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SILKROAD ONLINE · CAP 130 LAUNCH

Arabian Dawn · 130 CAP · CH / EU · 14 DG · Seasonal equipment, Devil’s Garden, and Job competition

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Server presentation

SILKROAD ONLINE · Chinese / EuropeanSailor Online

Sailor Online

SAILOR ONLINE

A new balance of power on the shores of Arabia.

CAP
130
Race
Chinese / European
Illustrative game model · Sailor Online
Open Beta19.12.2025

Open Beta · 19.12.2025

Grand Opening

09.01.2026 · 21:00

Explore the Silkroad world

A new balance of power on the shores of Arabia.

The 130 CAP adventure revolves around Arabia Coast hunts, a revamped Devil’s Garden and a seasonal journey toward 14 DG equipment. Chinese and European characters compete in the same arena with different builds.

The Sailor team says that this expansion reinterprets the journey that began in 2020, and that it aims for a new server approximately every three years and long-term CAP expansions. These are the source team's approach, not a guarantee of duration or service from PVPBoard.

Explore the Silkroad world

Server identity

CAP
130
Race
Chinese / European
Equipment
14 DG Magic / Rare / Legend
Progression
Seasonal equipment schedule
Focus
PvE, Job, team PvP, and build diversity
The beginning of the journey

Announced opening period

  1. Open Beta

    19.12.2025

  2. Grand Opening

    09.01.2026 · 21:00

Past announcement, not a current promise

The time was taken from the main topic heading; no time zone is specified. Due to the scope of the new engine, a beta longer than the usual 2 weeks was announced. It has not been confirmed that the opening, races, season stages, and campaigns are ongoing today.

Announced opening period

Continued · 2

Security and technology claims

The source team claims measures against exceeding the CAP limit, virtual machines, and exploit use; gold-bot and black-market sanctions; a 100% resolution rate for fraud cases; and up to three times the FPS under certain conditions. These claims have not been independently tested and should not be read as guarantees of absolute security or performance.

Explore the Silkroad world

Arabia Coast · Open world

Level 126–130 creatures and three 130-level Uniques: Khulood, Launatun, and Hirisun. The source says that the area and Devil’s Garden content were revisited by the server team; this history is not an independent game development record.

Hirisun · Job requirement

Hirisun is a Job Unique; it can only be attacked during Job. Launatun is shown near the sea. The spawn map is preserved in the source images; no exact coordinates or time were inferred from visual markers.

Illustrative decorative scene
Illustrative game model · Hirisun
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New player · Catch-up path

New characters progress from level 1, while characters from the previous era progress from 125. The Grace Period lasts approximately 2 weeks; it may be extended until most new players reach 130. Major PvP events are closed during the preparation period.

EXP and Token Equipment

Original EXP requirements are preserved from 1–125; requirements for 126–130 are significantly increased. It is stated that as old players reach 130, the EXP rate will be increased so new players can catch up; no exact multiplier is given.

Token equipment has been upgraded from the old 7 DG Seal of Star limit to 10 DG Seal of Sun. Since the poster does not specify a complete starter item package, no made-up gifts or quantities have been added.

Illustrative decorative scene
Illustrative game model · New player · Catch-up path
Challenge and rewards

Capture the Flag · Progression rewards

Participation level 60–120. CTF adds PvP competition and EXP/SP support between grinding sessions.

CTF · Result rewards

CTF · Result rewards
KonuEXPSPIce Trophy
Winner1 × 200% Experience Booster · 2 hours1 × 200% Skill Experience Booster · 2 hours20
Defeat / Draw1 × 200% Experience Booster · 1 hour1 × 200% Skill Experience Booster · 1 hour10
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10 Ice Trophy · Random exchange

1 Monster Scroll
%20
1 Pandora Box
%15
1 Faded Bead
%15
1 Magic POP Card
%15
1 Premium Magic POP Card
%10
1 D11 Astral Stone
%10
1 D11 Immortal Stone
%10
1 Socket Stone of Grinding
%5
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Exclusive 130 race for new players

Only characters created during the Arabian Dawn period can participate. Rankings are tracked on Game Hub and the website, and are updated every minute. New characters who reach 130 will automatically receive prizes according to their ranking; all prizes are bound to the character. The test dates and player names in the screenshot are not the current race results.

Level race · Rewards

1st place
Exclusive Avatar · 1500 Silks · Sailor Pass · Premium PLUS 1 month · Supersonic Title
2nd–8th place
Exclusive Avatar · 750 Silks · Sailor Pass · Premium PLUS 1 month
9th–16th place
500 Silks · Sailor Pass · Premium PLUS 1 month
17th–50th place
300 Silks · Sailor Pass
51st–100th place
150 Silks
Battle for the fortress

Bandit Fortress · New guild competition

In the first weeks, it is open only to new characters. As new players adapt, restrictions shift to guilds with low Item Points. Donwhang is the tax town; no exact tax amount is given.

13 DG · Intermediate tier

13 DG Magic, Rare, and Legend equipment is obtained from 121–130-level monsters and Uniques. 13 DG Magic is drop-only and cannot be upgraded; it is described as regular equipment for lower CAPs.

Illustrative decorative scene
Illustrative game model · Bandit Fortress · New guild competition
Explore the Silkroad world

Sailor Fixer · Client assistance tool

The source states that the tool, prepared by Evolex and Luminescence, has been added to the client downloads. The file offers options for file, system, and display issues. The tool was not downloaded or run; it has not been independently verified that it will fix all issues with one click.

File and system functions

  • Check for and download missing files; set to run as administrator.
  • Rename/move the game folder; hotkey bar position; close Sailor processes.
  • Set Windows debug mode; repair WebView and Sailor Browser.

Sailor Fixer · Client assistance tool

Continued · 2

File and system functions

  • Install Visual C++ Redistributable; check Windows Update; close conflicting applications.

Display functions

  • Item Mall image size; check DirectX and GPU drivers.
  • Select a high-performance GPU; turn off Bloom and Cubic effects.

Sailor Fixer · Client assistance tool

Continued · 3

Do not automatically approve security settings

The poster also lists options to disable virtualization, add a Windows Defender exclusion, allow firewall access, and turn off UAC. These are features of the source tool; PVPBoard does not recommend disabling security protections. Each permission and file should be evaluated separately.

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CAP transition · Carried over from an earlier period

The resets below relate to the announcement of the transition to Arabian Dawn; they are not presented as actions to be performed again today.

Transition resets

  • Job levels and Fortress War ownership are removed.
  • The EXP of 125-level old characters is reduced to 1%; undelivered quests are removed.
  • Magic POP Card, Premium Remover, and all coin types are removed.

CAP transition · Carried over from an earlier period

Continued · 2

Transition resets

  • Wheel of Fate, Wheel of Fortune, Feather Pen of Fortune, and coupons are removed.
  • All equipped or unequipped Socket Stones are removed.
  • Survival Arena and Arena Item Manager titles are removed; permanent Lucky is an exception.

Silver Silks transfer

Upper limit
3000 Silver Silks

CAP transition · Carried over from an earlier period

Continued · 3

Black market penalty

The source says that gold buyers/sellers were banned before the transition and that black market Gold was cleaned up. Specific enforcement records or a new penalty applying to all accounts have not been verified by PVPBoard.

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13 DG STR / INT Wheel limit

Opening
2
Season 2
3
Season 3
5
Season 5
8

Season 0 · Preparation period

An approximately 2-week Grace Period may vary according to server progression. Battle Arena, PvP events such as Carnage; Job Temple, Job Uniques, and Fortress War are closed. Season 1 begins when the Grace Period ends. It is stated that Wheel limits may be adjusted for balance; no separate value is given for Season 4.

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Everyday use · Fewer interruptions

A draggable FPS/Ping window, timestamps in all chat channels, link previews within the client, and character inspection via right-click → Inspect are available. These display features can be disabled in settings; link previews do not mean external sites are safe.

Automatic reconnection

When the connection is lost, the client returns to the login screen and reconnects when the network or server is back. If auto-hunting was enabled before the disconnection, it continues. Requires at least a Premium subscription and can be disabled in settings.

According to the source, login credentials are held only in client memory and are not saved to disk. This statement is not an independent security test or a guarantee that the information cannot be leaked.

Everyday use · Fewer interruptions

Continued · 2

Notifications and pets

  • Optional desktop notifications for player tags, private messages, Unique spawns, events, Job special events, and Fortress War.
  • Fellow Pet buff usage has been accelerated; the remaining cooldown time for skills is visible.
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Job · The owner of goods on the ground is identified

The new pickup rules reserve the right to collect goods for players involved in the conflict. The Trader who originally owns the goods can reclaim them under any circumstances.

Pickup rights · 10 minutes

  • If a Thief kills a Trader transport, the goods are locked to that Thief and their party for 10 minutes; if not collected, they become available to all Thieves.
  • If a Trader transport is killed by an NPC Thief, disconnects, or is closed by its owner, the goods are available to all Thieves.
Illustrative decorative scene
Illustrative game model · Arabian camel

Job · The owner of goods on the ground is identified

Continued · 2

Pickup rights · 10 minutes

  • If a Trader or Hunter kills a Thief transport, the goods are locked to that Thief and the original Trader for 10 minutes.
  • If a Thief transport is killed by an NPC Hunter, disconnects, or is closed, the same 10-minute right is retained for the Thief and the original Trader.
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Daily Job limit

Per character and HWID / PC
200M Gold
Tracking
Game Hub

Fence · Thief event

Selling a full 5-star Fence good gives 10 Fence Tokens. Tokens are character-bound; they are used for Thief-specific items.

Fence Token · Usage

Special Bandit Den Return Scroll
5 tokens · 3 minutes to Thief Town; normal scroll 5 minutes
Dead Ravine Beast Trans Pet
10 tokens · 14 goods slots; normal transport 10 slots
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Carnage Arena · Party

A version where randomly generated teams fight each other. You must not be in a party when registering with the Arena Manager. The 3 teams with the highest total score win.

Arena flow

  1. Entry

    When the event starts, participants are teleported to the Carnage area.

Illustrative decorative scene
Illustrative game model · Carnage Arena · Party

Carnage Arena · Party

Continued · 2

Arena flow

  1. Team

    4 players; target composition: 2 Chinese + 2 European.

  2. Preparation

    25 seconds of invisibility; during this time, only teammates are visible.

Illustrative decorative scene
Illustrative game model · Carnage Arena · Party

Carnage Arena · Party

Continued · 3

Arena flow

  1. Combat

    Visibility is enabled when the countdown ends. After death, you can wait to respawn or accept a resurrection; brief preparation invisibility is granted.

Illustrative decorative scene
Illustrative game model · Carnage Arena · Party
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Carnage · Points

Kill
+10
Death
−5
3 kills · Killing Spree
+10
6 kills · Rampage
+20
10 kills · Unstoppable
+30
15 kills · Dominating
+40
22 kills · Godlike
+60
30 kills · Legendary
+80
40 kills · Champion
+120

Team balance

Players with the highest Item Points are placed on separate teams as captains; the remaining players are distributed evenly. If there are not enough builds, the closest balanced combination is selected; exactly the same distribution is not guaranteed in every match. Opponent names are hidden to reduce collusion between teams.

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Game Hub · One central hub

The icon below the minimap brings together character and Item Point progression, dungeon entrances, the Job Gold limit, the Unique's last killer/death/status, event counters, and rankings. Web-based windows close with ESC.

Ranking and event types

  • The new-player race is separate from the classic 130 race, in which all characters participate.
  • BA Random, Party, Guild, and Job; Ghost Hunt, Styria Clash, Sailors Clash, Uniques Clash, Carnage Arena, Carnage Party, Clash of Gods, and BA Guilds Rank are separate categories.
  • Guild, Job, Solo Dungeon, and Party Dungeon rankings are tracked separately.

Game Hub · One central hub

Continued · 2

Ranking and event types

  • Player names, counters, Item Point values, and event times on the source screens are interface examples; they are not presented as current results or as a fixed daily schedule.
UNIQUE challenges

Devil’s Garden · Challenging PvE

A dungeon redesigned with environmental interactions and abilities exclusive to Uniques. The source states that issues such as Uniques getting stuck and being placed in a different instance have been fixed; this technical claim has not been independently tested.

Devil’s Garden · Entry

Intermediate
Level 128+ · 1 Venefica · 30 entries per season
Advanced
Level 129+ · 2 Devilmaw + 1 Bloody Venefica · 15 entries per season
Group
Solo or a party of up to 8 players
Portal
Arabia Coast · No Gold fee
Illustrative game model · Venefica

Devil’s Garden · Challenging PvE

Continued · 2

Dungeon · Drop pool

  • Gold Piles, Socket Stones, Fellow Pet Skills, Magic POP Cards.
  • 13 DG Magic, Rare, and Legend equipment; 13 DG Special Awaken Stone.
  • 14 DG Magic equipment; Devil’s Abyss Collection Talismans.

Devil’s Garden · Challenging PvE

Continued · 3

Instance improvements

  • Adjustments to issues involving selecting the wrong difficulty and creating multiple instances at the same time.
  • Adjustments to opening a new instance upon re-entry and party members ending up in different instances.
UNIQUE challenges

Dungeon rankings · Against the clock

There are 4 separate leaderboards for Devil’s Garden: Solo Intermediate, Solo Advanced, Party Intermediate, and Party Advanced. The timer starts upon entry and stops when the last Unique dies. Leaving while the instance is open, disconnecting, or re-entering does not stop the timer. A player who starts solo and then invites a party will have their record moved to the Party category.

Dungeon Honor · Seasonal

King · Solo or Party, rank 1
Awakening physical/magical damage +5%; Ignore Monster’s Defense chance +1%; Awakening cooldown −25%
Lord · Solo 2–5 / Party 2
Ignore Monster’s Defense chance +1%; Awakening cooldown −25%
Knight · Solo 6–10 / Party 3
Awakening cooldown −25%
Illustrative game model · Devil Venefica

Dungeon rankings · Against the clock

Continued · 2

Season and Hall of Fame

Rankings and passive Devil Spirit Honor buffs reset at the end of the season. Best-ever records, however, are permanent. View them via Game Hub → Rankings → Solo / Party Dungeons → select difficulty. Player records on test screens are not presented as current competitive results.

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14 DG · Different paths to the same goal

Arabian Dawn describes an equipment system intended to reduce the power gap from the previous 125 CAP era. 14 DG Rare and Legend equipment is character-bound and cannot be transferred between alternate characters. Dungeon Wheels and all Wheel of Fate items are also character-bound. These are the server’s announced rules, not guarantees of equality or market value.

Magic → Rare → Legend

14 DG Magic can be upgraded. In the Magic → Rare transition, blues, Wheels, and stats are reset. Rare equipment can also be purchased directly with coin and Gold. Players with limited time can buy tradeable Magic equipment and advance to Rare, then to Legend with a tradeable Awaken Stone; the resulting equipment is character-bound.

Illustrative decorative scene
Illustrative game model · 14 DG · Different paths to the same goal
Explore the Silkroad world

14 DG · Power comparison

14 DG · Power comparison
KonuWheelPowerReinforce
Magic9 lines+1 compared with 13 DG Legend+2% compared with 13 DG Legend
Rare10 lines+5 compared with 14 DG Magic+10% compared with 14 DG Magic
Legend11 lines+4 compared with 14 DG Rare+8% compared with 14 DG Rare

Magic · Drop and upgrade

All 14 DG Magic item types: Karkadann, Merikh, Khulood, Hirisun and Launatun; Job Uniques; Devil’s Garden; 126–130 open-world monsters or upgrading 13 DG Legend equipment. Magic items are tradable.

14 DG · Power comparison

Continued · 2

Rare and Legend · Acquisition

All Rare item types are obtained with Diamond Coin + Gold or by upgrading 14 DG Magic; Legend is obtained with Diamond Coin + Gold or by upgrading 14 DG Rare. Rare and Legend are character-bound. Strength equivalents are not the general alchemy cap.

Explore the Silkroad world

Diamond Coin · Equipment currency

In addition to Gold, Diamond Coin is used for 14 DG character-bound end-game equipment. Obtained from PvP events, Devil’s Garden and Job Uniques; non-tradable. Item release is staggered. If there is an additional Gold cost on top of the coin amounts below, the poster does not specify the exact amount.

Rare equipment · Coin costs

Season 1 · Weapon
400 Diamond Coin
Season 1 · Shield
280 Diamond Coin
Season 1 · Earring
320 Diamond Coin
Season 2 · Ring
300 Diamond Coin
Season 2 · Necklace
400 Diamond Coin
Season 3 · Head
280 Diamond Coin
Season 3 · Chest
400 Diamond Coin
Season 3 · Legs
320 Diamond Coin
Season 4 · Shoulder
350 Diamond Coin
Season 4 · Hands
330 Diamond Coin

Diamond Coin · Equipment currency

Continued · 2

Rare equipment · Coin costs

Season 4 · Foot
320 Diamond Coin

Cost conditions

Weapon and Shield become available at the same time. Season 2 lists a total cost of 1000 Diamond Coin for two Rings and one Necklace. Legend equipment is stated to have the same coin costs, with its release spread across later seasons.

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13 DG → 14 DG · Upgrade

An approach to putting old equipment to use and giving new players access to the same goal. The source says the drop rates for 14 DG Magic and 13 DG Special Awaken Stone are equal; it does not give an exact percentage. New players can obtain Magic equipment and sell the tradeable stones they find to older players. No income or item value is guaranteed.

13th Grade Special Awaken Stone

Conversion
13 DG Rare → Legend or 13 DG Legend → 14 DG Magic
Required enhancement
+8 or higher
Success
%100
Reset
Stat, all blues, enhancement, and Socket Stone
Illustrative decorative scene
Illustrative game model · 13 DG → 14 DG · Upgrade

13 DG → 14 DG · Upgrade

Continued · 2

13th Grade Special Awaken Stone

Trade
Possible

13 DG stone · Sources

Karkadann, Merikh, Khulood, Hirisun and Launatun; Job Uniques; Devil’s Garden; level 121–130 open-world creatures.

Explore the Silkroad world

14th Degree Rank-up Gemstone

Conversion
14 DG Magic → 14 DG Rare
Source
Premium Magic POP
Required enhancement
+7 or higher
Success
%45
Reset
Stat, all blues, enhancement, and Socket Stone
Trade
The stone is tradable; the resulting Rare equipment is character-bound.

14th Grade Special Awaken Stone

Conversion
14 DG Rare → 14 DG Legend
Required enhancement
+8 or higher
Success
%100
Reset
Stats, normal blues, plus, and Socket Stone
Protected
Wheel blues
Result
Character-bound Legend

14th Degree Rank-up Gemstone

Continued · 2

14 DG Stone · Bound and tradable

The stone from Karkadann, Merikh, Khulood, Hirisun, Launatun, Job Uniques, and Devil’s Garden is tradable. The stone purchased with Diamond Coin + Gold is character-bound. Both stones turn Rare equipment into a character-bound Legend.

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Season calendar · Eight stages

Each season is described as 28 days with an automatic transition. The poster also uses the phrase “reset every month.” Server progression and management decisions may change the schedule. The cash prizes below are from a past announcement by the source server; they are not a guarantee of applications, payment, or events today.

Week 3 · Tournaments

Season 1
800 dollars · PvP
Season 2
800 dollars · PvP
Season 3
600 dollars · Duo PvP
Season 4
800 dollars · PvP
Season 5
1000 dollars · PvP
Season 6
600 dollars · Duo PvP
Season 7
800 dollars · PvP
Season 8
800 dollars · PvP
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Week 4 · Rare period

  1. Season 1

    Magic Weapon, Shield and Earring → Rare; purchase Rare with Diamond Coin. Temporary Defense Pump absorbs 7% of physical/magical damage. Fortress War opens in week 3.

  2. Season 2

    The calendar lists Magic Head / Chest / Legs → Rare and their purchase with Diamond Coin. Defense Pump drops to 3%.

Week 4 · Rare period

Continued · 2
  1. Season 3

    The calendar again lists Head / Chest / Legs → Rare and purchase with coin; Defense Pump 3%.

  2. Season 4

    Magic Shoulder / Hands / Foot → Rare and purchase with coin. Temporary Defense Pump is completely removed.

Source discrepancy · Season 2

The equipment cost poster lists Ring / Necklace for Season 2, while the season calendar lists Head / Chest / Legs; in Season 3, it repeats the same set pieces. The two descriptions have not been reconciled. The definitive current release order should be confirmed with the server team.

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Week 4 · Legend period

  1. Season 5

    Rare Weapon / Shield / Earring → Legend. Wheel of Fate, Courage / Combativeness coins, Magic POP Cards and seasonal Devil’s Garden entry allowances are reset. The source’s purchase line says “Rare”, whereas its conversion line says Legend.

  2. Season 6

    Rare Ring / Necklace → Legend; purchase Legend with Diamond Coin.

Week 4 · Legend period

Continued · 2
  1. Season 7

    Rare Head / Chest / Legs → Legend; purchase Legend with Diamond Coin.

  2. Season 8

    Rare Shoulder / Hands / Foot → Legend; purchase Legend with Diamond Coin.

Things reset every season

  • PvP activity rankings and Honor buffs.

Week 4 · Legend period

Continued · 3

Things reset every season

  • Dungeon rankings and Honor buffs.
  • Unique Points ranking.
  • Job Contribution Points ranking.
  • Additional seasonal dungeon entry rights.
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Devil Spirit · X-Grade

The Devil’s Abyss talisman collection offers a new progression goal beyond the previous S-Grade. The talismans are spread across different hunts rather than a single dungeon.

X-Grade · Base bonuses

Physical / magical damage
35% · S-Grade 30% · +5% difference
Movement speed
25% · S-Grade 20% · +5% difference
HP / MP
20% · S-Grade 15% · +5% difference
Devil +10
HP / MP maximum 30%
Illustrative game model · Venefica

Devil Spirit · X-Grade

Continued · 2

Enhancement scope

The base bonuses are for an unenhanced Devil. The +10 here refers only to the Devil Spirit description; it is not used as a general weapon or armor plus limit.

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Devil’s Abyss · Normal Talismans

Abyssal Spear of Abrah
Venefica · Devil’s Garden Intermediate
Abyss Stone
Khulood · Arabia Coast
Eye of Adoun
Devilmaw · Devil’s Garden Advanced
Essence of Darkness
Hirisun · Arabia Coast
Fallen Water Tears
Launatun · Arabia Coast

Devil’s Abyss · Rare Talismans

Cursed Guide’s Staff
Premium Magic POP
Shattered Pot of Despair
Bloody Venefica · Devil’s Garden Advanced
Statue of the Devil King
Bloody Venefica · Devil’s Garden Advanced

Devil’s Abyss · Normal Talismans

Continued · 2

Collection hand-in

Abyssal Spear of Abrah is character-bound; the other talismans are tradable. Accept the quest from Scout Force Soldier Malarun and return the completed collection to the same NPC. Choose the gender of the Devil Spirit reward. The X-Grade Spirit itself is tradable.

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Wheel · Character-specific power

Wheels are used for build variety, hybrid/INT competition, and personal blue combinations. To reduce abuses of the previous system, the source makes Wheel of Fate entirely character-bound; all Wheels obtained from dungeons are also character-bound according to their source. Claims of “the only flawless server” and market value have not been independently verified.

Weapon Wheel glow

Weapons reaching 9, 10, and 11 lines gain separate glow stages. This effect combines with the existing plus glow; the number of lines is not the alchemy plus level.

Illustrative decorative scene
Illustrative game model · Wheel · Character-specific power
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Wheel of Fate

Randomly changes the total number of blue lines on equipment. Cannot be used once an item has reached the maximum number of lines. All Wheel of Fate items are character-bound.

Wheel of Fate · Sources

  • Arena Item Manager · Coins of Courage.
  • Survival Arena Manager · Coins of Combativeness.
  • Premium Magic POP.

Wheel of Fate

Continued · 2

Wheel of Fate · Sources

  • Karkadann, Merikh, Khulood, Hirisun, Launatun; Medusa and Roc.
  • Job Uniques; Devil’s Garden.
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Degree and quality · Line limit

12 DG · Normal / Magic / Rare / Legend
9
13 DG · Magic
10
13 DG · Rare / Legend
11
14 DG · Magic
9
14 DG · Rare
10
14 DG · Legend
11

Wheel · Stat Limit

Wheel · Stat Limit
KonuSTR / INTHP / MP
12 DG81700
13 DG81700

Degree and quality · Line limit

Continued · 2

Wheel · Stat Limit

Wheel · Stat Limit
KonuSTR / INTHP / MP
14 DG112300
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Season 5 · Wheel reset

At the start of the Legend stage, accumulated Wheel of Fate, Coins of Courage / Combativeness, and Magic POP Cards are removed. Devil’s Garden entries start at 30 Intermediate and 15 Advanced; they increase as the season progresses. The source states that players will be informed before the items are deleted and should use them.

Purpose and scope of the reset

The source explains that entering Legend with completed sets at the Rare stage stagnates competition; the goal is for the need to farm again to revitalize PvP and the market. In the Rare → Legend transition, preserving Wheel blues and deleting the Wheel of Fate items players hold are different operations. It has not been confirmed which stage is active today.

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Wheel of Fortune

Rerolls the blue set while preserving the total number of blue lines. Feather Pen of Fortune, on the other hand, randomly selects one blue and rerolls only that blue’s value.

Fortune and Feather Pen · Shared sources

  • With Coins of Courage from the Arena Item Manager; tradable.
  • From Karkadann, Merikh, Khulood, Hirisun, Launatun; Medusa, Roc, and Job Uniques; tradable.
  • From Kalia, Baghdad, and Devil’s Garden dungeons; character-bound.

Wheel of Fortune

Continued · 2

Difference in the Wheel source descriptions

The general paragraph says that tradable Wheel comes only from PvP, while the detailed Fortune / Feather Pen tables also show open-world and Job Uniques as tradable. The detailed source distinction has been preserved; the contradiction has not been resolved by guessing.

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Enhancement Lease · Temporary +1

Enhancement Lease Scroll increases the selected equipment’s enhancement by +1 for 10 days. The Scroll is bound to the character. This is not a permanent alchemy success or a general maximum enhancement.

Lease Scroll · Alternative costs

Arena Item Manager
140 Coins of Courage + 65M Gold
Survival Arena Manager
60 Coins of Combativeness + 65M Gold

During alchemy

An item enhanced with a Lease is evaluated at its original enhancement level during alchemy; the leased +1 is not taken into account.

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DPS · View battle details

When a Unique dies, nearby players are shown a damage breakdown for the top 5 damage dealers. The death announcement also lists the players ranked 2nd and 3rd in damage alongside the killer.

Unique DPS fields

  • Total damage and its ratio to the Unique’s HP.
  • Critical damage and number of critical hits.
  • Ignore damage and number of ignore hits.
Illustrative decorative scene
Illustrative game model · Hirisun

DPS · View battle details

Continued · 2

Unique DPS fields

  • Damage and number of hits during Zerk.

Past DPS and Fortress Heart

Open the record for the most recent kill via Game Hub → Uniques → Dead. The history view shows up to 10 players; the record is kept until the next kill. When Fortress Heart is destroyed, a DPS breakdown of the guilds attacking it is shown to all players.

DPS · View battle details

Continued · 3

Combat log filter

  • Critical damage dealt to and received from monsters and players.
  • Ignore damage dealt to monsters and players.
  • Pain damage dealt to allies; pain damage received from monsters and players attacking allies.

DPS · View battle details

Continued · 4

Combat log filter

  • Turn it on or off using the Combat filter in the log window at the bottom right. Damage and player values in the test screen are not the current rankings.
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Consignment · Quick search

The new search bar reduces the need to navigate between category and degree tabs by searching for an item name. The sample screen’s sale quantity and price were not presented as the server’s price list.

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Party link

  1. Create

    Save the party to Party Matching; select the chat channel; CTRL + left-click the party.

  2. Preview and join

    Hover over the link to inspect the party; CTRL + left-click to send a request.

  3. Approval

    The party leader decides whether to accept, reject, or block.

Party link

Continued · 2

Guild link

  1. Create

    Select the guild chat channel in the guild interface; CTRL + left-click the guild name. The link can be shared in chat channels.

  2. Preview and join

    Hover over the link; CTRL + left-click to send a request.

Party link

Continued · 3

Guild link

  1. Authorization

    The request goes to online guild members authorized to invite. The first response takes effect; the request is closed for the other members.

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New game engine · Technical description from the source

The server team states that it has renewed the engine’s main loops, world / object rendering, GUI startup performance, and DirectX render pipeline. The features below are claims made by the source; PVPBoard has not performed hardware testing.

Rendering and graphics changes

  • Transition from a single-threaded to a multithreaded client; transferring textures loaded on demand to the GPU.
  • Moving rendering calculations to the GPU; revisiting the effects and texture engine.
  • Vertex Shader 3.0 and Pixel Shader 3.0; Bloom, shading, and general image improvements.

New game engine · Technical description from the source

Continued · 2

Rendering and graphics changes

  • Removal of unnecessary second-batch draws for grass / terrain; instance batch support in object shaders.
  • Batch drawing for animated elements, preloaded textures, and stability adjustments.
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The source’s FPS comparison

The source’s FPS comparison
KonuOldNewAdvertised increase
Donwhang124 FPS237 FPS%91
Baghdad83 FPS148 FPS%78

Performance limits

The old client measurement was taken with Fraps. The figures are the source's comparison; the same result is not expected on every computer. The source also claims 4K / UHD support, lighting corrections, and fixes for memory leaks.

The source’s FPS comparison

Continued · 2

Legacy and new client

The red Start launches the Legacy Client for older hardware; the purple Start launches the new engine client. In its final note, the source writes that both offer the same level of stability and performance; this statement does not fully align with the different FPS comparison above. It is explained that the Legacy option is retained for compatibility with older CPUs.

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Party Voice Chat · In-game coordination

Activates in a party with at least 2 members. The window opens with the Voice Chat key in Key Bindings; join with Connect. The window can be dragged.

Audio and connection

  • The microphone is off by default; it must be turned on manually to speak. Your own volume can be adjusted; another player can be muted or have their volume lowered.
  • Teleporting between cities does not disconnect you. If a two-person party breaks up or someone is kicked, the connection is disconnected.
  • The source states that kicking a player, being kicked or leaving the game ends the active voice session.

Party Voice Chat · In-game coordination

Continued · 2

Audio and connection

  • The speaking player is shown in green; the muted player is shown in red. Item Point and voice server connection latency are visible.
  • 15–50 ms were observed in the source's test; this is not guaranteed for your connection.

Voice Chat · Moderation condition

The source states that there is no moderation in voice chat and that it does not provide ticket support for reports of insults. Participation and mute settings are up to the player. This is not PVPBoard's community or moderation policy.

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Build balance · CH and EU

125 and 130 CAP skill changes are preserved below in separate classes. The source aims to support risk- and skill-focused builds and reduce randomness in PvP; equal results for every build are not guaranteed.

Abnormal State Nostrum

The item, usable after level 110, combines the effects of Universal Pill and Purification Pill. The cooldown is 5 seconds for Chinese and European characters.

Illustrative decorative scene
Illustrative game model · Build balance · CH and EU
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Bicheon · Defense and basic attacks

Destruction Smash
Lv. 13 Bleed chance 30% → 20%
Giant Shield
Shared with the entire party; Weakening / Restriction / Curse chance +100%; duration 13 → 10 seconds; cooldown 60 → 300 seconds
Iron Castle Shield
Physical defense increase 3056 → 2811; cooldown 138 → 180 seconds
Sun Guard Shield
Cooldown 60 → 180 seconds
Ghost Cut Blade
Physical attack 1403–1715 → 1640–1950; cooldown 4 → 8 seconds
Emperor Blade
Critical +8; damage 125% → 120%; cooldown 4 → 8 seconds
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Bicheon · Blade and Sword

Sky Blade Force
Knock-down chance 45% → 40%
Heavenly Blade
Critical 7 → 6; damage 143% → 133%
Mad Dragon Blade
Critical 8 → 6; damage 145% → 135%; Lv. 6 physical attack 2100–2600 → 2000–2480
Chaotic Sword Dance
Sword only; damage 187% → 177%
Heaven Sword Dance
Sword only; damage 160% → 150%
Celestial Ground Bicheon Force
Magic damage increase 15% → 12%
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Heuksal · Spear

Soul Burn Asura Spear
Damage 200% → 210%; HP consumption 10% → 15%; Division chance 90% → 50%
Pitch Black Spear
Dull chance 12% → 17%; damage 79% → 110%
Ghost Spear – Emperor
Cooldown 5 → 7 seconds; physical attack 1705–2193 → 1855–2343
Ghost Spear – Sea God
Cooldown 5 → 7 seconds
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Pacheon · Archer

Quaker Arrow
HP consumption 10% → 15%; Division with a 50% chance instead of Dull; damage 200% → 260%
Autumn Wind Dragon
Lv. 13 Bind added with a 20% chance; damage 340% → 355%
Dragon Soul Arrow
Duration 673 → 20 seconds; cooldown 5 → 150 seconds; does not overlap with Phoenix Soul Arrow
Ice Hawk Soul Arrow
Duration 18 → 20 seconds; does not overlap with Phoenix Soul Arrow; Target Block Ignore 70% → 100%
Mind Concentration
Lv. 13 upgrade: Attack Rate +55
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Fire and Force

Flame Devil Force
Physical damage 17% → 15%
Force Cure – Whole
Cooldown 10 → 17 seconds
Cure Therapy – Clear
Cooldown 20 → 24 seconds
Cure Therapy – Divine
Weakening / Restriction / Curse chance 40% → 20%
Source Therapy
Physical / magical damage absorption 25% → 20%; cooldown 150 → 240 seconds
Main Therapy
Cooldown 150 → 180 seconds
Vital Spot – Weaken
Division / Impotent chance 80% → 70%; cooldown 20 → 30 seconds
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Warrior · Party defense

Vital Increase
HP increase 22621 → 33450
Ultimate Screen
Cooldown 702 → 540 seconds
Protection
Weakening / Restriction / Curse chance 50% → 65%
Vital Gathering
Shared with the entire party; HP increase 33450 → 15000; duration 900 → 25 seconds; cooldown 120 → 300 seconds; removes 35% physical/magical damage reduction
Oriharcon’s Skin
Movement speed +140%
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Warrior · Control

Rising Impact
Shares a 4-second cooldown with Turn Rising
Hell’s Fury
Knock-back chance reverted to 30%
All Guns Blazing
Physical/magical defense reduction 30% → 23%
Justice Impact
Stun chance 25% → 40%; cooldown 2.5 → 5 seconds; Stun duration 5 → 4.5 seconds
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Rogue · Effects

Vein Trap
Two-handed Sword and Axes added to the required weapons; Division / Impotent level 12 → 13
Neutralize Curse
Weakening / Restriction / Curse chance 40% → 55%; Division / Impotent level 12 → 13
Venom Cloud
Lv. 13 Dull added with a 70% chance and Lv. 13 Decay with a 85% chance
Determination of Rog
Physical/magical defense reduction 65% → 68%
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Rogue and Wizard · Attack

Vital Assault
Physical attack 2325–2975 → 2230–2700
Vital Point Crash
Physical attack 2817–3443 → 2725–3287
Sonic Knife
Lv. 13 Impotent applied with a 30% chance
Wizard · Arrest of Land
Lv. 13 Stun applied with a 35% chance
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Warlock · Ravage

Pledge of Darkness
Magical attack 128% → 132%
Physical Ravage
Decay level 12 → 13
Magical Ravage
Weaken level 12 → 13
Combat Ravage
Impotent level 12 → 13
Courage Ravage
Division level 12 → 13
Awakening of Blood
Physical/magical defense reduction 30% → 26%
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Warlock · Counterattack

Dusk Armor
Absolute damage 4058 → 5640
Advanced Reflect
Physical/magical damage reflection 120% → 92%
Blood Counter
Duration 15 → 18 seconds; cooldown 4 → 3 minutes; can be used together with Advanced Reflect
Dusk Plate Armor
Chance of Weakening / Restriction / Curse 35% → 40%
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Cleric · Defense and Offering

Bless Spell
Physical defense 1950 → 2243; magical defense 3175 → 3589
Saint Cross Armor
Physical defense 359 → 325
Saint God’s Armor
Magical defense 625 → 590
Offering
Magical attack 967% → 925%
Pure Offering
Magical attack 967% → 925%
Greatest Piety
Magical attack 967% → 925%
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Cleric · Control and healing

God’s Spell
Chance of Weakening / Restriction / Curse 45% → 40%
God’s Glare
Chance of Bind 90% → 60%
Absolute Group Recovery
Weapon Magical Attack Reflect 300% → 250%
Apostle of Light
Shared cooldown with Integrity 19 → 25 seconds
Build Up Soul
Shared cooldown with Innocent 16 → 23 seconds
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Bard · Incomplete source

The source says that the Bard changes will be completed during the open beta for large-scale PvP testing. Since the final change list has not been shared, rates from another server were not used.

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Source Scope and Representation

The 25 accessible current information posters in the Sailor Online main thread, edited on 30 December 2025, were visually reviewed. The 42 legacy Persian Empire spoiler images returned access errors; those older sections are not presented as reviewed.

The source’s branding was adapted to PVPBoard’s specifications. Catalog characters and scenes are for representation; the private server’s files, online status, and security have not been verified.

PVPBoard Editorial presentation

Text, scenery and live game models.

SILKROAD WORLD MAP

Sailor Online · Interactive world map

Explore the game world, place names and map layers. Server-specific locations are added once verified.

Interactive map

Loading map…

Reference game map. Server-specific region status, unique/NPC locations and caravan routes are not yet verified. Empty data does not mean these features are absent.

Place names and obstacle data come from the ISRO client. Green cells pass the 20-unit access check; grey cells are unresolved. Custom server obstacles may differ. Routes and spawn points are declared by the listing owner.

VISUAL PRESENTATION

Presentation images are shown in the order chosen by the server owner.

Sailor Online · Kaynak 1
Sailor Online · Kaynak 6
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Silkroad Online · PK2 · LIVE 3D

Design your character and gear

Create your look with real game models, try equipment and build your own outfit.

Game
Silkroad Online
Appearance
Featured example character
Ekipman
Customizable outfit
Source
PK2

This is a PVPBoard example; it does not represent the server’s starter equipment.

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Karakter hazırlanıyor…

02

Server features

CORE
CAP 130
CH/EU
SYSTEMS
Arabia Coast
Wheel System
Devil’s Garden
Seasonal Gear
Carnage Party
03

Technical details

CAP130
RaceCH/EU
LanguageTR / EN / PL
Last updated27 days ago
04

Screenshots

IMAGE 1 — UPCOMING
IMAGE 2 — UPCOMING
IMAGE 3 — UPCOMING
05

Community reviews

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06

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