beginner’s Medal bonusesIn-game view from the server’s own presentation
Using the promotion code
Using the promotion codeIn-game view from the server’s own presentation
PROMOTIONAL CODES IN THE SOURCE / 1

WKDZIK

The source says that 7 days of VIP are awarded with this code as part of the WK Dzik collaboration. The pop-up campaign also announces a total of 10 days with free3dni.

PROMOTIONAL CODES IN THE SOURCE / 2

Beginner’s Medal

Join Discord, like the Facebook page, and write #START in a post while tagging one person. In the source flow, the code arrives via private message and is used in the in-game promotion field.

PROMOTIONAL CODES IN THE SOURCE / 3

3 days of support

The medal’s image lists +500 maximum HP, +15 defense, and +5% power against monsters. The code can be used once per character.

The campaigns’ current availability has not been tested; valid codes and conditions should be checked with the Elder administration. No automated account or social media actions are performed.

ADMINISTRATION AND CLIENT

An easygoing gaming experience that preserves the classic feel.

ADMINISTRATION AND CLIENT / 1

Familiar interface

The classic foundation is preserved while flow and ease of use are improved.

ADMINISTRATION AND CLIENT / 2

Technical optimization

The administration says it has updated the client to reduce lag and freezes; no independent performance guarantee is given here.

ADMINISTRATION AND CLIENT / 3

Community-focused team

The team lists Invoria, Samia, Nerwia2, Eny, and Tundria among its past projects; it introduces Japczan as a partner and administrator.

YOUR JOURNEY AWAITS

Take the first step.

Visit the server’s own presentation for current announcements and detailed system information.

ElderMT2 · View the presentation
Sources and design note

Turkish editorial adaptation of the public Polish main presentation of ElderMT2. Game models are representative; +9 equipment is not a starting reward or the server’s maximum upgrade limit. The images in the presentation belong to Elder; the original models and catalog icons belong to Metin2 game assets. The separate 1.2 and 1.3 expansion pages linked from the main presentation are outside the scope of this initial listing.

Visual reference: Gameforge Metin2 Wiki · Yongan. The background does not claim to depict a server-specific map.

  1. You’re not just a character, you’re part of a kingdom. — ElderMT2 · introduction, ElderMT2 · basic-information, ElderMT2 · what-sets-us-apart, ElderMT2 · player-freedom-and-choice
  2. Know the rules at a glance. — ElderMT2 · basic-information
  3. Play together. Don't have to share your experience. — ElderMT2 · basic-information
  4. Take your sword. Take your first step yourself. — ElderMT2 · starting-the-game, ElderMT2 · item-shop, ElderMT2 · Starting the Game
  5. Progress in the game for your first equipment. — ElderMT2 · quick-start-in-gameplay, ElderMT2 · Getting started in gameplay 1, ElderMT2 · Getting started in gameplay
  6. Empty your inventory, then continue on your way. — ElderMT2 · quick-start-in-gameplay, ElderMT2 · Merchant
  7. Recognize the value of an item on the ground immediately. — ElderMT2 · quick-start-in-gameplay, ElderMT2 · Bonus, ElderMT2 · Bonus colors, ElderMT2 · 5 bonuses
  8. Turn your success into a weekly reward. — ElderMT2 · ranking, ElderMT2 · Ranking
  9. Don't guess your progress; track it. — ElderMT2 · character-stats, ElderMT2 · Statistics
  10. Support your kingdom. Be part of the economy. — ElderMT2 · kingdom-supplies
  11. Extra books, a new chance. — ElderMT2 · skill-book-exchange, ElderMT2 · Skill Book Exchange
  12. The Storage Keeper no longer only stores items. — ElderMT2 · skill-book-exchange, ElderMT2 · Guardian
  13. The tents on the map now have a purpose. — ElderMT2 · camps-on-maps, ElderMT2 · Military Camp, ElderMT2 · Research Camp, ElderMT2 · Trading Camp, ElderMT2 · 5 bonus item
  14. You can put an item with bonuses that you don't use to good use. — ElderMT2 · magical-dusts, ElderMT2 · Magical Dusts
  15. Don't get lost in the quest log. — ElderMT2 · quest-control-and-order, ElderMT2 · Quests
  16. Choose a target suited to your level. — ElderMT2 · quest-books, ElderMT2 · Special Quests
  17. Familiar items, changing uses. — ElderMT2 · inventory-changes
  18. New balances in earring selection. — ElderMT2 · inventory-changes
  19. Each piece has a different role. — ElderMT2 · inventory-changes
  20. Reassess your class’s weapon. — ElderMT2 · weapon-changes
  21. Swords and bows are also joining the balance changes. — ElderMT2 · weapon-changes
  22. The race to destroy Metin stones turns into a kingdom war. — ElderMT2 · attack-on-the-kingdom, ElderMT2 · During the invasion, ElderMT2 · Map Events, ElderMT2 · Join the Invasion, ElderMT2 · Invasion ended
  23. Both monsters and rival kingdoms in the same dungeon. — ElderMT2 · kingdom-battle-expeditions, ElderMT2 · Kingdom Battle for Expeditions
  24. It’s not just the final hit that matters—your contribution matters too. — ElderMT2 · kingdom-battle-expeditions
  25. The battlefield is not limited to the arena gate. — ElderMT2 · guild-system, ElderMT2 · Enemies, ElderMT2 · Allies
  26. Make a name for yourself in the desert. — ElderMT2 · event-desert-kings, ElderMT2 · Desert Kings Event, ElderMT2 · Desert Kings Title
  27. Don’t miss the opportunity that comes your way. — ElderMT2 · event-golden-boar, ElderMT2 · Golden Boar, ElderMT2 · Golden Boar
  28. Consumption percentage instead of duration. — ElderMT2 · event-golden-boar, ElderMT2 · Purple Boar, ElderMT2 · Green Boar
  29. Every class has an area where it excels. — ElderMT2 · balance-changes
  30. One shot, multiple targets. — ElderMT2 · new-ricochet-mechanic
  31. Excess healing doesn’t go to waste. — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Healing Overflow
  32. M1 · First Villages — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · First Cities
  33. M2 · Second Villages — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Second Cities
  34. M3 — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · M3
  35. Seungryong Valley — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Seungryong Valley
  36. Yongbi Desert — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Yongbi Desert
  37. Mount Sohan — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Mount Sohan
  38. Fireland — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Hell's Ground
  39. Ghost Forest — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Ghost Forest
  40. Red Forest — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Red Forest
  41. Snake Valley — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Snake Field
  42. Hwang Temple — ElderMT2 · new-healing-overflow-mechanic, ElderMT2 · Hwang Temple
  43. Every death comes at a cost. — ElderMT2 · Curse System
  44. A world larger than closed rooms. — ElderMT2 · Expeditions
  45. Be ready when the kingdom opens the gate. — ElderMT2 · Expeditions, ElderMT2 · Black Wind Camp
  46. The path to horse progression runs through the dungeon. — ElderMT2 · Expeditions, ElderMT2 · Herbs from Monkey Dungeons, ElderMT2 · Items from Monkey Dungeons
  47. The gate to the classic challenge is open. — ElderMT2 · Expeditions, ElderMT2 · Demon Tower
  48. A new challenge begins at the end of V2. — ElderMT2 · Expeditions, ElderMT2 · Spider Baroness, ElderMT2 · Cocoon, ElderMT2 · Spider King, ElderMT2 · Spider Baroness
  49. The rules for the dungeon and the boss room are different. — ElderMT2 · Expeditions, ElderMT2 · Entrance to the Spider Baroness
  50. Leave your mark on the dungeon's story. — ElderMT2 · Expeditions, ElderMT2 · Imprisoned Soldier, ElderMT2 · Imprisoned Soldier, ElderMT2 · Hero Ranking, ElderMT2 · Kingdom Hero
  51. Your horse contributes to your character's development. — ElderMT2 · Horse Riding, ElderMT2 · Horse without a Guild, ElderMT2 · Horse with a Guild, ElderMT2 · Guild Leader's Horse, ElderMT2 · Horse Riding
  52. Shape your own companion with three bonuses. — ElderMT2 · Horse Riding, ElderMT2 · Master Horse Book, ElderMT2 · Book Enhancement, ElderMT2 · Book Enchantment
  53. The path to the book runs through armor you craft yourself. — ElderMT2 · Horse Riding
  54. Every goal has its own pace. — ElderMT2 · Horse Riding, ElderMT2 · Activity Table
  55. Horse skills are now more useful in PvE. — ElderMT2 · skill combo, ElderMT2 · Crafting Window, ElderMT2 · Power Wave, ElderMT2 · Stomp
  56. Cast your fishing rod and boost your preparation. — ElderMT2 · fishing, ElderMT2 · Fishing
  57. Bonuses at the table · 2 — ElderMT2 · fishing
  58. Bonuses at the table · 3 — ElderMT2 · fishing
  59. Sunday has a special place in Sohan. — ElderMT2 · mining, ElderMT2 · Mining, ElderMT2 · Mining Event
  60. Explore the world along the paths you know. — ElderMT2 · teleportation, ElderMT2 · Teleportation, ElderMT2 · Return Scroll, ElderMT2 · Return to City Scroll
  61. Four pages. Available to every player. — ElderMT2 · inventory, ElderMT2 · Inventory
  62. Trade continues even while you're offline. — ElderMT2 · offline shops, ElderMT2 · Offline Shops, ElderMT2 · Shop Creation, ElderMT2 · Shop Panel, ElderMT2 · Player Shop, ElderMT2 · Sales History, ElderMT2 · Item Search
  63. How long will you keep your shop open? — ElderMT2 · offline shops, ElderMT2 · Shop Options
  64. The reward goes to whoever reaches the top—not just the top three. — ElderMT2 · Hwang Armors, ElderMT2 · Our Approach
  65. Not a separate channel, but quality-of-life features. — ElderMT2 · item-shop, ElderMT2 · VIP
  66. Check promotions before starting. — ElderMT2 · basic-information, ElderMT2 · Rewards 2, ElderMT2 · Rewards 1
  67. An easygoing gaming experience that preserves the classic feel. — ElderMT2 · what-sets-us-apart
PVPBOARDMETIN2 EDITORIAL PRESENTATION

An authentic world. A readable story.

Metin2 · GR2 · LIVE 3D

Design your character and gear

Create your look with real game models, try equipment and build your own outfit.

Game
Metin2
Appearance
Featured example character
Ekipman
Customizable outfit
Source
GR2

This is a PVPBoard example; it does not represent the server’s starter equipment.

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02

Server features

PROGRESSION
Biologist
Dungeon
1-99 level
Hard progression
ECONOMY
Offline Shop
Fishing
Mining
03

Technical details

Server typeOldschool
Level range1-99
ProgressionHard
ClassesWarrior, Ninja, Sura, Shaman
LanguagePL
Last updated23 days ago
04

Screenshots

IMAGE 1 — UPCOMING
IMAGE 2 — UPCOMING
IMAGE 3 — UPCOMING
05

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06

Related Metin2 servers

PVPBOARD · MODERATION

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